[preset00] | |
fRating=3.000000 | |
fGammaAdj=1.000000 | |
fDecay=0.998000 | |
fVideoEchoZoom=1.006596 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=3 | |
nWaveMode=1 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=1 | |
bMaximizeWaveColor=0 | |
bTexWrap=0 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=4.099998 | |
fWaveScale=0.875688 | |
fWaveSmoothing=0.000000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.710000 | |
fModWaveAlphaEnd=1.300000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.331000 | |
fZoomExponent=1.000000 | |
fShader=0.000000 | |
zoom=0.999514 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=0.009091 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.650000 | |
wave_g=0.650000 | |
wave_b=0.650000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.500000 | |
ob_r=0.010000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.000000 | |
ib_size=0.260000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
nMotionVectorsX=12.000000 | |
nMotionVectorsY=9.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.900000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); | |
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); | |
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); | |
per_frame_4=dx = dx + dx_residual; | |
per_frame_5=dy = dy + dy_residual; | |
per_frame_6=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); | |
per_frame_7=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual; | |
per_frame_8=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual; | |
per_pixel_1=zoom = if(above(rad,0.4),1.01+0.1*sin(rad), 0.95+0.1*sin(rad)-0.1*sin(1-rad)); | |
per_pixel_2=rot = 0.4 * (if(above(rad,0.4),cos(rad*2*rad)/25+sin(pow(rad,5))/25,cos(1-rad)/25+sin(rad)/25)); |