| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_P2P_BASE_TCPPORT_H_ |
| #define TALK_P2P_BASE_TCPPORT_H_ |
| |
| #include <string> |
| #include <list> |
| #include "talk/base/asyncpacketsocket.h" |
| #include "talk/p2p/base/port.h" |
| |
| namespace cricket { |
| |
| class TCPConnection; |
| |
| extern const char LOCAL_PORT_TYPE[]; // type of TCP ports |
| |
| // Communicates using a local TCP port. |
| // |
| // This class is designed to allow subclasses to take advantage of the |
| // connection management provided by this class. A subclass should take of all |
| // packet sending and preparation, but when a packet is received, it should |
| // call this TCPPort::OnReadPacket (3 arg) to dispatch to a connection. |
| class TCPPort : public Port { |
| public: |
| static TCPPort* Create(talk_base::Thread* thread, |
| talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, |
| const talk_base::IPAddress& ip, |
| int min_port, int max_port, |
| bool allow_listen) { |
| TCPPort* port = new TCPPort(thread, factory, network, |
| ip, min_port, max_port, allow_listen); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| virtual ~TCPPort(); |
| |
| virtual Connection* CreateConnection(const Candidate& address, |
| CandidateOrigin origin); |
| |
| virtual void PrepareAddress(); |
| |
| virtual int GetOption(talk_base::Socket::Option opt, int* value); |
| virtual int SetOption(talk_base::Socket::Option opt, int value); |
| virtual int GetError(); |
| |
| protected: |
| TCPPort(talk_base::Thread* thread, talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, const talk_base::IPAddress& ip, |
| int min_port, int max_port, bool allow_listen); |
| bool Init(); |
| |
| // Handles sending using the local TCP socket. |
| virtual int SendTo(const void* data, size_t size, |
| const talk_base::SocketAddress& addr, bool payload); |
| |
| // Accepts incoming TCP connection. |
| void OnNewConnection(talk_base::AsyncPacketSocket* socket, |
| talk_base::AsyncPacketSocket* new_socket); |
| |
| private: |
| struct Incoming { |
| talk_base::SocketAddress addr; |
| talk_base::AsyncPacketSocket* socket; |
| }; |
| |
| talk_base::AsyncPacketSocket* GetIncoming( |
| const talk_base::SocketAddress& addr, bool remove = false); |
| |
| // Receives packet signal from the local TCP Socket. |
| void OnReadPacket(talk_base::AsyncPacketSocket* socket, |
| const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr); |
| |
| void OnAddressReady(talk_base::AsyncPacketSocket* socket, |
| const talk_base::SocketAddress& address); |
| |
| // TODO: Is this still needed? |
| bool incoming_only_; |
| bool allow_listen_; |
| talk_base::AsyncPacketSocket* socket_; |
| int error_; |
| std::list<Incoming> incoming_; |
| |
| friend class TCPConnection; |
| }; |
| |
| class TCPConnection : public Connection { |
| public: |
| // Connection is outgoing unless socket is specified |
| TCPConnection(TCPPort* port, const Candidate& candidate, |
| talk_base::AsyncPacketSocket* socket = 0); |
| virtual ~TCPConnection(); |
| |
| virtual int Send(const void* data, size_t size); |
| virtual int GetError(); |
| |
| talk_base::AsyncPacketSocket* socket() { return socket_; } |
| |
| private: |
| void OnConnect(talk_base::AsyncPacketSocket* socket); |
| void OnClose(talk_base::AsyncPacketSocket* socket, int error); |
| void OnReadPacket(talk_base::AsyncPacketSocket* socket, |
| const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr); |
| |
| talk_base::AsyncPacketSocket* socket_; |
| int error_; |
| |
| friend class TCPPort; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // TALK_P2P_BASE_TCPPORT_H_ |