MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=4.000000 | |
fGammaAdj=1.000 | |
fDecay=1.000 | |
fVideoEchoZoom=2.000 | |
fVideoEchoAlpha=0.000 | |
nVideoEchoOrientation=0 | |
nWaveMode=6 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=1 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=100.000 | |
fWaveScale=3.266 | |
fWaveSmoothing=0.207 | |
fWaveParam=0.000 | |
fModWaveAlphaStart=1.610 | |
fModWaveAlphaEnd=1.790 | |
fWarpAnimSpeed=1.000 | |
fWarpScale=1.331 | |
fZoomExponent=1.00000 | |
fShader=0.000 | |
zoom=1.01971 | |
rot=0.00000 | |
cx=0.500 | |
cy=0.500 | |
dx=0.00000 | |
dy=0.00000 | |
warp=0.00000 | |
sx=1.00000 | |
sy=1.00000 | |
wave_r=1.000 | |
wave_g=1.000 | |
wave_b=1.000 | |
wave_x=0.500 | |
wave_y=0.580 | |
ob_size=0.010 | |
ob_r=0.000 | |
ob_g=0.000 | |
ob_b=0.000 | |
ob_a=0.000 | |
ib_size=0.010 | |
ib_r=0.250 | |
ib_g=0.250 | |
ib_b=0.250 | |
ib_a=0.000 | |
nMotionVectorsX=64.000 | |
nMotionVectorsY=48.000 | |
mv_dx=0.000 | |
mv_dy=0.000 | |
mv_l=0.000 | |
mv_r=0.350 | |
mv_g=0.350 | |
mv_b=0.350 | |
mv_a=0.000 | |
b1n=0.000 | |
b2n=0.000 | |
b3n=0.000 | |
b1x=1.000 | |
b2x=1.000 | |
b3x=1.000 | |
b1ed=0.250 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.00000 | |
wavecode_0_smoothing=0.50000 | |
wavecode_0_r=1.000 | |
wavecode_0_g=1.000 | |
wavecode_0_b=1.000 | |
wavecode_0_a=1.000 | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.00000 | |
wavecode_1_smoothing=0.50000 | |
wavecode_1_r=1.000 | |
wavecode_1_g=1.000 | |
wavecode_1_b=1.000 | |
wavecode_1_a=1.000 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.00000 | |
wavecode_2_smoothing=0.50000 | |
wavecode_2_r=1.000 | |
wavecode_2_g=1.000 | |
wavecode_2_b=1.000 | |
wavecode_2_a=1.000 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.00000 | |
wavecode_3_smoothing=0.50000 | |
wavecode_3_r=1.000 | |
wavecode_3_g=1.000 | |
wavecode_3_b=1.000 | |
wavecode_3_a=1.000 | |
shapecode_0_enabled=0 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=0 | |
shapecode_0_x=0.500 | |
shapecode_0_y=0.500 | |
shapecode_0_rad=0.10000 | |
shapecode_0_ang=0.00000 | |
shapecode_0_tex_ang=0.00000 | |
shapecode_0_tex_zoom=1.00000 | |
shapecode_0_r=1.000 | |
shapecode_0_g=0.000 | |
shapecode_0_b=0.000 | |
shapecode_0_a=1.000 | |
shapecode_0_r2=0.000 | |
shapecode_0_g2=1.000 | |
shapecode_0_b2=0.000 | |
shapecode_0_a2=0.000 | |
shapecode_0_border_r=1.000 | |
shapecode_0_border_g=1.000 | |
shapecode_0_border_b=1.000 | |
shapecode_0_border_a=0.100 | |
shapecode_1_enabled=0 | |
shapecode_1_sides=4 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=0 | |
shapecode_1_x=0.500 | |
shapecode_1_y=0.500 | |
shapecode_1_rad=0.10000 | |
shapecode_1_ang=0.00000 | |
shapecode_1_tex_ang=0.00000 | |
shapecode_1_tex_zoom=1.00000 | |
shapecode_1_r=1.000 | |
shapecode_1_g=0.000 | |
shapecode_1_b=0.000 | |
shapecode_1_a=1.000 | |
shapecode_1_r2=0.000 | |
shapecode_1_g2=1.000 | |
shapecode_1_b2=0.000 | |
shapecode_1_a2=0.000 | |
shapecode_1_border_r=1.000 | |
shapecode_1_border_g=1.000 | |
