MILKDROP_PRESET_VERSION=201 | |
PSVERSION=3 | |
PSVERSION_WARP=3 | |
PSVERSION_COMP=3 | |
[preset00] | |
fRating=2.0 | |
fGammaAdj=2.0 | |
fDecay=0.990 | |
fVideoEchoZoom=2.0 | |
fVideoEchoAlpha=0.0 | |
nVideoEchoOrientation=0 | |
nWaveMode=7 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=1.3 | |
fWaveScale=1.882 | |
fWaveSmoothing=0.360 | |
fWaveParam=0.0 | |
fModWaveAlphaStart=0.850 | |
fModWaveAlphaEnd=1.530 | |
fWarpAnimSpeed=1.0 | |
fWarpScale=1.0 | |
fZoomExponent=1.0 | |
fShader=0.0 | |
zoom=1.00041 | |
rot=0.0 | |
cx=0.5 | |
cy=0.5 | |
dx=0.0 | |
dy=0.0 | |
warp=0.01000 | |
sx=1.0 | |
sy=1.0 | |
wave_r=0.860 | |
wave_g=0.870 | |
wave_b=0.990 | |
wave_x=0.5 | |
wave_y=0.750 | |
ob_size=0.010 | |
ob_r=0.0 | |
ob_g=0.0 | |
ob_b=0.0 | |
ob_a=0.0 | |
ib_size=0.010 | |
ib_r=0.250 | |
ib_g=0.250 | |
ib_b=0.250 | |
ib_a=0.0 | |
nMotionVectorsX=12.0 | |
nMotionVectorsY=9.0 | |
mv_dx=0.0 | |
mv_dy=0.0 | |
mv_l=0.9 | |
mv_r=1.0 | |
mv_g=1.0 | |
mv_b=1.0 | |
mv_a=0.0 | |
b1n=0.4 | |
b2n=0.0 | |
b3n=0.0 | |
b1x=1.0 | |
b2x=1.0 | |
b3x=1.0 | |
b1ed=0.250 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.0 | |
wavecode_0_smoothing=0.5 | |
wavecode_0_r=1.0 | |
wavecode_0_g=1.0 | |
wavecode_0_b=1.0 | |
wavecode_0_a=1.0 | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.0 | |
wavecode_1_smoothing=0.5 | |
wavecode_1_r=1.0 | |
wavecode_1_g=1.0 | |
wavecode_1_b=1.0 | |
wavecode_1_a=1.0 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.0 | |
wavecode_2_smoothing=0.5 | |
wavecode_2_r=1.0 | |
wavecode_2_g=1.0 | |
wavecode_2_b=1.0 | |
wavecode_2_a=1.0 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.0 | |
wavecode_3_smoothing=0.5 | |
wavecode_3_r=1.0 | |
wavecode_3_g=1.0 | |
wavecode_3_b=1.0 | |
wavecode_3_a=1.0 | |
shapecode_0_enabled=0 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=0 | |
shapecode_0_num_inst=1 | |
shapecode_0_x=0.5 | |
shapecode_0_y=0.5 | |
shapecode_0_rad=0.1 | |
shapecode_0_ang=0.0 | |
shapecode_0_tex_ang=0.0 | |
shapecode_0_tex_zoom=1.0 | |
shapecode_0_r=1.0 | |
shapecode_0_g=0.0 | |
shapecode_0_b=0.0 | |
shapecode_0_a=1.0 | |
shapecode_0_r2=0.0 | |
shapecode_0_g2=1.0 | |
shapecode_0_b2=0.0 | |
shapecode_0_a2=0.0 | |
shapecode_0_border_r=1.0 | |
shapecode_0_border_g=1.0 | |
shapecode_0_border_b=1.0 | |
shapecode_0_border_a=0.1 | |
shapecode_1_enabled=0 | |
shapecode_1_sides=4 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=0 | |
shapecode_1_num_inst=1 | |
shapecode_1_x=0.5 | |
shapecode_1_y=0.5 | |
shapecode_1_rad=0.1 | |
shapecode_1_ang=0.0 | |
shapecode_1_tex_ang=0.0 | |
shapecode_1_tex_zoom=1.0 | |
shapecode_1_r=1.0 | |
shapecode_1_g=0.0 | |
shapecode_1_b=0.0 | |
shapecode_1_a=1.0 | |
shapecode_1_r2=0.0 | |
shapecode_1_g2=1.0 | |
shapecode_1_b2=0.0 | |
shapecode_1_a2=0.0 | |
shapecode_1_border_r=1.0 | |
shapecode_1_border_g=1.0 | |
shapecode_1_border_b=1.0 | |
shapecode_1_border_a=0.1 | |
shapecode_2_enabled=0 | |
shapecode_2_sides=4 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=0 | |
