MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=5.000000 | |
fGammaAdj=1.000 | |
fDecay=1.000 | |
fVideoEchoZoom=1.000 | |
fVideoEchoAlpha=0.000 | |
nVideoEchoOrientation=2 | |
nWaveMode=1 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.004 | |
fWaveScale=0.773 | |
fWaveSmoothing=0.000 | |
fWaveParam=-0.440 | |
fModWaveAlphaStart=1.000 | |
fModWaveAlphaEnd=1.000 | |
fWarpAnimSpeed=1.000 | |
fWarpScale=1.331 | |
fZoomExponent=1.00000 | |
fShader=0.000 | |
zoom=1.00400 | |
rot=0.00000 | |
cx=0.500 | |
cy=0.500 | |
dx=0.00000 | |
dy=0.00000 | |
warp=0.19788 | |
sx=0.99967 | |
sy=0.99990 | |
wave_r=1.000 | |
wave_g=1.000 | |
wave_b=1.000 | |
wave_x=0.500 | |
wave_y=0.040 | |
ob_size=0.010 | |
ob_r=0.000 | |
ob_g=0.000 | |
ob_b=0.000 | |
ob_a=0.000 | |
ib_size=0.010 | |
ib_r=0.250 | |
ib_g=0.250 | |
ib_b=0.250 | |
ib_a=0.000 | |
nMotionVectorsX=0.000 | |
nMotionVectorsY=0.000 | |
mv_dx=0.000 | |
mv_dy=0.000 | |
mv_l=1.000 | |
mv_r=1.000 | |
mv_g=0.910 | |
mv_b=0.710 | |
mv_a=0.000 | |
b1n=0.000 | |
b2n=0.000 | |
b3n=0.000 | |
b1x=1.000 | |
b2x=1.000 | |
b3x=1.000 | |
b1ed=0.000 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=1 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=2.44415 | |
wavecode_0_smoothing=0.00000 | |
wavecode_0_r=1.000 | |
wavecode_0_g=1.000 | |
wavecode_0_b=1.000 | |
wavecode_0_a=0.000 | |
wave_0_init1=t2 = 0; | |
wave_0_init2=t3 = 0; | |
wave_0_init3=t4 = 0; | |
wave_0_init4=cl = 0; | |
wave_0_per_frame1=t1 = 0; | |
wave_0_per_frame2=v = 0.01; | |
wave_0_per_frame3=j = j + (bass)*0.01; | |
wave_0_per_frame4=j2 = j2 + (mid_att)*0.01; | |
wave_0_per_frame5=j3 = j3 + (treb_att)*0.01; | |
wave_0_per_frame6=t2 = j; | |
wave_0_per_frame7=t3 = j2; | |
wave_0_per_frame8=t4 = j3; | |
wave_0_per_frame9=//t5 = 0; | |
wave_0_per_frame10=k = k*0.99 + 10*mid/fps; | |
wave_0_per_frame11=t5 = -k; | |
wave_0_per_frame12= | |
wave_0_per_frame13=cl1 = cl1 + 0.002; | |
wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1); | |
wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1); | |
wave_0_per_frame16=t8 = cl1; | |
wave_0_per_frame17= | |
wave_0_per_frame18=cl2 = cl2 -1*q1; | |
wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2); | |
wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2); | |
wave_0_per_frame21=t7 = cl2; | |
wave_0_per_frame22= | |
wave_0_per_frame23=cl3 = cl3 +0.001; | |
wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3); | |
wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3); | |
wave_0_per_frame26=t6 = cl3; | |
wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000; | |
wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000; | |
wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000; | |
wave_0_per_point4= | |
wave_0_per_point5= | |
wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz)); | |
wave_0_per_point7= | |
wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5; | |
wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5; | |
wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5; | |
wave_0_per_point11= | |
wave_0_per_point12=v = 0.001; | |
wave_0_per_point13= | |
wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1); | |
wave_0_per_point15=bb = d*d*0.5; | |
wave_0_per_point16=n= 0.3; | |
wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n); | |
wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n); | |
wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n); | |
wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n); | |
wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n); | |
wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n); | |
wave_0_per_point23= | |
wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; | |
wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); | |
wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); | |
wave_0_per_point27= | |
wave_0_per_point28=zoom = .5*(1/(z+0.5)); | |
wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;; | |
wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.; | |
wave_0_per_point31= | |
wave_0_per_point32=pi3 = 3.1415*2*0.3333; | |
wave_0_per_point33=t = z*2+t2*1; | |
wave_0_per_point34=c=3; | |
wave_0_per_point35=//r = sin(t)*c; | |
wave_0_per_point36= | |
wave_0_per_point37=//g = sin(t+pi3)*c; | |
wave_0_per_point38= | |
wave_0_per_point39=//b = sin(t-pi3)*c; | |
wave_0_per_point40= | |
wave_0_per_point41= | |
wave_0_per_point42=r = if(above(r,1),1,r); | |
wave_0_per_point43=r = if(below(r,0),0,r); | |
wave_0_per_point44=g = if(above(g,1),1,g); | |
wave_0_per_point45=g = if(below(g,0),0,g); | |
wave_0_per_point46=b = if(above(b,1),1,b); | |
wave_0_per_point47=b = if(below(b,0),0,b); | |
wave_0_per_point48= | |
wave_0_per_point49=a = 0.4; | |
wavecode_1_enabled=1 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=1 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.48612 | |
wavecode_1_smoothing=0.00000 | |
wavecode_1_r=0.500 | |
wavecode_1_g=0.300 | |
wavecode_1_b=1.000 | |
wavecode_1_a=1.000 | |
wave_1_init1=t2 = 0; | |
wave_1_init2=t3 = 0; | |
wave_1_init3=t4 = 0; | |
wave_1_init4=cl = 0; | |
wave_1_per_point1=d3 = d3*0.85 + value1; | |
wave_1_per_point2=d2 = d2*0.85 + d3*0.18; | |
wave_1_per_point3=d1 = d1*0.85 + d2*0.12; | |
wave_1_per_point4=d = d*0.85 + d1*0.06; | |
wave_1_per_point5= | |
wave_1_per_point6=y = 0.5 + d*sample*(1-sample); | |
wave_1_per_point7=x = 0.9 - sample*0.8; | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=1 | |
wavecode_2_bDrawThick=1 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=5.92556 | |
wavecode_2_smoothing=0.00000 | |
wavecode_2_r=1.000 | |
wavecode_2_g=0.000 | |
wavecode_2_b=0.000 | |
wavecode_2_a=0.660 | |
wave_2_per_frame1=t1 = q1; | |
wave_2_per_frame2=t2 = q2; | |
wave_2_per_frame3=t3 = q3; | |
wave_2_per_frame4=t4 = q4; | |
wave_2_per_frame5=t5 = q5; | |
wave_2_per_frame6=t6 = q6; | |
wave_2_per_frame7=t7 = q7; | |
wave_2_per_frame8=t8 = q8; | |
wave_2_per_point1=sample = 1-sample; | |
wave_2_per_point2=xxx = xx; | |
wave_2_per_point3=yyy = yy; | |
wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2 | |
wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4; | |
wave_2_per_point6= | |
wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6 | |
wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8; | |
