/* | |
** The OpenGL Extension Wrangler Library | |
** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org> | |
** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org> | |
** Copyright (C) 2002, Lev Povalahev | |
** All rights reserved. | |
** | |
** Redistribution and use in source and binary forms, with or without | |
** modification, are permitted provided that the following conditions are met: | |
** | |
** * Redistributions of source code must retain the above copyright notice, | |
** this list of conditions and the following disclaimer. | |
** * Redistributions in binary form must reproduce the above copyright notice, | |
** this list of conditions and the following disclaimer in the documentation | |
** and/or other materials provided with the distribution. | |
** * The name of the author may be used to endorse or promote products | |
** derived from this software without specific prior written permission. | |
** | |
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | |
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | |
** THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
/* | |
** License Applicability. Except to the extent portions of this file are | |
** made subject to an alternative license as permitted in the SGI Free | |
** Software License B, Version 1.1 (the "License"), the contents of this | |
** file are subject only to the provisions of the License. You may not use | |
** this file except in compliance with the License. You may obtain a copy | |
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 | |
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: | |
** | |
** http://oss.sgi.com/projects/FreeB | |
** | |
** Note that, as provided in the License, the Software is distributed on an | |
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS | |
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND | |
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A | |
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. | |
** | |
** Original Code. The Original Code is: OpenGL Sample Implementation, | |
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, | |
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. | |
** Copyright in any portions created by third parties is as indicated | |
** elsewhere herein. All Rights Reserved. | |
** | |
** Additional Notice Provisions: This software was created using the | |
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has | |
** not been independently verified as being compliant with the OpenGL(R) | |
** version 1.2.1 Specification. | |
*/ | |
#ifndef __glew_h__ | |
#define __glew_h__ | |
#define __GLEW_H__ | |
#if defined(__gl_h_) || defined(__GL_H__) | |
#error gl.h included before glew.h | |
#endif | |
#if defined(__glext_h_) || defined(__GLEXT_H_) | |
#error glext.h included before glew.h | |
#endif | |
#if defined(__gl_ATI_h_) | |
#error glATI.h included before glew.h | |
#endif | |
#define __gl_h_ | |
#define __GL_H__ | |
#define __glext_h_ | |
#define __GLEXT_H_ | |
#define __gl_ATI_h_ | |
#if defined(_WIN32) | |
/* | |
* GLEW does not include <windows.h> to avoid name space pollution. | |
* GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t | |
* defined properly. | |
*/ | |
/* <windef.h> */ | |
#ifndef APIENTRY | |
#define GLEW_APIENTRY_DEFINED | |
# if defined(__MINGW32__) | |
# define APIENTRY __stdcall | |
# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) | |
# define APIENTRY __stdcall | |
# else | |
# define APIENTRY | |
# endif | |
#endif | |
#ifndef GLAPI | |
# if defined(__MINGW32__) | |
# define GLAPI extern | |
# endif | |
#endif | |
/* <winnt.h> */ | |
#ifndef CALLBACK | |
#define GLEW_CALLBACK_DEFINED | |
# if defined(__MINGW32__) | |
# define CALLBACK __attribute__ ((__stdcall__)) | |
# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) | |
# define CALLBACK __stdcall | |
# else | |
# define CALLBACK | |
# endif | |
#endif | |
/* <wingdi.h> and <winnt.h> */ | |
#ifndef WINGDIAPI | |
#define GLEW_WINGDIAPI_DEFINED | |
#define WINGDIAPI __declspec(dllimport) | |
#endif | |
/* <ctype.h> */ | |
#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) | |
typedef unsigned short wchar_t; | |
# define _WCHAR_T_DEFINED | |
#endif | |
/* <stddef.h> */ | |
#if !defined(_W64) | |
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 | |
# define _W64 __w64 | |
# else | |
# define _W64 | |
# endif | |
#endif | |
#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) | |
# ifdef _WIN64 | |
typedef __int64 ptrdiff_t; | |
# else | |
typedef _W64 int ptrdiff_t; | |
# endif | |
# define _PTRDIFF_T_DEFINED | |
# define _PTRDIFF_T_ | |
#endif | |
#ifndef GLAPI | |
# if defined(__MINGW32__) | |
# define GLAPI extern | |
# else | |
# define GLAPI WINGDIAPI | |
# endif | |
#endif | |
#ifndef GLAPIENTRY | |
#define GLAPIENTRY APIENTRY | |
#endif | |
/* | |
* GLEW_STATIC needs to be set when using the static version. | |
* GLEW_BUILD is set when building the DLL version. | |
*/ | |
#ifdef GLEW_STATIC | |
# define GLEWAPI extern | |
#else | |
# ifdef GLEW_BUILD | |
# define GLEWAPI extern __declspec(dllexport) | |
# else | |
# define GLEWAPI extern __declspec(dllimport) | |
# endif | |
#endif | |
#else /* _UNIX */ | |
/* | |
* Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO | |
* C. On my system, this amounts to _3 lines_ of included code, all of | |
* them pretty much harmless. If you know of a way of detecting 32 vs | |
* 64 _targets_ at compile time you are free to replace this with | |
* something that's portable. For now, _this_ is the portable solution. | |
* (mem, 2004-01-04) | |
*/ | |
#include <stddef.h> | |
#define GLEW_APIENTRY_DEFINED | |
#define APIENTRY | |
#define GLEWAPI extern | |
/* <glu.h> */ | |
#ifndef GLAPI | |
#define GLAPI extern | |
#endif | |
#ifndef GLAPIENTRY | |
#define GLAPIENTRY | |
#endif | |
#endif /* _WIN32 */ | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ | |
#ifndef GL_VERSION_1_1 | |
#define GL_VERSION_1_1 1 | |
#if defined(__APPLE__) | |
typedef unsigned long GLenum; | |
typedef unsigned long GLbitfield; | |
typedef unsigned long GLuint; | |
typedef long GLint; | |
typedef long GLsizei; | |
#else | |
typedef unsigned int GLenum; | |
typedef unsigned int GLbitfield; | |
typedef unsigned int GLuint; | |
typedef int GLint; | |
typedef int GLsizei; | |
#endif | |
typedef unsigned char GLboolean; | |
typedef signed char GLbyte; | |
typedef short GLshort; | |
typedef unsigned char GLubyte; | |
typedef unsigned short GLushort; | |
typedef float GLfloat; | |
typedef float GLclampf; | |
typedef double GLdouble; | |
typedef double GLclampd; | |
typedef void GLvoid; | |
#if defined(_MSC_VER) && _MSC_VER < 1310 | |
# ifdef _WIN64 | |
typedef __int64 GLint64EXT; | |
typedef unsigned __int64 GLuint64EXT; | |
# else | |
typedef _W64 int GLint64EXT; | |
typedef _W64 unsigned int GLuint64EXT; | |
# endif | |
#else | |
typedef signed long long GLint64EXT; | |
typedef unsigned long long GLuint64EXT; | |
#endif | |
#define GL_ACCUM 0x0100 | |
#define GL_LOAD 0x0101 | |
#define GL_RETURN 0x0102 | |
#define GL_MULT 0x0103 | |
#define GL_ADD 0x0104 | |
#define GL_NEVER 0x0200 | |
#define GL_LESS 0x0201 | |
#define GL_EQUAL 0x0202 | |
#define GL_LEQUAL 0x0203 | |
#define GL_GREATER 0x0204 | |
#define GL_NOTEQUAL 0x0205 | |
#define GL_GEQUAL 0x0206 | |
#define GL_ALWAYS 0x0207 | |
#define GL_CURRENT_BIT 0x00000001 | |
#define GL_POINT_BIT 0x00000002 | |
#define GL_LINE_BIT 0x00000004 | |
#define GL_POLYGON_BIT 0x00000008 | |
#define GL_POLYGON_STIPPLE_BIT 0x00000010 | |
#define GL_PIXEL_MODE_BIT 0x00000020 | |
#define GL_LIGHTING_BIT 0x00000040 | |
#define GL_FOG_BIT 0x00000080 | |
#define GL_DEPTH_BUFFER_BIT 0x00000100 | |
#define GL_ACCUM_BUFFER_BIT 0x00000200 | |
#define GL_STENCIL_BUFFER_BIT 0x00000400 | |
#define GL_VIEWPORT_BIT 0x00000800 | |
#define GL_TRANSFORM_BIT 0x00001000 | |
#define GL_ENABLE_BIT 0x00002000 | |
#define GL_COLOR_BUFFER_BIT 0x00004000 | |
#define GL_HINT_BIT 0x00008000 | |
#define GL_EVAL_BIT 0x00010000 | |
#define GL_LIST_BIT 0x00020000 | |
#define GL_TEXTURE_BIT 0x00040000 | |
#define GL_SCISSOR_BIT 0x00080000 | |
#define GL_ALL_ATTRIB_BITS 0x000fffff | |
#define GL_POINTS 0x0000 | |
#define GL_LINES 0x0001 | |
#define GL_LINE_LOOP 0x0002 | |
#define GL_LINE_STRIP 0x0003 | |
#define GL_TRIANGLES 0x0004 | |
#define GL_TRIANGLE_STRIP 0x0005 | |
#define GL_TRIANGLE_FAN 0x0006 | |
#define GL_QUADS 0x0007 | |
#define GL_QUAD_STRIP 0x0008 | |
#define GL_POLYGON 0x0009 | |
#define GL_ZERO 0 | |
#define GL_ONE 1 | |
#define GL_SRC_COLOR 0x0300 | |
#define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
#define GL_SRC_ALPHA 0x0302 | |
#define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
#define GL_DST_ALPHA 0x0304 | |
#define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
#define GL_DST_COLOR 0x0306 | |
#define GL_ONE_MINUS_DST_COLOR 0x0307 | |
#define GL_SRC_ALPHA_SATURATE 0x0308 | |
#define GL_TRUE 1 | |
#define GL_FALSE 0 | |
#define GL_CLIP_PLANE0 0x3000 | |
#define GL_CLIP_PLANE1 0x3001 | |
#define GL_CLIP_PLANE2 0x3002 | |
#define GL_CLIP_PLANE3 0x3003 | |
#define GL_CLIP_PLANE4 0x3004 | |
#define GL_CLIP_PLANE5 0x3005 | |
#define GL_BYTE 0x1400 | |
#define GL_UNSIGNED_BYTE 0x1401 | |
#define GL_SHORT 0x1402 | |
#define GL_UNSIGNED_SHORT 0x1403 | |
#define GL_INT 0x1404 | |
#define GL_UNSIGNED_INT 0x1405 | |
#define GL_FLOAT 0x1406 | |
#define GL_2_BYTES 0x1407 | |
#define GL_3_BYTES 0x1408 | |
#define GL_4_BYTES 0x1409 | |
#define GL_DOUBLE 0x140A | |
#define GL_NONE 0 | |
#define GL_FRONT_LEFT 0x0400 | |
#define GL_FRONT_RIGHT 0x0401 | |
#define GL_BACK_LEFT 0x0402 | |
#define GL_BACK_RIGHT 0x0403 | |
#define GL_FRONT 0x0404 | |
#define GL_BACK 0x0405 | |
#define GL_LEFT 0x0406 | |
#define GL_RIGHT 0x0407 | |
#define GL_FRONT_AND_BACK 0x0408 | |
#define GL_AUX0 0x0409 | |
#define GL_AUX1 0x040A | |
#define GL_AUX2 0x040B | |
#define GL_AUX3 0x040C | |
#define GL_NO_ERROR 0 | |
#define GL_INVALID_ENUM 0x0500 | |
#define GL_INVALID_VALUE 0x0501 | |
#define GL_INVALID_OPERATION 0x0502 | |
#define GL_STACK_OVERFLOW 0x0503 | |
#define GL_STACK_UNDERFLOW 0x0504 | |
#define GL_OUT_OF_MEMORY 0x0505 | |
#define GL_2D 0x0600 | |
#define GL_3D 0x0601 | |
#define GL_3D_COLOR 0x0602 | |
#define GL_3D_COLOR_TEXTURE 0x0603 | |
#define GL_4D_COLOR_TEXTURE 0x0604 | |
#define GL_PASS_THROUGH_TOKEN 0x0700 | |
#define GL_POINT_TOKEN 0x0701 | |
#define GL_LINE_TOKEN 0x0702 | |
#define GL_POLYGON_TOKEN 0x0703 | |
#define GL_BITMAP_TOKEN 0x0704 | |
#define GL_DRAW_PIXEL_TOKEN 0x0705 | |
#define GL_COPY_PIXEL_TOKEN 0x0706 | |
#define GL_LINE_RESET_TOKEN 0x0707 | |
#define GL_EXP 0x0800 | |
#define GL_EXP2 0x0801 | |
#define GL_CW 0x0900 | |
#define GL_CCW 0x0901 | |
#define GL_COEFF 0x0A00 | |
#define GL_ORDER 0x0A01 | |
#define GL_DOMAIN 0x0A02 | |
#define GL_CURRENT_COLOR 0x0B00 | |
#define GL_CURRENT_INDEX 0x0B01 | |
#define GL_CURRENT_NORMAL 0x0B02 | |
#define GL_CURRENT_TEXTURE_COORDS 0x0B03 | |
#define GL_CURRENT_RASTER_COLOR 0x0B04 | |
#define GL_CURRENT_RASTER_INDEX 0x0B05 | |
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 | |
#define GL_CURRENT_RASTER_POSITION 0x0B07 | |
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 | |
#define GL_CURRENT_RASTER_DISTANCE 0x0B09 | |
#define GL_POINT_SMOOTH 0x0B10 | |
#define GL_POINT_SIZE 0x0B11 | |
#define GL_POINT_SIZE_RANGE 0x0B12 | |
#define GL_POINT_SIZE_GRANULARITY 0x0B13 | |
#define GL_LINE_SMOOTH 0x0B20 | |
#define GL_LINE_WIDTH 0x0B21 | |
#define GL_LINE_WIDTH_RANGE 0x0B22 | |
#define GL_LINE_WIDTH_GRANULARITY 0x0B23 | |
#define GL_LINE_STIPPLE 0x0B24 | |
#define GL_LINE_STIPPLE_PATTERN 0x0B25 | |
#define GL_LINE_STIPPLE_REPEAT 0x0B26 | |
#define GL_LIST_MODE 0x0B30 | |
#define GL_MAX_LIST_NESTING 0x0B31 | |
#define GL_LIST_BASE 0x0B32 | |
#define GL_LIST_INDEX 0x0B33 | |
#define GL_POLYGON_MODE 0x0B40 | |
#define GL_POLYGON_SMOOTH 0x0B41 | |
#define GL_POLYGON_STIPPLE 0x0B42 | |
#define GL_EDGE_FLAG 0x0B43 | |
#define GL_CULL_FACE 0x0B44 | |
#define GL_CULL_FACE_MODE 0x0B45 | |
#define GL_FRONT_FACE 0x0B46 | |
#define GL_LIGHTING 0x0B50 | |
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 | |
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 | |
#define GL_LIGHT_MODEL_AMBIENT 0x0B53 | |
#define GL_SHADE_MODEL 0x0B54 | |
#define GL_COLOR_MATERIAL_FACE 0x0B55 | |
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 | |
#define GL_COLOR_MATERIAL 0x0B57 | |
#define GL_FOG 0x0B60 | |
#define GL_FOG_INDEX 0x0B61 | |
#define GL_FOG_DENSITY 0x0B62 | |
#define GL_FOG_START 0x0B63 | |
#define GL_FOG_END 0x0B64 | |
#define GL_FOG_MODE 0x0B65 | |
#define GL_FOG_COLOR 0x0B66 | |
#define GL_DEPTH_RANGE 0x0B70 | |
#define GL_DEPTH_TEST 0x0B71 | |
#define GL_DEPTH_WRITEMASK 0x0B72 | |
#define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
#define GL_DEPTH_FUNC 0x0B74 | |
#define GL_ACCUM_CLEAR_VALUE 0x0B80 | |
#define GL_STENCIL_TEST 0x0B90 | |
#define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
#define GL_STENCIL_FUNC 0x0B92 | |
#define GL_STENCIL_VALUE_MASK 0x0B93 | |
#define GL_STENCIL_FAIL 0x0B94 | |
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
#define GL_STENCIL_REF 0x0B97 | |
#define GL_STENCIL_WRITEMASK 0x0B98 | |
#define GL_MATRIX_MODE 0x0BA0 | |
#define GL_NORMALIZE 0x0BA1 | |
#define GL_VIEWPORT 0x0BA2 | |
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 | |
#define GL_PROJECTION_STACK_DEPTH 0x0BA4 | |
#define GL_TEXTURE_STACK_DEPTH 0x0BA5 | |
#define GL_MODELVIEW_MATRIX 0x0BA6 | |
#define GL_PROJECTION_MATRIX 0x0BA7 | |
#define GL_TEXTURE_MATRIX 0x0BA8 | |
#define GL_ATTRIB_STACK_DEPTH 0x0BB0 | |
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 | |
#define GL_ALPHA_TEST 0x0BC0 | |
#define GL_ALPHA_TEST_FUNC 0x0BC1 | |
#define GL_ALPHA_TEST_REF 0x0BC2 | |
#define GL_DITHER 0x0BD0 | |
#define GL_BLEND_DST 0x0BE0 | |
#define GL_BLEND_SRC 0x0BE1 | |
#define GL_BLEND 0x0BE2 | |
#define GL_LOGIC_OP_MODE 0x0BF0 | |
#define GL_INDEX_LOGIC_OP 0x0BF1 | |
#define GL_COLOR_LOGIC_OP 0x0BF2 | |
#define GL_AUX_BUFFERS 0x0C00 | |
#define GL_DRAW_BUFFER 0x0C01 | |
#define GL_READ_BUFFER 0x0C02 | |
#define GL_SCISSOR_BOX 0x0C10 | |
#define GL_SCISSOR_TEST 0x0C11 | |
#define GL_INDEX_CLEAR_VALUE 0x0C20 | |
#define GL_INDEX_WRITEMASK 0x0C21 | |
#define GL_COLOR_CLEAR_VALUE 0x0C22 | |
#define GL_COLOR_WRITEMASK 0x0C23 | |
#define GL_INDEX_MODE 0x0C30 | |
#define GL_RGBA_MODE 0x0C31 | |
#define GL_DOUBLEBUFFER 0x0C32 | |
#define GL_STEREO 0x0C33 | |
#define GL_RENDER_MODE 0x0C40 | |
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 | |
#define GL_POINT_SMOOTH_HINT 0x0C51 | |
#define GL_LINE_SMOOTH_HINT 0x0C52 | |
#define GL_POLYGON_SMOOTH_HINT 0x0C53 | |
#define GL_FOG_HINT 0x0C54 | |
#define GL_TEXTURE_GEN_S 0x0C60 | |
#define GL_TEXTURE_GEN_T 0x0C61 | |
#define GL_TEXTURE_GEN_R 0x0C62 | |
#define GL_TEXTURE_GEN_Q 0x0C63 | |
#define GL_PIXEL_MAP_I_TO_I 0x0C70 | |
#define GL_PIXEL_MAP_S_TO_S 0x0C71 | |
#define GL_PIXEL_MAP_I_TO_R 0x0C72 | |
#define GL_PIXEL_MAP_I_TO_G 0x0C73 | |
#define GL_PIXEL_MAP_I_TO_B 0x0C74 | |
#define GL_PIXEL_MAP_I_TO_A 0x0C75 | |
#define GL_PIXEL_MAP_R_TO_R 0x0C76 | |
#define GL_PIXEL_MAP_G_TO_G 0x0C77 | |
#define GL_PIXEL_MAP_B_TO_B 0x0C78 | |
#define GL_PIXEL_MAP_A_TO_A 0x0C79 | |
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 | |
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 | |
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 | |
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 | |
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 | |
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 | |
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 | |
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 | |
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 | |
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 | |
#define GL_UNPACK_SWAP_BYTES 0x0CF0 | |
#define GL_UNPACK_LSB_FIRST 0x0CF1 | |
#define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
#define GL_UNPACK_SKIP_ROWS 0x0CF3 | |
#define GL_UNPACK_SKIP_PIXELS 0x0CF4 | |
#define GL_UNPACK_ALIGNMENT 0x0CF5 | |
#define GL_PACK_SWAP_BYTES 0x0D00 | |
#define GL_PACK_LSB_FIRST 0x0D01 | |
#define GL_PACK_ROW_LENGTH 0x0D02 | |
#define GL_PACK_SKIP_ROWS 0x0D03 | |
#define GL_PACK_SKIP_PIXELS 0x0D04 | |
#define GL_PACK_ALIGNMENT 0x0D05 | |
#define GL_MAP_COLOR 0x0D10 | |
#define GL_MAP_STENCIL 0x0D11 | |
#define GL_INDEX_SHIFT 0x0D12 | |
#define GL_INDEX_OFFSET 0x0D13 | |
#define GL_RED_SCALE 0x0D14 | |
#define GL_RED_BIAS 0x0D15 | |
#define GL_ZOOM_X 0x0D16 | |
#define GL_ZOOM_Y 0x0D17 | |
#define GL_GREEN_SCALE 0x0D18 | |
#define GL_GREEN_BIAS 0x0D19 | |
#define GL_BLUE_SCALE 0x0D1A | |
#define GL_BLUE_BIAS 0x0D1B | |
#define GL_ALPHA_SCALE 0x0D1C | |
#define GL_ALPHA_BIAS 0x0D1D | |
#define GL_DEPTH_SCALE 0x0D1E | |
#define GL_DEPTH_BIAS 0x0D1F | |
#define GL_MAX_EVAL_ORDER 0x0D30 | |
#define GL_MAX_LIGHTS 0x0D31 | |
#define GL_MAX_CLIP_PLANES 0x0D32 | |
#define GL_MAX_TEXTURE_SIZE 0x0D33 | |
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 | |
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 | |
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 | |
#define GL_MAX_NAME_STACK_DEPTH 0x0D37 | |
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 | |
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 | |
#define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B | |
#define GL_SUBPIXEL_BITS 0x0D50 | |
#define GL_INDEX_BITS 0x0D51 | |
#define GL_RED_BITS 0x0D52 | |
#define GL_GREEN_BITS 0x0D53 | |
#define GL_BLUE_BITS 0x0D54 | |
#define GL_ALPHA_BITS 0x0D55 | |
#define GL_DEPTH_BITS 0x0D56 | |
#define GL_STENCIL_BITS 0x0D57 | |
#define GL_ACCUM_RED_BITS 0x0D58 | |
#define GL_ACCUM_GREEN_BITS 0x0D59 | |
#define GL_ACCUM_BLUE_BITS 0x0D5A | |
#define GL_ACCUM_ALPHA_BITS 0x0D5B | |
#define GL_NAME_STACK_DEPTH 0x0D70 | |
#define GL_AUTO_NORMAL 0x0D80 | |
#define GL_MAP1_COLOR_4 0x0D90 | |
#define GL_MAP1_INDEX 0x0D91 | |
#define GL_MAP1_NORMAL 0x0D92 | |
#define GL_MAP1_TEXTURE_COORD_1 0x0D93 | |
#define GL_MAP1_TEXTURE_COORD_2 0x0D94 | |
#define GL_MAP1_TEXTURE_COORD_3 0x0D95 | |
#define GL_MAP1_TEXTURE_COORD_4 0x0D96 | |
#define GL_MAP1_VERTEX_3 0x0D97 | |
#define GL_MAP1_VERTEX_4 0x0D98 | |
#define GL_MAP2_COLOR_4 0x0DB0 | |
#define GL_MAP2_INDEX 0x0DB1 | |
#define GL_MAP2_NORMAL 0x0DB2 | |
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 | |
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 | |
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 | |
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 | |
#define GL_MAP2_VERTEX_3 0x0DB7 | |
#define GL_MAP2_VERTEX_4 0x0DB8 | |
#define GL_MAP1_GRID_DOMAIN 0x0DD0 | |
#define GL_MAP1_GRID_SEGMENTS 0x0DD1 | |
#define GL_MAP2_GRID_DOMAIN 0x0DD2 | |
#define GL_MAP2_GRID_SEGMENTS 0x0DD3 | |
#define GL_TEXTURE_1D 0x0DE0 | |
#define GL_TEXTURE_2D 0x0DE1 | |
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 | |
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 | |
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 | |
#define GL_SELECTION_BUFFER_POINTER 0x0DF3 | |
#define GL_SELECTION_BUFFER_SIZE 0x0DF4 | |
#define GL_TEXTURE_WIDTH 0x1000 | |
#define GL_TEXTURE_HEIGHT 0x1001 | |
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | |
#define GL_TEXTURE_BORDER_COLOR 0x1004 | |
#define GL_TEXTURE_BORDER 0x1005 | |
#define GL_DONT_CARE 0x1100 | |
#define GL_FASTEST 0x1101 | |
#define GL_NICEST 0x1102 | |
#define GL_LIGHT0 0x4000 | |
#define GL_LIGHT1 0x4001 | |
#define GL_LIGHT2 0x4002 | |
#define GL_LIGHT3 0x4003 | |
#define GL_LIGHT4 0x4004 | |
#define GL_LIGHT5 0x4005 | |
#define GL_LIGHT6 0x4006 | |
#define GL_LIGHT7 0x4007 | |
#define GL_AMBIENT 0x1200 | |
#define GL_DIFFUSE 0x1201 | |
#define GL_SPECULAR 0x1202 | |
#define GL_POSITION 0x1203 | |
#define GL_SPOT_DIRECTION 0x1204 | |
#define GL_SPOT_EXPONENT 0x1205 | |
#define GL_SPOT_CUTOFF 0x1206 | |
#define GL_CONSTANT_ATTENUATION 0x1207 | |
#define GL_LINEAR_ATTENUATION 0x1208 | |
#define GL_QUADRATIC_ATTENUATION 0x1209 | |
#define GL_COMPILE 0x1300 | |
#define GL_COMPILE_AND_EXECUTE 0x1301 | |
#define GL_CLEAR 0x1500 | |
#define GL_AND 0x1501 | |
#define GL_AND_REVERSE 0x1502 | |
#define GL_COPY 0x1503 | |
#define GL_AND_INVERTED 0x1504 | |
#define GL_NOOP 0x1505 | |
#define GL_XOR 0x1506 | |
#define GL_OR 0x1507 | |
#define GL_NOR 0x1508 | |
#define GL_EQUIV 0x1509 | |
#define GL_INVERT 0x150A | |
#define GL_OR_REVERSE 0x150B | |
#define GL_COPY_INVERTED 0x150C | |
#define GL_OR_INVERTED 0x150D | |
#define GL_NAND 0x150E | |
#define GL_SET 0x150F | |
#define GL_EMISSION 0x1600 | |
#define GL_SHININESS 0x1601 | |
#define GL_AMBIENT_AND_DIFFUSE 0x1602 | |
#define GL_COLOR_INDEXES 0x1603 | |
#define GL_MODELVIEW 0x1700 | |
#define GL_PROJECTION 0x1701 | |
#define GL_TEXTURE 0x1702 | |
#define GL_COLOR 0x1800 | |
#define GL_DEPTH 0x1801 | |
#define GL_STENCIL 0x1802 | |
#define GL_COLOR_INDEX 0x1900 | |
#define GL_STENCIL_INDEX 0x1901 | |
#define GL_DEPTH_COMPONENT 0x1902 | |
#define GL_RED 0x1903 | |
#define GL_GREEN 0x1904 | |
#define GL_BLUE 0x1905 | |
#define GL_ALPHA 0x1906 | |
#define GL_RGB 0x1907 | |
#define GL_RGBA 0x1908 | |
#define GL_LUMINANCE 0x1909 | |
#define GL_LUMINANCE_ALPHA 0x190A | |
#define GL_BITMAP 0x1A00 | |
#define GL_POINT 0x1B00 | |
#define GL_LINE 0x1B01 | |
#define GL_FILL 0x1B02 | |
#define GL_RENDER 0x1C00 | |
#define GL_FEEDBACK 0x1C01 | |
#define GL_SELECT 0x1C02 | |
#define GL_FLAT 0x1D00 | |
#define GL_SMOOTH 0x1D01 | |
#define GL_KEEP 0x1E00 | |
#define GL_REPLACE 0x1E01 | |
#define GL_INCR 0x1E02 | |
#define GL_DECR 0x1E03 | |
#define GL_VENDOR 0x1F00 | |
#define GL_RENDERER 0x1F01 | |
#define GL_VERSION 0x1F02 | |
#define GL_EXTENSIONS 0x1F03 | |
#define GL_S 0x2000 | |
#define GL_T 0x2001 | |
#define GL_R 0x2002 | |
#define GL_Q 0x2003 | |
#define GL_MODULATE 0x2100 | |
#define GL_DECAL 0x2101 | |
#define GL_TEXTURE_ENV_MODE 0x2200 | |
#define GL_TEXTURE_ENV_COLOR 0x2201 | |
#define GL_TEXTURE_ENV 0x2300 | |
#define GL_EYE_LINEAR 0x2400 | |
#define GL_OBJECT_LINEAR 0x2401 | |
#define GL_SPHERE_MAP 0x2402 | |
#define GL_TEXTURE_GEN_MODE 0x2500 | |
#define GL_OBJECT_PLANE 0x2501 | |
#define GL_EYE_PLANE 0x2502 | |
#define GL_NEAREST 0x2600 | |
#define GL_LINEAR 0x2601 | |
#define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
#define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
#define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
#define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
#define GL_TEXTURE_MAG_FILTER 0x2800 | |
#define GL_TEXTURE_MIN_FILTER 0x2801 | |
#define GL_TEXTURE_WRAP_S 0x2802 | |
#define GL_TEXTURE_WRAP_T 0x2803 | |
#define GL_CLAMP 0x2900 | |
#define GL_REPEAT 0x2901 | |
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 | |
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 | |
#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff | |
#define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
#define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
#define GL_POLYGON_OFFSET_POINT 0x2A01 | |
#define GL_POLYGON_OFFSET_LINE 0x2A02 | |
#define GL_POLYGON_OFFSET_FILL 0x8037 | |
#define GL_ALPHA4 0x803B | |
#define GL_ALPHA8 0x803C | |
#define GL_ALPHA12 0x803D | |
#define GL_ALPHA16 0x803E | |
#define GL_LUMINANCE4 0x803F | |
#define GL_LUMINANCE8 0x8040 | |
#define GL_LUMINANCE12 0x8041 | |
#define GL_LUMINANCE16 0x8042 | |
#define GL_LUMINANCE4_ALPHA4 0x8043 | |
#define GL_LUMINANCE6_ALPHA2 0x8044 | |
#define GL_LUMINANCE8_ALPHA8 0x8045 | |
#define GL_LUMINANCE12_ALPHA4 0x8046 | |
#define GL_LUMINANCE12_ALPHA12 0x8047 | |
#define GL_LUMINANCE16_ALPHA16 0x8048 | |
#define GL_INTENSITY 0x8049 | |
#define GL_INTENSITY4 0x804A | |
#define GL_INTENSITY8 0x804B | |
#define GL_INTENSITY12 0x804C | |
#define GL_INTENSITY16 0x804D | |
#define GL_R3_G3_B2 0x2A10 | |
#define GL_RGB4 0x804F | |
#define GL_RGB5 0x8050 | |
#define GL_RGB8 0x8051 | |
#define GL_RGB10 0x8052 | |
#define GL_RGB12 0x8053 | |
#define GL_RGB16 0x8054 | |
#define GL_RGBA2 0x8055 | |
#define GL_RGBA4 0x8056 | |
#define GL_RGB5_A1 0x8057 | |
#define GL_RGBA8 0x8058 | |
#define GL_RGB10_A2 0x8059 | |
#define GL_RGBA12 0x805A | |
#define GL_RGBA16 0x805B | |
#define GL_TEXTURE_RED_SIZE 0x805C | |
#define GL_TEXTURE_GREEN_SIZE 0x805D | |
#define GL_TEXTURE_BLUE_SIZE 0x805E | |
#define GL_TEXTURE_ALPHA_SIZE 0x805F | |
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 | |
#define GL_TEXTURE_INTENSITY_SIZE 0x8061 | |
#define GL_PROXY_TEXTURE_1D 0x8063 | |
#define GL_PROXY_TEXTURE_2D 0x8064 | |
#define GL_TEXTURE_PRIORITY 0x8066 | |
#define GL_TEXTURE_RESIDENT 0x8067 | |
#define GL_TEXTURE_BINDING_1D 0x8068 | |
#define GL_TEXTURE_BINDING_2D 0x8069 | |
#define GL_VERTEX_ARRAY 0x8074 | |
#define GL_NORMAL_ARRAY 0x8075 | |
#define GL_COLOR_ARRAY 0x8076 | |
#define GL_INDEX_ARRAY 0x8077 | |
#define GL_TEXTURE_COORD_ARRAY 0x8078 | |
#define GL_EDGE_FLAG_ARRAY 0x8079 | |
#define GL_VERTEX_ARRAY_SIZE 0x807A | |
#define GL_VERTEX_ARRAY_TYPE 0x807B | |
#define GL_VERTEX_ARRAY_STRIDE 0x807C | |
#define GL_NORMAL_ARRAY_TYPE 0x807E | |
#define GL_NORMAL_ARRAY_STRIDE 0x807F | |
#define GL_COLOR_ARRAY_SIZE 0x8081 | |
#define GL_COLOR_ARRAY_TYPE 0x8082 | |
#define GL_COLOR_ARRAY_STRIDE 0x8083 | |
#define GL_INDEX_ARRAY_TYPE 0x8085 | |
#define GL_INDEX_ARRAY_STRIDE 0x8086 | |
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 | |
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 | |
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A | |
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C | |
#define GL_VERTEX_ARRAY_POINTER 0x808E | |
#define GL_NORMAL_ARRAY_POINTER 0x808F | |
#define GL_COLOR_ARRAY_POINTER 0x8090 | |
#define GL_INDEX_ARRAY_POINTER 0x8091 | |
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 | |
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 | |
#define GL_V2F 0x2A20 | |
#define GL_V3F 0x2A21 | |
#define GL_C4UB_V2F 0x2A22 | |
#define GL_C4UB_V3F 0x2A23 | |
#define GL_C3F_V3F 0x2A24 | |
#define GL_N3F_V3F 0x2A25 | |
#define GL_C4F_N3F_V3F 0x2A26 | |
#define GL_T2F_V3F 0x2A27 | |
#define GL_T4F_V4F 0x2A28 | |
#define GL_T2F_C4UB_V3F 0x2A29 | |
#define GL_T2F_C3F_V3F 0x2A2A | |
#define GL_T2F_N3F_V3F 0x2A2B | |
#define GL_T2F_C4F_N3F_V3F 0x2A2C | |
#define GL_T4F_C4F_N3F_V4F 0x2A2D | |
#define GL_LOGIC_OP GL_INDEX_LOGIC_OP | |
#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT | |
#define GL_COLOR_INDEX1_EXT 0x80E2 | |
#define GL_COLOR_INDEX2_EXT 0x80E3 | |
#define GL_COLOR_INDEX4_EXT 0x80E4 | |
#define GL_COLOR_INDEX8_EXT 0x80E5 | |
#define GL_COLOR_INDEX12_EXT 0x80E6 | |
#define GL_COLOR_INDEX16_EXT 0x80E7 | |
GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); | |
GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); | |
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); | |
GLAPI void GLAPIENTRY glArrayElement (GLint i); | |
GLAPI void GLAPIENTRY glBegin (GLenum mode); | |
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); | |
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); | |
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
GLAPI void GLAPIENTRY glCallList (GLuint list); | |
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); | |
GLAPI void GLAPIENTRY glClear (GLbitfield mask); | |
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | |
GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); | |
GLAPI void GLAPIENTRY glClearIndex (GLfloat c); | |
GLAPI void GLAPIENTRY glClearStencil (GLint s); | |
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); | |
GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); | |
GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); | |
GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); | |
GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); | |
GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); | |
GLAPI void GLAPIENTRY glColor3iv (const GLint *v); | |
GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); | |
GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); | |
GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); | |
GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); | |
GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); | |
GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); | |
GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); | |
GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); | |
GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); | |
GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); | |
GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); | |
GLAPI void GLAPIENTRY glColor4iv (const GLint *v); | |
GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); | |
GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); | |
GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); | |
GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); | |
GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); | |
GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); | |
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); | |
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); | |
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); | |
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); | |
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void GLAPIENTRY glCullFace (GLenum mode); | |
GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); | |
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
GLAPI void GLAPIENTRY glDepthFunc (GLenum func); | |
GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); | |
GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); | |
GLAPI void GLAPIENTRY glDisable (GLenum cap); | |
GLAPI void GLAPIENTRY glDisableClientState (GLenum array); | |
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); | |
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | |
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); | |
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); | |
GLAPI void GLAPIENTRY glEnable (GLenum cap); | |
GLAPI void GLAPIENTRY glEnableClientState (GLenum array); | |
GLAPI void GLAPIENTRY glEnd (void); | |
GLAPI void GLAPIENTRY glEndList (void); | |
GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); | |
GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); | |
GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); | |
GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); | |
GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); | |
GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); | |
GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); | |
GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); | |
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); | |
GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); | |
GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); | |
GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); | |
GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); | |
GLAPI void GLAPIENTRY glFinish (void); | |
GLAPI void GLAPIENTRY glFlush (void); | |
GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glFrontFace (GLenum mode); | |
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); | |
GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); | |
GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); | |
GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); | |
GLAPI GLenum GLAPIENTRY glGetError (void); | |
GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); | |
GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); | |
GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); | |
GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); | |
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); | |
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); | |
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); | |
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); | |
GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); | |
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); | |
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); | |
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); | |
GLAPI void GLAPIENTRY glIndexMask (GLuint mask); | |
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glIndexd (GLdouble c); | |
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); | |
GLAPI void GLAPIENTRY glIndexf (GLfloat c); | |
GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); | |
GLAPI void GLAPIENTRY glIndexi (GLint c); | |
GLAPI void GLAPIENTRY glIndexiv (const GLint *c); | |
GLAPI void GLAPIENTRY glIndexs (GLshort c); | |
GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); | |
GLAPI void GLAPIENTRY glIndexub (GLubyte c); | |
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); | |
GLAPI void GLAPIENTRY glInitNames (void); | |
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); | |
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); | |
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); | |
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); | |
GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); | |
GLAPI void GLAPIENTRY glLineWidth (GLfloat width); | |
GLAPI void GLAPIENTRY glListBase (GLuint base); | |
GLAPI void GLAPIENTRY glLoadIdentity (void); | |
GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); | |
GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); | |
GLAPI void GLAPIENTRY glLoadName (GLuint name); | |
GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); | |
GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); | |
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); | |
GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); | |
GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); | |
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); | |
GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); | |
GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); | |
GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); | |
GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); | |
GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); | |
GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); | |
GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); | |
GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); | |
GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); | |
GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); | |
GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); | |
GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); | |
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); | |
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); | |
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
GLAPI void GLAPIENTRY glPassThrough (GLfloat token); | |
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); | |
GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); | |
GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); | |
GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); | |
GLAPI void GLAPIENTRY glPointSize (GLfloat size); | |
GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); | |
GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); | |
GLAPI void GLAPIENTRY glPopAttrib (void); | |
GLAPI void GLAPIENTRY glPopClientAttrib (void); | |
GLAPI void GLAPIENTRY glPopMatrix (void); | |
GLAPI void GLAPIENTRY glPopName (void); | |
GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); | |
GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); | |
GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); | |
GLAPI void GLAPIENTRY glPushMatrix (void); | |
GLAPI void GLAPIENTRY glPushName (GLuint name); | |
GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); | |
GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); | |
GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); | |
GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); | |
GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); | |
GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); | |
GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); | |
GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); | |
GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); | |
GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); | |
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); | |
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); | |
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | |
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); | |
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); | |
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); | |
GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); | |
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); | |
GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); | |
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); | |
GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); | |
GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); | |
GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); | |
GLAPI void GLAPIENTRY glShadeModel (GLenum mode); | |
GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
GLAPI void GLAPIENTRY glStencilMask (GLuint mask); | |
GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); | |
GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); | |
GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glTexCoord1i (GLint s); | |
GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); | |
GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); | |
GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); | |
GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); | |
GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); | |
GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); | |
GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); | |
GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); | |
GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); | |
GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); | |
GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); | |
GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); | |
GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); | |
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); | |
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); | |
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); | |
GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); | |
GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); | |
GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); | |
GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); | |
GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); | |
GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); | |
GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); | |
GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); | |
GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); | |
GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); | |
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); | |
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); | |
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); | |
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); | |
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); | |
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) | |
#endif /* GL_VERSION_1_1 */ | |
/* ---------------------------------- GLU ---------------------------------- */ | |
/* this is where we can safely include GLU */ | |
#if defined(__APPLE__) && defined(__MACH__) | |
#include <OpenGL/glu.h> | |
#else | |
#include <GL/glu.h> | |
#endif | |
/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ | |
#ifndef GL_VERSION_1_2 | |
#define GL_VERSION_1_2 1 | |
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | |
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | |
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | |
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | |
#define GL_UNSIGNED_BYTE_3_3_2 0x8032 | |
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
#define GL_UNSIGNED_INT_8_8_8_8 0x8035 | |
#define GL_UNSIGNED_INT_10_10_10_2 0x8036 | |
#define GL_RESCALE_NORMAL 0x803A | |
#define GL_TEXTURE_BINDING_3D 0x806A | |
#define GL_PACK_SKIP_IMAGES 0x806B | |
#define GL_PACK_IMAGE_HEIGHT 0x806C | |
#define GL_UNPACK_SKIP_IMAGES 0x806D | |
#define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
#define GL_TEXTURE_3D 0x806F | |
#define GL_PROXY_TEXTURE_3D 0x8070 | |
#define GL_TEXTURE_DEPTH 0x8071 | |
#define GL_TEXTURE_WRAP_R 0x8072 | |
#define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
#define GL_BGR 0x80E0 | |
#define GL_BGRA 0x80E1 | |
#define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
#define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
#define GL_CLAMP_TO_EDGE 0x812F | |
#define GL_TEXTURE_MIN_LOD 0x813A | |
#define GL_TEXTURE_MAX_LOD 0x813B | |
#define GL_TEXTURE_BASE_LEVEL 0x813C | |
#define GL_TEXTURE_MAX_LEVEL 0x813D | |
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 | |
#define GL_SINGLE_COLOR 0x81F9 | |
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA | |
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | |
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | |
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | |
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | |
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | |
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | |
typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | |
#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) | |
#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) | |
#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) | |
#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) | |
#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) | |
#endif /* GL_VERSION_1_2 */ | |
/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ | |
#ifndef GL_VERSION_1_3 | |
#define GL_VERSION_1_3 1 | |
#define GL_MULTISAMPLE 0x809D | |
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F | |
#define GL_SAMPLE_COVERAGE 0x80A0 | |
#define GL_SAMPLE_BUFFERS 0x80A8 | |
#define GL_SAMPLES 0x80A9 | |
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
#define GL_CLAMP_TO_BORDER 0x812D | |
#define GL_TEXTURE0 0x84C0 | |
#define GL_TEXTURE1 0x84C1 | |
#define GL_TEXTURE2 0x84C2 | |
#define GL_TEXTURE3 0x84C3 | |
#define GL_TEXTURE4 0x84C4 | |
#define GL_TEXTURE5 0x84C5 | |
#define GL_TEXTURE6 0x84C6 | |
#define GL_TEXTURE7 0x84C7 | |
#define GL_TEXTURE8 0x84C8 | |
#define GL_TEXTURE9 0x84C9 | |
#define GL_TEXTURE10 0x84CA | |
#define GL_TEXTURE11 0x84CB | |
#define GL_TEXTURE12 0x84CC | |
#define GL_TEXTURE13 0x84CD | |
#define GL_TEXTURE14 0x84CE | |
#define GL_TEXTURE15 0x84CF | |
#define GL_TEXTURE16 0x84D0 | |
#define GL_TEXTURE17 0x84D1 | |
#define GL_TEXTURE18 0x84D2 | |
#define GL_TEXTURE19 0x84D3 | |
#define GL_TEXTURE20 0x84D4 | |
#define GL_TEXTURE21 0x84D5 | |
#define GL_TEXTURE22 0x84D6 | |
