blob: a3f750934a9626c17dd258db1173f13b77481edf [file] [log] [blame]
GL_EXT_vertex_shader
http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt
GL_VERTEX_SHADER_EXT 0x8780
GL_VERTEX_SHADER_BINDING_EXT 0x8781
GL_OP_INDEX_EXT 0x8782
GL_OP_NEGATE_EXT 0x8783
GL_OP_DOT3_EXT 0x8784
GL_OP_DOT4_EXT 0x8785
GL_OP_MUL_EXT 0x8786
GL_OP_ADD_EXT 0x8787
GL_OP_MADD_EXT 0x8788
GL_OP_FRAC_EXT 0x8789
GL_OP_MAX_EXT 0x878A
GL_OP_MIN_EXT 0x878B
GL_OP_SET_GE_EXT 0x878C
GL_OP_SET_LT_EXT 0x878D
GL_OP_CLAMP_EXT 0x878E
GL_OP_FLOOR_EXT 0x878F
GL_OP_ROUND_EXT 0x8790
GL_OP_EXP_BASE_2_EXT 0x8791
GL_OP_LOG_BASE_2_EXT 0x8792
GL_OP_POWER_EXT 0x8793
GL_OP_RECIP_EXT 0x8794
GL_OP_RECIP_SQRT_EXT 0x8795
GL_OP_SUB_EXT 0x8796
GL_OP_CROSS_PRODUCT_EXT 0x8797
GL_OP_MULTIPLY_MATRIX_EXT 0x8798
GL_OP_MOV_EXT 0x8799
GL_OUTPUT_VERTEX_EXT 0x879A
GL_OUTPUT_COLOR0_EXT 0x879B
GL_OUTPUT_COLOR1_EXT 0x879C
GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
GL_OUTPUT_FOG_EXT 0x87BD
GL_SCALAR_EXT 0x87BE
GL_VECTOR_EXT 0x87BF
GL_MATRIX_EXT 0x87C0
GL_VARIANT_EXT 0x87C1
GL_INVARIANT_EXT 0x87C2
GL_LOCAL_CONSTANT_EXT 0x87C3
GL_LOCAL_EXT 0x87C4
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
GL_X_EXT 0x87D5
GL_Y_EXT 0x87D6
GL_Z_EXT 0x87D7
GL_W_EXT 0x87D8
GL_NEGATIVE_X_EXT 0x87D9
GL_NEGATIVE_Y_EXT 0x87DA
GL_NEGATIVE_Z_EXT 0x87DB
GL_NEGATIVE_W_EXT 0x87DC
GL_ZERO_EXT 0x87DD
GL_ONE_EXT 0x87DE
GL_NEGATIVE_ONE_EXT 0x87DF
GL_NORMALIZED_RANGE_EXT 0x87E0
GL_FULL_RANGE_EXT 0x87E1
GL_CURRENT_VERTEX_EXT 0x87E2
GL_MVP_MATRIX_EXT 0x87E3
GL_VARIANT_VALUE_EXT 0x87E4
GL_VARIANT_DATATYPE_EXT 0x87E5
GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
GL_VARIANT_ARRAY_EXT 0x87E8
GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
GL_INVARIANT_VALUE_EXT 0x87EA
GL_INVARIANT_DATATYPE_EXT 0x87EB
GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
void glBeginVertexShaderEXT (void)
void glEndVertexShaderEXT (void)
void glBindVertexShaderEXT (GLuint id)
GLuint glGenVertexShadersEXT (GLuint range)
void glDeleteVertexShaderEXT (GLuint id)
void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr)
void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr)
void glVariantbvEXT (GLuint id, GLbyte *addr)
void glVariantsvEXT (GLuint id, GLshort *addr)
void glVariantivEXT (GLuint id, GLint *addr)
void glVariantfvEXT (GLuint id, GLfloat *addr)
void glVariantdvEXT (GLuint id, GLdouble *addr)
void glVariantubvEXT (GLuint id, GLubyte *addr)
void glVariantusvEXT (GLuint id, GLushort *addr)
void glVariantuivEXT (GLuint id, GLuint *addr)
void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr)
void glEnableVariantClientStateEXT (GLuint id)
void glDisableVariantClientStateEXT (GLuint id)
GLuint glBindLightParameterEXT (GLenum light, GLenum value)
GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
GLuint glBindParameterEXT (GLenum value)
GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)