wave_2_per_point9= | |
wave_2_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy)); | |
wave_2_per_point11=dd = dd*0.95 + (value1); | |
wave_2_per_point12=ddd = dd*sample*(1-sample)*d; | |
wave_2_per_point13= | |
wave_2_per_point14=x = xx + (yy-yyy)*ddd; | |
wave_2_per_point15=y = yy - (xx-xxx)*ddd; | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=1 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=5.92556 | |
wavecode_3_smoothing=0.00000 | |
wavecode_3_r=0.650 | |
wavecode_3_g=0.450 | |
wavecode_3_b=1.000 | |
wavecode_3_a=1.000 | |
wave_3_init1=t2 = 0 | |
wave_3_per_frame1=t1 = q1; | |
wave_3_per_frame2=t2 = q2; | |
wave_3_per_frame3=t3 = q3; | |
wave_3_per_frame4=t4 = q4; | |
wave_3_per_frame5=t5 = q5; | |
wave_3_per_frame6=t6 = q6; | |
wave_3_per_frame7=t7 = q7; | |
wave_3_per_frame8=t8 = q8; | |
wave_3_per_point1=sample = 1-sample; | |
wave_3_per_point2=xxx = xx; | |
wave_3_per_point3=yyy = yy; | |
wave_3_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2 | |
wave_3_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4; | |
wave_3_per_point6= | |
wave_3_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6 | |
wave_3_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8; | |
wave_3_per_point9= | |
wave_3_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy)); | |
wave_3_per_point11=dd = dd*0.95 + (value1); | |
wave_3_per_point12=ddd = dd*sample*(1-sample)*d; | |
wave_3_per_point13=ddd = sample*(1-sample)*sin(sample*200)*d*0.05; | |
wave_3_per_point14=x = xx + (yy-yyy)*ddd; | |
wave_3_per_point15=y = yy - (xx-xxx)*ddd; | |
shapecode_0_enabled=0 | |
shapecode_0_sides=100 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=1 | |
shapecode_0_textured=0 | |
shapecode_0_num_inst=1 | |
shapecode_0_x=0.500 | |
shapecode_0_y=0.500 | |
shapecode_0_rad=0.04043 | |
shapecode_0_ang=0.00000 | |
shapecode_0_tex_ang=0.00000 | |
shapecode_0_tex_zoom=0.73458 | |
shapecode_0_r=0.000 | |
shapecode_0_g=0.000 | |
shapecode_0_b=0.000 | |
shapecode_0_a=0.100 | |
shapecode_0_r2=0.000 | |
shapecode_0_g2=0.000 | |
shapecode_0_b2=0.000 | |
shapecode_0_a2=0.000 | |
shapecode_0_border_r=1.000 | |
shapecode_0_border_g=1.000 | |
shapecode_0_border_b=1.000 | |
shapecode_0_border_a=0.000 | |
shape_0_init1=vx = 0 | |
shapecode_1_enabled=0 | |
shapecode_1_sides=100 | |
shapecode_1_additive=1 | |
shapecode_1_thickOutline=1 | |
shapecode_1_textured=1 | |
shapecode_1_num_inst=1 | |
shapecode_1_x=0.700 | |
shapecode_1_y=0.300 | |
shapecode_1_rad=0.66230 | |
shapecode_1_ang=2.45044 | |
shapecode_1_tex_ang=0.00000 | |
shapecode_1_tex_zoom=0.74934 | |
shapecode_1_r=1.000 | |
shapecode_1_g=0.100 | |
shapecode_1_b=0.100 | |
shapecode_1_a=1.000 | |
shapecode_1_r2=1.000 | |
shapecode_1_g2=0.100 | |
shapecode_1_b2=0.100 | |
shapecode_1_a2=1.000 | |
shapecode_1_border_r=1.000 | |
shapecode_1_border_g=1.000 | |
shapecode_1_border_b=1.000 | |
shapecode_1_border_a=0.000 | |
shape_1_init1=xx = 0.5; | |
shape_1_init2=yy = 0.4; | |
shape_1_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8)); | |
shape_1_per_frame2= | |
shape_1_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx); | |
