#!/bin/bash | |
## | |
## Copyright (C) 2003-2007, Marcelo E. Magallon <mmagallo[]debian org> | |
## Copyright (C) 2003-2007, Milan Ikits <milan ikits[]ieee org> | |
## | |
## This program is distributed under the terms and conditions of the GNU | |
## General Public License Version 2 as published by the Free Software | |
## Foundation or, at your option, any later version. | |
## | |
## Parameters: | |
## | |
## $1: Extensions directory | |
## $2: Registry directory | |
## $3: The black list | |
set -e | |
if [ ! -d $1 ] ; then | |
mkdir $1 | |
# Parse each of the extensions in the registry | |
find $2 -name doc -type d -prune -o -name \*.txt -print | \ | |
grep -v -f $3 | sort | bin/parse_spec.pl $1 | |
# fix GL_NV_texture_compression_vtc | |
grep -v EXT $1/GL_NV_texture_compression_vtc > tmp | |
mv tmp $1/GL_NV_texture_compression_vtc | |
# remove duplicates from GL_ARB_vertex_program and GL_ARB_fragment_program | |
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_fragment_program > tmp | |
mv tmp $1/GL_ARB_fragment_program | |
# remove duplicates from GLX_EXT_visual_rating and GLX_EXT_visual_info | |
grep -v -F -f $1/GLX_EXT_visual_info $1/GLX_EXT_visual_rating > tmp | |
mv tmp $1/GLX_EXT_visual_rating | |
# fix GL_NV_occlusion_query and GL_HP_occlusion_test | |
grep -v '_HP' $1/GL_NV_occlusion_query > tmp | |
mv tmp $1/GL_NV_occlusion_query | |
perl -e's/OCCLUSION_TEST_HP.*/OCCLUSION_TEST_HP 0x8165/' -pi \ | |
$1/GL_HP_occlusion_test | |
perl -e's/OCCLUSION_TEST_RESULT_HP.*/OCCLUSION_TEST_RESULT_HP 0x8166/' -pi \ | |
$1/GL_HP_occlusion_test | |
# fix GLvoid in GL_ARB_vertex_buffer_objects | |
perl -e 's/ void\*/ GLvoid\*/g' -pi \ | |
$1/GL_ARB_vertex_buffer_object | |
# add deprecated constants to GL_ATI_fragment_shader | |
cat >> $1/GL_ATI_fragment_shader <<EOT | |
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E | |
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F | |
GL_NUM_PASSES_ATI 0x8970 | |
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 | |
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 | |
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 | |
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 | |
GL_COLOR_ALPHA_PAIRING_ATI 0x8975 | |
GL_SWIZZLE_STRQ_ATI 0x897A | |
GL_SWIZZLE_STRQ_DQ_ATI 0x897B | |
EOT | |
# fix WGL_ATI_pixel_format_float | |
cat >> $1/WGL_ATI_pixel_format_float <<EOT | |
GL_RGBA_FLOAT_MODE_ATI 0x8820 | |
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 | |
EOT | |
# add typedefs to GL_ARB_vertex_buffer_object; (from personal communication | |
# with Marco Fabbricatore). | |
# | |
# Rationale. The spec says: | |
# | |
# "Both types are defined as signed integers large enough to contain | |
# any pointer value [...] The idea of making these types unsigned was | |
# considered, but was ultimately rejected ..." | |
cat >> $1/GL_ARB_vertex_buffer_object <<EOT | |
typedef ptrdiff_t GLsizeiptrARB | |
typedef ptrdiff_t GLintptrARB | |
EOT | |
# add typedefs to GLX_EXT_import_context | |
cat >> $1/GLX_EXT_import_context <<EOT | |
typedef XID GLXContextID | |
EOT | |
# add tokens to GLX_OML_swap_method | |
cat >> $1/GLX_OML_swap_method <<EOT | |
GLX_SWAP_EXCHANGE_OML 0x8061 | |
GLX_SWAP_COPY_OML 0x8062 | |