#define GL_TEXTURE23 0x84D7 | |
#define GL_TEXTURE24 0x84D8 | |
#define GL_TEXTURE25 0x84D9 | |
#define GL_TEXTURE26 0x84DA | |
#define GL_TEXTURE27 0x84DB | |
#define GL_TEXTURE28 0x84DC | |
#define GL_TEXTURE29 0x84DD | |
#define GL_TEXTURE30 0x84DE | |
#define GL_TEXTURE31 0x84DF | |
#define GL_ACTIVE_TEXTURE 0x84E0 | |
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | |
#define GL_MAX_TEXTURE_UNITS 0x84E2 | |
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 | |
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 | |
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 | |
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 | |
#define GL_SUBTRACT 0x84E7 | |
#define GL_COMPRESSED_ALPHA 0x84E9 | |
#define GL_COMPRESSED_LUMINANCE 0x84EA | |
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB | |
#define GL_COMPRESSED_INTENSITY 0x84EC | |
#define GL_COMPRESSED_RGB 0x84ED | |
#define GL_COMPRESSED_RGBA 0x84EE | |
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF | |
#define GL_NORMAL_MAP 0x8511 | |
#define GL_REFLECTION_MAP 0x8512 | |
#define GL_TEXTURE_CUBE_MAP 0x8513 | |
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
#define GL_COMBINE 0x8570 | |
#define GL_COMBINE_RGB 0x8571 | |
#define GL_COMBINE_ALPHA 0x8572 | |
#define GL_RGB_SCALE 0x8573 | |
#define GL_ADD_SIGNED 0x8574 | |
#define GL_INTERPOLATE 0x8575 | |
#define GL_CONSTANT 0x8576 | |
#define GL_PRIMARY_COLOR 0x8577 | |
#define GL_PREVIOUS 0x8578 | |
#define GL_SOURCE0_RGB 0x8580 | |
#define GL_SOURCE1_RGB 0x8581 | |
#define GL_SOURCE2_RGB 0x8582 | |
#define GL_SOURCE0_ALPHA 0x8588 | |
#define GL_SOURCE1_ALPHA 0x8589 | |
#define GL_SOURCE2_ALPHA 0x858A | |
#define GL_OPERAND0_RGB 0x8590 | |
#define GL_OPERAND1_RGB 0x8591 | |
#define GL_OPERAND2_RGB 0x8592 | |
#define GL_OPERAND0_ALPHA 0x8598 | |
#define GL_OPERAND1_ALPHA 0x8599 | |
#define GL_OPERAND2_ALPHA 0x859A | |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | |
#define GL_TEXTURE_COMPRESSED 0x86A1 | |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
#define GL_DOT3_RGB 0x86AE | |
#define GL_DOT3_RGBA 0x86AF | |
#define GL_MULTISAMPLE_BIT 0x20000000 | |
typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); | |
typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); | |
typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); | |
typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); | |
typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); | |
#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) | |
#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) | |
#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) | |
#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) | |
#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) | |
#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) | |
#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) | |
#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) | |
#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) | |
#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) | |
#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) | |
#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) | |
#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) | |
#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) | |
#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) | |
#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) | |
#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) | |
#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) | |
#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) | |
#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) | |
#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) | |
#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) | |
#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) | |
#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) | |
#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) | |
#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) | |
#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) | |
#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) | |
#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) | |
#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) | |
#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) | |
#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) | |
#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) | |
#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) | |
#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) | |
#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) | |
#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) | |
#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) | |
#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) | |
#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) | |
#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) | |
#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) | |
#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) | |
#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) | |
#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) | |
#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) | |
#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) | |
#endif /* GL_VERSION_1_3 */ | |
/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ | |
#ifndef GL_VERSION_1_4 | |
#define GL_VERSION_1_4 1 | |
#define GL_BLEND_DST_RGB 0x80C8 | |
#define GL_BLEND_SRC_RGB 0x80C9 | |
#define GL_BLEND_DST_ALPHA 0x80CA | |
#define GL_BLEND_SRC_ALPHA 0x80CB | |
#define GL_POINT_SIZE_MIN 0x8126 | |
#define GL_POINT_SIZE_MAX 0x8127 | |
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | |
#define GL_POINT_DISTANCE_ATTENUATION 0x8129 | |
#define GL_GENERATE_MIPMAP 0x8191 | |
#define GL_GENERATE_MIPMAP_HINT 0x8192 | |
#define GL_DEPTH_COMPONENT16 0x81A5 | |
#define GL_DEPTH_COMPONENT24 0x81A6 | |
#define GL_DEPTH_COMPONENT32 0x81A7 | |
#define GL_MIRRORED_REPEAT 0x8370 | |
#define GL_FOG_COORDINATE_SOURCE 0x8450 | |
#define GL_FOG_COORDINATE 0x8451 | |
#define GL_FRAGMENT_DEPTH 0x8452 | |
#define GL_CURRENT_FOG_COORDINATE 0x8453 | |
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 | |
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 | |
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 | |
#define GL_FOG_COORDINATE_ARRAY 0x8457 | |
#define GL_COLOR_SUM 0x8458 | |
#define GL_CURRENT_SECONDARY_COLOR 0x8459 | |
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A | |
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B | |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C | |
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D | |
#define GL_SECONDARY_COLOR_ARRAY 0x845E | |
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
#define GL_TEXTURE_FILTER_CONTROL 0x8500 | |
#define GL_TEXTURE_LOD_BIAS 0x8501 | |
#define GL_INCR_WRAP 0x8507 | |
#define GL_DECR_WRAP 0x8508 | |
#define GL_TEXTURE_DEPTH_SIZE 0x884A | |
#define GL_DEPTH_TEXTURE_MODE 0x884B | |
#define GL_TEXTURE_COMPARE_MODE 0x884C | |
#define GL_TEXTURE_COMPARE_FUNC 0x884D | |
#define GL_COMPARE_R_TO_TEXTURE 0x884E | |
typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | |
typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); | |
#define glBlendColor GLEW_GET_FUN(__glewBlendColor) | |
#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) | |
#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) | |
#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) | |
#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) | |
#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) | |
#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) | |
#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) | |
#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) | |
#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) | |
#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) | |
#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) | |
#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) | |
#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) | |
#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) | |
#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) | |
#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) | |
#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) | |
#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) | |
#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) | |
#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) | |
#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) | |
#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) | |
#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) | |
#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) | |
#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) | |
#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) | |
#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) | |
#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) | |
#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) | |
#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) | |
#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) | |
#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) | |
#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) | |
#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) | |
#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) | |
#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) | |
#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) | |
#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) | |
#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) | |
#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) | |
#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) | |
#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) | |
#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) | |
#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) | |
#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) | |
#endif /* GL_VERSION_1_4 */ | |
/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ | |
#ifndef GL_VERSION_1_5 | |
#define GL_VERSION_1_5 1 | |
#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE | |
#define GL_FOG_COORD GL_FOG_COORDINATE | |
#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY | |
#define GL_SRC0_RGB GL_SOURCE0_RGB | |
#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER | |
#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE | |
#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA | |
#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE | |
#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE | |
#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA | |
#define GL_SRC1_RGB GL_SOURCE1_RGB | |
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | |
#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA | |
#define GL_SRC2_RGB GL_SOURCE2_RGB | |
#define GL_BUFFER_SIZE 0x8764 | |
#define GL_BUFFER_USAGE 0x8765 | |
#define GL_QUERY_COUNTER_BITS 0x8864 | |
#define GL_CURRENT_QUERY 0x8865 | |
#define GL_QUERY_RESULT 0x8866 | |
#define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
#define GL_ARRAY_BUFFER 0x8892 | |
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
#define GL_ARRAY_BUFFER_BINDING 0x8894 | |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 | |
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 | |
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 | |
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 | |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A | |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B | |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C | |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D | |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E | |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
#define GL_READ_ONLY 0x88B8 | |
#define GL_WRITE_ONLY 0x88B9 | |
#define GL_READ_WRITE 0x88BA | |
#define GL_BUFFER_ACCESS 0x88BB | |
#define GL_BUFFER_MAPPED 0x88BC | |
#define GL_BUFFER_MAP_POINTER 0x88BD | |
#define GL_STREAM_DRAW 0x88E0 | |
#define GL_STREAM_READ 0x88E1 | |
#define GL_STREAM_COPY 0x88E2 | |
#define GL_STATIC_DRAW 0x88E4 | |
#define GL_STATIC_READ 0x88E5 | |
#define GL_STATIC_COPY 0x88E6 | |
#define GL_DYNAMIC_DRAW 0x88E8 | |
#define GL_DYNAMIC_READ 0x88E9 | |
#define GL_DYNAMIC_COPY 0x88EA | |
#define GL_SAMPLES_PASSED 0x8914 | |
typedef ptrdiff_t GLsizeiptr; | |
typedef ptrdiff_t GLintptr; | |
typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); | |
typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); | |
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); | |
typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); | |
typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); | |
typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); | |
typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); | |
typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); | |
#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) | |
#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) | |
#define glBufferData GLEW_GET_FUN(__glewBufferData) | |
#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) | |
#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) | |
#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) | |
#define glEndQuery GLEW_GET_FUN(__glewEndQuery) | |
#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) | |
#define glGenQueries GLEW_GET_FUN(__glewGenQueries) | |
#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) | |
#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) | |
#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) | |
#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) | |
#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) | |
#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) | |
#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) | |
#define glIsQuery GLEW_GET_FUN(__glewIsQuery) | |
#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) | |
#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) | |
#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) | |
#endif /* GL_VERSION_1_5 */ | |
/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ | |
#ifndef GL_VERSION_2_0 | |
#define GL_VERSION_2_0 1 | |
#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION | |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | |
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 | |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
#define GL_STENCIL_BACK_FUNC 0x8800 | |
#define GL_STENCIL_BACK_FAIL 0x8801 | |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
#define GL_MAX_DRAW_BUFFERS 0x8824 | |
#define GL_DRAW_BUFFER0 0x8825 | |
#define GL_DRAW_BUFFER1 0x8826 | |
#define GL_DRAW_BUFFER2 0x8827 | |
#define GL_DRAW_BUFFER3 0x8828 | |
#define GL_DRAW_BUFFER4 0x8829 | |
#define GL_DRAW_BUFFER5 0x882A | |
#define GL_DRAW_BUFFER6 0x882B | |
#define GL_DRAW_BUFFER7 0x882C | |
#define GL_DRAW_BUFFER8 0x882D | |
#define GL_DRAW_BUFFER9 0x882E | |
#define GL_DRAW_BUFFER10 0x882F | |
#define GL_DRAW_BUFFER11 0x8830 | |
#define GL_DRAW_BUFFER12 0x8831 | |
#define GL_DRAW_BUFFER13 0x8832 | |
#define GL_DRAW_BUFFER14 0x8833 | |
#define GL_DRAW_BUFFER15 0x8834 | |
#define GL_BLEND_EQUATION_ALPHA 0x883D | |
#define GL_POINT_SPRITE 0x8861 | |
#define GL_COORD_REPLACE 0x8862 | |
#define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
#define GL_MAX_TEXTURE_COORDS 0x8871 | |
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
#define GL_FRAGMENT_SHADER 0x8B30 | |
#define GL_VERTEX_SHADER 0x8B31 | |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
#define GL_MAX_VARYING_FLOATS 0x8B4B | |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
#define GL_SHADER_TYPE 0x8B4F | |
#define GL_FLOAT_VEC2 0x8B50 | |
#define GL_FLOAT_VEC3 0x8B51 | |
#define GL_FLOAT_VEC4 0x8B52 | |
#define GL_INT_VEC2 0x8B53 | |
#define GL_INT_VEC3 0x8B54 | |
#define GL_INT_VEC4 0x8B55 | |
#define GL_BOOL 0x8B56 | |
#define GL_BOOL_VEC2 0x8B57 | |
#define GL_BOOL_VEC3 0x8B58 | |
#define GL_BOOL_VEC4 0x8B59 | |
#define GL_FLOAT_MAT2 0x8B5A | |
#define GL_FLOAT_MAT3 0x8B5B | |
#define GL_FLOAT_MAT4 0x8B5C | |
#define GL_SAMPLER_1D 0x8B5D | |
#define GL_SAMPLER_2D 0x8B5E | |
#define GL_SAMPLER_3D 0x8B5F | |
#define GL_SAMPLER_CUBE 0x8B60 | |
#define GL_SAMPLER_1D_SHADOW 0x8B61 | |
#define GL_SAMPLER_2D_SHADOW 0x8B62 | |
#define GL_DELETE_STATUS 0x8B80 | |
#define GL_COMPILE_STATUS 0x8B81 | |
#define GL_LINK_STATUS 0x8B82 | |
#define GL_VALIDATE_STATUS 0x8B83 | |
#define GL_INFO_LOG_LENGTH 0x8B84 | |
#define GL_ATTACHED_SHADERS 0x8B85 | |
#define GL_ACTIVE_UNIFORMS 0x8B86 | |
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
#define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
#define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
#define GL_CURRENT_PROGRAM 0x8B8D | |
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | |
#define GL_LOWER_LEFT 0x8CA1 | |
#define GL_UPPER_LEFT 0x8CA2 | |
#define GL_STENCIL_BACK_REF 0x8CA3 | |
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
typedef char GLchar; | |
typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); | |
typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum); | |
typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); | |
typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); | |
typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); | |
typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); | |
typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); | |
typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); | |
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); | |
typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint); | |
typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); | |
typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); | |
typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); | |
typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); | |
typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); | |
typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source); | |
typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); | |
typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name); | |
typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid*); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*); | |
typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); | |
typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); | |
typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); | |
typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); | |
typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); | |
typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint); | |
typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); | |
typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); | |
#define glAttachShader GLEW_GET_FUN(__glewAttachShader) | |
#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) | |
#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) | |
#define glCompileShader GLEW_GET_FUN(__glewCompileShader) | |
#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) | |
#define glCreateShader GLEW_GET_FUN(__glewCreateShader) | |
#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) | |
#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) | |
#define glDetachShader GLEW_GET_FUN(__glewDetachShader) | |
#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) | |
#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) | |
#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) | |
#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) | |
#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) | |
#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) | |
#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) | |
#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) | |
#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) | |
#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) | |
#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) | |
#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) | |
#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) | |
#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) | |
#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) | |
#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) | |
#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) | |
#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) | |
#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) | |
#define glIsProgram GLEW_GET_FUN(__glewIsProgram) | |
#define glIsShader GLEW_GET_FUN(__glewIsShader) | |
#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) | |
#define glShaderSource GLEW_GET_FUN(__glewShaderSource) | |
#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) | |
#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) | |
#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) | |
#define glUniform1f GLEW_GET_FUN(__glewUniform1f) | |
#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) | |
#define glUniform1i GLEW_GET_FUN(__glewUniform1i) | |
#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) | |
#define glUniform2f GLEW_GET_FUN(__glewUniform2f) | |
#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) | |
#define glUniform2i GLEW_GET_FUN(__glewUniform2i) | |
#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) | |
#define glUniform3f GLEW_GET_FUN(__glewUniform3f) | |
#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) | |
#define glUniform3i GLEW_GET_FUN(__glewUniform3i) | |
#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) | |
#define glUniform4f GLEW_GET_FUN(__glewUniform4f) | |
#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) | |
#define glUniform4i GLEW_GET_FUN(__glewUniform4i) | |
#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) | |
#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) | |
#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) | |
#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) | |
#define glUseProgram GLEW_GET_FUN(__glewUseProgram) | |
#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) | |
#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) | |
#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) | |
#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) | |
#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) | |
#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) | |
#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) | |
#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) | |
#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) | |
#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) | |
#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) | |
#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) | |
#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) | |
#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) | |
#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) | |
#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) | |
#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) | |
#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) | |
#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) | |
#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) | |
#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) | |
#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) | |
#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) | |
#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) | |
#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) | |
#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) | |
#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) | |
#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) | |
#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) | |
#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) | |
#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) | |
#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) | |
#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) | |
#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) | |
#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) | |
#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) | |
#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) | |
#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) | |
#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) | |
#endif /* GL_VERSION_2_0 */ | |
/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ | |
#ifndef GL_VERSION_2_1 | |
#define GL_VERSION_2_1 1 | |
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F | |
#define GL_PIXEL_PACK_BUFFER 0x88EB | |
#define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
#define GL_SRGB 0x8C40 | |
#define GL_SRGB8 0x8C41 | |
#define GL_SRGB_ALPHA 0x8C42 | |
#define GL_SRGB8_ALPHA8 0x8C43 | |
#define GL_SLUMINANCE_ALPHA 0x8C44 | |
#define GL_SLUMINANCE8_ALPHA8 0x8C45 | |
#define GL_SLUMINANCE 0x8C46 | |
#define GL_SLUMINANCE8 0x8C47 | |
#define GL_COMPRESSED_SRGB 0x8C48 | |
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | |
#define GL_COMPRESSED_SLUMINANCE 0x8C4A | |
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) | |
#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) | |
#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) | |
#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) | |
#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) | |
#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) | |
#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) | |
#endif /* GL_VERSION_2_1 */ | |
/* -------------------------- GL_3DFX_multisample -------------------------- */ | |
#ifndef GL_3DFX_multisample | |
#define GL_3DFX_multisample 1 | |
#define GL_MULTISAMPLE_3DFX 0x86B2 | |
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 | |
#define GL_SAMPLES_3DFX 0x86B4 | |
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 | |
#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) | |
#endif /* GL_3DFX_multisample */ | |
/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ | |
#ifndef GL_3DFX_tbuffer | |
#define GL_3DFX_tbuffer 1 | |
typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); | |
#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) | |
#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) | |
#endif /* GL_3DFX_tbuffer */ | |
/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ | |
#ifndef GL_3DFX_texture_compression_FXT1 | |
#define GL_3DFX_texture_compression_FXT1 1 | |
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 | |
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 | |
#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) | |
#endif /* GL_3DFX_texture_compression_FXT1 */ | |
/* ------------------------ GL_APPLE_client_storage ------------------------ */ | |
#ifndef GL_APPLE_client_storage | |
#define GL_APPLE_client_storage 1 | |
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 | |
#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) | |
#endif /* GL_APPLE_client_storage */ | |
/* ------------------------- GL_APPLE_element_array ------------------------ */ | |
#ifndef GL_APPLE_element_array | |
#define GL_APPLE_element_array 1 | |
#define GL_ELEMENT_ARRAY_APPLE 0x8768 | |
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 | |
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A | |
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); | |
#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) | |
#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) | |
#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) | |
#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) | |
#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) | |
#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) | |
#endif /* GL_APPLE_element_array */ | |
/* ----------------------------- GL_APPLE_fence ---------------------------- */ | |
#ifndef GL_APPLE_fence | |
#define GL_APPLE_fence 1 | |
#define GL_DRAW_PIXELS_APPLE 0x8A0A | |
#define GL_FENCE_APPLE 0x8A0B | |
typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); | |
typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); | |
typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); | |
typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); | |
typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); | |
typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); | |
typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); | |
typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); | |
#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) | |
#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) | |
#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) | |
#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) | |
#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) | |
#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) | |
#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) | |
#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) | |
#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) | |
#endif /* GL_APPLE_fence */ | |
/* ------------------------- GL_APPLE_float_pixels ------------------------- */ | |
#ifndef GL_APPLE_float_pixels | |
#define GL_APPLE_float_pixels 1 | |
#define GL_HALF_APPLE 0x140B | |
#define GL_RGBA_FLOAT32_APPLE 0x8814 | |
#define GL_RGB_FLOAT32_APPLE 0x8815 | |
#define GL_ALPHA_FLOAT32_APPLE 0x8816 | |
#define GL_INTENSITY_FLOAT32_APPLE 0x8817 | |
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 | |
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 | |
#define GL_RGBA_FLOAT16_APPLE 0x881A | |
#define GL_RGB_FLOAT16_APPLE 0x881B | |
#define GL_ALPHA_FLOAT16_APPLE 0x881C | |
#define GL_INTENSITY_FLOAT16_APPLE 0x881D | |
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E | |
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F | |
#define GL_COLOR_FLOAT_APPLE 0x8A0F | |
#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) | |
#endif /* GL_APPLE_float_pixels */ | |
/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ | |
#ifndef GL_APPLE_pixel_buffer | |
#define GL_APPLE_pixel_buffer 1 | |
#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 | |
#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) | |
#endif /* GL_APPLE_pixel_buffer */ | |
/* ------------------------ GL_APPLE_specular_vector ----------------------- */ | |
#ifndef GL_APPLE_specular_vector | |
#define GL_APPLE_specular_vector 1 | |
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 | |
#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) | |
#endif /* GL_APPLE_specular_vector */ | |
/* ------------------------- GL_APPLE_texture_range ------------------------ */ | |
#ifndef GL_APPLE_texture_range | |
#define GL_APPLE_texture_range 1 | |
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 | |
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 | |
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC | |
#define GL_STORAGE_PRIVATE_APPLE 0x85BD | |
#define GL_STORAGE_CACHED_APPLE 0x85BE | |
#define GL_STORAGE_SHARED_APPLE 0x85BF | |
typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); | |
typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); | |
#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) | |
#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) | |
#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) | |
#endif /* GL_APPLE_texture_range */ | |
/* ------------------------ GL_APPLE_transform_hint ------------------------ */ | |
#ifndef GL_APPLE_transform_hint | |
#define GL_APPLE_transform_hint 1 | |
#define GL_TRANSFORM_HINT_APPLE 0x85B1 | |
#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) | |
#endif /* GL_APPLE_transform_hint */ | |
/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ | |
#ifndef GL_APPLE_vertex_array_object | |
#define GL_APPLE_vertex_array_object 1 | |
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 | |
typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); | |
typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); | |
typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); | |
typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); | |
#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) | |
#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) | |
#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) | |
#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) | |
#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) | |
#endif /* GL_APPLE_vertex_array_object */ | |
/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ | |
#ifndef GL_APPLE_vertex_array_range | |
#define GL_APPLE_vertex_array_range 1 | |
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D | |
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E | |
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F | |
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 | |
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 | |
#define GL_STORAGE_CACHED_APPLE 0x85BE | |
#define GL_STORAGE_SHARED_APPLE 0x85BF | |
typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); | |
typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); | |
#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) | |
#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) | |
#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) | |
#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) | |
#endif /* GL_APPLE_vertex_array_range */ | |
/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ | |
#ifndef GL_APPLE_ycbcr_422 | |
#define GL_APPLE_ycbcr_422 1 | |
#define GL_YCBCR_422_APPLE 0x85B9 | |
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA | |
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB | |
#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) | |
#endif /* GL_APPLE_ycbcr_422 */ | |
/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ | |
#ifndef GL_ARB_color_buffer_float | |
#define GL_ARB_color_buffer_float 1 | |
#define GL_RGBA_FLOAT_MODE_ARB 0x8820 | |
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A | |
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B | |
#define GL_CLAMP_READ_COLOR_ARB 0x891C | |
#define GL_FIXED_ONLY_ARB 0x891D | |
typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); | |
#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) | |
#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) | |
#endif /* GL_ARB_color_buffer_float */ | |
/* -------------------------- GL_ARB_depth_texture ------------------------- */ | |
#ifndef GL_ARB_depth_texture | |
#define GL_ARB_depth_texture 1 | |
#define GL_DEPTH_COMPONENT16_ARB 0x81A5 | |
#define GL_DEPTH_COMPONENT24_ARB 0x81A6 | |
#define GL_DEPTH_COMPONENT32_ARB 0x81A7 | |
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A | |
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B | |
#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) | |
#endif /* GL_ARB_depth_texture */ | |
/* -------------------------- GL_ARB_draw_buffers -------------------------- */ | |
#ifndef GL_ARB_draw_buffers | |
#define GL_ARB_draw_buffers 1 | |
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 | |
#define GL_DRAW_BUFFER0_ARB 0x8825 | |
#define GL_DRAW_BUFFER1_ARB 0x8826 | |
#define GL_DRAW_BUFFER2_ARB 0x8827 | |
#define GL_DRAW_BUFFER3_ARB 0x8828 | |
#define GL_DRAW_BUFFER4_ARB 0x8829 | |
#define GL_DRAW_BUFFER5_ARB 0x882A | |
#define GL_DRAW_BUFFER6_ARB 0x882B | |
#define GL_DRAW_BUFFER7_ARB 0x882C | |
#define GL_DRAW_BUFFER8_ARB 0x882D | |
#define GL_DRAW_BUFFER9_ARB 0x882E | |
#define GL_DRAW_BUFFER10_ARB 0x882F | |
#define GL_DRAW_BUFFER11_ARB 0x8830 | |
#define GL_DRAW_BUFFER12_ARB 0x8831 | |
#define GL_DRAW_BUFFER13_ARB 0x8832 | |
#define GL_DRAW_BUFFER14_ARB 0x8833 | |
#define GL_DRAW_BUFFER15_ARB 0x8834 | |
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); | |
#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) | |
#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) | |
#endif /* GL_ARB_draw_buffers */ | |
/* ------------------------ GL_ARB_fragment_program ------------------------ */ | |
#ifndef GL_ARB_fragment_program | |
#define GL_ARB_fragment_program 1 | |
#define GL_FRAGMENT_PROGRAM_ARB 0x8804 | |
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 | |
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 | |
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 | |
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 | |
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 | |
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A | |
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B | |
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C | |
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D | |
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E | |
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F | |
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 | |
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 | |
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 | |
#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) | |
#endif /* GL_ARB_fragment_program */ | |
/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ | |
#ifndef GL_ARB_fragment_program_shadow | |
#define GL_ARB_fragment_program_shadow 1 | |
#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) | |
#endif /* GL_ARB_fragment_program_shadow */ | |
/* ------------------------- GL_ARB_fragment_shader ------------------------ */ | |
#ifndef GL_ARB_fragment_shader | |
#define GL_ARB_fragment_shader 1 | |
#define GL_FRAGMENT_SHADER_ARB 0x8B30 | |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 | |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B | |
#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) | |
#endif /* GL_ARB_fragment_shader */ | |
/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ | |
#ifndef GL_ARB_half_float_pixel | |
#define GL_ARB_half_float_pixel 1 | |
#define GL_HALF_FLOAT_ARB 0x140B | |
#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) | |
#endif /* GL_ARB_half_float_pixel */ | |
/* ----------------------------- GL_ARB_imaging ---------------------------- */ | |
#ifndef GL_ARB_imaging | |
#define GL_ARB_imaging 1 | |
#define GL_CONSTANT_COLOR 0x8001 | |
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
#define GL_CONSTANT_ALPHA 0x8003 | |
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
#define GL_BLEND_COLOR 0x8005 | |
#define GL_FUNC_ADD 0x8006 | |
#define GL_MIN 0x8007 | |
#define GL_MAX 0x8008 | |
#define GL_BLEND_EQUATION 0x8009 | |
#define GL_FUNC_SUBTRACT 0x800A | |
#define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
#define GL_CONVOLUTION_1D 0x8010 | |
#define GL_CONVOLUTION_2D 0x8011 | |
#define GL_SEPARABLE_2D 0x8012 | |
#define GL_CONVOLUTION_BORDER_MODE 0x8013 | |
#define GL_CONVOLUTION_FILTER_SCALE 0x8014 | |
#define GL_CONVOLUTION_FILTER_BIAS 0x8015 | |
#define GL_REDUCE 0x8016 | |
#define GL_CONVOLUTION_FORMAT 0x8017 | |
#define GL_CONVOLUTION_WIDTH 0x8018 | |
#define GL_CONVOLUTION_HEIGHT 0x8019 | |
#define GL_MAX_CONVOLUTION_WIDTH 0x801A | |
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B | |
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C | |
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D | |
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E | |
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F | |
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 | |
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 | |
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 | |
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 | |
#define GL_HISTOGRAM 0x8024 | |
#define GL_PROXY_HISTOGRAM 0x8025 | |
#define GL_HISTOGRAM_WIDTH 0x8026 | |
#define GL_HISTOGRAM_FORMAT 0x8027 | |
#define GL_HISTOGRAM_RED_SIZE 0x8028 | |
#define GL_HISTOGRAM_GREEN_SIZE 0x8029 | |
#define GL_HISTOGRAM_BLUE_SIZE 0x802A | |
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B | |
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C | |
#define GL_HISTOGRAM_SINK 0x802D | |
#define GL_MINMAX 0x802E | |
#define GL_MINMAX_FORMAT 0x802F | |
#define GL_MINMAX_SINK 0x8030 | |
#define GL_TABLE_TOO_LARGE 0x8031 | |
#define GL_COLOR_MATRIX 0x80B1 | |
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 | |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 | |
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 | |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 | |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 | |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 | |
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 | |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 | |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA | |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB | |
#define GL_COLOR_TABLE 0x80D0 | |
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 | |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 | |
#define GL_PROXY_COLOR_TABLE 0x80D3 | |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 | |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 | |
#define GL_COLOR_TABLE_SCALE 0x80D6 | |
#define GL_COLOR_TABLE_BIAS 0x80D7 | |
#define GL_COLOR_TABLE_FORMAT 0x80D8 | |
#define GL_COLOR_TABLE_WIDTH 0x80D9 | |
#define GL_COLOR_TABLE_RED_SIZE 0x80DA | |
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB | |
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC | |
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD | |
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE | |
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF | |
#define GL_IGNORE_BORDER 0x8150 | |
#define GL_CONSTANT_BORDER 0x8151 | |
#define GL_WRAP_BORDER 0x8152 | |
#define GL_REPLICATE_BORDER 0x8153 | |
#define GL_CONVOLUTION_BORDER_COLOR 0x8154 | |
typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); | |
typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); | |
typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); | |
#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) | |
#define glColorTable GLEW_GET_FUN(__glewColorTable) | |
#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) | |
#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) | |
#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) | |
#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) | |
#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) | |
#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) | |
#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) | |
#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) | |
#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) | |
#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) | |
#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) | |
#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) | |
#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) | |