shape_1_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy); | |
shape_1_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang); | |
shape_1_per_frame6=ang =aang*4*asin(1); | |
shape_1_per_frame7=x = xx; | |
shape_1_per_frame8=y = yy; | |
shapecode_2_enabled=0 | |
shapecode_2_sides=100 | |
shapecode_2_additive=1 | |
shapecode_2_thickOutline=1 | |
shapecode_2_textured=1 | |
shapecode_2_num_inst=1 | |
shapecode_2_x=0.430 | |
shapecode_2_y=0.600 | |
shapecode_2_rad=1.16781 | |
shapecode_2_ang=5.96903 | |
shapecode_2_tex_ang=0.00000 | |
shapecode_2_tex_zoom=0.67165 | |
shapecode_2_r=1.000 | |
shapecode_2_g=0.000 | |
shapecode_2_b=0.000 | |
shapecode_2_a=1.000 | |
shapecode_2_r2=1.000 | |
shapecode_2_g2=0.000 | |
shapecode_2_b2=0.000 | |
shapecode_2_a2=1.000 | |
shapecode_2_border_r=1.000 | |
shapecode_2_border_g=1.000 | |
shapecode_2_border_b=1.000 | |
shapecode_2_border_a=0.000 | |
shape_2_init1=xx = 0.5; | |
shape_2_init2=yy = 0.4; | |
shape_2_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8)); | |
shape_2_per_frame2= | |
shape_2_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx); | |
shape_2_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy); | |
shape_2_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang); | |
shape_2_per_frame6=ang =aang*4*asin(1); | |
shape_2_per_frame7=x = xx; | |
shape_2_per_frame8=y = yy; | |
shapecode_3_enabled=0 | |
shapecode_3_sides=100 | |
shapecode_3_additive=1 | |
shapecode_3_thickOutline=1 | |
shapecode_3_textured=0 | |
shapecode_3_num_inst=1 | |
shapecode_3_x=0.500 | |
shapecode_3_y=0.750 | |
shapecode_3_rad=0.07059 | |
shapecode_3_ang=0.00000 | |
shapecode_3_tex_ang=0.00000 | |
shapecode_3_tex_zoom=0.73458 | |
shapecode_3_r=1.000 | |
shapecode_3_g=0.500 | |
shapecode_3_b=0.500 | |
shapecode_3_a=1.000 | |
shapecode_3_r2=0.000 | |
shapecode_3_g2=0.000 | |
shapecode_3_b2=0.000 | |
shapecode_3_a2=0.000 | |
shapecode_3_border_r=1.000 | |
shapecode_3_border_g=1.000 | |
shapecode_3_border_b=1.000 | |
shapecode_3_border_a=0.000 | |
shape_3_init1=vx = 0 | |
shape_3_per_frame1=x = q1; | |
shape_3_per_frame2=y = q5; | |
per_frame_1=wave_r = wave_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); | |
per_frame_2=wave_g = wave_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); | |
per_frame_3=wave_b = wave_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); | |
per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_pixel_1=du = (x*2-1) - q1; | |
per_pixel_2=dv = (y*2-1) - q2; | |
per_pixel_3=dist = sqrt(du*du+dv*dv); | |
per_pixel_4=ang2 = atan2(du,dv) + time*0.15; | |
per_pixel_5=mult = 0.65*sin(dist*0.05); | |
per_pixel_6=dx = mult*sin(ang2*2-1.5); | |
per_pixel_7=dy = mult*cos(ang2*2-1.5); | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` float2 scale = float2(1280,1024)*texsize.zw; // 1280x1024 : the resolution i modelled this shader with | |
warp_4=` float1 d = 0.005; | |
warp_5=` float1 dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x; | |
warp_6=` float1 dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y; | |
warp_7=` float1 dxb = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x; | |
