MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=2.000000 | |
fGammaAdj=2.000 | |
fDecay=0.990 | |
fVideoEchoZoom=2.000 | |
fVideoEchoAlpha=0.000 | |
nVideoEchoOrientation=0 | |
nWaveMode=1 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=1 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=2.426 | |
fWaveScale=3.935 | |
fWaveSmoothing=0.360 | |
fWaveParam=0.320 | |
fModWaveAlphaStart=1.050 | |
fModWaveAlphaEnd=1.430 | |
fWarpAnimSpeed=1.000 | |
fWarpScale=1.000 | |
fZoomExponent=1.00000 | |
fShader=0.000 | |
zoom=1.05000 | |
rot=0.00000 | |
cx=0.500 | |
cy=0.500 | |
dx=0.00000 | |
dy=0.00000 | |
warp=0.00115 | |
sx=1.00000 | |
sy=1.00000 | |
wave_r=0.700 | |
wave_g=0.740 | |
wave_b=0.670 | |
wave_x=0.500 | |
wave_y=0.500 | |
ob_size=0.010 | |
ob_r=0.000 | |
ob_g=0.000 | |
ob_b=0.000 | |
ob_a=0.000 | |
ib_size=0.010 | |
ib_r=0.250 | |
ib_g=0.250 | |
ib_b=0.250 | |
ib_a=0.000 | |
nMotionVectorsX=12.000 | |
nMotionVectorsY=9.000 | |
mv_dx=0.000 | |
mv_dy=0.000 | |
mv_l=0.900 | |
mv_r=1.000 | |
mv_g=1.000 | |
mv_b=1.000 | |
mv_a=0.000 | |
b1n=0.000 | |
b2n=0.000 | |
b3n=0.000 | |
b1x=1.000 | |
b2x=1.000 | |
b3x=1.000 | |
b1ed=0.250 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.00000 | |
wavecode_0_smoothing=0.50000 | |
wavecode_0_r=1.000 | |
wavecode_0_g=1.000 | |
wavecode_0_b=1.000 | |
wavecode_0_a=1.000 | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.00000 | |
wavecode_1_smoothing=0.50000 | |
wavecode_1_r=1.000 | |
wavecode_1_g=1.000 | |
wavecode_1_b=1.000 | |
wavecode_1_a=1.000 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.00000 | |
wavecode_2_smoothing=0.50000 | |
wavecode_2_r=1.000 | |
wavecode_2_g=1.000 | |
wavecode_2_b=1.000 | |
wavecode_2_a=1.000 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.00000 | |
wavecode_3_smoothing=0.50000 | |
wavecode_3_r=1.000 | |
wavecode_3_g=1.000 | |
wavecode_3_b=1.000 | |
wavecode_3_a=1.000 | |
shapecode_0_enabled=0 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=0 | |
shapecode_0_x=0.500 | |
shapecode_0_y=0.500 | |
shapecode_0_rad=0.10000 | |
shapecode_0_ang=0.00000 | |
shapecode_0_tex_ang=0.00000 | |
shapecode_0_tex_zoom=1.00000 | |
shapecode_0_r=1.000 | |
shapecode_0_g=0.000 | |
shapecode_0_b=0.000 | |
shapecode_0_a=1.000 | |
shapecode_0_r2=0.000 | |
shapecode_0_g2=1.000 | |
shapecode_0_b2=0.000 | |
shapecode_0_a2=0.000 | |
shapecode_0_border_r=1.000 | |
shapecode_0_border_g=1.000 | |
shapecode_0_border_b=1.000 | |
shapecode_0_border_a=0.100 | |
shapecode_1_enabled=0 | |
shapecode_1_sides=4 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=0 | |
shapecode_1_x=0.500 | |
shapecode_1_y=0.500 | |
shapecode_1_rad=0.10000 | |
shapecode_1_ang=0.00000 | |
shapecode_1_tex_ang=0.00000 | |
shapecode_1_tex_zoom=1.00000 | |
shapecode_1_r=1.000 | |
shapecode_1_g=0.000 | |
shapecode_1_b=0.000 | |
shapecode_1_a=1.000 | |
shapecode_1_r2=0.000 | |
shapecode_1_g2=1.000 | |
shapecode_1_b2=0.000 | |
shapecode_1_a2=0.000 | |
shapecode_1_border_r=1.000 | |
shapecode_1_border_g=1.000 | |
shapecode_1_border_b=1.000 | |
shapecode_1_border_a=0.100 | |
shapecode_2_enabled=0 | |
shapecode_2_sides=4 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=0 | |
shapecode_2_x=0.500 | |
shapecode_2_y=0.500 | |
shapecode_2_rad=0.10000 | |
shapecode_2_ang=0.00000 | |