#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) | |
#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) | |
#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) | |
#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) | |
#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) | |
#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) | |
#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) | |
#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) | |
#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) | |
#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) | |
#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) | |
#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) | |
#define glHistogram GLEW_GET_FUN(__glewHistogram) | |
#define glMinmax GLEW_GET_FUN(__glewMinmax) | |
#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) | |
#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) | |
#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) | |
#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) | |
#endif /* GL_ARB_imaging */ | |
/* ------------------------- GL_ARB_matrix_palette ------------------------- */ | |
#ifndef GL_ARB_matrix_palette | |
#define GL_ARB_matrix_palette 1 | |
#define GL_MATRIX_PALETTE_ARB 0x8840 | |
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 | |
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 | |
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 | |
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 | |
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 | |
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 | |
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 | |
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 | |
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 | |
typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); | |
typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); | |
typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); | |
typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); | |
typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); | |
#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) | |
#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) | |
#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) | |
#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) | |
#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) | |
#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) | |
#endif /* GL_ARB_matrix_palette */ | |
/* --------------------------- GL_ARB_multisample -------------------------- */ | |
#ifndef GL_ARB_multisample | |
#define GL_ARB_multisample 1 | |
#define GL_MULTISAMPLE_ARB 0x809D | |
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E | |
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F | |
#define GL_SAMPLE_COVERAGE_ARB 0x80A0 | |
#define GL_SAMPLE_BUFFERS_ARB 0x80A8 | |
#define GL_SAMPLES_ARB 0x80A9 | |
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA | |
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB | |
#define GL_MULTISAMPLE_BIT_ARB 0x20000000 | |
typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); | |
#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) | |
#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) | |
#endif /* GL_ARB_multisample */ | |
/* -------------------------- GL_ARB_multitexture -------------------------- */ | |
#ifndef GL_ARB_multitexture | |
#define GL_ARB_multitexture 1 | |
#define GL_TEXTURE0_ARB 0x84C0 | |
#define GL_TEXTURE1_ARB 0x84C1 | |
#define GL_TEXTURE2_ARB 0x84C2 | |
#define GL_TEXTURE3_ARB 0x84C3 | |
#define GL_TEXTURE4_ARB 0x84C4 | |
#define GL_TEXTURE5_ARB 0x84C5 | |
#define GL_TEXTURE6_ARB 0x84C6 | |
#define GL_TEXTURE7_ARB 0x84C7 | |
#define GL_TEXTURE8_ARB 0x84C8 | |
#define GL_TEXTURE9_ARB 0x84C9 | |
#define GL_TEXTURE10_ARB 0x84CA | |
#define GL_TEXTURE11_ARB 0x84CB | |
#define GL_TEXTURE12_ARB 0x84CC | |
#define GL_TEXTURE13_ARB 0x84CD | |
#define GL_TEXTURE14_ARB 0x84CE | |
#define GL_TEXTURE15_ARB 0x84CF | |
#define GL_TEXTURE16_ARB 0x84D0 | |
#define GL_TEXTURE17_ARB 0x84D1 | |
#define GL_TEXTURE18_ARB 0x84D2 | |
#define GL_TEXTURE19_ARB 0x84D3 | |
#define GL_TEXTURE20_ARB 0x84D4 | |
#define GL_TEXTURE21_ARB 0x84D5 | |
#define GL_TEXTURE22_ARB 0x84D6 | |
#define GL_TEXTURE23_ARB 0x84D7 | |
#define GL_TEXTURE24_ARB 0x84D8 | |
#define GL_TEXTURE25_ARB 0x84D9 | |
#define GL_TEXTURE26_ARB 0x84DA | |
#define GL_TEXTURE27_ARB 0x84DB | |
#define GL_TEXTURE28_ARB 0x84DC | |
#define GL_TEXTURE29_ARB 0x84DD | |
#define GL_TEXTURE30_ARB 0x84DE | |
#define GL_TEXTURE31_ARB 0x84DF | |
#define GL_ACTIVE_TEXTURE_ARB 0x84E0 | |
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 | |
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 | |
typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); | |
typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); | |
#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) | |
#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) | |
#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) | |
#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) | |
#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) | |
#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) | |
#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) | |
#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) | |
#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) | |
#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) | |
#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) | |
#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) | |
#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) | |
#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) | |
#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) | |
#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) | |
#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) | |
#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) | |
#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) | |
#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) | |
#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) | |
#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) | |
#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) | |
#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) | |
#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) | |
#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) | |
#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) | |
#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) | |
#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) | |
#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) | |
#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) | |
#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) | |
#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) | |
#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) | |
#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) | |
#endif /* GL_ARB_multitexture */ | |
/* ------------------------- GL_ARB_occlusion_query ------------------------ */ | |
#ifndef GL_ARB_occlusion_query | |
#define GL_ARB_occlusion_query 1 | |
#define GL_QUERY_COUNTER_BITS_ARB 0x8864 | |
#define GL_CURRENT_QUERY_ARB 0x8865 | |
#define GL_QUERY_RESULT_ARB 0x8866 | |
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 | |
#define GL_SAMPLES_PASSED_ARB 0x8914 | |
typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); | |
typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); | |
#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) | |
#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) | |
#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) | |
#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) | |
#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) | |
#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) | |
#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) | |
#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) | |
#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) | |
#endif /* GL_ARB_occlusion_query */ | |
/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ | |
#ifndef GL_ARB_pixel_buffer_object | |
#define GL_ARB_pixel_buffer_object 1 | |
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB | |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC | |
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED | |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF | |
#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) | |
#endif /* GL_ARB_pixel_buffer_object */ | |
/* ------------------------ GL_ARB_point_parameters ------------------------ */ | |
#ifndef GL_ARB_point_parameters | |
#define GL_ARB_point_parameters 1 | |
#define GL_POINT_SIZE_MIN_ARB 0x8126 | |
#define GL_POINT_SIZE_MAX_ARB 0x8127 | |
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 | |
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, GLfloat* params); | |
#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) | |
#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) | |
#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) | |
#endif /* GL_ARB_point_parameters */ | |
/* -------------------------- GL_ARB_point_sprite -------------------------- */ | |
#ifndef GL_ARB_point_sprite | |
#define GL_ARB_point_sprite 1 | |
#define GL_POINT_SPRITE_ARB 0x8861 | |
#define GL_COORD_REPLACE_ARB 0x8862 | |
#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) | |
#endif /* GL_ARB_point_sprite */ | |
/* ------------------------- GL_ARB_shader_objects ------------------------- */ | |
#ifndef GL_ARB_shader_objects | |
#define GL_ARB_shader_objects 1 | |
#define GL_PROGRAM_OBJECT_ARB 0x8B40 | |
#define GL_SHADER_OBJECT_ARB 0x8B48 | |
#define GL_OBJECT_TYPE_ARB 0x8B4E | |
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F | |
#define GL_FLOAT_VEC2_ARB 0x8B50 | |
#define GL_FLOAT_VEC3_ARB 0x8B51 | |
#define GL_FLOAT_VEC4_ARB 0x8B52 | |
#define GL_INT_VEC2_ARB 0x8B53 | |
#define GL_INT_VEC3_ARB 0x8B54 | |
#define GL_INT_VEC4_ARB 0x8B55 | |
#define GL_BOOL_ARB 0x8B56 | |
#define GL_BOOL_VEC2_ARB 0x8B57 | |
#define GL_BOOL_VEC3_ARB 0x8B58 | |
#define GL_BOOL_VEC4_ARB 0x8B59 | |
#define GL_FLOAT_MAT2_ARB 0x8B5A | |
#define GL_FLOAT_MAT3_ARB 0x8B5B | |
#define GL_FLOAT_MAT4_ARB 0x8B5C | |
#define GL_SAMPLER_1D_ARB 0x8B5D | |
#define GL_SAMPLER_2D_ARB 0x8B5E | |
#define GL_SAMPLER_3D_ARB 0x8B5F | |
#define GL_SAMPLER_CUBE_ARB 0x8B60 | |
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 | |
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 | |
#define GL_SAMPLER_2D_RECT_ARB 0x8B63 | |
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 | |
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 | |
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 | |
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 | |
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 | |
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 | |
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 | |
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 | |
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 | |
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 | |
typedef char GLcharARB; | |
typedef unsigned int GLhandleARB; | |
typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); | |
typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); | |
typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); | |
typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); | |
typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); | |
typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); | |
typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); | |
typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); | |
typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); | |
typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); | |
typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); | |
typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); | |
typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); | |
typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | |
typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); | |
typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); | |
#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) | |
#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) | |
#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) | |
#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) | |
#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) | |
#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) | |
#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) | |
#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) | |
#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) | |
#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) | |
#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) | |
#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) | |
#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) | |
#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) | |
#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) | |
#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) | |
#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) | |
#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) | |
#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) | |
#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) | |
#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) | |
#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) | |
#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) | |
#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) | |
#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) | |
#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) | |
#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) | |
#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) | |
#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) | |
#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) | |
#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) | |
#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) | |
#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) | |
#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) | |
#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) | |
#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) | |
#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) | |
#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) | |
#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) | |
#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) | |
#endif /* GL_ARB_shader_objects */ | |
/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ | |
#ifndef GL_ARB_shading_language_100 | |
#define GL_ARB_shading_language_100 1 | |
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C | |
#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) | |
#endif /* GL_ARB_shading_language_100 */ | |
/* ----------------------------- GL_ARB_shadow ----------------------------- */ | |
#ifndef GL_ARB_shadow | |
#define GL_ARB_shadow 1 | |
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C | |
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D | |
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E | |
#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) | |
#endif /* GL_ARB_shadow */ | |
/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ | |
#ifndef GL_ARB_shadow_ambient | |
#define GL_ARB_shadow_ambient 1 | |
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF | |
#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) | |
#endif /* GL_ARB_shadow_ambient */ | |
/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ | |
#ifndef GL_ARB_texture_border_clamp | |
#define GL_ARB_texture_border_clamp 1 | |
#define GL_CLAMP_TO_BORDER_ARB 0x812D | |
#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) | |
#endif /* GL_ARB_texture_border_clamp */ | |
/* ----------------------- GL_ARB_texture_compression ---------------------- */ | |
#ifndef GL_ARB_texture_compression | |
#define GL_ARB_texture_compression 1 | |
#define GL_COMPRESSED_ALPHA_ARB 0x84E9 | |
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA | |
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB | |
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC | |
#define GL_COMPRESSED_RGB_ARB 0x84ED | |
#define GL_COMPRESSED_RGBA_ARB 0x84EE | |
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF | |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 | |
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 | |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 | |
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); | |
typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img); | |
#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) | |
#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) | |
#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) | |
#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) | |
#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) | |
#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) | |
#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) | |
#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) | |
#endif /* GL_ARB_texture_compression */ | |
/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ | |
#ifndef GL_ARB_texture_cube_map | |
#define GL_ARB_texture_cube_map 1 | |
#define GL_NORMAL_MAP_ARB 0x8511 | |
#define GL_REFLECTION_MAP_ARB 0x8512 | |
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 | |
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A | |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B | |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C | |
#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) | |
#endif /* GL_ARB_texture_cube_map */ | |
/* ------------------------- GL_ARB_texture_env_add ------------------------ */ | |
#ifndef GL_ARB_texture_env_add | |
#define GL_ARB_texture_env_add 1 | |
#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) | |
#endif /* GL_ARB_texture_env_add */ | |
/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ | |
#ifndef GL_ARB_texture_env_combine | |
#define GL_ARB_texture_env_combine 1 | |
#define GL_SUBTRACT_ARB 0x84E7 | |
#define GL_COMBINE_ARB 0x8570 | |
#define GL_COMBINE_RGB_ARB 0x8571 | |
#define GL_COMBINE_ALPHA_ARB 0x8572 | |
#define GL_RGB_SCALE_ARB 0x8573 | |
#define GL_ADD_SIGNED_ARB 0x8574 | |
#define GL_INTERPOLATE_ARB 0x8575 | |
#define GL_CONSTANT_ARB 0x8576 | |
#define GL_PRIMARY_COLOR_ARB 0x8577 | |
#define GL_PREVIOUS_ARB 0x8578 | |
#define GL_SOURCE0_RGB_ARB 0x8580 | |
#define GL_SOURCE1_RGB_ARB 0x8581 | |
#define GL_SOURCE2_RGB_ARB 0x8582 | |
#define GL_SOURCE0_ALPHA_ARB 0x8588 | |
#define GL_SOURCE1_ALPHA_ARB 0x8589 | |
#define GL_SOURCE2_ALPHA_ARB 0x858A | |
#define GL_OPERAND0_RGB_ARB 0x8590 | |
#define GL_OPERAND1_RGB_ARB 0x8591 | |
#define GL_OPERAND2_RGB_ARB 0x8592 | |
#define GL_OPERAND0_ALPHA_ARB 0x8598 | |
#define GL_OPERAND1_ALPHA_ARB 0x8599 | |
#define GL_OPERAND2_ALPHA_ARB 0x859A | |
#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) | |
#endif /* GL_ARB_texture_env_combine */ | |
/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ | |
#ifndef GL_ARB_texture_env_crossbar | |
#define GL_ARB_texture_env_crossbar 1 | |
#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) | |
#endif /* GL_ARB_texture_env_crossbar */ | |
/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ | |
#ifndef GL_ARB_texture_env_dot3 | |
#define GL_ARB_texture_env_dot3 1 | |
#define GL_DOT3_RGB_ARB 0x86AE | |
#define GL_DOT3_RGBA_ARB 0x86AF | |
#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) | |
#endif /* GL_ARB_texture_env_dot3 */ | |
/* -------------------------- GL_ARB_texture_float ------------------------- */ | |
#ifndef GL_ARB_texture_float | |
#define GL_ARB_texture_float 1 | |
#define GL_RGBA32F_ARB 0x8814 | |
#define GL_RGB32F_ARB 0x8815 | |
#define GL_ALPHA32F_ARB 0x8816 | |
#define GL_INTENSITY32F_ARB 0x8817 | |
#define GL_LUMINANCE32F_ARB 0x8818 | |
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 | |
#define GL_RGBA16F_ARB 0x881A | |
#define GL_RGB16F_ARB 0x881B | |
#define GL_ALPHA16F_ARB 0x881C | |
#define GL_INTENSITY16F_ARB 0x881D | |
#define GL_LUMINANCE16F_ARB 0x881E | |
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F | |
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 | |
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 | |
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 | |
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 | |
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 | |
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 | |
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 | |
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 | |
#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) | |
#endif /* GL_ARB_texture_float */ | |
/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ | |
#ifndef GL_ARB_texture_mirrored_repeat | |
#define GL_ARB_texture_mirrored_repeat 1 | |
#define GL_MIRRORED_REPEAT_ARB 0x8370 | |
#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) | |
#endif /* GL_ARB_texture_mirrored_repeat */ | |
/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ | |
#ifndef GL_ARB_texture_non_power_of_two | |
#define GL_ARB_texture_non_power_of_two 1 | |
#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) | |
#endif /* GL_ARB_texture_non_power_of_two */ | |
/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ | |
#ifndef GL_ARB_texture_rectangle | |
#define GL_ARB_texture_rectangle 1 | |
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 | |
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 | |
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 | |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 | |
#define GL_SAMPLER_2D_RECT_ARB 0x8B63 | |
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 | |
#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) | |
#endif /* GL_ARB_texture_rectangle */ | |
/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ | |
#ifndef GL_ARB_transpose_matrix | |
#define GL_ARB_transpose_matrix 1 | |
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 | |
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 | |
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 | |
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 | |
typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); | |
typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); | |
typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); | |
typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); | |
#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) | |
#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) | |
#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) | |
#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) | |
#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) | |
#endif /* GL_ARB_transpose_matrix */ | |
/* -------------------------- GL_ARB_vertex_blend -------------------------- */ | |
#ifndef GL_ARB_vertex_blend | |
#define GL_ARB_vertex_blend 1 | |
#define GL_MODELVIEW0_ARB 0x1700 | |
#define GL_MODELVIEW1_ARB 0x850A | |
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 | |
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 | |
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 | |
#define GL_VERTEX_BLEND_ARB 0x86A7 | |
#define GL_CURRENT_WEIGHT_ARB 0x86A8 | |
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 | |
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA | |
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB | |
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC | |
#define GL_WEIGHT_ARRAY_ARB 0x86AD | |
#define GL_MODELVIEW2_ARB 0x8722 | |
#define GL_MODELVIEW3_ARB 0x8723 | |
#define GL_MODELVIEW4_ARB 0x8724 | |
#define GL_MODELVIEW5_ARB 0x8725 | |
#define GL_MODELVIEW6_ARB 0x8726 | |
#define GL_MODELVIEW7_ARB 0x8727 | |
#define GL_MODELVIEW8_ARB 0x8728 | |
#define GL_MODELVIEW9_ARB 0x8729 | |
#define GL_MODELVIEW10_ARB 0x872A | |
#define GL_MODELVIEW11_ARB 0x872B | |
#define GL_MODELVIEW12_ARB 0x872C | |
#define GL_MODELVIEW13_ARB 0x872D | |
#define GL_MODELVIEW14_ARB 0x872E | |
#define GL_MODELVIEW15_ARB 0x872F | |
#define GL_MODELVIEW16_ARB 0x8730 | |
#define GL_MODELVIEW17_ARB 0x8731 | |
#define GL_MODELVIEW18_ARB 0x8732 | |
#define GL_MODELVIEW19_ARB 0x8733 | |
#define GL_MODELVIEW20_ARB 0x8734 | |
#define GL_MODELVIEW21_ARB 0x8735 | |
#define GL_MODELVIEW22_ARB 0x8736 | |
#define GL_MODELVIEW23_ARB 0x8737 | |
#define GL_MODELVIEW24_ARB 0x8738 | |
#define GL_MODELVIEW25_ARB 0x8739 | |
#define GL_MODELVIEW26_ARB 0x873A | |
#define GL_MODELVIEW27_ARB 0x873B | |
#define GL_MODELVIEW28_ARB 0x873C | |
#define GL_MODELVIEW29_ARB 0x873D | |
#define GL_MODELVIEW30_ARB 0x873E | |
#define GL_MODELVIEW31_ARB 0x873F | |
typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); | |
typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); | |
#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) | |
#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) | |
#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) | |
#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) | |
#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) | |
#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) | |
#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) | |
#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) | |
#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) | |
#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) | |
#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) | |
#endif /* GL_ARB_vertex_blend */ | |
/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ | |
#ifndef GL_ARB_vertex_buffer_object | |
#define GL_ARB_vertex_buffer_object 1 | |
#define GL_BUFFER_SIZE_ARB 0x8764 | |
#define GL_BUFFER_USAGE_ARB 0x8765 | |
#define GL_ARRAY_BUFFER_ARB 0x8892 | |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 | |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 | |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 | |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 | |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 | |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 | |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 | |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A | |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B | |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C | |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D | |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E | |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F | |
#define GL_READ_ONLY_ARB 0x88B8 | |
#define GL_WRITE_ONLY_ARB 0x88B9 | |
#define GL_READ_WRITE_ARB 0x88BA | |
#define GL_BUFFER_ACCESS_ARB 0x88BB | |
#define GL_BUFFER_MAPPED_ARB 0x88BC | |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD | |
#define GL_STREAM_DRAW_ARB 0x88E0 | |
#define GL_STREAM_READ_ARB 0x88E1 | |
#define GL_STREAM_COPY_ARB 0x88E2 | |
#define GL_STATIC_DRAW_ARB 0x88E4 | |
#define GL_STATIC_READ_ARB 0x88E5 | |
#define GL_STATIC_COPY_ARB 0x88E6 | |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 | |
#define GL_DYNAMIC_READ_ARB 0x88E9 | |
#define GL_DYNAMIC_COPY_ARB 0x88EA | |
typedef ptrdiff_t GLsizeiptrARB; | |
typedef ptrdiff_t GLintptrARB; | |
typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage); | |
typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data); | |
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); | |
typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params); | |
typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data); | |
typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); | |
typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); | |
typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); | |
#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) | |
#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) | |
#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) | |
#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) | |
#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) | |
#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) | |
#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) | |
#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) | |
#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) | |
#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) | |
#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) | |
#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) | |
#endif /* GL_ARB_vertex_buffer_object */ | |
/* ------------------------- GL_ARB_vertex_program ------------------------- */ | |
#ifndef GL_ARB_vertex_program | |
#define GL_ARB_vertex_program 1 | |
#define GL_COLOR_SUM_ARB 0x8458 | |
#define GL_VERTEX_PROGRAM_ARB 0x8620 | |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 | |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 | |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 | |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 | |
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 | |
#define GL_PROGRAM_LENGTH_ARB 0x8627 | |
#define GL_PROGRAM_STRING_ARB 0x8628 | |
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E | |
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F | |
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 | |
#define GL_CURRENT_MATRIX_ARB 0x8641 | |
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 | |
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 | |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 | |
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B | |
#define GL_PROGRAM_BINDING_ARB 0x8677 | |
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 | |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A | |
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 | |
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 | |
#define GL_PROGRAM_FORMAT_ARB 0x8876 | |
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 | |
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 | |
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 | |
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 | |
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 | |
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 | |
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 | |
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 | |
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 | |
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 | |
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA | |
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB | |
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC | |
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD | |
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE | |
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF | |
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 | |
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 | |
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 | |
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 | |
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 | |
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 | |
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 | |
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 | |
#define GL_MATRIX0_ARB 0x88C0 | |
#define GL_MATRIX1_ARB 0x88C1 | |
#define GL_MATRIX2_ARB 0x88C2 | |
#define GL_MATRIX3_ARB 0x88C3 | |
#define GL_MATRIX4_ARB 0x88C4 | |
#define GL_MATRIX5_ARB 0x88C5 | |
#define GL_MATRIX6_ARB 0x88C6 | |
#define GL_MATRIX7_ARB 0x88C7 | |
#define GL_MATRIX8_ARB 0x88C8 | |
#define GL_MATRIX9_ARB 0x88C9 | |
#define GL_MATRIX10_ARB 0x88CA | |
#define GL_MATRIX11_ARB 0x88CB | |
#define GL_MATRIX12_ARB 0x88CC | |
#define GL_MATRIX13_ARB 0x88CD | |
#define GL_MATRIX14_ARB 0x88CE | |
#define GL_MATRIX15_ARB 0x88CF | |
#define GL_MATRIX16_ARB 0x88D0 | |
#define GL_MATRIX17_ARB 0x88D1 | |
#define GL_MATRIX18_ARB 0x88D2 | |
#define GL_MATRIX19_ARB 0x88D3 | |
#define GL_MATRIX20_ARB 0x88D4 | |
#define GL_MATRIX21_ARB 0x88D5 | |
#define GL_MATRIX22_ARB 0x88D6 | |
#define GL_MATRIX23_ARB 0x88D7 | |
#define GL_MATRIX24_ARB 0x88D8 | |
#define GL_MATRIX25_ARB 0x88D9 | |
#define GL_MATRIX26_ARB 0x88DA | |
#define GL_MATRIX27_ARB 0x88DB | |
#define GL_MATRIX28_ARB 0x88DC | |
#define GL_MATRIX29_ARB 0x88DD | |
#define GL_MATRIX30_ARB 0x88DE | |
#define GL_MATRIX31_ARB 0x88DF | |
typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); | |
typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); | |
typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); | |
typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); | |
typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); | |
#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) | |
#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) | |
#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) | |
#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) | |
#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) | |
#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) | |
#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) | |
#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) | |
#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) | |
#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) | |
#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) | |
#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) | |
#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) | |
#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) | |
#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) | |
#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) | |
#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) | |
#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) | |
#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) | |
#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) | |
#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) | |
#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) | |
#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) | |
#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) | |
#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) | |
#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) | |
#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) | |
#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) | |
#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) | |
#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) | |
#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) | |
#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) | |
#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) | |
#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) | |
#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) | |
#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) | |
#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) | |
#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) | |
#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) | |
#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) | |
#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) | |
#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) | |
#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) | |
#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) | |
#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) | |
#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) | |
#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) | |
#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) | |
#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) | |
#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) | |
#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) | |
#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) | |
#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) | |
#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) | |
#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) | |
#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) | |
#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) | |
#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) | |
#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) | |
#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) | |
#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) | |
#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) | |
#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) | |
#endif /* GL_ARB_vertex_program */ | |
/* -------------------------- GL_ARB_vertex_shader ------------------------- */ | |
#ifndef GL_ARB_vertex_shader | |
#define GL_ARB_vertex_shader 1 | |
#define GL_VERTEX_SHADER_ARB 0x8B31 | |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A | |
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B | |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C | |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D | |
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 | |
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A | |
typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); | |
typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); | |
typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); | |
#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) | |
#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) | |
#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) | |
#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) | |
#endif /* GL_ARB_vertex_shader */ | |
/* --------------------------- GL_ARB_window_pos --------------------------- */ | |
#ifndef GL_ARB_window_pos | |
#define GL_ARB_window_pos 1 | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); | |
#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) | |
#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) | |
#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) | |
#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) | |
#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) | |
#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) | |
#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) | |
#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) | |
#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) | |
#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) | |
#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) | |
#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) | |
#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) | |
#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) | |
#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) | |
#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) | |
#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) | |
#endif /* GL_ARB_window_pos */ | |
/* ------------------------- GL_ATIX_point_sprites ------------------------- */ | |
#ifndef GL_ATIX_point_sprites | |
#define GL_ATIX_point_sprites 1 | |
#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 | |
#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 | |
#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 | |
#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 | |
#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 | |
#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 | |
#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) | |
#endif /* GL_ATIX_point_sprites */ | |
/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ | |
#ifndef GL_ATIX_texture_env_combine3 | |
#define GL_ATIX_texture_env_combine3 1 | |
#define GL_MODULATE_ADD_ATIX 0x8744 | |
#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 | |
#define GL_MODULATE_SUBTRACT_ATIX 0x8746 | |
#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) | |
#endif /* GL_ATIX_texture_env_combine3 */ | |
/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ | |
#ifndef GL_ATIX_texture_env_route | |
#define GL_ATIX_texture_env_route 1 | |
#define GL_SECONDARY_COLOR_ATIX 0x8747 | |
#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 | |
#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 | |
#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) | |
#endif /* GL_ATIX_texture_env_route */ | |
/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ | |
#ifndef GL_ATIX_vertex_shader_output_point_size | |
#define GL_ATIX_vertex_shader_output_point_size 1 | |
#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E | |
#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) | |
#endif /* GL_ATIX_vertex_shader_output_point_size */ | |
/* -------------------------- GL_ATI_draw_buffers -------------------------- */ | |
#ifndef GL_ATI_draw_buffers | |
#define GL_ATI_draw_buffers 1 | |
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 | |
#define GL_DRAW_BUFFER0_ATI 0x8825 | |
#define GL_DRAW_BUFFER1_ATI 0x8826 | |
#define GL_DRAW_BUFFER2_ATI 0x8827 | |
#define GL_DRAW_BUFFER3_ATI 0x8828 | |
#define GL_DRAW_BUFFER4_ATI 0x8829 | |
#define GL_DRAW_BUFFER5_ATI 0x882A | |
#define GL_DRAW_BUFFER6_ATI 0x882B | |
#define GL_DRAW_BUFFER7_ATI 0x882C | |
#define GL_DRAW_BUFFER8_ATI 0x882D | |
#define GL_DRAW_BUFFER9_ATI 0x882E | |
#define GL_DRAW_BUFFER10_ATI 0x882F | |
#define GL_DRAW_BUFFER11_ATI 0x8830 | |
#define GL_DRAW_BUFFER12_ATI 0x8831 | |
#define GL_DRAW_BUFFER13_ATI 0x8832 | |
#define GL_DRAW_BUFFER14_ATI 0x8833 | |
#define GL_DRAW_BUFFER15_ATI 0x8834 | |
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); | |
#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) | |
#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) | |
#endif /* GL_ATI_draw_buffers */ | |
/* -------------------------- GL_ATI_element_array ------------------------- */ | |
#ifndef GL_ATI_element_array | |
#define GL_ATI_element_array 1 | |
#define GL_ELEMENT_ARRAY_ATI 0x8768 | |
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 | |
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A | |
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer); | |
#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) | |
#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) | |
#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) | |
#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) | |
#endif /* GL_ATI_element_array */ | |
/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ | |
#ifndef GL_ATI_envmap_bumpmap | |
#define GL_ATI_envmap_bumpmap 1 | |
#define GL_BUMP_ROT_MATRIX_ATI 0x8775 | |
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 | |
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 | |
#define GL_BUMP_TEX_UNITS_ATI 0x8778 | |
#define GL_DUDV_ATI 0x8779 | |
#define GL_DU8DV8_ATI 0x877A | |
#define GL_BUMP_ENVMAP_ATI 0x877B | |
#define GL_BUMP_TARGET_ATI 0x877C | |
typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); | |
typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); | |
typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); | |
typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); | |
#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) | |
#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) | |
#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) | |
#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) | |
#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) | |
#endif /* GL_ATI_envmap_bumpmap */ | |
/* ------------------------- GL_ATI_fragment_shader ------------------------ */ | |
#ifndef GL_ATI_fragment_shader | |
#define GL_ATI_fragment_shader 1 | |
#define GL_RED_BIT_ATI 0x00000001 | |
#define GL_2X_BIT_ATI 0x00000001 | |
#define GL_4X_BIT_ATI 0x00000002 | |
#define GL_GREEN_BIT_ATI 0x00000002 | |
#define GL_COMP_BIT_ATI 0x00000002 | |
#define GL_BLUE_BIT_ATI 0x00000004 | |
#define GL_8X_BIT_ATI 0x00000004 | |
#define GL_NEGATE_BIT_ATI 0x00000004 | |
#define GL_BIAS_BIT_ATI 0x00000008 | |
#define GL_HALF_BIT_ATI 0x00000008 | |
#define GL_QUARTER_BIT_ATI 0x00000010 | |
#define GL_EIGHTH_BIT_ATI 0x00000020 | |
#define GL_SATURATE_BIT_ATI 0x00000040 | |
#define GL_FRAGMENT_SHADER_ATI 0x8920 | |
#define GL_REG_0_ATI 0x8921 | |
#define GL_REG_1_ATI 0x8922 | |
#define GL_REG_2_ATI 0x8923 | |
#define GL_REG_3_ATI 0x8924 | |
#define GL_REG_4_ATI 0x8925 | |
#define GL_REG_5_ATI 0x8926 | |
#define GL_CON_0_ATI 0x8941 | |
#define GL_CON_1_ATI 0x8942 | |
#define GL_CON_2_ATI 0x8943 | |
#define GL_CON_3_ATI 0x8944 | |
#define GL_CON_4_ATI 0x8945 | |
#define GL_CON_5_ATI 0x8946 | |
#define GL_CON_6_ATI 0x8947 | |
#define GL_CON_7_ATI 0x8948 | |
#define GL_MOV_ATI 0x8961 | |
#define GL_ADD_ATI 0x8963 | |
#define GL_MUL_ATI 0x8964 | |
#define GL_SUB_ATI 0x8965 | |
#define GL_DOT3_ATI 0x8966 | |
#define GL_DOT4_ATI 0x8967 | |
#define GL_MAD_ATI 0x8968 | |
#define GL_LERP_ATI 0x8969 | |
#define GL_CND_ATI 0x896A | |
#define GL_CND0_ATI 0x896B | |
#define GL_DOT2_ADD_ATI 0x896C | |
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D | |
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E | |
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F | |
#define GL_NUM_PASSES_ATI 0x8970 | |
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 | |
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 | |
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 | |
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 | |
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 | |
#define GL_SWIZZLE_STR_ATI 0x8976 | |
#define GL_SWIZZLE_STQ_ATI 0x8977 | |
#define GL_SWIZZLE_STR_DR_ATI 0x8978 | |
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 | |
#define GL_SWIZZLE_STRQ_ATI 0x897A | |
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B | |
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); | |
typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); | |
typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); | |
typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); | |
typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); | |
#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) | |
#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) | |
#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) | |
#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) | |
#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) | |
#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) | |
#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) | |
#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) | |
#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) | |
#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) | |
#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) | |
#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) | |
#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) | |
#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) | |
#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) | |
#endif /* GL_ATI_fragment_shader */ | |
/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ | |
#ifndef GL_ATI_map_object_buffer | |
#define GL_ATI_map_object_buffer 1 | |
typedef void* (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); | |
typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); | |
#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) | |
#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) | |
#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) | |
#endif /* GL_ATI_map_object_buffer */ | |
/* -------------------------- GL_ATI_pn_triangles -------------------------- */ | |
#ifndef GL_ATI_pn_triangles | |
#define GL_ATI_pn_triangles 1 | |
#define GL_PN_TRIANGLES_ATI 0x87F0 | |
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 | |
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 | |
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 | |
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 | |
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 | |
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 | |
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 | |
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 | |
typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); | |
#define glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI) | |
#define glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI) | |
#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) | |
#endif /* GL_ATI_pn_triangles */ | |
/* ------------------------ GL_ATI_separate_stencil ------------------------ */ | |
#ifndef GL_ATI_separate_stencil | |
#define GL_ATI_separate_stencil 1 | |
#define GL_STENCIL_BACK_FUNC_ATI 0x8800 | |
#define GL_STENCIL_BACK_FAIL_ATI 0x8801 | |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 | |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 | |
typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); | |
typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) | |
#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) | |
#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) | |
#endif /* GL_ATI_separate_stencil */ | |
/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ | |
#ifndef GL_ATI_shader_texture_lod | |
#define GL_ATI_shader_texture_lod 1 | |
#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) | |
#endif /* GL_ATI_shader_texture_lod */ | |
/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ | |
#ifndef GL_ATI_text_fragment_shader | |
#define GL_ATI_text_fragment_shader 1 | |
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 | |
#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) | |
#endif /* GL_ATI_text_fragment_shader */ | |
/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ | |
#ifndef GL_ATI_texture_compression_3dc | |
#define GL_ATI_texture_compression_3dc 1 | |
#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 | |
#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) | |
#endif /* GL_ATI_texture_compression_3dc */ | |
/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ | |
#ifndef GL_ATI_texture_env_combine3 | |
#define GL_ATI_texture_env_combine3 1 | |
#define GL_MODULATE_ADD_ATI 0x8744 | |
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 | |
#define GL_MODULATE_SUBTRACT_ATI 0x8746 | |
#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) | |
#endif /* GL_ATI_texture_env_combine3 */ | |
/* -------------------------- GL_ATI_texture_float ------------------------- */ | |
#ifndef GL_ATI_texture_float | |
#define GL_ATI_texture_float 1 | |
#define GL_RGBA_FLOAT32_ATI 0x8814 | |
#define GL_RGB_FLOAT32_ATI 0x8815 | |
#define GL_ALPHA_FLOAT32_ATI 0x8816 | |
#define GL_INTENSITY_FLOAT32_ATI 0x8817 | |
#define GL_LUMINANCE_FLOAT32_ATI 0x8818 | |
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 | |
#define GL_RGBA_FLOAT16_ATI 0x881A | |
#define GL_RGB_FLOAT16_ATI 0x881B | |
#define GL_ALPHA_FLOAT16_ATI 0x881C | |
#define GL_INTENSITY_FLOAT16_ATI 0x881D | |
#define GL_LUMINANCE_FLOAT16_ATI 0x881E | |
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F | |
#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) | |
#endif /* GL_ATI_texture_float */ | |
/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ | |
#ifndef GL_ATI_texture_mirror_once | |
#define GL_ATI_texture_mirror_once 1 | |
#define GL_MIRROR_CLAMP_ATI 0x8742 | |
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 | |
#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) | |
#endif /* GL_ATI_texture_mirror_once */ | |
/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ | |
#ifndef GL_ATI_vertex_array_object | |
#define GL_ATI_vertex_array_object 1 | |
#define GL_STATIC_ATI 0x8760 | |
#define GL_DYNAMIC_ATI 0x8761 | |
#define GL_PRESERVE_ATI 0x8762 | |
#define GL_DISCARD_ATI 0x8763 | |
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 | |
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 | |
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 | |
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 | |
typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); | |
typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); | |
typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage); | |
typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve); | |
typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) | |
#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) | |
#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) | |
#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) | |
#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) | |
#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) | |
#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) | |
#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) | |
#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) | |
#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) | |
#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) | |
#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) | |
#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) | |
#endif /* GL_ATI_vertex_array_object */ | |
/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ | |
#ifndef GL_ATI_vertex_attrib_array_object | |
#define GL_ATI_vertex_attrib_array_object 1 | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); | |
#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) | |
#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) | |
#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) | |
#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) | |
#endif /* GL_ATI_vertex_attrib_array_object */ | |
/* ------------------------- GL_ATI_vertex_streams ------------------------- */ | |
#ifndef GL_ATI_vertex_streams | |
#define GL_ATI_vertex_streams 1 | |
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B | |
#define GL_VERTEX_SOURCE_ATI 0x876C | |
#define GL_VERTEX_STREAM0_ATI 0x876D | |
#define GL_VERTEX_STREAM1_ATI 0x876E | |
#define GL_VERTEX_STREAM2_ATI 0x876F | |
#define GL_VERTEX_STREAM3_ATI 0x8770 | |
#define GL_VERTEX_STREAM4_ATI 0x8771 | |
#define GL_VERTEX_STREAM5_ATI 0x8772 | |
#define GL_VERTEX_STREAM6_ATI 0x8773 | |
#define GL_VERTEX_STREAM7_ATI 0x8774 | |
typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *v); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *v); | |
#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) | |
#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) | |
#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) | |
#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) | |
#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) | |
#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) | |
#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) | |
#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) | |
#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) | |
#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) | |
#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) | |
#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) | |
#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) | |
#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) | |
#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) | |
#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) | |
#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) | |
#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) | |
#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) | |
#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) | |
#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) | |
#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) | |
#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) | |
#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) | |
#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) | |
#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) | |
#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) | |
#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) | |
#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) | |
#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) | |
#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) | |
#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) | |
#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) | |
#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) | |
#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) | |
#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) | |
#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) | |
#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) | |
#endif /* GL_ATI_vertex_streams */ | |
/* --------------------------- GL_EXT_422_pixels --------------------------- */ | |
#ifndef GL_EXT_422_pixels | |
#define GL_EXT_422_pixels 1 | |
#define GL_422_EXT 0x80CC | |
#define GL_422_REV_EXT 0x80CD | |
#define GL_422_AVERAGE_EXT 0x80CE | |
#define GL_422_REV_AVERAGE_EXT 0x80CF | |
#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) | |
#endif /* GL_EXT_422_pixels */ | |
/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ | |
#ifndef GL_EXT_Cg_shader | |
#define GL_EXT_Cg_shader 1 | |
#define GL_CG_VERTEX_SHADER_EXT 0x890E | |
#define GL_CG_FRAGMENT_SHADER_EXT 0x890F | |
#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) | |
#endif /* GL_EXT_Cg_shader */ | |
/* ------------------------------ GL_EXT_abgr ------------------------------ */ | |
#ifndef GL_EXT_abgr | |
#define GL_EXT_abgr 1 | |
#define GL_ABGR_EXT 0x8000 | |
#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) | |
#endif /* GL_EXT_abgr */ | |
/* ------------------------------ GL_EXT_bgra ------------------------------ */ | |
#ifndef GL_EXT_bgra | |
#define GL_EXT_bgra 1 | |
#define GL_BGR_EXT 0x80E0 | |
#define GL_BGRA_EXT 0x80E1 | |
#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) | |
#endif /* GL_EXT_bgra */ | |
/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ | |
#ifndef GL_EXT_bindable_uniform | |
#define GL_EXT_bindable_uniform 1 | |
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 | |
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 | |
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 | |
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED | |
#define GL_UNIFORM_BUFFER_EXT 0x8DEE | |
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF | |
typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); | |
typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); | |
typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); | |
#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) | |
#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) | |
#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) | |
#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) | |
#endif /* GL_EXT_bindable_uniform */ | |
/* --------------------------- GL_EXT_blend_color -------------------------- */ | |
#ifndef GL_EXT_blend_color | |
#define GL_EXT_blend_color 1 | |
#define GL_CONSTANT_COLOR_EXT 0x8001 | |
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 | |
#define GL_CONSTANT_ALPHA_EXT 0x8003 | |
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 | |
#define GL_BLEND_COLOR_EXT 0x8005 | |
typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | |
#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) | |
#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) | |
#endif /* GL_EXT_blend_color */ | |
/* --------------------- GL_EXT_blend_equation_separate -------------------- */ | |
#ifndef GL_EXT_blend_equation_separate | |
#define GL_EXT_blend_equation_separate 1 | |
#define GL_BLEND_EQUATION_RGB_EXT 0x8009 | |
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D | |
typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); | |
#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) | |
#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) | |
#endif /* GL_EXT_blend_equation_separate */ | |
/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ | |
#ifndef GL_EXT_blend_func_separate | |
#define GL_EXT_blend_func_separate 1 | |
#define GL_BLEND_DST_RGB_EXT 0x80C8 | |
#define GL_BLEND_SRC_RGB_EXT 0x80C9 | |
#define GL_BLEND_DST_ALPHA_EXT 0x80CA | |
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB | |
typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) | |
#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) | |
#endif /* GL_EXT_blend_func_separate */ | |
/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ | |
#ifndef GL_EXT_blend_logic_op | |
#define GL_EXT_blend_logic_op 1 | |
#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) | |
#endif /* GL_EXT_blend_logic_op */ | |
/* -------------------------- GL_EXT_blend_minmax -------------------------- */ | |
#ifndef GL_EXT_blend_minmax | |
#define GL_EXT_blend_minmax 1 | |
#define GL_FUNC_ADD_EXT 0x8006 | |
#define GL_MIN_EXT 0x8007 | |
#define GL_MAX_EXT 0x8008 | |
#define GL_BLEND_EQUATION_EXT 0x8009 | |
typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); | |
#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) | |
#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) | |
#endif /* GL_EXT_blend_minmax */ | |
/* ------------------------- GL_EXT_blend_subtract ------------------------- */ | |
#ifndef GL_EXT_blend_subtract | |
#define GL_EXT_blend_subtract 1 | |
#define GL_FUNC_SUBTRACT_EXT 0x800A | |
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B | |
#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) | |
#endif /* GL_EXT_blend_subtract */ | |
/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ | |
#ifndef GL_EXT_clip_volume_hint | |
#define GL_EXT_clip_volume_hint 1 | |
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 | |
#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) | |
#endif /* GL_EXT_clip_volume_hint */ | |
/* ------------------------------ GL_EXT_cmyka ----------------------------- */ | |
#ifndef GL_EXT_cmyka | |
#define GL_EXT_cmyka 1 | |
#define GL_CMYK_EXT 0x800C | |
#define GL_CMYKA_EXT 0x800D | |
#define GL_PACK_CMYK_HINT_EXT 0x800E | |
#define GL_UNPACK_CMYK_HINT_EXT 0x800F | |
#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) | |
#endif /* GL_EXT_cmyka */ | |
/* ------------------------- GL_EXT_color_subtable ------------------------- */ | |
#ifndef GL_EXT_color_subtable | |
#define GL_EXT_color_subtable 1 | |
typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); | |
typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) | |
#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) | |
#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) | |
#endif /* GL_EXT_color_subtable */ | |
/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ | |
#ifndef GL_EXT_compiled_vertex_array | |
#define GL_EXT_compiled_vertex_array 1 | |
typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); | |
#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) | |
#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) | |
#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) | |
#endif /* GL_EXT_compiled_vertex_array */ | |
/* --------------------------- GL_EXT_convolution -------------------------- */ | |
#ifndef GL_EXT_convolution | |
#define GL_EXT_convolution 1 | |
#define GL_CONVOLUTION_1D_EXT 0x8010 | |
#define GL_CONVOLUTION_2D_EXT 0x8011 | |
#define GL_SEPARABLE_2D_EXT 0x8012 | |
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 | |
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 | |
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 | |
#define GL_REDUCE_EXT 0x8016 | |
#define GL_CONVOLUTION_FORMAT_EXT 0x8017 | |
#define GL_CONVOLUTION_WIDTH_EXT 0x8018 | |
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 | |
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A | |
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B | |
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C | |
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D | |
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E | |
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F | |
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 | |
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 | |
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 | |
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); | |
typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); | |
#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) | |
#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) | |
#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) | |
#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) | |
#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) | |
#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) | |
#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) | |
#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) | |
#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) | |
#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) | |
#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) | |
#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) | |
#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) | |
#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) | |
#endif /* GL_EXT_convolution */ | |
/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ | |
#ifndef GL_EXT_coordinate_frame | |
#define GL_EXT_coordinate_frame 1 | |
#define GL_TANGENT_ARRAY_EXT 0x8439 | |
#define GL_BINORMAL_ARRAY_EXT 0x843A | |
#define GL_CURRENT_TANGENT_EXT 0x843B | |
#define GL_CURRENT_BINORMAL_EXT 0x843C | |
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E | |
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F | |
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 | |
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 | |
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 | |
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 | |
#define GL_MAP1_TANGENT_EXT 0x8444 | |
#define GL_MAP2_TANGENT_EXT 0x8445 | |
#define GL_MAP1_BINORMAL_EXT 0x8446 | |
#define GL_MAP2_BINORMAL_EXT 0x8447 | |
typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); | |
typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); | |
#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) | |
#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) | |
#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) | |
#endif /* GL_EXT_coordinate_frame */ | |
/* -------------------------- GL_EXT_copy_texture -------------------------- */ | |
#ifndef GL_EXT_copy_texture | |
#define GL_EXT_copy_texture 1 | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) | |
#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) | |
#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) | |
#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) | |
#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) | |
#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) | |
#endif /* GL_EXT_copy_texture */ | |
/* --------------------------- GL_EXT_cull_vertex -------------------------- */ | |
#ifndef GL_EXT_cull_vertex | |
#define GL_EXT_cull_vertex 1 | |
typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); | |
#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) | |
#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) | |
#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) | |
#endif /* GL_EXT_cull_vertex */ | |
/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ | |
#ifndef GL_EXT_depth_bounds_test | |
#define GL_EXT_depth_bounds_test 1 | |
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 | |
#define GL_DEPTH_BOUNDS_EXT 0x8891 | |
typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); | |
#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) | |
#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) | |
#endif /* GL_EXT_depth_bounds_test */ | |
/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ | |
#ifndef GL_EXT_draw_buffers2 | |
#define GL_EXT_draw_buffers2 1 | |
typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); | |
typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); | |
typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); | |
typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); | |
typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); | |
#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) | |
#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) | |
#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) | |
#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) | |
#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) | |
#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) | |
#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) | |
#endif /* GL_EXT_draw_buffers2 */ | |
/* ------------------------- GL_EXT_draw_instanced ------------------------- */ | |
#ifndef GL_EXT_draw_instanced | |
#define GL_EXT_draw_instanced 1 | |
typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); | |
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); | |
#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) | |
#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) | |
#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) | |
#endif /* GL_EXT_draw_instanced */ | |
/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ | |
#ifndef GL_EXT_draw_range_elements | |
#define GL_EXT_draw_range_elements 1 | |
#define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
#define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | |
#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) | |
#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) | |
#endif /* GL_EXT_draw_range_elements */ | |
/* ---------------------------- GL_EXT_fog_coord --------------------------- */ | |
#ifndef GL_EXT_fog_coord | |
#define GL_EXT_fog_coord 1 | |
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 | |
#define GL_FOG_COORDINATE_EXT 0x8451 | |
#define GL_FRAGMENT_DEPTH_EXT 0x8452 | |
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 | |
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 | |
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 | |
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 | |
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); | |
#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) | |
#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) | |
#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) | |
#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) | |
#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) | |
#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) | |
#endif /* GL_EXT_fog_coord */ | |
/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ | |
#ifndef GL_EXT_fragment_lighting | |
#define GL_EXT_fragment_lighting 1 | |
#define GL_FRAGMENT_LIGHTING_EXT 0x8400 | |
#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 | |
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 | |
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 | |
#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 | |
#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 | |
#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 | |
#define GL_LIGHT_ENV_MODE_EXT 0x8407 | |
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 | |
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 | |
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A | |
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B | |
#define GL_FRAGMENT_LIGHT0_EXT 0x840C | |
#define GL_FRAGMENT_LIGHT7_EXT 0x8413 | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); | |
#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) | |
#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) | |
#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) | |
#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) | |
#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) | |
#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) | |
#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) | |
#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) | |
#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) | |
#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) | |
#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) | |
#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) | |
#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) | |
#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) | |
#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) | |
#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) | |
#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) | |
#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) | |
#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) | |
#endif /* GL_EXT_fragment_lighting */ | |
/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ | |
#ifndef GL_EXT_framebuffer_blit | |
#define GL_EXT_framebuffer_blit 1 | |
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 | |
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 | |
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 | |
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA | |
typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) | |
#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) | |
#endif /* GL_EXT_framebuffer_blit */ | |
/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ | |
#ifndef GL_EXT_framebuffer_multisample | |
#define GL_EXT_framebuffer_multisample 1 | |
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB | |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 | |
#define GL_MAX_SAMPLES_EXT 0x8D57 | |
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) | |
#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) | |
#endif /* GL_EXT_framebuffer_multisample */ | |
/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ | |
#ifndef GL_EXT_framebuffer_object | |
#define GL_EXT_framebuffer_object 1 | |
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 | |
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 | |
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 | |
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 | |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 | |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 | |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 | |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 | |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 | |
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 | |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 | |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 | |
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 | |
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA | |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB | |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC | |
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD | |
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF | |
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 | |
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 | |
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 | |
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 | |
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 | |
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 | |
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 | |
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 | |
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 | |
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 | |
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA | |
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB | |
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC | |
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED | |
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE | |
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF | |
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 | |
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 | |
#define GL_FRAMEBUFFER_EXT 0x8D40 | |
#define GL_RENDERBUFFER_EXT 0x8D41 | |
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 | |
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 | |
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 | |
#define GL_STENCIL_INDEX1_EXT 0x8D46 | |
#define GL_STENCIL_INDEX4_EXT 0x8D47 | |
#define GL_STENCIL_INDEX8_EXT 0x8D48 | |
#define GL_STENCIL_INDEX16_EXT 0x8D49 | |
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 | |
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 | |
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 | |
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 | |
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 | |
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 | |
typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); | |
typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); | |
typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); | |
typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); | |
typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); | |
typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); | |
typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); | |
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) | |
#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) | |
#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) | |
#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) | |
#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) | |
#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) | |
#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) | |
#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) | |
#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) | |
#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) | |
#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) | |
#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) | |
#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) | |
#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) | |
#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) | |
#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) | |
#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) | |
#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) | |
#endif /* GL_EXT_framebuffer_object */ | |
/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ | |
#ifndef GL_EXT_framebuffer_sRGB | |
#define GL_EXT_framebuffer_sRGB 1 | |
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 | |
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA | |
#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) | |
#endif /* GL_EXT_framebuffer_sRGB */ | |
/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ | |
#ifndef GL_EXT_geometry_shader4 | |
#define GL_EXT_geometry_shader4 1 | |
#define GL_LINES_ADJACENCY_EXT 0xA | |
#define GL_LINE_STRIP_ADJACENCY_EXT 0xB | |
#define GL_TRIANGLES_ADJACENCY_EXT 0xC | |
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD | |
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 | |
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B | |
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 | |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 | |
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 | |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 | |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 | |
#define GL_GEOMETRY_SHADER_EXT 0x8DD9 | |
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA | |
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB | |
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC | |
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD | |
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE | |
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF | |
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 | |
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); | |
#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) | |
#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) | |
#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) | |
#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) | |
#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) | |
#endif /* GL_EXT_geometry_shader4 */ | |
/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ | |
#ifndef GL_EXT_gpu_program_parameters | |
#define GL_EXT_gpu_program_parameters 1 | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); | |
#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) | |
#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) | |
#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) | |
#endif /* GL_EXT_gpu_program_parameters */ | |
/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ | |
#ifndef GL_EXT_gpu_shader4 | |
#define GL_EXT_gpu_shader4 1 | |
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD | |
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 | |
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 | |
#define GL_SAMPLER_BUFFER_EXT 0x8DC2 | |
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 | |
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 | |
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 | |
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 | |
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 | |
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 | |
#define GL_INT_SAMPLER_1D_EXT 0x8DC9 | |
#define GL_INT_SAMPLER_2D_EXT 0x8DCA | |
#define GL_INT_SAMPLER_3D_EXT 0x8DCB | |
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC | |
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD | |
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE | |
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF | |
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 | |
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 | |
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 | |
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 | |
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 | |
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 | |
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 | |
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 | |
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 | |
typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); | |
typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); | |
typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) | |
#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) | |
#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) | |
#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) | |
#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) | |
#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) | |
#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) | |
#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) | |
#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) | |
#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) | |
#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) | |
#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) | |
#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) | |
#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) | |
#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) | |
#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) | |
#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) | |
#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) | |
#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) | |
#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) | |
#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) | |
#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) | |
#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) | |
#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) | |
#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) | |
#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) | |
#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) | |
#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) | |
#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) | |
#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) | |
#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) | |
#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) | |
#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) | |
#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) | |
#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) | |
#endif /* GL_EXT_gpu_shader4 */ | |
/* ---------------------------- GL_EXT_histogram --------------------------- */ | |
#ifndef GL_EXT_histogram | |
#define GL_EXT_histogram 1 | |
#define GL_HISTOGRAM_EXT 0x8024 | |
#define GL_PROXY_HISTOGRAM_EXT 0x8025 | |
#define GL_HISTOGRAM_WIDTH_EXT 0x8026 | |
#define GL_HISTOGRAM_FORMAT_EXT 0x8027 | |
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 | |
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 | |
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A | |
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B | |
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C | |
#define GL_HISTOGRAM_SINK_EXT 0x802D | |
#define GL_MINMAX_EXT 0x802E | |
#define GL_MINMAX_FORMAT_EXT 0x802F | |
#define GL_MINMAX_SINK_EXT 0x8030 | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); | |
typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); | |
#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) | |
#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) | |
#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) | |
#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) | |
#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) | |
#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) | |
#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) | |
#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) | |
#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) | |
#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) | |
#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) | |
#endif /* GL_EXT_histogram */ | |