shapecode_1_border_b=1.000 | |
shapecode_1_border_a=0.100 | |
shapecode_2_enabled=0 | |
shapecode_2_sides=4 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=0 | |
shapecode_2_x=0.500 | |
shapecode_2_y=0.500 | |
shapecode_2_rad=0.10000 | |
shapecode_2_ang=0.00000 | |
shapecode_2_tex_ang=0.00000 | |
shapecode_2_tex_zoom=1.00000 | |
shapecode_2_r=1.000 | |
shapecode_2_g=0.000 | |
shapecode_2_b=0.000 | |
shapecode_2_a=1.000 | |
shapecode_2_r2=0.000 | |
shapecode_2_g2=1.000 | |
shapecode_2_b2=0.000 | |
shapecode_2_a2=0.000 | |
shapecode_2_border_r=1.000 | |
shapecode_2_border_g=1.000 | |
shapecode_2_border_b=1.000 | |
shapecode_2_border_a=0.100 | |
shapecode_3_enabled=0 | |
shapecode_3_sides=4 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_x=0.500 | |
shapecode_3_y=0.500 | |
shapecode_3_rad=0.10000 | |
shapecode_3_ang=0.00000 | |
shapecode_3_tex_ang=0.00000 | |
shapecode_3_tex_zoom=1.00000 | |
shapecode_3_r=1.000 | |
shapecode_3_g=0.000 | |
shapecode_3_b=0.000 | |
shapecode_3_a=1.000 | |
shapecode_3_r2=0.000 | |
shapecode_3_g2=1.000 | |
shapecode_3_b2=0.000 | |
shapecode_3_a2=0.000 | |
shapecode_3_border_r=1.000 | |
shapecode_3_border_g=1.000 | |
shapecode_3_border_b=1.000 | |
shapecode_3_border_a=0.100 | |
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); | |
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); | |
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); | |
per_frame_4=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_5=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_6=decay = decay - 0.01*equal(frame%20,0); | |
per_frame_7=//zoom = 1; | |
per_frame_8=//warp = 0; | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` // sample previous frame | |
warp_4=` ret = tex2D( sampler_pw_main, uv ).xyz; | |
warp_5=` | |
warp_6=` float n; | |
warp_7=` float2 d = texsize.zw*1; | |
warp_8=` n = saturate(tex2D(sampler_pw_main, uv+d*float2( 1, 1)).x*999); | |
warp_9=` n += saturate(tex2D(sampler_pw_main, uv+d*float2( 1, 0)).x*999); | |
warp_10=` n += saturate(tex2D(sampler_pw_main, uv+d*float2( 1,-1)).x*999); | |
warp_11=` n += saturate(tex2D(sampler_pw_main, uv+d*float2( 0, 1)).x*999); | |
warp_12=` n += saturate(tex2D(sampler_pw_main, uv+d*float2( 0,-1)).x*999); | |
warp_13=` n += saturate(tex2D(sampler_pw_main, uv+d*float2(-1, 1)).x*999); | |
warp_14=` n += saturate(tex2D(sampler_pw_main, uv+d*float2(-1, 0)).x*999); | |
warp_15=` n += saturate(tex2D(sampler_pw_main, uv+d*float2(-1,-1)).x*999); | |
warp_16=` | |
warp_17=` if (n < 1.5) | |
warp_18=` ret = 0; | |
warp_19=` if (n > 3.5) | |
warp_20=` ret = 0; | |
warp_21=` if (ret.x < 0.1 && abs(n-3) < 0.5) | |
warp_22=` ret = 1; | |
warp_23=` | |
warp_24=` // darken (decay) over time | |
warp_25=` ret = (ret - 0.016)*0.985; | |
warp_26=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` ret = tex2D(sampler_main, uv).xyz*1 + | |
comp_4=` GetBlur1(uv)*2.5; | |
comp_5=` //ret += GetBlur2( (uv-0.5)*0.333 + 0.5)*0.7; | |
comp_6=` ret *= 1; | |
comp_7=`} |