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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_RTP_RTCP_SOURCE_VP8_PARTITION_AGGREGATOR_H_
#define WEBRTC_MODULES_RTP_RTCP_SOURCE_VP8_PARTITION_AGGREGATOR_H_
#include <vector>
#include "modules/interface/module_common_types.h"
#include "system_wrappers/interface/constructor_magic.h"
#include "typedefs.h" // NOLINT(build/include)
namespace webrtc {
// Class used to solve the VP8 aggregation problem.
class PartitionTreeNode {
public:
// Create a tree node.
PartitionTreeNode(PartitionTreeNode* parent,
const int* size_vector,
int num_partitions,
int this_size);
// Create a root node.
static PartitionTreeNode* CreateRootNode(const int* size_vector,
int num_partitions);
~PartitionTreeNode();
// Calculate the cost for the node. If the node is a solution node, the cost
// will be the actual cost associated with that solution. If not, the cost
// will be the cost accumulated so far along the current branch (which is a
// lower bound for any solution along the branch).
int Cost(int penalty);
// Create the two children for this node.
bool CreateChildren(int max_size);
// Get the number of packets for the configuration that this node represents.
int NumPackets();
// Find the optimal solution given a maximum packet size and a per-packet
// penalty. The method will be recursively called while the solver is
// probing down the tree of nodes.
PartitionTreeNode* GetOptimalNode(int max_size, int penalty);
// Setters and getters.
void set_max_parent_size(int size) { max_parent_size_ = size; }
void set_min_parent_size(int size) { min_parent_size_ = size; }
PartitionTreeNode* parent() const { return parent_; }
PartitionTreeNode* left_child() const { return children_[kLeftChild]; }
PartitionTreeNode* right_child() const { return children_[kRightChild]; }
int this_size() const { return this_size_; }
bool packet_start() const { return packet_start_; }
private:
enum Children {
kLeftChild = 0,
kRightChild = 1
};
void set_packet_start(bool value) { packet_start_ = value; }
PartitionTreeNode* parent_;
PartitionTreeNode* children_[2];
int this_size_;
const int* size_vector_;
int num_partitions_;
int max_parent_size_;
int min_parent_size_;
bool packet_start_;
DISALLOW_COPY_AND_ASSIGN(PartitionTreeNode);
};
// Class that calculates the optimal aggregation of VP8 partitions smaller than
// the maximum packet size.
class Vp8PartitionAggregator {
public:
typedef std::vector<int> ConfigVec;
// Constructor. All partitions in the fragmentation header from index
// first_partition_idx to last_partition_idx must be smaller than
// maximum packet size to be used in FindOptimalConfiguration.
Vp8PartitionAggregator(const RTPFragmentationHeader& fragmentation,
int first_partition_idx, int last_partition_idx);
~Vp8PartitionAggregator();
// Set the smallest and largest payload sizes produces so far.
void SetPriorMinMax(int min_size, int max_size);
// Find the aggregation of VP8 partitions that produces the smallest cost.
// The result is given as a vector of the same length as the number of
// partitions given to the constructor (i.e., last_partition_idx -
// first_partition_idx + 1), where each element indicates the packet index
// for that partition. Thus, the output vector starts at 0 and is increasing
// up to the number of packets - 1.
ConfigVec FindOptimalConfiguration(int max_size, int penalty);
// Calculate minimum and maximum packet sizes for a given aggregation config.
// The extreme packet sizes of the given aggregation are compared with the
// values given in min_size and max_size, and if either of these are exceeded,
// the new extreme value will be written to the corresponding variable.
void CalcMinMax(const ConfigVec& config, int* min_size, int* max_size) const;
// Calculate the number of fragments to divide a large partition into.
// The large partition is of size large_partition_size. The payload must not
// be larger than max_payload_size. Each fragment comes at an overhead cost
// of penalty bytes. If the size of the fragments fall outside the range
// [min_size, max_size], an extra cost is inflicted.
static int CalcNumberOfFragments(int large_partition_size,
int max_payload_size,
int penalty,
int min_size,
int max_size);
private:
PartitionTreeNode* root_;
size_t num_partitions_;
int* size_vector_;
int largest_partition_size_;
DISALLOW_COPY_AND_ASSIGN(Vp8PartitionAggregator);
};
} // namespace
#endif // WEBRTC_MODULES_RTP_RTCP_SOURCE_VP8_PARTITION_AGGREGATOR_H_