/* ----------------------- GL_EXT_index_array_formats ---------------------- */ | |
#ifndef GL_EXT_index_array_formats | |
#define GL_EXT_index_array_formats 1 | |
#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) | |
#endif /* GL_EXT_index_array_formats */ | |
/* --------------------------- GL_EXT_index_func --------------------------- */ | |
#ifndef GL_EXT_index_func | |
#define GL_EXT_index_func 1 | |
typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); | |
#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) | |
#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) | |
#endif /* GL_EXT_index_func */ | |
/* ------------------------- GL_EXT_index_material ------------------------- */ | |
#ifndef GL_EXT_index_material | |
#define GL_EXT_index_material 1 | |
typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); | |
#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) | |
#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) | |
#endif /* GL_EXT_index_material */ | |
/* -------------------------- GL_EXT_index_texture ------------------------- */ | |
#ifndef GL_EXT_index_texture | |
#define GL_EXT_index_texture 1 | |
#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) | |
#endif /* GL_EXT_index_texture */ | |
/* -------------------------- GL_EXT_light_texture ------------------------- */ | |
#ifndef GL_EXT_light_texture | |
#define GL_EXT_light_texture 1 | |
#define GL_FRAGMENT_MATERIAL_EXT 0x8349 | |
#define GL_FRAGMENT_NORMAL_EXT 0x834A | |
#define GL_FRAGMENT_COLOR_EXT 0x834C | |
#define GL_ATTENUATION_EXT 0x834D | |
#define GL_SHADOW_ATTENUATION_EXT 0x834E | |
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F | |
#define GL_TEXTURE_LIGHT_EXT 0x8350 | |
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 | |
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 | |
#define GL_FRAGMENT_DEPTH_EXT 0x8452 | |
typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); | |
typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); | |
typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); | |
#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) | |
#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) | |
#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) | |
#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) | |
#endif /* GL_EXT_light_texture */ | |
/* ------------------------- GL_EXT_misc_attribute ------------------------- */ | |
#ifndef GL_EXT_misc_attribute | |
#define GL_EXT_misc_attribute 1 | |
#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) | |
#endif /* GL_EXT_misc_attribute */ | |
/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ | |
#ifndef GL_EXT_multi_draw_arrays | |
#define GL_EXT_multi_draw_arrays 1 | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint* first, GLsizei *count, GLsizei primcount); | |
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount); | |
#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) | |
#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) | |
#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) | |
#endif /* GL_EXT_multi_draw_arrays */ | |
/* --------------------------- GL_EXT_multisample -------------------------- */ | |
#ifndef GL_EXT_multisample | |
#define GL_EXT_multisample 1 | |
#define GL_MULTISAMPLE_EXT 0x809D | |
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E | |
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F | |
#define GL_SAMPLE_MASK_EXT 0x80A0 | |
#define GL_1PASS_EXT 0x80A1 | |
#define GL_2PASS_0_EXT 0x80A2 | |
#define GL_2PASS_1_EXT 0x80A3 | |
#define GL_4PASS_0_EXT 0x80A4 | |
#define GL_4PASS_1_EXT 0x80A5 | |
#define GL_4PASS_2_EXT 0x80A6 | |
#define GL_4PASS_3_EXT 0x80A7 | |
#define GL_SAMPLE_BUFFERS_EXT 0x80A8 | |
#define GL_SAMPLES_EXT 0x80A9 | |
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA | |
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB | |
#define GL_SAMPLE_PATTERN_EXT 0x80AC | |
#define GL_MULTISAMPLE_BIT_EXT 0x20000000 | |
typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); | |
typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); | |
#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) | |
#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) | |
#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) | |
#endif /* GL_EXT_multisample */ | |
/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ | |
#ifndef GL_EXT_packed_depth_stencil | |
#define GL_EXT_packed_depth_stencil 1 | |
#define GL_DEPTH_STENCIL_EXT 0x84F9 | |
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA | |
#define GL_DEPTH24_STENCIL8_EXT 0x88F0 | |
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 | |
#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) | |
#endif /* GL_EXT_packed_depth_stencil */ | |
/* -------------------------- GL_EXT_packed_float -------------------------- */ | |
#ifndef GL_EXT_packed_float | |
#define GL_EXT_packed_float 1 | |
#define GL_R11F_G11F_B10F_EXT 0x8C3A | |
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B | |
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C | |
#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) | |
#endif /* GL_EXT_packed_float */ | |
/* -------------------------- GL_EXT_packed_pixels ------------------------- */ | |
#ifndef GL_EXT_packed_pixels | |
#define GL_EXT_packed_pixels 1 | |
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 | |
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 | |
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 | |
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 | |
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 | |
#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) | |
#endif /* GL_EXT_packed_pixels */ | |
/* ------------------------ GL_EXT_paletted_texture ------------------------ */ | |
#ifndef GL_EXT_paletted_texture | |
#define GL_EXT_paletted_texture 1 | |
#define GL_TEXTURE_1D 0x0DE0 | |
#define GL_TEXTURE_2D 0x0DE1 | |
#define GL_PROXY_TEXTURE_1D 0x8063 | |
#define GL_PROXY_TEXTURE_2D 0x8064 | |
#define GL_TEXTURE_3D_EXT 0x806F | |
#define GL_PROXY_TEXTURE_3D_EXT 0x8070 | |
#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 | |
#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 | |
#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA | |
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB | |
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC | |
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD | |
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE | |
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF | |
#define GL_COLOR_INDEX1_EXT 0x80E2 | |
#define GL_COLOR_INDEX2_EXT 0x80E3 | |
#define GL_COLOR_INDEX4_EXT 0x80E4 | |
#define GL_COLOR_INDEX8_EXT 0x80E5 | |
#define GL_COLOR_INDEX12_EXT 0x80E6 | |
#define GL_COLOR_INDEX16_EXT 0x80E7 | |
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED | |
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 | |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* data); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); | |
#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) | |
#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) | |
#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) | |
#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) | |
#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) | |
#endif /* GL_EXT_paletted_texture */ | |
/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ | |
#ifndef GL_EXT_pixel_buffer_object | |
#define GL_EXT_pixel_buffer_object 1 | |
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB | |
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC | |
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED | |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF | |
#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) | |
#endif /* GL_EXT_pixel_buffer_object */ | |
/* ------------------------- GL_EXT_pixel_transform ------------------------ */ | |
#ifndef GL_EXT_pixel_transform | |
#define GL_EXT_pixel_transform 1 | |
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 | |
#define GL_PIXEL_MAG_FILTER_EXT 0x8331 | |
#define GL_PIXEL_MIN_FILTER_EXT 0x8332 | |
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 | |
#define GL_CUBIC_EXT 0x8334 | |
#define GL_AVERAGE_EXT 0x8335 | |
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 | |
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 | |
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 | |
typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); | |
typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); | |
#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) | |
#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) | |
#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) | |
#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) | |
#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) | |
#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) | |
#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) | |
#endif /* GL_EXT_pixel_transform */ | |
/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ | |
#ifndef GL_EXT_pixel_transform_color_table | |
#define GL_EXT_pixel_transform_color_table 1 | |
#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) | |
#endif /* GL_EXT_pixel_transform_color_table */ | |
/* ------------------------ GL_EXT_point_parameters ------------------------ */ | |
#ifndef GL_EXT_point_parameters | |
#define GL_EXT_point_parameters 1 | |
#define GL_POINT_SIZE_MIN_EXT 0x8126 | |
#define GL_POINT_SIZE_MAX_EXT 0x8127 | |
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 | |
#define GL_DISTANCE_ATTENUATION_EXT 0x8129 | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); | |
#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) | |
#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) | |
#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) | |
#endif /* GL_EXT_point_parameters */ | |
/* ------------------------- GL_EXT_polygon_offset ------------------------- */ | |
#ifndef GL_EXT_polygon_offset | |
#define GL_EXT_polygon_offset 1 | |
#define GL_POLYGON_OFFSET_EXT 0x8037 | |
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 | |
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 | |
typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); | |
#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) | |
#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) | |
#endif /* GL_EXT_polygon_offset */ | |
/* ------------------------- GL_EXT_rescale_normal ------------------------- */ | |
#ifndef GL_EXT_rescale_normal | |
#define GL_EXT_rescale_normal 1 | |
#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) | |
#endif /* GL_EXT_rescale_normal */ | |
/* -------------------------- GL_EXT_scene_marker -------------------------- */ | |
#ifndef GL_EXT_scene_marker | |
#define GL_EXT_scene_marker 1 | |
typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); | |
#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) | |
#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) | |
#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) | |
#endif /* GL_EXT_scene_marker */ | |
/* ------------------------- GL_EXT_secondary_color ------------------------ */ | |
#ifndef GL_EXT_secondary_color | |
#define GL_EXT_secondary_color 1 | |
#define GL_COLOR_SUM_EXT 0x8458 | |
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 | |
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A | |
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B | |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C | |
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D | |
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); | |
#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) | |
#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) | |
#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) | |
#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) | |
#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) | |
#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) | |
#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) | |
#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) | |
#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) | |
#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) | |
#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) | |
#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) | |
#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) | |
#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) | |
#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) | |
#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) | |
#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) | |
#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) | |
#endif /* GL_EXT_secondary_color */ | |
/* --------------------- GL_EXT_separate_specular_color -------------------- */ | |
#ifndef GL_EXT_separate_specular_color | |
#define GL_EXT_separate_specular_color 1 | |
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 | |
#define GL_SINGLE_COLOR_EXT 0x81F9 | |
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA | |
#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) | |
#endif /* GL_EXT_separate_specular_color */ | |
/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ | |
#ifndef GL_EXT_shadow_funcs | |
#define GL_EXT_shadow_funcs 1 | |
#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) | |
#endif /* GL_EXT_shadow_funcs */ | |
/* --------------------- GL_EXT_shared_texture_palette --------------------- */ | |
#ifndef GL_EXT_shared_texture_palette | |
#define GL_EXT_shared_texture_palette 1 | |
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB | |
#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) | |
#endif /* GL_EXT_shared_texture_palette */ | |
/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ | |
#ifndef GL_EXT_stencil_clear_tag | |
#define GL_EXT_stencil_clear_tag 1 | |
#define GL_STENCIL_TAG_BITS_EXT 0x88F2 | |
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 | |
#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) | |
#endif /* GL_EXT_stencil_clear_tag */ | |
/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ | |
#ifndef GL_EXT_stencil_two_side | |
#define GL_EXT_stencil_two_side 1 | |
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 | |
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 | |
typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); | |
#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) | |
#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) | |
#endif /* GL_EXT_stencil_two_side */ | |
/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ | |
#ifndef GL_EXT_stencil_wrap | |
#define GL_EXT_stencil_wrap 1 | |
#define GL_INCR_WRAP_EXT 0x8507 | |
#define GL_DECR_WRAP_EXT 0x8508 | |
#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) | |
#endif /* GL_EXT_stencil_wrap */ | |
/* --------------------------- GL_EXT_subtexture --------------------------- */ | |
#ifndef GL_EXT_subtexture | |
#define GL_EXT_subtexture 1 | |
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); | |
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); | |
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); | |
#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) | |
#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) | |
#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) | |
#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) | |
#endif /* GL_EXT_subtexture */ | |
/* ----------------------------- GL_EXT_texture ---------------------------- */ | |
#ifndef GL_EXT_texture | |
#define GL_EXT_texture 1 | |
#define GL_ALPHA4_EXT 0x803B | |
#define GL_ALPHA8_EXT 0x803C | |
#define GL_ALPHA12_EXT 0x803D | |
#define GL_ALPHA16_EXT 0x803E | |
#define GL_LUMINANCE4_EXT 0x803F | |
#define GL_LUMINANCE8_EXT 0x8040 | |
#define GL_LUMINANCE12_EXT 0x8041 | |
#define GL_LUMINANCE16_EXT 0x8042 | |
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 | |
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 | |
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 | |
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 | |
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 | |
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 | |
#define GL_INTENSITY_EXT 0x8049 | |
#define GL_INTENSITY4_EXT 0x804A | |
#define GL_INTENSITY8_EXT 0x804B | |
#define GL_INTENSITY12_EXT 0x804C | |
#define GL_INTENSITY16_EXT 0x804D | |
#define GL_RGB2_EXT 0x804E | |
#define GL_RGB4_EXT 0x804F | |
#define GL_RGB5_EXT 0x8050 | |
#define GL_RGB8_EXT 0x8051 | |
#define GL_RGB10_EXT 0x8052 | |
#define GL_RGB12_EXT 0x8053 | |
#define GL_RGB16_EXT 0x8054 | |
#define GL_RGBA2_EXT 0x8055 | |
#define GL_RGBA4_EXT 0x8056 | |
#define GL_RGB5_A1_EXT 0x8057 | |
#define GL_RGBA8_EXT 0x8058 | |
#define GL_RGB10_A2_EXT 0x8059 | |
#define GL_RGBA12_EXT 0x805A | |
#define GL_RGBA16_EXT 0x805B | |
#define GL_TEXTURE_RED_SIZE_EXT 0x805C | |
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D | |
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E | |
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F | |
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 | |
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 | |
#define GL_REPLACE_EXT 0x8062 | |
#define GL_PROXY_TEXTURE_1D_EXT 0x8063 | |
#define GL_PROXY_TEXTURE_2D_EXT 0x8064 | |
#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) | |
#endif /* GL_EXT_texture */ | |
/* ---------------------------- GL_EXT_texture3D --------------------------- */ | |
#ifndef GL_EXT_texture3D | |
#define GL_EXT_texture3D 1 | |
#define GL_PACK_SKIP_IMAGES_EXT 0x806B | |
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C | |
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D | |
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E | |
#define GL_TEXTURE_3D_EXT 0x806F | |
#define GL_PROXY_TEXTURE_3D_EXT 0x8070 | |
#define GL_TEXTURE_DEPTH_EXT 0x8071 | |
#define GL_TEXTURE_WRAP_R_EXT 0x8072 | |
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 | |
typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); | |
#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) | |
#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) | |
#endif /* GL_EXT_texture3D */ | |
/* -------------------------- GL_EXT_texture_array ------------------------- */ | |
#ifndef GL_EXT_texture_array | |
#define GL_EXT_texture_array 1 | |
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E | |
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF | |
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 | |
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 | |
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A | |
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B | |
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C | |
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D | |
#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) | |
#endif /* GL_EXT_texture_array */ | |
/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ | |
#ifndef GL_EXT_texture_buffer_object | |
#define GL_EXT_texture_buffer_object 1 | |
#define GL_TEXTURE_BUFFER_EXT 0x8C2A | |
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B | |
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C | |
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D | |
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E | |
typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) | |
#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) | |
#endif /* GL_EXT_texture_buffer_object */ | |
/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ | |
#ifndef GL_EXT_texture_compression_dxt1 | |
#define GL_EXT_texture_compression_dxt1 1 | |
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) | |
#endif /* GL_EXT_texture_compression_dxt1 */ | |
/* -------------------- GL_EXT_texture_compression_latc -------------------- */ | |
#ifndef GL_EXT_texture_compression_latc | |
#define GL_EXT_texture_compression_latc 1 | |
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 | |
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 | |
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 | |
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 | |
#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) | |
#endif /* GL_EXT_texture_compression_latc */ | |
/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ | |
#ifndef GL_EXT_texture_compression_rgtc | |
#define GL_EXT_texture_compression_rgtc 1 | |
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB | |
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC | |
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD | |
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE | |
#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) | |
#endif /* GL_EXT_texture_compression_rgtc */ | |
/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ | |
#ifndef GL_EXT_texture_compression_s3tc | |
#define GL_EXT_texture_compression_s3tc 1 | |
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |
#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) | |
#endif /* GL_EXT_texture_compression_s3tc */ | |
/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ | |
#ifndef GL_EXT_texture_cube_map | |
#define GL_EXT_texture_cube_map 1 | |
#define GL_NORMAL_MAP_EXT 0x8511 | |
#define GL_REFLECTION_MAP_EXT 0x8512 | |
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 | |
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 | |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 | |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A | |
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B | |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C | |
#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) | |
#endif /* GL_EXT_texture_cube_map */ | |
/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ | |
#ifndef GL_EXT_texture_edge_clamp | |
#define GL_EXT_texture_edge_clamp 1 | |
#define GL_CLAMP_TO_EDGE_EXT 0x812F | |
#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) | |
#endif /* GL_EXT_texture_edge_clamp */ | |
/* --------------------------- GL_EXT_texture_env -------------------------- */ | |
#ifndef GL_EXT_texture_env | |
#define GL_EXT_texture_env 1 | |
#define GL_TEXTURE_ENV0_EXT 0 | |
#define GL_ENV_BLEND_EXT 0 | |
#define GL_TEXTURE_ENV_SHIFT_EXT 0 | |
#define GL_ENV_REPLACE_EXT 0 | |
#define GL_ENV_ADD_EXT 0 | |
#define GL_ENV_SUBTRACT_EXT 0 | |
#define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0 | |
#define GL_ENV_REVERSE_SUBTRACT_EXT 0 | |
#define GL_ENV_REVERSE_BLEND_EXT 0 | |
#define GL_ENV_COPY_EXT 0 | |
#define GL_ENV_MODULATE_EXT 0 | |
#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) | |
#endif /* GL_EXT_texture_env */ | |
/* ------------------------- GL_EXT_texture_env_add ------------------------ */ | |
#ifndef GL_EXT_texture_env_add | |
#define GL_EXT_texture_env_add 1 | |
#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) | |
#endif /* GL_EXT_texture_env_add */ | |
/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ | |
#ifndef GL_EXT_texture_env_combine | |
#define GL_EXT_texture_env_combine 1 | |
#define GL_COMBINE_EXT 0x8570 | |
#define GL_COMBINE_RGB_EXT 0x8571 | |
#define GL_COMBINE_ALPHA_EXT 0x8572 | |
#define GL_RGB_SCALE_EXT 0x8573 | |
#define GL_ADD_SIGNED_EXT 0x8574 | |
#define GL_INTERPOLATE_EXT 0x8575 | |
#define GL_CONSTANT_EXT 0x8576 | |
#define GL_PRIMARY_COLOR_EXT 0x8577 | |
#define GL_PREVIOUS_EXT 0x8578 | |
#define GL_SOURCE0_RGB_EXT 0x8580 | |
#define GL_SOURCE1_RGB_EXT 0x8581 | |
#define GL_SOURCE2_RGB_EXT 0x8582 | |
#define GL_SOURCE0_ALPHA_EXT 0x8588 | |
#define GL_SOURCE1_ALPHA_EXT 0x8589 | |
#define GL_SOURCE2_ALPHA_EXT 0x858A | |
#define GL_OPERAND0_RGB_EXT 0x8590 | |
#define GL_OPERAND1_RGB_EXT 0x8591 | |
#define GL_OPERAND2_RGB_EXT 0x8592 | |
#define GL_OPERAND0_ALPHA_EXT 0x8598 | |
#define GL_OPERAND1_ALPHA_EXT 0x8599 | |
#define GL_OPERAND2_ALPHA_EXT 0x859A | |
#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) | |
#endif /* GL_EXT_texture_env_combine */ | |
/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ | |
#ifndef GL_EXT_texture_env_dot3 | |
#define GL_EXT_texture_env_dot3 1 | |
#define GL_DOT3_RGB_EXT 0x8740 | |
#define GL_DOT3_RGBA_EXT 0x8741 | |
#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) | |
#endif /* GL_EXT_texture_env_dot3 */ | |
/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ | |
#ifndef GL_EXT_texture_filter_anisotropic | |
#define GL_EXT_texture_filter_anisotropic 1 | |
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE | |
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF | |
#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) | |
#endif /* GL_EXT_texture_filter_anisotropic */ | |
/* ------------------------- GL_EXT_texture_integer ------------------------ */ | |
#ifndef GL_EXT_texture_integer | |
#define GL_EXT_texture_integer 1 | |
#define GL_RGBA32UI_EXT 0x8D70 | |
#define GL_RGB32UI_EXT 0x8D71 | |
#define GL_ALPHA32UI_EXT 0x8D72 | |
#define GL_INTENSITY32UI_EXT 0x8D73 | |
#define GL_LUMINANCE32UI_EXT 0x8D74 | |
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 | |
#define GL_RGBA16UI_EXT 0x8D76 | |
#define GL_RGB16UI_EXT 0x8D77 | |
#define GL_ALPHA16UI_EXT 0x8D78 | |
#define GL_INTENSITY16UI_EXT 0x8D79 | |
#define GL_LUMINANCE16UI_EXT 0x8D7A | |
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B | |
#define GL_RGBA8UI_EXT 0x8D7C | |
#define GL_RGB8UI_EXT 0x8D7D | |
#define GL_ALPHA8UI_EXT 0x8D7E | |
#define GL_INTENSITY8UI_EXT 0x8D7F | |
#define GL_LUMINANCE8UI_EXT 0x8D80 | |
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 | |
#define GL_RGBA32I_EXT 0x8D82 | |
#define GL_RGB32I_EXT 0x8D83 | |
#define GL_ALPHA32I_EXT 0x8D84 | |
#define GL_INTENSITY32I_EXT 0x8D85 | |
#define GL_LUMINANCE32I_EXT 0x8D86 | |
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 | |
#define GL_RGBA16I_EXT 0x8D88 | |
#define GL_RGB16I_EXT 0x8D89 | |
#define GL_ALPHA16I_EXT 0x8D8A | |
#define GL_INTENSITY16I_EXT 0x8D8B | |
#define GL_LUMINANCE16I_EXT 0x8D8C | |
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D | |
#define GL_RGBA8I_EXT 0x8D8E | |
#define GL_RGB8I_EXT 0x8D8F | |
#define GL_ALPHA8I_EXT 0x8D90 | |
#define GL_INTENSITY8I_EXT 0x8D91 | |
#define GL_LUMINANCE8I_EXT 0x8D92 | |
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 | |
#define GL_RED_INTEGER_EXT 0x8D94 | |
#define GL_GREEN_INTEGER_EXT 0x8D95 | |
#define GL_BLUE_INTEGER_EXT 0x8D96 | |
#define GL_ALPHA_INTEGER_EXT 0x8D97 | |
#define GL_RGB_INTEGER_EXT 0x8D98 | |
#define GL_RGBA_INTEGER_EXT 0x8D99 | |
#define GL_BGR_INTEGER_EXT 0x8D9A | |
#define GL_BGRA_INTEGER_EXT 0x8D9B | |
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C | |
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D | |
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E | |
typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); | |
typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); | |
typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); | |
#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) | |
#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) | |
#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) | |
#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) | |
#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) | |
#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) | |
#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) | |
#endif /* GL_EXT_texture_integer */ | |
/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ | |
#ifndef GL_EXT_texture_lod_bias | |
#define GL_EXT_texture_lod_bias 1 | |
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD | |
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 | |
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 | |
#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) | |
#endif /* GL_EXT_texture_lod_bias */ | |
/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ | |
#ifndef GL_EXT_texture_mirror_clamp | |
#define GL_EXT_texture_mirror_clamp 1 | |
#define GL_MIRROR_CLAMP_EXT 0x8742 | |
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 | |
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 | |
#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) | |
#endif /* GL_EXT_texture_mirror_clamp */ | |
/* ------------------------- GL_EXT_texture_object ------------------------- */ | |
#ifndef GL_EXT_texture_object | |
#define GL_EXT_texture_object 1 | |
#define GL_TEXTURE_PRIORITY_EXT 0x8066 | |
#define GL_TEXTURE_RESIDENT_EXT 0x8067 | |
#define GL_TEXTURE_1D_BINDING_EXT 0x8068 | |
#define GL_TEXTURE_2D_BINDING_EXT 0x8069 | |
#define GL_TEXTURE_3D_BINDING_EXT 0x806A | |
typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); | |
typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); | |
typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); | |
typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); | |
typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); | |
typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); | |
#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) | |
#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) | |
#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) | |
#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) | |
#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) | |
#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) | |
#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) | |
#endif /* GL_EXT_texture_object */ | |
/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ | |
#ifndef GL_EXT_texture_perturb_normal | |
#define GL_EXT_texture_perturb_normal 1 | |
#define GL_PERTURB_EXT 0x85AE | |
#define GL_TEXTURE_NORMAL_EXT 0x85AF | |
typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); | |
#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) | |
#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) | |
#endif /* GL_EXT_texture_perturb_normal */ | |
/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ | |
#ifndef GL_EXT_texture_rectangle | |
#define GL_EXT_texture_rectangle 1 | |
#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 | |
#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 | |
#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 | |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 | |
#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) | |
#endif /* GL_EXT_texture_rectangle */ | |
/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ | |
#ifndef GL_EXT_texture_sRGB | |
#define GL_EXT_texture_sRGB 1 | |
#define GL_SRGB_EXT 0x8C40 | |
#define GL_SRGB8_EXT 0x8C41 | |
#define GL_SRGB_ALPHA_EXT 0x8C42 | |
#define GL_SRGB8_ALPHA8_EXT 0x8C43 | |
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 | |
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 | |
#define GL_SLUMINANCE_EXT 0x8C46 | |
#define GL_SLUMINANCE8_EXT 0x8C47 | |
#define GL_COMPRESSED_SRGB_EXT 0x8C48 | |
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 | |
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A | |
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B | |
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C | |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D | |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E | |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F | |
#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) | |
#endif /* GL_EXT_texture_sRGB */ | |
/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ | |
#ifndef GL_EXT_texture_shared_exponent | |
#define GL_EXT_texture_shared_exponent 1 | |
#define GL_RGB9_E5_EXT 0x8C3D | |
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E | |
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F | |
#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) | |
#endif /* GL_EXT_texture_shared_exponent */ | |
/* --------------------------- GL_EXT_timer_query -------------------------- */ | |
#ifndef GL_EXT_timer_query | |
#define GL_EXT_timer_query 1 | |
#define GL_TIME_ELAPSED_EXT 0x88BF | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); | |
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); | |
#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) | |
#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) | |
#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) | |
#endif /* GL_EXT_timer_query */ | |
/* -------------------------- GL_EXT_vertex_array -------------------------- */ | |
#ifndef GL_EXT_vertex_array | |
#define GL_EXT_vertex_array 1 | |
#define GL_DOUBLE_EXT 0x140A | |
#define GL_VERTEX_ARRAY_EXT 0x8074 | |
#define GL_NORMAL_ARRAY_EXT 0x8075 | |
#define GL_COLOR_ARRAY_EXT 0x8076 | |
#define GL_INDEX_ARRAY_EXT 0x8077 | |
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 | |
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 | |
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A | |
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B | |
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C | |
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D | |
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E | |
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F | |
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 | |
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 | |
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 | |
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 | |
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 | |
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 | |
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 | |
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 | |
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 | |
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 | |
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A | |
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B | |
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C | |
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D | |
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E | |
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F | |
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 | |
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 | |
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 | |
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 | |
typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); | |
typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); | |
typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); | |
typedef void (GLAPIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, void** params); | |
typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); | |
#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) | |
#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) | |
#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) | |
#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) | |
#define glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT) | |
#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) | |
#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) | |
#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) | |
#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) | |
#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) | |
#endif /* GL_EXT_vertex_array */ | |
/* -------------------------- GL_EXT_vertex_shader ------------------------- */ | |
#ifndef GL_EXT_vertex_shader | |
#define GL_EXT_vertex_shader 1 | |
#define GL_VERTEX_SHADER_EXT 0x8780 | |
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 | |
#define GL_OP_INDEX_EXT 0x8782 | |
#define GL_OP_NEGATE_EXT 0x8783 | |
#define GL_OP_DOT3_EXT 0x8784 | |
#define GL_OP_DOT4_EXT 0x8785 | |
#define GL_OP_MUL_EXT 0x8786 | |
#define GL_OP_ADD_EXT 0x8787 | |
#define GL_OP_MADD_EXT 0x8788 | |
#define GL_OP_FRAC_EXT 0x8789 | |
#define GL_OP_MAX_EXT 0x878A | |
#define GL_OP_MIN_EXT 0x878B | |
#define GL_OP_SET_GE_EXT 0x878C | |
#define GL_OP_SET_LT_EXT 0x878D | |
#define GL_OP_CLAMP_EXT 0x878E | |
#define GL_OP_FLOOR_EXT 0x878F | |
#define GL_OP_ROUND_EXT 0x8790 | |
#define GL_OP_EXP_BASE_2_EXT 0x8791 | |
#define GL_OP_LOG_BASE_2_EXT 0x8792 | |
#define GL_OP_POWER_EXT 0x8793 | |
#define GL_OP_RECIP_EXT 0x8794 | |
#define GL_OP_RECIP_SQRT_EXT 0x8795 | |
#define GL_OP_SUB_EXT 0x8796 | |
#define GL_OP_CROSS_PRODUCT_EXT 0x8797 | |
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 | |
#define GL_OP_MOV_EXT 0x8799 | |
#define GL_OUTPUT_VERTEX_EXT 0x879A | |
#define GL_OUTPUT_COLOR0_EXT 0x879B | |
#define GL_OUTPUT_COLOR1_EXT 0x879C | |
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D | |
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E | |
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F | |
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 | |
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 | |
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 | |
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 | |
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 | |
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 | |
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 | |
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 | |
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 | |
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 | |
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA | |
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB | |
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC | |
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD | |
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE | |
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF | |
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 | |
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 | |
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 | |
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 | |
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 | |
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 | |
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 | |
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 | |
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 | |
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 | |
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA | |
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB | |
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC | |
#define GL_OUTPUT_FOG_EXT 0x87BD | |
#define GL_SCALAR_EXT 0x87BE | |
#define GL_VECTOR_EXT 0x87BF | |
#define GL_MATRIX_EXT 0x87C0 | |
#define GL_VARIANT_EXT 0x87C1 | |
#define GL_INVARIANT_EXT 0x87C2 | |
#define GL_LOCAL_CONSTANT_EXT 0x87C3 | |
#define GL_LOCAL_EXT 0x87C4 | |
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 | |
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 | |
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 | |
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 | |
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 | |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA | |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB | |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC | |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD | |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE | |
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF | |
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 | |
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 | |
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 | |
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 | |
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 | |
#define GL_X_EXT 0x87D5 | |
#define GL_Y_EXT 0x87D6 | |
#define GL_Z_EXT 0x87D7 | |
#define GL_W_EXT 0x87D8 | |
#define GL_NEGATIVE_X_EXT 0x87D9 | |
#define GL_NEGATIVE_Y_EXT 0x87DA | |
#define GL_NEGATIVE_Z_EXT 0x87DB | |
#define GL_NEGATIVE_W_EXT 0x87DC | |
#define GL_ZERO_EXT 0x87DD | |
#define GL_ONE_EXT 0x87DE | |
#define GL_NEGATIVE_ONE_EXT 0x87DF | |
#define GL_NORMALIZED_RANGE_EXT 0x87E0 | |
#define GL_FULL_RANGE_EXT 0x87E1 | |
#define GL_CURRENT_VERTEX_EXT 0x87E2 | |
#define GL_MVP_MATRIX_EXT 0x87E3 | |
#define GL_VARIANT_VALUE_EXT 0x87E4 | |
#define GL_VARIANT_DATATYPE_EXT 0x87E5 | |
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 | |
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 | |
#define GL_VARIANT_ARRAY_EXT 0x87E8 | |
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 | |
#define GL_INVARIANT_VALUE_EXT 0x87EA | |
#define GL_INVARIANT_DATATYPE_EXT 0x87EB | |
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC | |
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED | |
typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); | |
typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); | |
typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); | |
typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); | |
typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); | |
typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); | |
typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); | |
typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); | |
typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); | |
typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); | |
typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); | |
typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); | |
typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); | |
typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); | |
typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); | |
typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); | |
typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); | |
typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); | |
typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); | |
typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) | |
#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) | |
#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) | |
#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) | |
#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) | |
#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) | |
#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) | |
#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) | |
#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) | |
#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) | |
#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) | |
#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) | |
#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) | |
#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) | |
#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) | |
#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) | |
#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) | |
#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) | |
#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) | |