GLX_SWAP_UNDEFINED_OML 0x8063 | |
EOT | |
# add typedefs to GLX_SGIX_fbconfig | |
cat >> $1/GLX_SGIX_fbconfig <<EOT | |
typedef XID GLXFBConfigIDSGIX | |
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX | |
EOT | |
# add typedefs to GLX_SGIX_pbuffer | |
cat >> $1/GLX_SGIX_pbuffer <<EOT | |
typedef XID GLXPbufferSGIX | |
typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX | |
EOT | |
# add typedef to GL_NV_half_float | |
cat >> $1/GL_NV_half_float <<EOT | |
typedef unsigned short GLhalf | |
EOT | |
# add handle to WGL_ARB_pbuffer | |
cat >> $1/WGL_ARB_pbuffer <<EOT | |
DECLARE_HANDLE(HPBUFFERARB); | |
EOT | |
# add handle to WGL_EXT_pbuffer | |
cat >> $1/WGL_EXT_pbuffer <<EOT | |
DECLARE_HANDLE(HPBUFFEREXT); | |
EOT | |
# get rid of GL_SUN_multi_draw_arrays | |
rm -f $1/GL_SUN_multi_draw_arrays | |
# change variable names in GL_ARB_vertex_shader | |
perl -e 's/v0/x/g' -pi $1/GL_ARB_vertex_shader | |
perl -e 's/v1/y/g' -pi $1/GL_ARB_vertex_shader | |
perl -e 's/v2/z/g' -pi $1/GL_ARB_vertex_shader | |
perl -e 's/v3/w/g' -pi $1/GL_ARB_vertex_shader | |
# remove triplicates in GL_ARB_shader_objects, GL_ARB_fragment_shader, | |
# and GL_ARB_vertex_shader | |
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp | |
mv tmp $1/GL_ARB_fragment_shader | |
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp | |
mv tmp $1/GL_ARB_vertex_shader | |
# remove duplicates in GL_ARB_vertex_program and GL_ARB_vertex_shader | |
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_vertex_shader > tmp | |
mv tmp $1/GL_ARB_vertex_shader | |
# remove triplicates in GL_ARB_fragment_program, GL_ARB_fragment_shader, | |
# and GL_ARB_vertex_shader | |
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_fragment_shader > tmp | |
mv tmp $1/GL_ARB_fragment_shader | |
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_vertex_shader > tmp | |
mv tmp $1/GL_ARB_vertex_shader | |
# fix bugs in GL_ARB_vertex_shader | |
grep -v "GL_FLOAT" $1/GL_ARB_vertex_shader > tmp | |
mv tmp $1/GL_ARB_vertex_shader | |
perl -e 's/handle /GLhandleARB /g' -pi $1/GL_ARB_vertex_shader | |
# fix bugs in GL_ARB_shader_objects | |
grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp | |
mv tmp $1/GL_ARB_shader_objects | |
grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp | |
mv tmp $1/GL_ARB_shader_objects | |
# add typedefs to GL_ARB_shader_objects | |
cat >> $1/GL_ARB_shader_objects <<EOT | |
typedef char GLcharARB | |
typedef unsigned int GLhandleARB | |
EOT | |
# add missing functions to GL_ARB_transpose_matrix | |
cat >> $1/GL_ARB_transpose_matrix <<EOT | |
void glLoadTransposeMatrixfARB (GLfloat m[16]) | |
void glLoadTransposeMatrixdARB (GLdouble m[16]) | |
void glMultTransposeMatrixfARB (GLfloat m[16]) | |
void glMultTransposeMatrixdARB (GLdouble m[16]) | |
EOT | |
# add missing tokens to GL_EXT_framebuffer_multisample | |
cat >> $1/GL_EXT_framebuffer_multisample <<EOT | |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 | |
GL_MAX_SAMPLES_EXT 0x8D57 | |
EOT | |
# fix const correctness in GL_ARB_shader_objects | |
# perl -e 's/(.+glUniform.*(fv|iv).+)(GLfloat\*.+|GLint\*.+)/\1const \3/;' -pi $1/GL_ARB_shader_objects | |
# clean up | |
rm -f $1/*.bak | |
fi |