[preset00] | |
fRating=2.500000 | |
fGammaAdj=1.000000 | |
fDecay=1.000000 | |
fVideoEchoZoom=1.000400 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=1 | |
bAdditiveWaves=1 | |
bWaveDots=1 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=1 | |
bMaximizeWaveColor=1 | |
bTexWrap=0 | |
bDarkenCenter=1 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=1 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=1.005730 | |
fWaveScale=2.518198 | |
fWaveSmoothing=0.000000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=1.489999 | |
fModWaveAlphaEnd=0.750000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.331000 | |
fZoomExponent=0.690737 | |
fShader=1.000000 | |
zoom=2.380962 | |
rot=0.000000 | |
cx=0.499900 | |
cy=0.499900 | |
dx=0.200000 | |
dy=0.200000 | |
warp=0.010000 | |
sx=0.463935 | |
sy=0.535239 | |
wave_r=0.000000 | |
wave_g=1.000000 | |
wave_b=0.000000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.005000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=1.000000 | |
ib_size=0.005000 | |
ib_r=0.000000 | |
ib_g=0.000000 | |
ib_b=0.000000 | |
ib_a=1.000000 | |
nMotionVectorsX=0.000000 | |
nMotionVectorsY=3.360000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.900000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.100000 | |
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) ); | |
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) ); | |
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) ); | |
per_frame_4=mv_r= wave_r + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(0.750*time) ); | |
per_frame_5=mv_g= wave_g + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.950*time) ); | |
per_frame_6=mv_b= wave_b + 0.350*( 0.60*sin(0.775*time) + 0.40*sin(1.025*time) ); | |
per_frame_7=ib_r=bass*2; | |
per_frame_8=ib_b=treb*2; | |
per_frame_9=ib_g=mid*2; | |
per_frame_10=ob_b=mid_att; | |
per_frame_11=ob_r=bass_att; | |
per_frame_12=ob_g=treb_att; | |
per_frame_13=zoom = zoom-(0.10-bass_att)*0.15; | |
per_frame_14=warp = 0; | |
per_pixel_1=rot = antirot-ang; | |
per_pixel_2=zoom = zoom - rot*.1; |