#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) | |
#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) | |
#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) | |
#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) | |
#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) | |
#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) | |
#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) | |
#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) | |
#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) | |
#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) | |
#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) | |
#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) | |
#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) | |
#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) | |
#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) | |
#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) | |
#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) | |
#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) | |
#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) | |
#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) | |
#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) | |
#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) | |
#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) | |
#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) | |
#endif /* GL_EXT_vertex_shader */ | |
/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ | |
#ifndef GL_EXT_vertex_weighting | |
#define GL_EXT_vertex_weighting 1 | |
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 | |
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 | |
#define GL_MODELVIEW0_EXT 0x1700 | |
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 | |
#define GL_MODELVIEW1_MATRIX_EXT 0x8506 | |
#define GL_VERTEX_WEIGHTING_EXT 0x8509 | |
#define GL_MODELVIEW1_EXT 0x850A | |
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B | |
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C | |
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D | |
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E | |
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F | |
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 | |
typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void* pointer); | |
typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); | |
typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); | |
#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) | |
#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) | |
#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) | |
#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) | |
#endif /* GL_EXT_vertex_weighting */ | |
/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ | |
#ifndef GL_GREMEDY_string_marker | |
#define GL_GREMEDY_string_marker 1 | |
typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string); | |
#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) | |
#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) | |
#endif /* GL_GREMEDY_string_marker */ | |
/* --------------------- GL_HP_convolution_border_modes -------------------- */ | |
#ifndef GL_HP_convolution_border_modes | |
#define GL_HP_convolution_border_modes 1 | |
#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) | |
#endif /* GL_HP_convolution_border_modes */ | |
/* ------------------------- GL_HP_image_transform ------------------------- */ | |
#ifndef GL_HP_image_transform | |
#define GL_HP_image_transform 1 | |
typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); | |
typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); | |
#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) | |
#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) | |
#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) | |
#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) | |
#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) | |
#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) | |
#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) | |
#endif /* GL_HP_image_transform */ | |
/* -------------------------- GL_HP_occlusion_test ------------------------- */ | |
#ifndef GL_HP_occlusion_test | |
#define GL_HP_occlusion_test 1 | |
#define GL_OCCLUSION_TEST_HP 0x8165 | |
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 | |
#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) | |
#endif /* GL_HP_occlusion_test */ | |
/* ------------------------- GL_HP_texture_lighting ------------------------ */ | |
#ifndef GL_HP_texture_lighting | |
#define GL_HP_texture_lighting 1 | |
#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) | |
#endif /* GL_HP_texture_lighting */ | |
/* --------------------------- GL_IBM_cull_vertex -------------------------- */ | |
#ifndef GL_IBM_cull_vertex | |
#define GL_IBM_cull_vertex 1 | |
#define GL_CULL_VERTEX_IBM 103050 | |
#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) | |
#endif /* GL_IBM_cull_vertex */ | |
/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ | |
#ifndef GL_IBM_multimode_draw_arrays | |
#define GL_IBM_multimode_draw_arrays 1 | |
typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); | |
typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); | |
#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) | |
#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) | |
#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) | |
#endif /* GL_IBM_multimode_draw_arrays */ | |
/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ | |
#ifndef GL_IBM_rasterpos_clip | |
#define GL_IBM_rasterpos_clip 1 | |
#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 | |
#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) | |
#endif /* GL_IBM_rasterpos_clip */ | |
/* --------------------------- GL_IBM_static_data -------------------------- */ | |
#ifndef GL_IBM_static_data | |
#define GL_IBM_static_data 1 | |
#define GL_ALL_STATIC_DATA_IBM 103060 | |
#define GL_STATIC_VERTEX_ARRAY_IBM 103061 | |
#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) | |
#endif /* GL_IBM_static_data */ | |
/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ | |
#ifndef GL_IBM_texture_mirrored_repeat | |
#define GL_IBM_texture_mirrored_repeat 1 | |
#define GL_MIRRORED_REPEAT_IBM 0x8370 | |
#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) | |
#endif /* GL_IBM_texture_mirrored_repeat */ | |
/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ | |
#ifndef GL_IBM_vertex_array_lists | |
#define GL_IBM_vertex_array_lists 1 | |
#define GL_VERTEX_ARRAY_LIST_IBM 103070 | |
#define GL_NORMAL_ARRAY_LIST_IBM 103071 | |
#define GL_COLOR_ARRAY_LIST_IBM 103072 | |
#define GL_INDEX_ARRAY_LIST_IBM 103073 | |
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 | |
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 | |
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 | |
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 | |
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 | |
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 | |
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 | |
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 | |
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 | |
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 | |
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 | |
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 | |
typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); | |
#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) | |
#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) | |
#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) | |
#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) | |
#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) | |
#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) | |
#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) | |
#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) | |
#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) | |
#endif /* GL_IBM_vertex_array_lists */ | |
/* -------------------------- GL_INGR_color_clamp -------------------------- */ | |
#ifndef GL_INGR_color_clamp | |
#define GL_INGR_color_clamp 1 | |
#define GL_RED_MIN_CLAMP_INGR 0x8560 | |
#define GL_GREEN_MIN_CLAMP_INGR 0x8561 | |
#define GL_BLUE_MIN_CLAMP_INGR 0x8562 | |
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 | |
#define GL_RED_MAX_CLAMP_INGR 0x8564 | |
#define GL_GREEN_MAX_CLAMP_INGR 0x8565 | |
#define GL_BLUE_MAX_CLAMP_INGR 0x8566 | |
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 | |
#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) | |
#endif /* GL_INGR_color_clamp */ | |
/* ------------------------- GL_INGR_interlace_read ------------------------ */ | |
#ifndef GL_INGR_interlace_read | |
#define GL_INGR_interlace_read 1 | |
#define GL_INTERLACE_READ_INGR 0x8568 | |
#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) | |
#endif /* GL_INGR_interlace_read */ | |
/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ | |
#ifndef GL_INTEL_parallel_arrays | |
#define GL_INTEL_parallel_arrays 1 | |
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 | |
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 | |
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 | |
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 | |
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 | |
typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); | |
typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); | |
typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); | |
#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) | |
#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) | |
#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) | |
#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) | |
#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) | |
#endif /* GL_INTEL_parallel_arrays */ | |
/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ | |
#ifndef GL_INTEL_texture_scissor | |
#define GL_INTEL_texture_scissor 1 | |
typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); | |
typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); | |
#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) | |
#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) | |
#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) | |
#endif /* GL_INTEL_texture_scissor */ | |
/* -------------------------- GL_KTX_buffer_region ------------------------- */ | |
#ifndef GL_KTX_buffer_region | |
#define GL_KTX_buffer_region 1 | |
#define GL_KTX_FRONT_REGION 0x0 | |
#define GL_KTX_BACK_REGION 0x1 | |
#define GL_KTX_Z_REGION 0x2 | |
#define GL_KTX_STENCIL_REGION 0x3 | |
typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDEXTPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONEXTPROC) (GLenum region); | |
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); | |
typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONEXTPROC) (GLenum region); | |
typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); | |
#define glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT) | |
#define glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT) | |
#define glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT) | |
#define glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT) | |
#define glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT) | |
#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) | |
#endif /* GL_KTX_buffer_region */ | |
/* ------------------------- GL_MESAX_texture_stack ------------------------ */ | |
#ifndef GL_MESAX_texture_stack | |
#define GL_MESAX_texture_stack 1 | |
#define GL_TEXTURE_1D_STACK_MESAX 0x8759 | |
#define GL_TEXTURE_2D_STACK_MESAX 0x875A | |
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B | |
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C | |
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D | |
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E | |
#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) | |
#endif /* GL_MESAX_texture_stack */ | |
/* -------------------------- GL_MESA_pack_invert -------------------------- */ | |
#ifndef GL_MESA_pack_invert | |
#define GL_MESA_pack_invert 1 | |
#define GL_PACK_INVERT_MESA 0x8758 | |
#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) | |
#endif /* GL_MESA_pack_invert */ | |
/* ------------------------- GL_MESA_resize_buffers ------------------------ */ | |
#ifndef GL_MESA_resize_buffers | |
#define GL_MESA_resize_buffers 1 | |
typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); | |
#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) | |
#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) | |
#endif /* GL_MESA_resize_buffers */ | |
/* --------------------------- GL_MESA_window_pos -------------------------- */ | |
#ifndef GL_MESA_window_pos | |
#define GL_MESA_window_pos 1 | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); | |
#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) | |
#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) | |
#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) | |
#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) | |
#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) | |
#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) | |
#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) | |
#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) | |
#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) | |
#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) | |
#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) | |
#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) | |
#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) | |
#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) | |
#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) | |
#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) | |
#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) | |
#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) | |
#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) | |
#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) | |
#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) | |
#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) | |
#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) | |
#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) | |
#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) | |
#endif /* GL_MESA_window_pos */ | |
/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ | |
#ifndef GL_MESA_ycbcr_texture | |
#define GL_MESA_ycbcr_texture 1 | |
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA | |
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB | |
#define GL_YCBCR_MESA 0x8757 | |
#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) | |
#endif /* GL_MESA_ycbcr_texture */ | |
/* --------------------------- GL_NV_blend_square -------------------------- */ | |
#ifndef GL_NV_blend_square | |
#define GL_NV_blend_square 1 | |
#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) | |
#endif /* GL_NV_blend_square */ | |
/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ | |
#ifndef GL_NV_copy_depth_to_color | |
#define GL_NV_copy_depth_to_color 1 | |
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E | |
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F | |
#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) | |
#endif /* GL_NV_copy_depth_to_color */ | |
/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ | |
#ifndef GL_NV_depth_buffer_float | |
#define GL_NV_depth_buffer_float 1 | |
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB | |
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC | |
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD | |
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF | |
typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); | |
typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); | |
typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); | |
#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) | |
#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) | |
#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) | |
#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) | |
#endif /* GL_NV_depth_buffer_float */ | |
/* --------------------------- GL_NV_depth_clamp --------------------------- */ | |
#ifndef GL_NV_depth_clamp | |
#define GL_NV_depth_clamp 1 | |
#define GL_DEPTH_CLAMP_NV 0x864F | |
#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) | |
#endif /* GL_NV_depth_clamp */ | |
/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ | |
#ifndef GL_NV_depth_range_unclamped | |
#define GL_NV_depth_range_unclamped 1 | |
#define GL_SAMPLE_COUNT_BITS_NV 0x8864 | |
#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 | |
#define GL_QUERY_RESULT_NV 0x8866 | |
#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 | |
#define GL_SAMPLE_COUNT_NV 0x8914 | |
#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) | |
#endif /* GL_NV_depth_range_unclamped */ | |
/* ---------------------------- GL_NV_evaluators --------------------------- */ | |
#ifndef GL_NV_evaluators | |
#define GL_NV_evaluators 1 | |
#define GL_EVAL_2D_NV 0x86C0 | |
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 | |
#define GL_MAP_TESSELLATION_NV 0x86C2 | |
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 | |
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 | |
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 | |
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 | |
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 | |
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 | |
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 | |
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA | |
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB | |
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC | |
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD | |
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE | |
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF | |
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 | |
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 | |
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 | |
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 | |
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 | |
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 | |
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 | |
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 | |
typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); | |
typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points); | |
typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points); | |
typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); | |
#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) | |
#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) | |
#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) | |
#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) | |
#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) | |
#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) | |
#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) | |
#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) | |
#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) | |
#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) | |
#endif /* GL_NV_evaluators */ | |
/* ------------------------------ GL_NV_fence ------------------------------ */ | |
#ifndef GL_NV_fence | |
#define GL_NV_fence 1 | |
#define GL_ALL_COMPLETED_NV 0x84F2 | |
#define GL_FENCE_STATUS_NV 0x84F3 | |
#define GL_FENCE_CONDITION_NV 0x84F4 | |
typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); | |
typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); | |
typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); | |
typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); | |
typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); | |
typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); | |
#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) | |
#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) | |
#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) | |
#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) | |
#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) | |
#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) | |
#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) | |
#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) | |
#endif /* GL_NV_fence */ | |
/* --------------------------- GL_NV_float_buffer -------------------------- */ | |
#ifndef GL_NV_float_buffer | |
#define GL_NV_float_buffer 1 | |
#define GL_FLOAT_R_NV 0x8880 | |
#define GL_FLOAT_RG_NV 0x8881 | |
#define GL_FLOAT_RGB_NV 0x8882 | |
#define GL_FLOAT_RGBA_NV 0x8883 | |
#define GL_FLOAT_R16_NV 0x8884 | |
#define GL_FLOAT_R32_NV 0x8885 | |
#define GL_FLOAT_RG16_NV 0x8886 | |
#define GL_FLOAT_RG32_NV 0x8887 | |
#define GL_FLOAT_RGB16_NV 0x8888 | |
#define GL_FLOAT_RGB32_NV 0x8889 | |
#define GL_FLOAT_RGBA16_NV 0x888A | |
#define GL_FLOAT_RGBA32_NV 0x888B | |
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C | |
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D | |
#define GL_FLOAT_RGBA_MODE_NV 0x888E | |
#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) | |
#endif /* GL_NV_float_buffer */ | |
/* --------------------------- GL_NV_fog_distance -------------------------- */ | |
#ifndef GL_NV_fog_distance | |
#define GL_NV_fog_distance 1 | |
#define GL_FOG_DISTANCE_MODE_NV 0x855A | |
#define GL_EYE_RADIAL_NV 0x855B | |
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C | |
#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) | |
#endif /* GL_NV_fog_distance */ | |
/* ------------------------- GL_NV_fragment_program ------------------------ */ | |
#ifndef GL_NV_fragment_program | |
#define GL_NV_fragment_program 1 | |
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 | |
#define GL_FRAGMENT_PROGRAM_NV 0x8870 | |
#define GL_MAX_TEXTURE_COORDS_NV 0x8871 | |
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 | |
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 | |
#define GL_PROGRAM_ERROR_STRING_NV 0x8874 | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); | |
#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) | |
#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) | |
#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) | |
#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) | |
#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) | |
#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) | |
#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) | |
#endif /* GL_NV_fragment_program */ | |
/* ------------------------ GL_NV_fragment_program2 ------------------------ */ | |
#ifndef GL_NV_fragment_program2 | |
#define GL_NV_fragment_program2 1 | |
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 | |
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 | |
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 | |
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 | |
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 | |
#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) | |
#endif /* GL_NV_fragment_program2 */ | |
/* ------------------------ GL_NV_fragment_program4 ------------------------ */ | |
#ifndef GL_NV_fragment_program4 | |
#define GL_NV_fragment_program4 1 | |
#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) | |
#endif /* GL_NV_fragment_program4 */ | |
/* --------------------- GL_NV_fragment_program_option --------------------- */ | |
#ifndef GL_NV_fragment_program_option | |
#define GL_NV_fragment_program_option 1 | |
#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) | |
#endif /* GL_NV_fragment_program_option */ | |
/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ | |
#ifndef GL_NV_framebuffer_multisample_coverage | |
#define GL_NV_framebuffer_multisample_coverage 1 | |
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB | |
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 | |
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 | |
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 | |
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); | |
#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) | |
#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) | |
#endif /* GL_NV_framebuffer_multisample_coverage */ | |
/* ------------------------ GL_NV_geometry_program4 ------------------------ */ | |
#ifndef GL_NV_geometry_program4 | |
#define GL_NV_geometry_program4 1 | |
#define GL_GEOMETRY_PROGRAM_NV 0x8C26 | |
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 | |
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 | |
typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); | |
#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) | |
#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) | |
#endif /* GL_NV_geometry_program4 */ | |
/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ | |
#ifndef GL_NV_geometry_shader4 | |
#define GL_NV_geometry_shader4 1 | |
#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) | |
#endif /* GL_NV_geometry_shader4 */ | |
/* --------------------------- GL_NV_gpu_program4 -------------------------- */ | |
#ifndef GL_NV_gpu_program4 | |
#define GL_NV_gpu_program4 1 | |
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 | |
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 | |
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 | |
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 | |
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 | |
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 | |
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 | |
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) | |
#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) | |
#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) | |
#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) | |
#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) | |
#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) | |
#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) | |
#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) | |
#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) | |
#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) | |
#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) | |
#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) | |
#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) | |
#endif /* GL_NV_gpu_program4 */ | |
/* ---------------------------- GL_NV_half_float --------------------------- */ | |
#ifndef GL_NV_half_float | |
#define GL_NV_half_float 1 | |
#define GL_HALF_FLOAT_NV 0x140B | |
typedef unsigned short GLhalf; | |
typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); | |
typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); | |
typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); | |
typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); | |
typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); | |
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); | |
typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); | |
typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); | |
typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); | |
typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); | |
#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) | |
#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) | |
#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) | |
#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) | |
#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) | |
#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) | |
#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) | |
#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) | |
#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) | |
#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) | |
#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) | |
#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) | |
#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) | |
#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) | |
#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) | |
#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) | |
#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) | |
#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) | |
#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) | |
#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) | |
#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) | |
#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) | |
#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) | |
#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) | |
#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) | |
#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) | |
#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) | |
#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) | |
#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) | |
#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) | |
#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) | |
#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) | |
#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) | |
#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) | |
#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) | |
#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) | |
#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) | |
#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) | |
#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) | |
#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) | |
#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) | |
#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) | |
#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) | |
#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) | |
#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) | |
#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) | |
#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) | |
#endif /* GL_NV_half_float */ | |
/* ------------------------ GL_NV_light_max_exponent ----------------------- */ | |
#ifndef GL_NV_light_max_exponent | |
#define GL_NV_light_max_exponent 1 | |
#define GL_MAX_SHININESS_NV 0x8504 | |
#define GL_MAX_SPOT_EXPONENT_NV 0x8505 | |
#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) | |
#endif /* GL_NV_light_max_exponent */ | |
/* --------------------- GL_NV_multisample_filter_hint --------------------- */ | |
#ifndef GL_NV_multisample_filter_hint | |
#define GL_NV_multisample_filter_hint 1 | |
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 | |
#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) | |
#endif /* GL_NV_multisample_filter_hint */ | |
/* ------------------------- GL_NV_occlusion_query ------------------------- */ | |
#ifndef GL_NV_occlusion_query | |
#define GL_NV_occlusion_query 1 | |
#define GL_PIXEL_COUNTER_BITS_NV 0x8864 | |
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 | |
#define GL_PIXEL_COUNT_NV 0x8866 | |
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 | |
typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); | |
#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) | |
#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) | |
#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) | |
#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) | |
#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) | |
#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) | |
#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) | |
#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) | |
#endif /* GL_NV_occlusion_query */ | |
/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ | |
#ifndef GL_NV_packed_depth_stencil | |
#define GL_NV_packed_depth_stencil 1 | |
#define GL_DEPTH_STENCIL_NV 0x84F9 | |
#define GL_UNSIGNED_INT_24_8_NV 0x84FA | |
#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) | |
#endif /* GL_NV_packed_depth_stencil */ | |
/* --------------------- GL_NV_parameter_buffer_object --------------------- */ | |
#ifndef GL_NV_parameter_buffer_object | |
#define GL_NV_parameter_buffer_object 1 | |
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 | |
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 | |
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 | |
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 | |
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 | |
typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); | |
#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) | |
#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) | |
#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) | |
#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) | |
#endif /* GL_NV_parameter_buffer_object */ | |
/* ------------------------- GL_NV_pixel_data_range ------------------------ */ | |
#ifndef GL_NV_pixel_data_range | |
#define GL_NV_pixel_data_range 1 | |
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 | |
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 | |
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A | |
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B | |
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C | |
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D | |
typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); | |
typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void* pointer); | |
#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) | |
#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) | |
#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) | |
#endif /* GL_NV_pixel_data_range */ | |
/* --------------------------- GL_NV_point_sprite -------------------------- */ | |
#ifndef GL_NV_point_sprite | |
#define GL_NV_point_sprite 1 | |
#define GL_POINT_SPRITE_NV 0x8861 | |
#define GL_COORD_REPLACE_NV 0x8862 | |
#define GL_POINT_SPRITE_R_MODE_NV 0x8863 | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); | |
#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) | |
#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) | |
#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) | |
#endif /* GL_NV_point_sprite */ | |
/* ------------------------ GL_NV_primitive_restart ------------------------ */ | |
#ifndef GL_NV_primitive_restart | |
#define GL_NV_primitive_restart 1 | |
#define GL_PRIMITIVE_RESTART_NV 0x8558 | |
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 | |
typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); | |
typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); | |
#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) | |
#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) | |
#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) | |
#endif /* GL_NV_primitive_restart */ | |
/* ------------------------ GL_NV_register_combiners ----------------------- */ | |
#ifndef GL_NV_register_combiners | |
#define GL_NV_register_combiners 1 | |
#define GL_REGISTER_COMBINERS_NV 0x8522 | |
#define GL_VARIABLE_A_NV 0x8523 | |
#define GL_VARIABLE_B_NV 0x8524 | |
#define GL_VARIABLE_C_NV 0x8525 | |
#define GL_VARIABLE_D_NV 0x8526 | |
#define GL_VARIABLE_E_NV 0x8527 | |
#define GL_VARIABLE_F_NV 0x8528 | |
#define GL_VARIABLE_G_NV 0x8529 | |
#define GL_CONSTANT_COLOR0_NV 0x852A | |
#define GL_CONSTANT_COLOR1_NV 0x852B | |
#define GL_PRIMARY_COLOR_NV 0x852C | |
#define GL_SECONDARY_COLOR_NV 0x852D | |
#define GL_SPARE0_NV 0x852E | |
#define GL_SPARE1_NV 0x852F | |
#define GL_DISCARD_NV 0x8530 | |
#define GL_E_TIMES_F_NV 0x8531 | |
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 | |
#define GL_UNSIGNED_IDENTITY_NV 0x8536 | |
#define GL_UNSIGNED_INVERT_NV 0x8537 | |
#define GL_EXPAND_NORMAL_NV 0x8538 | |
#define GL_EXPAND_NEGATE_NV 0x8539 | |
#define GL_HALF_BIAS_NORMAL_NV 0x853A | |
#define GL_HALF_BIAS_NEGATE_NV 0x853B | |
#define GL_SIGNED_IDENTITY_NV 0x853C | |
#define GL_SIGNED_NEGATE_NV 0x853D | |
#define GL_SCALE_BY_TWO_NV 0x853E | |
#define GL_SCALE_BY_FOUR_NV 0x853F | |
#define GL_SCALE_BY_ONE_HALF_NV 0x8540 | |
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 | |
#define GL_COMBINER_INPUT_NV 0x8542 | |
#define GL_COMBINER_MAPPING_NV 0x8543 | |
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 | |
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 | |
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 | |
#define GL_COMBINER_MUX_SUM_NV 0x8547 | |
#define GL_COMBINER_SCALE_NV 0x8548 | |
#define GL_COMBINER_BIAS_NV 0x8549 | |
#define GL_COMBINER_AB_OUTPUT_NV 0x854A | |
#define GL_COMBINER_CD_OUTPUT_NV 0x854B | |
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C | |
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D | |
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E | |
#define GL_COLOR_SUM_CLAMP_NV 0x854F | |
#define GL_COMBINER0_NV 0x8550 | |
#define GL_COMBINER1_NV 0x8551 | |
#define GL_COMBINER2_NV 0x8552 | |
#define GL_COMBINER3_NV 0x8553 | |
#define GL_COMBINER4_NV 0x8554 | |
#define GL_COMBINER5_NV 0x8555 | |
#define GL_COMBINER6_NV 0x8556 | |
#define GL_COMBINER7_NV 0x8557 | |
typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); | |
typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); | |
#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) | |
#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) | |
#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) | |
#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) | |
#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) | |
#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) | |
#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) | |
#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) | |
#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) | |
#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) | |
#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) | |
#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) | |
#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) | |
#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) | |
#endif /* GL_NV_register_combiners */ | |
/* ----------------------- GL_NV_register_combiners2 ----------------------- */ | |
#ifndef GL_NV_register_combiners2 | |
#define GL_NV_register_combiners2 1 | |
#define GL_PER_STAGE_CONSTANTS_NV 0x8535 | |
typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); | |
#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) | |
#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) | |
#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) | |
#endif /* GL_NV_register_combiners2 */ | |
/* -------------------------- GL_NV_texgen_emboss -------------------------- */ | |
#ifndef GL_NV_texgen_emboss | |
#define GL_NV_texgen_emboss 1 | |
#define GL_EMBOSS_LIGHT_NV 0x855D | |
#define GL_EMBOSS_CONSTANT_NV 0x855E | |
#define GL_EMBOSS_MAP_NV 0x855F | |
#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) | |
#endif /* GL_NV_texgen_emboss */ | |
/* ------------------------ GL_NV_texgen_reflection ------------------------ */ | |
#ifndef GL_NV_texgen_reflection | |
#define GL_NV_texgen_reflection 1 | |
#define GL_NORMAL_MAP_NV 0x8511 | |
#define GL_REFLECTION_MAP_NV 0x8512 | |
#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) | |
#endif /* GL_NV_texgen_reflection */ | |
/* --------------------- GL_NV_texture_compression_vtc --------------------- */ | |
#ifndef GL_NV_texture_compression_vtc | |
#define GL_NV_texture_compression_vtc 1 | |
#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) | |
#endif /* GL_NV_texture_compression_vtc */ | |
/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ | |
#ifndef GL_NV_texture_env_combine4 | |
#define GL_NV_texture_env_combine4 1 | |
#define GL_COMBINE4_NV 0x8503 | |
#define GL_SOURCE3_RGB_NV 0x8583 | |
#define GL_SOURCE3_ALPHA_NV 0x858B | |
#define GL_OPERAND3_RGB_NV 0x8593 | |
#define GL_OPERAND3_ALPHA_NV 0x859B | |
#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) | |
#endif /* GL_NV_texture_env_combine4 */ | |
/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ | |
#ifndef GL_NV_texture_expand_normal | |
#define GL_NV_texture_expand_normal 1 | |
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F | |
#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) | |
#endif /* GL_NV_texture_expand_normal */ | |
/* ------------------------ GL_NV_texture_rectangle ------------------------ */ | |
#ifndef GL_NV_texture_rectangle | |
#define GL_NV_texture_rectangle 1 | |
#define GL_TEXTURE_RECTANGLE_NV 0x84F5 | |
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 | |
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 | |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 | |
#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) | |
#endif /* GL_NV_texture_rectangle */ | |
/* -------------------------- GL_NV_texture_shader ------------------------- */ | |
#ifndef GL_NV_texture_shader | |
#define GL_NV_texture_shader 1 | |
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C | |
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D | |
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E | |
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 | |
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA | |
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB | |
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC | |
#define GL_SHADER_CONSISTENT_NV 0x86DD | |
#define GL_TEXTURE_SHADER_NV 0x86DE | |
#define GL_SHADER_OPERATION_NV 0x86DF | |
#define GL_CULL_MODES_NV 0x86E0 | |
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 | |
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 | |
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 | |
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 | |
#define GL_CONST_EYE_NV 0x86E5 | |
#define GL_PASS_THROUGH_NV 0x86E6 | |
#define GL_CULL_FRAGMENT_NV 0x86E7 | |
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 | |
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 | |
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA | |
#define GL_DOT_PRODUCT_NV 0x86EC | |
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED | |
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE | |
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 | |
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 | |
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 | |
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 | |
#define GL_HILO_NV 0x86F4 | |
#define GL_DSDT_NV 0x86F5 | |
#define GL_DSDT_MAG_NV 0x86F6 | |
#define GL_DSDT_MAG_VIB_NV 0x86F7 | |
#define GL_HILO16_NV 0x86F8 | |
