[preset00] | |
fRating=2.000000 | |
fGammaAdj=1.700001 | |
fDecay=0.959999 | |
fVideoEchoZoom=0.999992 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=6 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=0 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=1 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=1.007904 | |
fWaveScale=1.259400 | |
fWaveSmoothing=0.000000 | |
fWaveParam=-1.000000 | |
fModWaveAlphaStart=0.500000 | |
fModWaveAlphaEnd=1.000000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.000000 | |
fZoomExponent=1.001829 | |
fShader=1.000000 | |
zoom=0.999900 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000010 | |
dy=0.000010 | |
warp=0.010000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.340001 | |
wave_g=0.260000 | |
wave_b=1.000000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.000000 | |
ob_r=1.000000 | |
ob_g=1.000000 | |
ob_b=1.000000 | |
ob_a=0.010000 | |
ib_size=0.005000 | |
ib_r=0.000000 | |
ib_g=0.000000 | |
ib_b=0.000000 | |
ib_a=1.000000 | |
nMotionVectorsX=64.000000 | |
nMotionVectorsY=48.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=1.749999 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=// -------------------------------- Beat Detective v0.07 ---------------------------------- | |
per_frame_2=sure=if(equal(sure,0),.6,sure); | |
per_frame_3=interval=if(equal(interval,0),40,interval); | |
per_frame_4=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat); | |
per_frame_5=dbass=(bass-pbass)/FPS; | |
per_frame_6=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3); | |
per_frame_7=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5), | |
per_frame_8=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996); | |
per_frame_9=sure=max(.5,sure); | |
per_frame_10=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat); | |
per_frame_11=beat=if(cheat,1,beat); | |
per_frame_12=sure=if(cheat,.95*sure,sure); | |
per_frame_13=maxdbass=max(maxdbass*.999,dbass); | |
per_frame_14=maxdbass=max(.012,maxdbass); | |
per_frame_15=maxdbass=min(.02,maxdbass); | |
per_frame_16=interval=if(beat, frame-lastbeat,interval); | |
per_frame_17=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat); | |
per_frame_18=cheat=0; | |
per_frame_19=pbass=bass; | |
per_frame_20=// ---------------------------------------------------------------------------------------------- | |
per_frame_21=gsync=.9*(75/FPS); warp=0; | |
per_frame_22=pw=if(equal(pw,0),.5,pw); | |
per_frame_23=contVol=(bass_att+mid_att+treb_att)*.0033+.99*contVol; | |
per_frame_24=wave_r=if(equal(beat,1),.3+.7*rand(100)/100,pr); | |
per_frame_25=wave_g=if(equal(beat,1),.3+.7*rand(100)/100,pg); | |
per_frame_26=wave_b=if(equal(beat,1),.3+.7*rand(100)/100,pb); | |
per_frame_27=tb=tb+above(rand(10),1)*beat; | |
per_frame_28=dir=beat*(1-2*(tb%2))+(1-beat)*dir; | |
per_frame_29=s=beat*(2+rand(5))/1000+(1-beat)*s; | |
per_frame_30=bc=10*(frame-lastbeat)/interval; | |
per_frame_31=wave_x=pw+s*dir*gsync*sqrt(10-bc); | |
per_frame_32=decay=min(.96+.004*bc,1); | |
per_frame_33=z=below(wave_x,.15)*equal(dir,-1); | |
per_frame_34=wave_x=z*.16+(1-z)*wave_x; | |
per_frame_35=dir=z+(1-z)*dir; | |
per_frame_36=z=above(wave_x,.85)*equal(dir,1); | |
per_frame_37=wave_x=z*.84+(1-z)*wave_x; | |
per_frame_38=dir=z+(1-z)*dir; | |
per_frame_39=pw=wave_x; | |
per_frame_40=pr=wave_r; | |
per_frame_41=pg=wave_g; | |
per_frame_42=pb=wave_b; | |
per_frame_43=q1=wave_x; | |
per_frame_44=q2=dir; | |
per_frame_45=q3=s; | |
per_frame_46=q4=bc/10; | |
per_frame_47=sy=-beat+(1-beat); | |
per_frame_48=monitor=decay; | |
per_pixel_1=d=1-pow(abs(q1-x),3); | |
per_pixel_2=warp=if(equal(q2,1)*below(q1,x),1000*q3*d,warp); | |
per_pixel_3=warp=if(equal(q2,-1)*above(q1,x),1000*q3*d,warp); | |
per_frame_init_1=AvgBassEnergy = 0.9;//sqr( bass); | |
per_frame_init_2=lastBeat = frame-1; | |
per_frame_init_3=interval = 20; | |
per_frame_init_4=pctg=1; |