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/*
* libjingle
* Copyright 2004--2009, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_SESSION_PHONE_SOUNDCLIP_H_
#define TALK_SESSION_PHONE_SOUNDCLIP_H_
#include "talk/base/scoped_ptr.h"
#include "talk/session/phone/mediaengine.h"
namespace talk_base {
class Thread;
}
namespace cricket {
// Soundclip wraps SoundclipMedia to support marshalling calls to the proper
// thread.
class Soundclip : private talk_base::MessageHandler {
public:
Soundclip(talk_base::Thread* thread, SoundclipMedia* soundclip_media);
// Plays a sound out to the speakers with the given audio stream. The stream
// must be 16-bit little-endian 16 kHz PCM. If a stream is already playing
// on this Soundclip, it is stopped. If clip is NULL, nothing is played.
// Returns whether it was successful.
bool PlaySound(const void* clip,
int len,
SoundclipMedia::SoundclipFlags flags);
private:
bool PlaySound_w(const void* clip,
int len,
SoundclipMedia::SoundclipFlags flags);
// From MessageHandler
virtual void OnMessage(talk_base::Message* message);
talk_base::Thread* worker_thread_;
talk_base::scoped_ptr<SoundclipMedia> soundclip_media_;
};
} // namespace cricket
#endif // TALK_SESSION_PHONE_SOUNDCLIP_H_