#define GL_SIGNED_HILO_NV 0x86F9 | |
#define GL_SIGNED_HILO16_NV 0x86FA | |
#define GL_SIGNED_RGBA_NV 0x86FB | |
#define GL_SIGNED_RGBA8_NV 0x86FC | |
#define GL_SIGNED_RGB_NV 0x86FE | |
#define GL_SIGNED_RGB8_NV 0x86FF | |
#define GL_SIGNED_LUMINANCE_NV 0x8701 | |
#define GL_SIGNED_LUMINANCE8_NV 0x8702 | |
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 | |
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 | |
#define GL_SIGNED_ALPHA_NV 0x8705 | |
#define GL_SIGNED_ALPHA8_NV 0x8706 | |
#define GL_SIGNED_INTENSITY_NV 0x8707 | |
#define GL_SIGNED_INTENSITY8_NV 0x8708 | |
#define GL_DSDT8_NV 0x8709 | |
#define GL_DSDT8_MAG8_NV 0x870A | |
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B | |
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C | |
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D | |
#define GL_HI_SCALE_NV 0x870E | |
#define GL_LO_SCALE_NV 0x870F | |
#define GL_DS_SCALE_NV 0x8710 | |
#define GL_DT_SCALE_NV 0x8711 | |
#define GL_MAGNITUDE_SCALE_NV 0x8712 | |
#define GL_VIBRANCE_SCALE_NV 0x8713 | |
#define GL_HI_BIAS_NV 0x8714 | |
#define GL_LO_BIAS_NV 0x8715 | |
#define GL_DS_BIAS_NV 0x8716 | |
#define GL_DT_BIAS_NV 0x8717 | |
#define GL_MAGNITUDE_BIAS_NV 0x8718 | |
#define GL_VIBRANCE_BIAS_NV 0x8719 | |
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A | |
#define GL_TEXTURE_HI_SIZE_NV 0x871B | |
#define GL_TEXTURE_LO_SIZE_NV 0x871C | |
#define GL_TEXTURE_DS_SIZE_NV 0x871D | |
#define GL_TEXTURE_DT_SIZE_NV 0x871E | |
#define GL_TEXTURE_MAG_SIZE_NV 0x871F | |
#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) | |
#endif /* GL_NV_texture_shader */ | |
/* ------------------------- GL_NV_texture_shader2 ------------------------- */ | |
#ifndef GL_NV_texture_shader2 | |
#define GL_NV_texture_shader2 1 | |
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA | |
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB | |
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC | |
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF | |
#define GL_HILO_NV 0x86F4 | |
#define GL_DSDT_NV 0x86F5 | |
#define GL_DSDT_MAG_NV 0x86F6 | |
#define GL_DSDT_MAG_VIB_NV 0x86F7 | |
#define GL_HILO16_NV 0x86F8 | |
#define GL_SIGNED_HILO_NV 0x86F9 | |
#define GL_SIGNED_HILO16_NV 0x86FA | |
#define GL_SIGNED_RGBA_NV 0x86FB | |
#define GL_SIGNED_RGBA8_NV 0x86FC | |
#define GL_SIGNED_RGB_NV 0x86FE | |
#define GL_SIGNED_RGB8_NV 0x86FF | |
#define GL_SIGNED_LUMINANCE_NV 0x8701 | |
#define GL_SIGNED_LUMINANCE8_NV 0x8702 | |
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 | |
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 | |
#define GL_SIGNED_ALPHA_NV 0x8705 | |
#define GL_SIGNED_ALPHA8_NV 0x8706 | |
#define GL_SIGNED_INTENSITY_NV 0x8707 | |
#define GL_SIGNED_INTENSITY8_NV 0x8708 | |
#define GL_DSDT8_NV 0x8709 | |
#define GL_DSDT8_MAG8_NV 0x870A | |
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B | |
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C | |
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D | |
#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) | |
#endif /* GL_NV_texture_shader2 */ | |
/* ------------------------- GL_NV_texture_shader3 ------------------------- */ | |
#ifndef GL_NV_texture_shader3 | |
#define GL_NV_texture_shader3 1 | |
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 | |
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 | |
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 | |
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 | |
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 | |
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 | |
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 | |
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 | |
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 | |
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 | |
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A | |
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B | |
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C | |
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D | |
#define GL_HILO8_NV 0x885E | |
#define GL_SIGNED_HILO8_NV 0x885F | |
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 | |
#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) | |
#endif /* GL_NV_texture_shader3 */ | |
/* ------------------------ GL_NV_transform_feedback ----------------------- */ | |
#ifndef GL_NV_transform_feedback | |
#define GL_NV_transform_feedback 1 | |
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 | |
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 | |
#define GL_TEXTURE_COORD_NV 0x8C79 | |
#define GL_CLIP_DISTANCE_NV 0x8C7A | |
#define GL_VERTEX_ID_NV 0x8C7B | |
#define GL_PRIMITIVE_ID_NV 0x8C7C | |
#define GL_GENERIC_ATTRIB_NV 0x8C7D | |
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E | |
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F | |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 | |
#define GL_ACTIVE_VARYINGS_NV 0x8C81 | |
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 | |
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 | |
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 | |
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 | |
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 | |
#define GL_PRIMITIVES_GENERATED_NV 0x8C87 | |
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 | |
#define GL_RASTERIZER_DISCARD_NV 0x8C89 | |
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A | |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B | |
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C | |
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D | |
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E | |
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F | |
typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); | |
typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); | |
typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); | |
typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | |
typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); | |
typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); | |
typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); | |
typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); | |
#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) | |
#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) | |
#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) | |
#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) | |
#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) | |
#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) | |
#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) | |
#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) | |
#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) | |
#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) | |
#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) | |
#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) | |
#endif /* GL_NV_transform_feedback */ | |
/* ------------------------ GL_NV_vertex_array_range ----------------------- */ | |
#ifndef GL_NV_vertex_array_range | |
#define GL_NV_vertex_array_range 1 | |
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D | |
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E | |
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F | |
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 | |
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 | |
typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); | |
typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* pointer); | |
#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) | |
#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) | |
#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) | |
#endif /* GL_NV_vertex_array_range */ | |
/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ | |
#ifndef GL_NV_vertex_array_range2 | |
#define GL_NV_vertex_array_range2 1 | |
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 | |
#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) | |
#endif /* GL_NV_vertex_array_range2 */ | |
/* -------------------------- GL_NV_vertex_program ------------------------- */ | |
#ifndef GL_NV_vertex_program | |
#define GL_NV_vertex_program 1 | |
#define GL_VERTEX_PROGRAM_NV 0x8620 | |
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 | |
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 | |
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 | |
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 | |
#define GL_CURRENT_ATTRIB_NV 0x8626 | |
#define GL_PROGRAM_LENGTH_NV 0x8627 | |
#define GL_PROGRAM_STRING_NV 0x8628 | |
#define GL_MODELVIEW_PROJECTION_NV 0x8629 | |
#define GL_IDENTITY_NV 0x862A | |
#define GL_INVERSE_NV 0x862B | |
#define GL_TRANSPOSE_NV 0x862C | |
#define GL_INVERSE_TRANSPOSE_NV 0x862D | |
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E | |
#define GL_MAX_TRACK_MATRICES_NV 0x862F | |
#define GL_MATRIX0_NV 0x8630 | |
#define GL_MATRIX1_NV 0x8631 | |
#define GL_MATRIX2_NV 0x8632 | |
#define GL_MATRIX3_NV 0x8633 | |
#define GL_MATRIX4_NV 0x8634 | |
#define GL_MATRIX5_NV 0x8635 | |
#define GL_MATRIX6_NV 0x8636 | |
#define GL_MATRIX7_NV 0x8637 | |
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 | |
#define GL_CURRENT_MATRIX_NV 0x8641 | |
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 | |
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 | |
#define GL_PROGRAM_PARAMETER_NV 0x8644 | |
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 | |
#define GL_PROGRAM_TARGET_NV 0x8646 | |
#define GL_PROGRAM_RESIDENT_NV 0x8647 | |
#define GL_TRACK_MATRIX_NV 0x8648 | |
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 | |
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A | |
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B | |
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 | |
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 | |
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 | |
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 | |
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 | |
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 | |
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 | |
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 | |
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 | |
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 | |
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A | |
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B | |
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C | |
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D | |
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E | |
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F | |
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 | |
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 | |
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 | |
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 | |
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 | |
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 | |
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 | |
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 | |
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 | |
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 | |
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A | |
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B | |
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C | |
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D | |
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E | |
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F | |
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 | |
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 | |
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 | |
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 | |
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 | |
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 | |
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 | |
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 | |
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 | |
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 | |
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A | |
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B | |
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C | |
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D | |
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E | |
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F | |
typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); | |
typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); | |
typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); | |
typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); | |
typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); | |
typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint num, const GLdouble* params); | |
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint num, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); | |
typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); | |
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); | |
#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) | |
#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) | |
#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) | |
#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) | |
#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) | |
#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) | |
#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) | |
#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) | |
#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) | |
#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) | |
#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) | |
#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) | |
#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) | |
#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) | |
#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) | |
#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) | |
#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) | |
#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) | |
#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) | |
#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) | |
#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) | |
#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) | |
#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) | |
#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) | |
#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) | |
#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) | |
#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) | |
#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) | |
#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) | |
#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) | |
#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) | |
#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) | |
#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) | |
#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) | |
#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) | |
#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) | |
#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) | |
#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) | |
#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) | |
#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) | |
#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) | |
#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) | |
#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) | |
#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) | |
#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) | |
#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) | |
#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) | |
#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) | |
#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) | |
#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) | |
#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) | |
#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) | |
#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) | |
#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) | |
#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) | |
#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) | |
#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) | |
#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) | |
#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) | |
#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) | |
#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) | |
#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) | |
#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) | |
#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) | |
#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) | |
#endif /* GL_NV_vertex_program */ | |
/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ | |
#ifndef GL_NV_vertex_program1_1 | |
#define GL_NV_vertex_program1_1 1 | |
#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) | |
#endif /* GL_NV_vertex_program1_1 */ | |
/* ------------------------- GL_NV_vertex_program2 ------------------------- */ | |
#ifndef GL_NV_vertex_program2 | |
#define GL_NV_vertex_program2 1 | |
#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) | |
#endif /* GL_NV_vertex_program2 */ | |
/* ---------------------- GL_NV_vertex_program2_option --------------------- */ | |
#ifndef GL_NV_vertex_program2_option | |
#define GL_NV_vertex_program2_option 1 | |
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 | |
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 | |
#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) | |
#endif /* GL_NV_vertex_program2_option */ | |
/* ------------------------- GL_NV_vertex_program3 ------------------------- */ | |
#ifndef GL_NV_vertex_program3 | |
#define GL_NV_vertex_program3 1 | |
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C | |
#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) | |
#endif /* GL_NV_vertex_program3 */ | |
/* ------------------------- GL_NV_vertex_program4 ------------------------- */ | |
#ifndef GL_NV_vertex_program4 | |
#define GL_NV_vertex_program4 1 | |
#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) | |
#endif /* GL_NV_vertex_program4 */ | |
/* ------------------------ GL_OES_byte_coordinates ------------------------ */ | |
#ifndef GL_OES_byte_coordinates | |
#define GL_OES_byte_coordinates 1 | |
#define GL_BYTE 0x1400 | |
#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) | |
#endif /* GL_OES_byte_coordinates */ | |
/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ | |
#ifndef GL_OES_compressed_paletted_texture | |
#define GL_OES_compressed_paletted_texture 1 | |
#define GL_PALETTE4_RGB8_OES 0x8B90 | |
#define GL_PALETTE4_RGBA8_OES 0x8B91 | |
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 | |
#define GL_PALETTE4_RGBA4_OES 0x8B93 | |
#define GL_PALETTE4_RGB5_A1_OES 0x8B94 | |
#define GL_PALETTE8_RGB8_OES 0x8B95 | |
#define GL_PALETTE8_RGBA8_OES 0x8B96 | |
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 | |
#define GL_PALETTE8_RGBA4_OES 0x8B98 | |
#define GL_PALETTE8_RGB5_A1_OES 0x8B99 | |
#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) | |
#endif /* GL_OES_compressed_paletted_texture */ | |
/* --------------------------- GL_OES_read_format -------------------------- */ | |
#ifndef GL_OES_read_format | |
#define GL_OES_read_format 1 | |
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A | |
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B | |
#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) | |
#endif /* GL_OES_read_format */ | |
/* ------------------------ GL_OES_single_precision ------------------------ */ | |
#ifndef GL_OES_single_precision | |
#define GL_OES_single_precision 1 | |
typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); | |
typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); | |
typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); | |
typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); | |
typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) | |
#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) | |
#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) | |
#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) | |
#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) | |
#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) | |
#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) | |
#endif /* GL_OES_single_precision */ | |
/* ---------------------------- GL_OML_interlace --------------------------- */ | |
#ifndef GL_OML_interlace | |
#define GL_OML_interlace 1 | |
#define GL_INTERLACE_OML 0x8980 | |
#define GL_INTERLACE_READ_OML 0x8981 | |
#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) | |
#endif /* GL_OML_interlace */ | |
/* ---------------------------- GL_OML_resample ---------------------------- */ | |
#ifndef GL_OML_resample | |
#define GL_OML_resample 1 | |
#define GL_PACK_RESAMPLE_OML 0x8984 | |
#define GL_UNPACK_RESAMPLE_OML 0x8985 | |
#define GL_RESAMPLE_REPLICATE_OML 0x8986 | |
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 | |
#define GL_RESAMPLE_AVERAGE_OML 0x8988 | |
#define GL_RESAMPLE_DECIMATE_OML 0x8989 | |
#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) | |
#endif /* GL_OML_resample */ | |
/* ---------------------------- GL_OML_subsample --------------------------- */ | |
#ifndef GL_OML_subsample | |
#define GL_OML_subsample 1 | |
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 | |
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 | |
#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) | |
#endif /* GL_OML_subsample */ | |
/* --------------------------- GL_PGI_misc_hints --------------------------- */ | |
#ifndef GL_PGI_misc_hints | |
#define GL_PGI_misc_hints 1 | |
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 | |
#define GL_CONSERVE_MEMORY_HINT_PGI 107005 | |
#define GL_RECLAIM_MEMORY_HINT_PGI 107006 | |
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 | |
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 | |
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 | |
#define GL_ALWAYS_FAST_HINT_PGI 107020 | |
#define GL_ALWAYS_SOFT_HINT_PGI 107021 | |
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 | |
#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 | |
#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 | |
#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 | |
#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 | |
#define GL_STRICT_LIGHTING_HINT_PGI 107031 | |
#define GL_STRICT_SCISSOR_HINT_PGI 107032 | |
#define GL_FULL_STIPPLE_HINT_PGI 107033 | |
#define GL_CLIP_NEAR_HINT_PGI 107040 | |
#define GL_CLIP_FAR_HINT_PGI 107041 | |
#define GL_WIDE_LINE_HINT_PGI 107042 | |
#define GL_BACK_NORMALS_HINT_PGI 107043 | |
#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) | |
#endif /* GL_PGI_misc_hints */ | |
/* -------------------------- GL_PGI_vertex_hints -------------------------- */ | |
#ifndef GL_PGI_vertex_hints | |
#define GL_PGI_vertex_hints 1 | |
#define GL_VERTEX23_BIT_PGI 0x00000004 | |
#define GL_VERTEX4_BIT_PGI 0x00000008 | |
#define GL_COLOR3_BIT_PGI 0x00010000 | |
#define GL_COLOR4_BIT_PGI 0x00020000 | |
#define GL_EDGEFLAG_BIT_PGI 0x00040000 | |
#define GL_INDEX_BIT_PGI 0x00080000 | |
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 | |
#define GL_VERTEX_DATA_HINT_PGI 107050 | |
#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 | |
#define GL_MATERIAL_SIDE_HINT_PGI 107052 | |
#define GL_MAX_VERTEX_HINT_PGI 107053 | |
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 | |
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 | |
#define GL_MAT_EMISSION_BIT_PGI 0x00800000 | |
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 | |
#define GL_MAT_SHININESS_BIT_PGI 0x02000000 | |
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 | |
#define GL_NORMAL_BIT_PGI 0x08000000 | |
#define GL_TEXCOORD1_BIT_PGI 0x10000000 | |
#define GL_TEXCOORD2_BIT_PGI 0x20000000 | |
#define GL_TEXCOORD3_BIT_PGI 0x40000000 | |
#define GL_TEXCOORD4_BIT_PGI 0x80000000 | |
#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) | |
#endif /* GL_PGI_vertex_hints */ | |
/* ----------------------- GL_REND_screen_coordinates ---------------------- */ | |
#ifndef GL_REND_screen_coordinates | |
#define GL_REND_screen_coordinates 1 | |
#define GL_SCREEN_COORDINATES_REND 0x8490 | |
#define GL_INVERTED_SCREEN_W_REND 0x8491 | |
#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) | |
#endif /* GL_REND_screen_coordinates */ | |
/* ------------------------------- GL_S3_s3tc ------------------------------ */ | |
#ifndef GL_S3_s3tc | |
#define GL_S3_s3tc 1 | |
#define GL_RGB_S3TC 0x83A0 | |
#define GL_RGB4_S3TC 0x83A1 | |
#define GL_RGBA_S3TC 0x83A2 | |
#define GL_RGBA4_S3TC 0x83A3 | |
#define GL_RGBA_DXT5_S3TC 0x83A4 | |
#define GL_RGBA4_DXT5_S3TC 0x83A5 | |
#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) | |
#endif /* GL_S3_s3tc */ | |
/* -------------------------- GL_SGIS_color_range -------------------------- */ | |
#ifndef GL_SGIS_color_range | |
#define GL_SGIS_color_range 1 | |
#define GL_EXTENDED_RANGE_SGIS 0x85A5 | |
#define GL_MIN_RED_SGIS 0x85A6 | |
#define GL_MAX_RED_SGIS 0x85A7 | |
#define GL_MIN_GREEN_SGIS 0x85A8 | |
#define GL_MAX_GREEN_SGIS 0x85A9 | |
#define GL_MIN_BLUE_SGIS 0x85AA | |
#define GL_MAX_BLUE_SGIS 0x85AB | |
#define GL_MIN_ALPHA_SGIS 0x85AC | |
#define GL_MAX_ALPHA_SGIS 0x85AD | |
#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) | |
#endif /* GL_SGIS_color_range */ | |
/* ------------------------- GL_SGIS_detail_texture ------------------------ */ | |
#ifndef GL_SGIS_detail_texture | |
#define GL_SGIS_detail_texture 1 | |
typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); | |
typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); | |
#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) | |
#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) | |
#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) | |
#endif /* GL_SGIS_detail_texture */ | |
/* -------------------------- GL_SGIS_fog_function ------------------------- */ | |
#ifndef GL_SGIS_fog_function | |
#define GL_SGIS_fog_function 1 | |
typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); | |
typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); | |
#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) | |
#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) | |
#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) | |
#endif /* GL_SGIS_fog_function */ | |
/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ | |
#ifndef GL_SGIS_generate_mipmap | |
#define GL_SGIS_generate_mipmap 1 | |
#define GL_GENERATE_MIPMAP_SGIS 0x8191 | |
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 | |
#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) | |
#endif /* GL_SGIS_generate_mipmap */ | |
/* -------------------------- GL_SGIS_multisample -------------------------- */ | |
#ifndef GL_SGIS_multisample | |
#define GL_SGIS_multisample 1 | |
#define GL_MULTISAMPLE_SGIS 0x809D | |
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E | |
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F | |
#define GL_SAMPLE_MASK_SGIS 0x80A0 | |
#define GL_1PASS_SGIS 0x80A1 | |
#define GL_2PASS_0_SGIS 0x80A2 | |
#define GL_2PASS_1_SGIS 0x80A3 | |
#define GL_4PASS_0_SGIS 0x80A4 | |
#define GL_4PASS_1_SGIS 0x80A5 | |
#define GL_4PASS_2_SGIS 0x80A6 | |
#define GL_4PASS_3_SGIS 0x80A7 | |
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 | |
#define GL_SAMPLES_SGIS 0x80A9 | |
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA | |
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB | |
#define GL_SAMPLE_PATTERN_SGIS 0x80AC | |
#define GL_MULTISAMPLE_BIT_EXT 0x20000000 | |
typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); | |
typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); | |
#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) | |
#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) | |
#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) | |
#endif /* GL_SGIS_multisample */ | |
/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ | |
#ifndef GL_SGIS_pixel_texture | |
#define GL_SGIS_pixel_texture 1 | |
#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) | |
#endif /* GL_SGIS_pixel_texture */ | |
/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ | |
#ifndef GL_SGIS_sharpen_texture | |
#define GL_SGIS_sharpen_texture 1 | |
typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); | |
typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); | |
#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) | |
#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) | |
#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) | |
#endif /* GL_SGIS_sharpen_texture */ | |
/* --------------------------- GL_SGIS_texture4D --------------------------- */ | |
#ifndef GL_SGIS_texture4D | |
#define GL_SGIS_texture4D 1 | |
typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels); | |
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels); | |
#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) | |
#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) | |
#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) | |
#endif /* GL_SGIS_texture4D */ | |
/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ | |
#ifndef GL_SGIS_texture_border_clamp | |
#define GL_SGIS_texture_border_clamp 1 | |
#define GL_CLAMP_TO_BORDER_SGIS 0x812D | |
#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) | |
#endif /* GL_SGIS_texture_border_clamp */ | |
/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ | |
#ifndef GL_SGIS_texture_edge_clamp | |
#define GL_SGIS_texture_edge_clamp 1 | |
#define GL_CLAMP_TO_EDGE_SGIS 0x812F | |
#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) | |
#endif /* GL_SGIS_texture_edge_clamp */ | |
/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ | |
#ifndef GL_SGIS_texture_filter4 | |
#define GL_SGIS_texture_filter4 1 | |
typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); | |
typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); | |
#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) | |
#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) | |
#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) | |
#endif /* GL_SGIS_texture_filter4 */ | |
/* -------------------------- GL_SGIS_texture_lod -------------------------- */ | |
#ifndef GL_SGIS_texture_lod | |
#define GL_SGIS_texture_lod 1 | |
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A | |
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B | |
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C | |
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D | |
#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) | |
#endif /* GL_SGIS_texture_lod */ | |
/* ------------------------- GL_SGIS_texture_select ------------------------ */ | |
#ifndef GL_SGIS_texture_select | |
#define GL_SGIS_texture_select 1 | |
#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) | |
#endif /* GL_SGIS_texture_select */ | |
/* ----------------------------- GL_SGIX_async ----------------------------- */ | |
#ifndef GL_SGIX_async | |
#define GL_SGIX_async 1 | |
#define GL_ASYNC_MARKER_SGIX 0x8329 | |
typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); | |
typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); | |
typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); | |
typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); | |
typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); | |
typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); | |
#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) | |
#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) | |
#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) | |
#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) | |
#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) | |
#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) | |
#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) | |
#endif /* GL_SGIX_async */ | |
/* ------------------------ GL_SGIX_async_histogram ------------------------ */ | |
#ifndef GL_SGIX_async_histogram | |
#define GL_SGIX_async_histogram 1 | |
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C | |
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D | |
#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) | |
#endif /* GL_SGIX_async_histogram */ | |
/* -------------------------- GL_SGIX_async_pixel -------------------------- */ | |
#ifndef GL_SGIX_async_pixel | |
#define GL_SGIX_async_pixel 1 | |
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C | |
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D | |
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E | |
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F | |
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 | |
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 | |
#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) | |
#endif /* GL_SGIX_async_pixel */ | |
/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ | |
#ifndef GL_SGIX_blend_alpha_minmax | |
#define GL_SGIX_blend_alpha_minmax 1 | |
#define GL_ALPHA_MIN_SGIX 0x8320 | |
#define GL_ALPHA_MAX_SGIX 0x8321 | |
#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) | |
#endif /* GL_SGIX_blend_alpha_minmax */ | |
/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ | |
#ifndef GL_SGIX_clipmap | |
#define GL_SGIX_clipmap 1 | |
#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) | |
#endif /* GL_SGIX_clipmap */ | |
/* ------------------------- GL_SGIX_depth_texture ------------------------- */ | |
#ifndef GL_SGIX_depth_texture | |
#define GL_SGIX_depth_texture 1 | |
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 | |
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 | |
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 | |
#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) | |
#endif /* GL_SGIX_depth_texture */ | |
/* -------------------------- GL_SGIX_flush_raster ------------------------- */ | |
#ifndef GL_SGIX_flush_raster | |
#define GL_SGIX_flush_raster 1 | |
typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); | |
#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) | |
#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) | |
#endif /* GL_SGIX_flush_raster */ | |
/* --------------------------- GL_SGIX_fog_offset -------------------------- */ | |
#ifndef GL_SGIX_fog_offset | |
#define GL_SGIX_fog_offset 1 | |
#define GL_FOG_OFFSET_SGIX 0x8198 | |
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 | |
#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) | |
#endif /* GL_SGIX_fog_offset */ | |
/* -------------------------- GL_SGIX_fog_texture -------------------------- */ | |
#ifndef GL_SGIX_fog_texture | |
#define GL_SGIX_fog_texture 1 | |
#define GL_TEXTURE_FOG_SGIX 0 | |
#define GL_FOG_PATCHY_FACTOR_SGIX 0 | |
#define GL_FRAGMENT_FOG_SGIX 0 | |
typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); | |
#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) | |
#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) | |
#endif /* GL_SGIX_fog_texture */ | |
/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ | |
#ifndef GL_SGIX_fragment_specular_lighting | |
#define GL_SGIX_fragment_specular_lighting 1 | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); | |
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); | |
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); | |
#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) | |
#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) | |
#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) | |
#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) | |
#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) | |
#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) | |
#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) | |
#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) | |
#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) | |
#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) | |
#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) | |
#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) | |
#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) | |
#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) | |
#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) | |
#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) | |
#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) | |
#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) | |
#endif /* GL_SGIX_fragment_specular_lighting */ | |
/* --------------------------- GL_SGIX_framezoom --------------------------- */ | |
#ifndef GL_SGIX_framezoom | |
#define GL_SGIX_framezoom 1 | |
typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); | |
#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) | |
#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) | |
#endif /* GL_SGIX_framezoom */ | |
/* --------------------------- GL_SGIX_interlace --------------------------- */ | |
#ifndef GL_SGIX_interlace | |
#define GL_SGIX_interlace 1 | |
#define GL_INTERLACE_SGIX 0x8094 | |
#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) | |
#endif /* GL_SGIX_interlace */ | |
/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ | |
#ifndef GL_SGIX_ir_instrument1 | |
#define GL_SGIX_ir_instrument1 1 | |
#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) | |
#endif /* GL_SGIX_ir_instrument1 */ | |
/* ------------------------- GL_SGIX_list_priority ------------------------- */ | |
#ifndef GL_SGIX_list_priority | |
#define GL_SGIX_list_priority 1 | |
#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) | |
#endif /* GL_SGIX_list_priority */ | |
/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ | |
#ifndef GL_SGIX_pixel_texture | |
#define GL_SGIX_pixel_texture 1 | |
typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); | |
#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) | |
#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) | |
#endif /* GL_SGIX_pixel_texture */ | |
/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ | |
#ifndef GL_SGIX_pixel_texture_bits | |
#define GL_SGIX_pixel_texture_bits 1 | |
#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) | |
#endif /* GL_SGIX_pixel_texture_bits */ | |
/* ------------------------ GL_SGIX_reference_plane ------------------------ */ | |
#ifndef GL_SGIX_reference_plane | |
#define GL_SGIX_reference_plane 1 | |
typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); | |
#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) | |
#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) | |
#endif /* GL_SGIX_reference_plane */ | |
/* ---------------------------- GL_SGIX_resample --------------------------- */ | |
#ifndef GL_SGIX_resample | |
#define GL_SGIX_resample 1 | |
#define GL_PACK_RESAMPLE_SGIX 0x842E | |
#define GL_UNPACK_RESAMPLE_SGIX 0x842F | |
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 | |
#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 | |
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 | |
#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) | |
#endif /* GL_SGIX_resample */ | |
/* ----------------------------- GL_SGIX_shadow ---------------------------- */ | |
#ifndef GL_SGIX_shadow | |
#define GL_SGIX_shadow 1 | |
#define GL_TEXTURE_COMPARE_SGIX 0x819A | |
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B | |
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C | |
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D | |
#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) | |
#endif /* GL_SGIX_shadow */ | |
/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ | |
#ifndef GL_SGIX_shadow_ambient | |
#define GL_SGIX_shadow_ambient 1 | |
#define GL_SHADOW_AMBIENT_SGIX 0x80BF | |
#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) | |
#endif /* GL_SGIX_shadow_ambient */ | |
/* ----------------------------- GL_SGIX_sprite ---------------------------- */ | |
#ifndef GL_SGIX_sprite | |
#define GL_SGIX_sprite 1 | |
typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); | |
typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); | |
typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); | |
#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) | |
#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) | |
#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) | |
#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) | |
#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) | |
#endif /* GL_SGIX_sprite */ | |
/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ | |
#ifndef GL_SGIX_tag_sample_buffer | |
#define GL_SGIX_tag_sample_buffer 1 | |
typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); | |
#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) | |
#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) | |
#endif /* GL_SGIX_tag_sample_buffer */ | |
/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ | |
#ifndef GL_SGIX_texture_add_env | |
#define GL_SGIX_texture_add_env 1 | |
#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) | |
#endif /* GL_SGIX_texture_add_env */ | |
/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ | |
#ifndef GL_SGIX_texture_coordinate_clamp | |
#define GL_SGIX_texture_coordinate_clamp 1 | |
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 | |
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A | |
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B | |
#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) | |
#endif /* GL_SGIX_texture_coordinate_clamp */ | |
/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ | |
#ifndef GL_SGIX_texture_lod_bias | |
#define GL_SGIX_texture_lod_bias 1 | |
#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) | |
#endif /* GL_SGIX_texture_lod_bias */ | |
/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ | |
#ifndef GL_SGIX_texture_multi_buffer | |
#define GL_SGIX_texture_multi_buffer 1 | |
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E | |
#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) | |
#endif /* GL_SGIX_texture_multi_buffer */ | |
/* ------------------------- GL_SGIX_texture_range ------------------------- */ | |
#ifndef GL_SGIX_texture_range | |
#define GL_SGIX_texture_range 1 | |
#define GL_RGB_SIGNED_SGIX 0x85E0 | |
#define GL_RGBA_SIGNED_SGIX 0x85E1 | |
#define GL_ALPHA_SIGNED_SGIX 0x85E2 | |