shapecode_2_tex_ang=0.00000 | |
shapecode_2_tex_zoom=1.00000 | |
shapecode_2_r=1.000 | |
shapecode_2_g=0.000 | |
shapecode_2_b=0.000 | |
shapecode_2_a=1.000 | |
shapecode_2_r2=0.000 | |
shapecode_2_g2=1.000 | |
shapecode_2_b2=0.000 | |
shapecode_2_a2=0.000 | |
shapecode_2_border_r=1.000 | |
shapecode_2_border_g=1.000 | |
shapecode_2_border_b=1.000 | |
shapecode_2_border_a=0.100 | |
shapecode_3_enabled=0 | |
shapecode_3_sides=4 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_x=0.500 | |
shapecode_3_y=0.500 | |
shapecode_3_rad=0.10000 | |
shapecode_3_ang=0.00000 | |
shapecode_3_tex_ang=0.00000 | |
shapecode_3_tex_zoom=1.00000 | |
shapecode_3_r=1.000 | |
shapecode_3_g=0.000 | |
shapecode_3_b=0.000 | |
shapecode_3_a=1.000 | |
shapecode_3_r2=0.000 | |
shapecode_3_g2=1.000 | |
shapecode_3_b2=0.000 | |
shapecode_3_a2=0.000 | |
shapecode_3_border_r=1.000 | |
shapecode_3_border_g=1.000 | |
shapecode_3_border_b=1.000 | |
shapecode_3_border_a=0.100 | |
per_frame_1=wave_r = wave_r + 1.000*( 0.60*sin(1.517*time) + 0.40*sin(1.580*time) ); | |
per_frame_2=wave_g = wave_g + 1.000*( 0.60*sin(1.088*time) + 0.40*sin(1.076*time) ); | |
per_frame_3=wave_b = wave_b + 1.000*( 0.60*sin(1.037*time) + 0.40*sin(0.922*time) ); | |
per_frame_4=//rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); | |
per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_7=q1=cos(1.41*time); | |
per_frame_8=q2=time + 0.3*sin(time*1.47); | |
per_frame_9= | |
per_frame_10=wave_mystery = wave_mystery + 0.2*cos(time*0.35); | |
per_pixel_1=//rot=rot+0.05*sin(rad*13.5 + q2*1.3 + q*1.31); | |
per_pixel_2=//zoom=zoom+0.05*sin(ang*10.0 + rad*7.5 + q2*1.63 + q); | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` float t = saturate((bass/bass_att-0.9)*13); | |
warp_4=` uv = lerp(uv_orig, uv, t*0.3); | |
warp_5=` | |
warp_6=` float2 v1 = normalize(uv_orig-0.5); | |
warp_7=` float2 v2 = v1.yx * float2(1,-1); | |
warp_8=` | |
warp_9=` float z = length(texsize.zw)*450; | |
warp_10=` | |
warp_11=` uv.xy += v1*texsize.zw * cos(rad*170 - time*7)*2; | |
warp_12=` uv.xy += v2*texsize.zw * cos(ang*30 - time*7)*5; | |
warp_13=` | |
warp_14=` // sample previous frame | |
warp_15=` ret = tex2D( sampler_main, uv ).xyz; | |
warp_16=` | |
warp_17=` | |
warp_18=` | |
warp_19=` // darken (decay) over time | |
warp_20=` ret = (ret - 0.004)*0.83; | |
warp_21=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` float2 uv2; | |
comp_4=` | |
comp_5=` float4 c = float4(1,0.4,0.15,0.1); | |
comp_6=` | |
comp_7=` uv2 = uv + float2(1,0)*texsize.zw; | |
comp_8=` float gx1 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; | |
comp_9=` uv2 = uv + float2(-1,0)*texsize.zw; | |
comp_10=` float gx2 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; | |
comp_11=` | |
comp_12=` uv2 = uv + float2(0,1)*texsize.zw; | |
comp_13=` float gy1 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; | |
comp_14=` uv2 = uv + float2(0,-1)*texsize.zw; | |
comp_15=` float gy2 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; | |
comp_16=` | |
comp_17=` float3 g = normalize(float3(gx1-gx2, gy1-gy2, 0.14)); | |
comp_18=` | |
comp_19=` ret = 0.5 + 0.5*g; | |
comp_20=` ret *= saturate(length(ret.xy-0.5)*5); | |
comp_21=` ret = ret.xxy; | |
comp_22=` | |
comp_23=` //ret *= 1.5; //old gamma effect | |
comp_24=`} |