warp_8=` float1 dyb = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y; | |
warp_9=` float2 my_uv = uv - float2(dx,dy)*0.01 + float2(dxb,dyb)*0.003; | |
warp_10=` | |
warp_11=` | |
warp_12=` | |
warp_13=` float2 v = 0.01; | |
warp_14=` ret.x = tex2D( sampler_fw_main, my_uv -floor(my_uv)*0).x; | |
warp_15=` | |
warp_16=` | |
warp_17=` ret.x += (ret.x - GetBlur3(uv).x)*.1; | |
warp_18=` ret.x += 0.004; | |
warp_19=` | |
warp_20=` | |
warp_21=`//-------------------------------- | |
warp_22=` | |
warp_23=` my_uv = uv + float2(dy,-dx)*0.05*(1.2-GetBlur3(uv).y); | |
warp_24=` | |
warp_25=` | |
warp_26=` | |
warp_27=` v = 0.01; | |
warp_28=` ret.z = tex2D( sampler_fw_main, my_uv).z; | |
warp_29=` | |
warp_30=` ret.z += (ret.z - GetBlur1(uv).z)*length(my_uv-uv)*180/length(scale); | |
warp_31=` ret.z *= 0.8; | |
warp_32=` ret.z += 0.004; | |
warp_33=` | |
warp_34=` | |
warp_35=` | |
warp_36=`//-------------------------------- | |
warp_37=` | |
warp_38=` d = 0.01; | |
warp_39=` my_uv = float2(-dy,dx)*0.045; | |
warp_40=` | |
warp_41=` dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).y*scale.x; | |
warp_42=` dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).y*scale.y; | |
warp_43=` my_uv += uv - float2(dx,dy)*0.03; | |
warp_44=` | |
warp_45=` | |
warp_46=` | |
warp_47=` v = 0.01; | |
warp_48=` ret.y =tex2D( sampler_fw_main, my_uv).y; | |
warp_49=` | |
warp_50=` | |
warp_51=` ret.y += (ret.y - GetBlur3(my_uv).y)*0.2 + 0.0; | |
warp_52=` ret = lerp(ret, tex2D(sampler_main,uv_orig), 0.2); //motionblur | |
warp_53=` | |
warp_54=`//ret = 0; | |
warp_55=`} | |
comp_1=`sampler sampler_rand00; | |
comp_2=`sampler sampler_rand01; | |
comp_3=` | |
comp_4=`shader_body | |
comp_5=`{ | |
comp_6=` | |
comp_7=`float3 main = tex2D(sampler_main,uv); | |
comp_8=` float2 d = texsize.zw*12; | |
comp_9=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) ); | |
comp_10=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) ); | |
comp_11=` float2 my_uv = uv + float2(dx.y,dy.y)*0.1; | |
comp_12=` | |
comp_13=`float3 re; | |
comp_14=` | |
comp_15=`//uv = uv + 0.02*float2(cos(uv.y*27),sin(uv.x*39)); | |
comp_16=`float2 m = float2(1-q4,q8); | |
comp_17=`float2 bg_uv = m + (uv-m)*0.992; // subtle 3D shadow drop | |
comp_18=`float2 mid_uv = m + (uv-m)*0.996; | |
comp_19=`ret = lerp( float3(0,0,0.2), float3(0.3,0,1),tex2D( sampler_fw_main, bg_uv).y); | |
comp_20=`ret = lerp(ret, float3(1,1,0), max(GetBlur1(bg_uv).z*1.5,tex2D( sampler_main, mid_uv).z)); // if that isn't a cool glow effect? | |
comp_21=`ret *= 1-GetBlur1(bg_uv).x*2; // drop shadow | |
comp_22=`ret = lerp( ret, float3(1,0.1,0.4),tex2D( sampler_fw_main, uv).x); | |
comp_23=`//ret = tex2D(sampler_main, uv); | |
comp_24=`re = tex2D( sampler_rand00, my_uv); | |
comp_25=`re = lerp( tex2D(sampler_rand01,my_uv), re, ret.x); | |
comp_26=`ret = lerp( re, 1-re, ret.y); | |
comp_27=`main.xy +=float2(0.5,0.5)*main.yx - GetBlur1(uv).zz*1.75 + float2(0,.6)*main.z; | |
comp_28=`main = lerp(main,float3(1,-0.3,-0.3),main.z); | |
comp_29=`ret = lerp(ret ,main*float3(1,1,0.7),.6); | |
comp_30=`} |