#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 | |
#define GL_INTENSITY_SIGNED_SGIX 0x85E4 | |
#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 | |
#define GL_RGB16_SIGNED_SGIX 0x85E6 | |
#define GL_RGBA16_SIGNED_SGIX 0x85E7 | |
#define GL_ALPHA16_SIGNED_SGIX 0x85E8 | |
#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 | |
#define GL_INTENSITY16_SIGNED_SGIX 0x85EA | |
#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB | |
#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC | |
#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED | |
#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE | |
#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF | |
#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 | |
#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 | |
#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 | |
#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 | |
#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 | |
#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 | |
#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 | |
#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 | |
#define GL_MIN_LUMINANCE_SGIS 0x85F8 | |
#define GL_MAX_LUMINANCE_SGIS 0x85F9 | |
#define GL_MIN_INTENSITY_SGIS 0x85FA | |
#define GL_MAX_INTENSITY_SGIS 0x85FB | |
#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) | |
#endif /* GL_SGIX_texture_range */ | |
/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ | |
#ifndef GL_SGIX_texture_scale_bias | |
#define GL_SGIX_texture_scale_bias 1 | |
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 | |
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A | |
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B | |
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C | |
#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) | |
#endif /* GL_SGIX_texture_scale_bias */ | |
/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ | |
#ifndef GL_SGIX_vertex_preclip | |
#define GL_SGIX_vertex_preclip 1 | |
#define GL_VERTEX_PRECLIP_SGIX 0x83EE | |
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF | |
#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) | |
#endif /* GL_SGIX_vertex_preclip */ | |
/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ | |
#ifndef GL_SGIX_vertex_preclip_hint | |
#define GL_SGIX_vertex_preclip_hint 1 | |
#define GL_VERTEX_PRECLIP_SGIX 0x83EE | |
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF | |
#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) | |
#endif /* GL_SGIX_vertex_preclip_hint */ | |
/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ | |
#ifndef GL_SGIX_ycrcb | |
#define GL_SGIX_ycrcb 1 | |
#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) | |
#endif /* GL_SGIX_ycrcb */ | |
/* -------------------------- GL_SGI_color_matrix -------------------------- */ | |
#ifndef GL_SGI_color_matrix | |
#define GL_SGI_color_matrix 1 | |
#define GL_COLOR_MATRIX_SGI 0x80B1 | |
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 | |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 | |
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 | |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 | |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 | |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 | |
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 | |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 | |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA | |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB | |
#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) | |
#endif /* GL_SGI_color_matrix */ | |
/* --------------------------- GL_SGI_color_table -------------------------- */ | |
#ifndef GL_SGI_color_table | |
#define GL_SGI_color_table 1 | |
#define GL_COLOR_TABLE_SGI 0x80D0 | |
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 | |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 | |
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 | |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 | |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 | |
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 | |
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 | |
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 | |
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 | |
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA | |
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB | |
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC | |
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD | |
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE | |
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); | |
typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); | |
typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); | |
typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table); | |
#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) | |
#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) | |
#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) | |
#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) | |
#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) | |
#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) | |
#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) | |
#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) | |
#endif /* GL_SGI_color_table */ | |
/* ----------------------- GL_SGI_texture_color_table ---------------------- */ | |
#ifndef GL_SGI_texture_color_table | |
#define GL_SGI_texture_color_table 1 | |
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC | |
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD | |
#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) | |
#endif /* GL_SGI_texture_color_table */ | |
/* ------------------------- GL_SUNX_constant_data ------------------------- */ | |
#ifndef GL_SUNX_constant_data | |
#define GL_SUNX_constant_data 1 | |
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 | |
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 | |
typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); | |
#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) | |
#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) | |
#endif /* GL_SUNX_constant_data */ | |
/* -------------------- GL_SUN_convolution_border_modes -------------------- */ | |
#ifndef GL_SUN_convolution_border_modes | |
#define GL_SUN_convolution_border_modes 1 | |
#define GL_WRAP_BORDER_SUN 0x81D4 | |
#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) | |
#endif /* GL_SUN_convolution_border_modes */ | |
/* -------------------------- GL_SUN_global_alpha -------------------------- */ | |
#ifndef GL_SUN_global_alpha | |
#define GL_SUN_global_alpha 1 | |
#define GL_GLOBAL_ALPHA_SUN 0x81D9 | |
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); | |
typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); | |
#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) | |
#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) | |
#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) | |
#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) | |
#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) | |
#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) | |
#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) | |
#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) | |
#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) | |
#endif /* GL_SUN_global_alpha */ | |
/* --------------------------- GL_SUN_mesh_array --------------------------- */ | |
#ifndef GL_SUN_mesh_array | |
#define GL_SUN_mesh_array 1 | |
#define GL_QUAD_MESH_SUN 0x8614 | |
#define GL_TRIANGLE_MESH_SUN 0x8615 | |
#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) | |
#endif /* GL_SUN_mesh_array */ | |
/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ | |
#ifndef GL_SUN_read_video_pixels | |
#define GL_SUN_read_video_pixels 1 | |
typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); | |
#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) | |
#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) | |
#endif /* GL_SUN_read_video_pixels */ | |
/* --------------------------- GL_SUN_slice_accum -------------------------- */ | |
#ifndef GL_SUN_slice_accum | |
#define GL_SUN_slice_accum 1 | |
#define GL_SLICE_ACCUM_SUN 0x85CC | |
#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) | |
#endif /* GL_SUN_slice_accum */ | |
/* -------------------------- GL_SUN_triangle_list ------------------------- */ | |
#ifndef GL_SUN_triangle_list | |
#define GL_SUN_triangle_list 1 | |
#define GL_RESTART_SUN 0x01 | |
#define GL_REPLACE_MIDDLE_SUN 0x02 | |
#define GL_REPLACE_OLDEST_SUN 0x03 | |
#define GL_TRIANGLE_LIST_SUN 0x81D7 | |
#define GL_REPLACEMENT_CODE_SUN 0x81D8 | |
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 | |
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 | |
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 | |
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 | |
#define GL_R1UI_V3F_SUN 0x85C4 | |
#define GL_R1UI_C4UB_V3F_SUN 0x85C5 | |
#define GL_R1UI_C3F_V3F_SUN 0x85C6 | |
#define GL_R1UI_N3F_V3F_SUN 0x85C7 | |
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 | |
#define GL_R1UI_T2F_V3F_SUN 0x85C9 | |
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA | |
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void* pointer); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); | |
#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) | |
#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) | |
#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) | |
#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) | |
#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) | |
#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) | |
#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) | |
#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) | |
#endif /* GL_SUN_triangle_list */ | |
/* ----------------------------- GL_SUN_vertex ----------------------------- */ | |
#ifndef GL_SUN_vertex | |
#define GL_SUN_vertex 1 | |
typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); | |
#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) | |
#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) | |
#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) | |
#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) | |
#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) | |
#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) | |
#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) | |
#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) | |
#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) | |
#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) | |
#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) | |
#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) | |
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) | |
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) | |
#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) | |
#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) | |
#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) | |
#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) | |
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) | |
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) | |
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) | |
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) | |
#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) | |
#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) | |
#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) | |
#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) | |
#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) | |
#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) | |
#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) | |
#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) | |
#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) | |
#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) | |
#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) | |
#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) | |
#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) | |
#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) | |
#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) | |
#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) | |
#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) | |
#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) | |
#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) | |
#endif /* GL_SUN_vertex */ | |
/* -------------------------- GL_WIN_phong_shading ------------------------- */ | |
#ifndef GL_WIN_phong_shading | |
#define GL_WIN_phong_shading 1 | |
#define GL_PHONG_WIN 0x80EA | |
#define GL_PHONG_HINT_WIN 0x80EB | |
#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) | |
#endif /* GL_WIN_phong_shading */ | |
/* -------------------------- GL_WIN_specular_fog -------------------------- */ | |
#ifndef GL_WIN_specular_fog | |
#define GL_WIN_specular_fog 1 | |
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC | |
#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) | |
#endif /* GL_WIN_specular_fog */ | |
/* ---------------------------- GL_WIN_swap_hint --------------------------- */ | |
#ifndef GL_WIN_swap_hint | |
#define GL_WIN_swap_hint 1 | |
typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) | |
#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) | |
#endif /* GL_WIN_swap_hint */ | |
/* ------------------------------------------------------------------------- */ | |
#if defined(GLEW_MX) && defined(_WIN32) | |
#define GLEW_FUN_EXPORT | |
#else | |
#define GLEW_FUN_EXPORT GLEWAPI | |
#endif /* GLEW_MX */ | |
#if defined(GLEW_MX) | |
#define GLEW_VAR_EXPORT | |
#else | |
#define GLEW_VAR_EXPORT GLEWAPI | |
#endif /* GLEW_MX */ | |
#if defined(GLEW_MX) && defined(_WIN32) | |
struct GLEWContextStruct | |
{ | |
#endif /* GLEW_MX */ | |
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; | |
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; | |
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; | |
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; | |
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; | |
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; | |
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; | |
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; | |
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; | |
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; | |
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; | |
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; | |
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; | |
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; | |
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; | |
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; | |
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; | |
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; | |
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; | |
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; | |
GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; | |
GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; | |
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; | |
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; | |
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; | |
GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; | |
GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; | |
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; | |
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; | |
GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; | |
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; | |
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; | |
GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; | |
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; | |
GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; | |
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; | |
GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; | |
GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; | |
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; | |
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; | |
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; | |
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; | |
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; | |
GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; | |
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; | |
GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; | |
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; | |
GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; | |
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; | |
GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; | |
GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; | |
GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; | |
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; | |
GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; | |
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; | |
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; | |
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; | |
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; | |
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; | |
GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; | |
GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; | |
GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; | |
GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; | |
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; | |
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; | |
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; | |
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; | |
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; | |
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; | |
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; | |
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; | |
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; | |
GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; | |
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; | |
GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; | |
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; | |
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; | |
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; | |
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; | |
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; | |
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; | |
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; | |
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; | |
GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; | |
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; | |
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; | |
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; | |
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; | |
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; | |
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; | |
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; | |
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; | |
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; | |
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; | |
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; | |
GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; | |
GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; | |
GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; | |
GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; | |
GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; | |
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; | |
GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; | |
GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; | |
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; | |
GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; | |
GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; | |
GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; | |
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; | |
GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; | |
GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; | |
GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; | |
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; | |
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; | |
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; | |
GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; | |
GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; | |
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; | |
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; | |
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; | |
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; | |
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; | |
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; | |
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; | |
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; | |
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; | |
GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; | |
GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; | |
GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; | |
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; | |
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; | |
GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; | |
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; | |
GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; | |
GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; | |
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; | |
GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; | |
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; | |
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; | |
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; | |
GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; | |
GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; | |
GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; | |
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; | |
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; | |
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; | |
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; | |
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; | |
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; | |
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; | |
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; | |
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; | |
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; | |
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; | |
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; | |
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; | |
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; | |
GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; | |
GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; | |
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; | |
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; | |
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; | |
GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; | |
GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; | |
GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; | |
GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; | |
GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; | |
GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; | |
GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI; | |
GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI; | |
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; | |
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; | |
GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; | |
GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; | |
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; | |
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; | |
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; | |
GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; | |
GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; | |
GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; | |
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; | |
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; | |
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; | |
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; | |
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; | |
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; | |
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; | |
GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; | |
GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; | |
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; | |
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; | |
GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; | |
GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; | |
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; | |
GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; | |
GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; | |
GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; | |
GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; | |
GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; | |
GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; | |
GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; | |
GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; | |
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; | |
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; | |
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; | |
GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; | |
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; | |
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; | |
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; | |
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; | |
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; | |
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; | |
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; | |
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; | |
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; | |
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; | |
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; | |
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; | |
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; | |
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; | |
GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; | |
GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; | |
GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; | |
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; | |
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; | |
GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; | |
GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; | |
GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; | |
GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; | |
GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; | |
GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; | |
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; | |
GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; | |
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; | |
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; | |
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; | |
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; | |
GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; | |
GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; | |
GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; | |
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; | |
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; | |
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; | |
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; | |
GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; | |
GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; | |
GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; | |
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; | |
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; | |
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; | |
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; | |
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; | |
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; | |
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; | |
GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; | |
GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; | |
GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; | |
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; | |
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; | |
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; | |
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; | |
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; | |
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; | |
GLEW_FUN_EXPORT PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT; | |
GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; | |
GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; | |
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; | |
GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; | |
GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; | |
GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; | |
GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; | |
GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; | |
GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; | |
GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; | |
GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; | |
GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; | |
GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; | |
GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; | |
GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; | |
GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; | |
GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; | |
GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; | |
GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; | |
GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; | |
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; | |
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; | |
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; | |
GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; | |
GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; | |
GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; | |
GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; | |
GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; | |
GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; | |
GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; | |
GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; | |
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; | |
GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; | |
GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; | |
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; | |
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; | |
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; | |
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; | |
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; | |
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; | |
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; | |
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; | |
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; | |
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; | |
GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; | |
GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; | |
GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; | |
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; | |
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; | |
GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; | |
GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; | |
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT; | |
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT; | |
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT; | |
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT; | |
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT; | |
GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; | |
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; | |
GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; | |
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; | |
GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; | |
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; | |
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; | |
GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; | |
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; | |
GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; | |
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; | |
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; | |
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; | |
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; | |
GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; | |
GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; | |
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; | |
GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; | |
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; | |
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; | |
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; | |
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; | |
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; | |
GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; | |
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; | |
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; | |
GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; | |
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; | |
GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; | |
GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; | |
GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; | |
GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; | |
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; | |
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; | |
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; | |
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; | |
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; | |
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; | |
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; | |
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; | |
GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; | |
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; | |
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; | |
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; | |
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; | |
GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; | |
GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; | |
GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; | |
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; | |
GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; | |
GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; | |
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; | |
GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; | |
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; | |
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; | |
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; | |
GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; | |
GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; | |
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; | |
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; | |
GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; | |
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; | |
GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; | |
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; | |
GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; | |
GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; | |
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; | |
GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; | |
GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; | |
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; | |
GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; | |
GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; | |
GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; | |
GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; | |
GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; | |
GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; | |
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; | |
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; | |
GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; | |
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; | |
GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; | |
GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; | |
GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; | |
GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; | |
GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; | |
GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; | |
GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; | |
GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; | |
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; | |
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; | |
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; | |
GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; | |
GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; | |
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; | |
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; | |
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; | |
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; | |
GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; | |
GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; | |
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; | |
GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; | |
GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; | |
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; | |
GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; | |
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; | |
GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; | |
#if defined(GLEW_MX) && !defined(_WIN32) | |
struct GLEWContextStruct | |
{ | |
#endif /* GLEW_MX */ | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; | |
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; | |
GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; | |
GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; | |
GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; | |
GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; | |
GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; | |
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; | |
GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; | |
GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; | |
GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; | |
GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; | |
GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; | |
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; | |
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; | |
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; | |
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; | |
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; | |
GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; | |
GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; | |
GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; | |
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; | |
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; | |
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; | |
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; | |
#ifdef GLEW_MX | |
}; /* GLEWContextStruct */ | |
#endif /* GLEW_MX */ | |
/* ------------------------------------------------------------------------- */ | |
/* error codes */ | |
#define GLEW_OK 0 | |
#define GLEW_NO_ERROR 0 | |
#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ | |
#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* GL 1.1 and up are not supported */ | |
#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* GLX 1.2 and up are not supported */ | |
/* string codes */ | |
#define GLEW_VERSION 1 | |
/* API */ | |
#ifdef GLEW_MX | |
typedef struct GLEWContextStruct GLEWContext; | |
GLEWAPI GLenum glewContextInit (GLEWContext* ctx); | |
GLEWAPI GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name); | |
#define glewInit() glewContextInit(glewGetContext()) | |
#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) | |
#define glewIsExtensionSupported(x) glewIsSupported(x) | |
#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) | |
#ifdef _WIN32 | |
# define GLEW_GET_FUN(x) glewGetContext()->x | |
#else | |
# define GLEW_GET_FUN(x) x | |
#endif | |
#else /* GLEW_MX */ | |
GLEWAPI GLenum glewInit (); | |
GLEWAPI GLboolean glewIsSupported (const char* name); | |
#define glewIsExtensionSupported(x) glewIsSupported(x) | |
#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) | |
#define GLEW_GET_FUN(x) x | |
#endif /* GLEW_MX */ | |
GLEWAPI GLboolean glewExperimental; | |
GLEWAPI GLboolean glewGetExtension (const char* name); | |
GLEWAPI const GLubyte* glewGetErrorString (GLenum error); | |
GLEWAPI const GLubyte* glewGetString (GLenum name); | |
#ifdef __cplusplus | |
} | |
#endif | |
#ifdef GLEW_APIENTRY_DEFINED | |
#undef GLEW_APIENTRY_DEFINED | |
#undef APIENTRY | |
#undef GLAPIENTRY | |
#endif | |
#ifdef GLEW_CALLBACK_DEFINED | |
#undef GLEW_CALLBACK_DEFINED | |
#undef CALLBACK | |
#endif | |
#ifdef GLEW_WINGDIAPI_DEFINED | |
#undef GLEW_WINGDIAPI_DEFINED | |
#undef WINGDIAPI | |
#endif | |
#undef GLAPI | |
/* #undef GLEWAPI */ | |
#endif /* __glew_h__ */ |