blob: 6c9be1c8729a25e79a6efb7087a244e024ac6e3e [file] [log] [blame]
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include "engine_configurations.h"
#include "list_wrapper.h"
#include "typedefs.h"
namespace webrtc {
class VideoFrame;
class VideoFramesQueue
// Put newFrame (last) in the queue.
WebRtc_Word32 AddFrame(const VideoFrame& newFrame);
// Return the most current frame. I.e. the frame with the highest
// VideoFrame::RenderTimeMs() that is lower than
// TickTime::MillisecondTimestamp().
VideoFrame* FrameToRecord();
// Set the render delay estimate to renderDelay ms.
WebRtc_Word32 SetRenderDelay(WebRtc_UWord32 renderDelay);
// Make ptrOldFrame available for re-use. I.e. put it in the empty frames
// queue.
WebRtc_Word32 ReturnFrame(VideoFrame* ptrOldFrame);
// Don't allow the buffer to expand beyond KMaxNumberOfFrames VideoFrames.
// 300 frames correspond to 10 seconds worth of frames at 30 fps.
enum {KMaxNumberOfFrames = 300};
// List of VideoFrame pointers. The list is sorted in the order of when the
// VideoFrame was inserted into the list. The first VideoFrame in the list
// was inserted first.
ListWrapper _incomingFrames;
// A list of frames that are free to be re-used.
ListWrapper _emptyFrames;
// Estimated render delay.
WebRtc_UWord32 _renderDelayMs;
} // namespace webrtc