| /** |
| * projectM -- Milkdrop-esque visualisation SDK |
| * Copyright (C)2003-2007 projectM Team |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * See 'LICENSE.txt' included within this release |
| * |
| */ |
| /** |
| * $Id: FBO.hpp,v 1.1.1.1 2005/12/23 18:05:00 psperl Exp $ |
| * |
| * Opaque render target |
| * |
| */ |
| #ifndef _RENDERTARGET_H |
| #define _RENDERTARGET_H |
| |
| #ifdef MACOS |
| #include <OpenGL/gl.h> |
| #include <AGL/agl.h> |
| #endif /** MACOS */ |
| |
| #ifdef WIN32 |
| #include <windows.h> |
| #endif /** WIN32 */ |
| |
| #ifdef LINUX |
| #ifdef USE_GLES1 |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #else |
| #include <GL/gl.h> |
| #include <GL/glx.h> |
| #endif |
| #endif |
| |
| |
| typedef enum { |
| SCALE_NEAREST, |
| SCALE_MAGNIFY, |
| SCALE_MINIFY |
| } TextureScale; |
| |
| |
| class RenderTarget { |
| public: |
| /** Texture size */ |
| int texsize; |
| |
| int useFBO; |
| int renderToTexture; |
| |
| ~RenderTarget(); |
| |
| RenderTarget( int texsize, int width, int height ); |
| void lock(); |
| void unlock(); |
| GLuint initRenderToTexture(); |
| int nearestPower2( int value, TextureScale scaleRule ); |
| void fallbackRescale(int width, int height); |
| |
| /** Opaque pbuffer context and pbuffer */ |
| /* |
| #ifdef MACOS |
| void *origContext; |
| void *pbufferContext; |
| void *pbuffer; |
| #endif |
| */ |
| /** Render target texture ID for non-pbuffer systems */ |
| GLuint textureID[3]; |
| #ifdef USE_FBO |
| GLuint fbuffer[2]; |
| GLuint depthb[2]; |
| #endif |
| }; |
| |
| |
| #endif /** !_RENDERTARGET_H */ |