shapecode_2_num_inst=1 | |
shapecode_2_x=0.5 | |
shapecode_2_y=0.5 | |
shapecode_2_rad=0.1 | |
shapecode_2_ang=0.0 | |
shapecode_2_tex_ang=0.0 | |
shapecode_2_tex_zoom=1.0 | |
shapecode_2_r=1.0 | |
shapecode_2_g=0.0 | |
shapecode_2_b=0.0 | |
shapecode_2_a=1.0 | |
shapecode_2_r2=0.0 | |
shapecode_2_g2=1.0 | |
shapecode_2_b2=0.0 | |
shapecode_2_a2=0.0 | |
shapecode_2_border_r=1.0 | |
shapecode_2_border_g=1.0 | |
shapecode_2_border_b=1.0 | |
shapecode_2_border_a=0.1 | |
shapecode_3_enabled=0 | |
shapecode_3_sides=4 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_num_inst=1 | |
shapecode_3_x=0.5 | |
shapecode_3_y=0.5 | |
shapecode_3_rad=0.1 | |
shapecode_3_ang=0.0 | |
shapecode_3_tex_ang=0.0 | |
shapecode_3_tex_zoom=1.0 | |
shapecode_3_r=1.0 | |
shapecode_3_g=0.0 | |
shapecode_3_b=0.0 | |
shapecode_3_a=1.0 | |
shapecode_3_r2=0.0 | |
shapecode_3_g2=1.0 | |
shapecode_3_b2=0.0 | |
shapecode_3_a2=0.0 | |
shapecode_3_border_r=1.0 | |
shapecode_3_border_g=1.0 | |
shapecode_3_border_b=1.0 | |
shapecode_3_border_a=0.1 | |
per_frame_1=wave_r = wave_r + 0.200*( 0.60*sin(1.517*time) + 0.40*sin(1.580*time) ); | |
per_frame_2=wave_g = wave_g + 0.200*( 0.60*sin(1.088*time) + 0.40*sin(1.076*time) ); | |
per_frame_3=wave_b = wave_b + 0.200*( 0.60*sin(1.037*time) + 0.40*sin(0.922*time) ); | |
per_frame_4=rot = rot + 3.40*( 0.60*sin(0.0381*time) + 0.40*sin(0.0579*time) ); | |
per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_7= | |
per_frame_8=q1 = 0;//(mid_att-1); | |
per_frame_9=q2 = 0;//(treb_att-1); | |
per_frame_10= | |
per_frame_11=// fractal zoom | |
per_frame_12=q3 = pow(2.0, 3*cos(time*0.251+2)); | |
per_frame_13= | |
per_frame_14=// zoom center | |
per_frame_15=q4 = 0.6*cos(time*0.031+2); | |
per_frame_16=q5 = 0.8*sin(time*0.031+2); | |
per_frame_17= | |
per_frame_18=// copmlex # offset | |
per_frame_19=q1 = q1*0.02 + 0.4*(cos(time*0.81+4)+cos(time*0.45+3)); | |
per_frame_20=q2 = q2*0.02 + 0.4*(sin(time*0.37+7)+cos(time*0.98+2)); | |
per_pixel_1=//rot=rot+0.05*sin(rad*13.5 + q2*1.3 + q*1.31); | |
per_pixel_2=//zoom=zoom+0.05*sin(ang*10.0 + rad*7.5 + q2*1.63 + q); | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` float2 texCoord = uv; | |
warp_4=` float Zoom = q3*0.5; | |
warp_5=` float2 Pan = float2(q4,q5); | |
warp_6=` | |
warp_7=` float2 c = (texCoord - 0.5) * Zoom * aspect.xy - Pan; | |
warp_8=` float2 v = 0;//tex2D(sampler_main, uv_orig).yz;//0; | |
warp_9=` for (int n = 0; n < 24; n++) | |
warp_10=` v = float2(v.x * v.x - v.y * v.y, v.x * v.y * 2) + c; | |
warp_11=` float result = (dot(v,v) > 1) ? 1 : 0; | |
warp_12=` | |
warp_13=` float2 uv2 = lerp(uv, uv_orig, 0.98); | |
warp_14=` ret.xyz = tex2D(sampler_main, uv2).xyz * float3(0.94,0.97,0); | |
warp_15=` //ret.z = 0; | |
warp_16=` | |
warp_17=` ret.xyz += result*0.08*float3(3,1,4); | |
warp_18=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` ret = tex2D(sampler_main, uv).xyz * 1.3; | |
comp_4=`} |