GL_VERSION_1_3 | |
GL_TEXTURE0 0x84C0 | |
GL_TEXTURE1 0x84C1 | |
GL_TEXTURE2 0x84C2 | |
GL_TEXTURE3 0x84C3 | |
GL_TEXTURE4 0x84C4 | |
GL_TEXTURE5 0x84C5 | |
GL_TEXTURE6 0x84C6 | |
GL_TEXTURE7 0x84C7 | |
GL_TEXTURE8 0x84C8 | |
GL_TEXTURE9 0x84C9 | |
GL_TEXTURE10 0x84CA | |
GL_TEXTURE11 0x84CB | |
GL_TEXTURE12 0x84CC | |
GL_TEXTURE13 0x84CD | |
GL_TEXTURE14 0x84CE | |
GL_TEXTURE15 0x84CF | |
GL_TEXTURE16 0x84D0 | |
GL_TEXTURE17 0x84D1 | |
GL_TEXTURE18 0x84D2 | |
GL_TEXTURE19 0x84D3 | |
GL_TEXTURE20 0x84D4 | |
GL_TEXTURE21 0x84D5 | |
GL_TEXTURE22 0x84D6 | |
GL_TEXTURE23 0x84D7 | |
GL_TEXTURE24 0x84D8 | |
GL_TEXTURE25 0x84D9 | |
GL_TEXTURE26 0x84DA | |
GL_TEXTURE27 0x84DB | |
GL_TEXTURE28 0x84DC | |
GL_TEXTURE29 0x84DD | |
GL_TEXTURE30 0x84DE | |
GL_TEXTURE31 0x84DF | |
GL_ACTIVE_TEXTURE 0x84E0 | |
GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | |
GL_MAX_TEXTURE_UNITS 0x84E2 | |
GL_NORMAL_MAP 0x8511 | |
GL_REFLECTION_MAP 0x8512 | |
GL_TEXTURE_CUBE_MAP 0x8513 | |
GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
GL_PROXY_TEXTURE_CUBE_MAP 0x851B | |
GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
GL_COMPRESSED_ALPHA 0x84E9 | |
GL_COMPRESSED_LUMINANCE 0x84EA | |
GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB | |
GL_COMPRESSED_INTENSITY 0x84EC | |
GL_COMPRESSED_RGB 0x84ED | |
GL_COMPRESSED_RGBA 0x84EE | |
GL_TEXTURE_COMPRESSION_HINT 0x84EF | |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | |
GL_TEXTURE_COMPRESSED 0x86A1 | |
GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
GL_MULTISAMPLE 0x809D | |
GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
GL_SAMPLE_ALPHA_TO_ONE 0x809F | |
GL_SAMPLE_COVERAGE 0x80A0 | |
GL_SAMPLE_BUFFERS 0x80A8 | |
GL_SAMPLES 0x80A9 | |
GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
GL_MULTISAMPLE_BIT 0x20000000 | |
GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 | |
GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 | |
GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 | |
GL_TRANSPOSE_COLOR_MATRIX 0x84E6 | |
GL_COMBINE 0x8570 | |
GL_COMBINE_RGB 0x8571 | |
GL_COMBINE_ALPHA 0x8572 | |
GL_SOURCE0_RGB 0x8580 | |
GL_SOURCE1_RGB 0x8581 | |
GL_SOURCE2_RGB 0x8582 | |
GL_SOURCE0_ALPHA 0x8588 | |
GL_SOURCE1_ALPHA 0x8589 | |
GL_SOURCE2_ALPHA 0x858A | |
GL_OPERAND0_RGB 0x8590 | |
GL_OPERAND1_RGB 0x8591 | |
GL_OPERAND2_RGB 0x8592 | |
GL_OPERAND0_ALPHA 0x8598 | |
GL_OPERAND1_ALPHA 0x8599 | |
GL_OPERAND2_ALPHA 0x859A | |
GL_RGB_SCALE 0x8573 | |
GL_ADD_SIGNED 0x8574 | |
GL_INTERPOLATE 0x8575 | |
GL_SUBTRACT 0x84E7 | |
GL_CONSTANT 0x8576 | |
GL_PRIMARY_COLOR 0x8577 | |
GL_PREVIOUS 0x8578 | |
GL_DOT3_RGB 0x86AE | |
GL_DOT3_RGBA 0x86AF | |
GL_CLAMP_TO_BORDER 0x812D | |
void glActiveTexture (GLenum texture) | |
void glClientActiveTexture (GLenum texture) | |
void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) | |
void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) | |
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) | |
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) | |
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) | |
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) | |
void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) | |
void glLoadTransposeMatrixd (const GLdouble m[16]) | |
void glLoadTransposeMatrixf (const GLfloat m[16]) | |
void glMultTransposeMatrixd (const GLdouble m[16]) | |
void glMultTransposeMatrixf (const GLfloat m[16]) | |
void glMultiTexCoord1d (GLenum target, GLdouble s) | |
void glMultiTexCoord1dv (GLenum target, const GLdouble *v) | |
void glMultiTexCoord1f (GLenum target, GLfloat s) | |
void glMultiTexCoord1fv (GLenum target, const GLfloat *v) | |
void glMultiTexCoord1i (GLenum target, GLint s) | |
void glMultiTexCoord1iv (GLenum target, const GLint *v) | |
void glMultiTexCoord1s (GLenum target, GLshort s) | |
void glMultiTexCoord1sv (GLenum target, const GLshort *v) | |
void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t) | |
void glMultiTexCoord2dv (GLenum target, const GLdouble *v) | |
void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t) | |
void glMultiTexCoord2fv (GLenum target, const GLfloat *v) | |
void glMultiTexCoord2i (GLenum target, GLint s, GLint t) | |
void glMultiTexCoord2iv (GLenum target, const GLint *v) | |
void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t) | |
void glMultiTexCoord2sv (GLenum target, const GLshort *v) | |
void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r) | |
void glMultiTexCoord3dv (GLenum target, const GLdouble *v) | |
void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r) | |
void glMultiTexCoord3fv (GLenum target, const GLfloat *v) | |
void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r) | |
void glMultiTexCoord3iv (GLenum target, const GLint *v) | |
void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r) | |
void glMultiTexCoord3sv (GLenum target, const GLshort *v) | |
void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) | |
void glMultiTexCoord4dv (GLenum target, const GLdouble *v) | |
void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) | |
void glMultiTexCoord4fv (GLenum target, const GLfloat *v) | |
void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q) | |
void glMultiTexCoord4iv (GLenum target, const GLint *v) | |
void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) | |
void glMultiTexCoord4sv (GLenum target, const GLshort *v) | |
void glSampleCoverage (GLclampf value, GLboolean invert) |