blob: 02455b499f799537e433c15e58e12223d988e62e [file] [log] [blame]
PROJECT(projectM)
cmake_minimum_required(VERSION 2.8.0)
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "The projectM core library.")
INCLUDE(cmake/CPack-projectM.cmake)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
OPTION (USE_DEVIL "Use devIL for image loading rather than the builtin SOIL library" OFF)
OPTION (USE_FBO "Use Framebuffer Objects for increased rendering quality. Disable this for OpenGL ES 1.x or if you are experiencing problems on older or poorly supported hardware." ON)
OPTION(USE_FTGL "Use FTGL for on-screen fonts (found on your system)" ON)
OPTION (USE_GLES1 "Use OpenGL ES 1.x" OFF)
OPTION (USE_THREADS "Use threads for parallelization" ON)
OPTION (USE_OPENMP "Use OpenMP and OMPTL for multi-core parallelization" ON)
OPTION (USE_CG "Use Cg for Pixel Shader support" OFF)
OPTION (BUILD_PROJECTM_STATIC "Build the projectM target library in the platform's native static (NOT shared) format." OFF)
OPTION (DISABLE_NATIVE_PRESETS "Turn off support for native (C++ style) presets" OFF)
OPTION (DISABLE_MILKDROP_PRESETS "Turn off support for Milkdrop (.milk / .prjm) presets" OFF)
# projectM version block
set(PROJECTM_VERSION 2.0.1)
set(PROJECTM_ABI_LEVEL 2)
#
SET(LIB_SUFFIX ""
CACHE STRING "Define suffix of directory name (32/64)"
FORCE)
ADD_DEFINITIONS(-DLIB_SUFFIX="\\\"${LIB_SUFFIX}\\\"")
ADD_DEFINITIONS(-DCMAKE_INSTALL_PREFIX="\\\"${CMAKE_INSTALL_PREFIX}\\\"")
SET(LIB_INSTALL_DIR "\${exec_prefix}/lib${LIB_SUFFIX}"
CACHE PATH "The subdirectory relative to the install prefix where libraries will be installed (default is /lib${LIB_SUFFIX})"
FORCE)
SET(projectM_SOURCES projectM.cpp PCM.cpp Preset.cpp fftsg.cpp KeyHandler.cpp
timer.cpp wipemalloc.cpp PresetLoader.cpp PresetChooser.cpp PipelineMerger.cpp ConfigFile.cpp TimeKeeper.cpp PresetFactory.cpp PresetFactoryManager.cpp)
if (MSVC)
SET(projectM_SOURCES ${projectM_SOURCES} dlfcn.c win32-dirent.cpp)
endif(MSVC)
if (NOT DISABLE_NATIVE_PRESETS)
add_subdirectory(NativePresetFactory)
SET(PRESET_FACTORY_SOURCES ${PRESET_FACTORY_SOURCES} ${NativePresetFactory_SOURCE_DIR})
SET(PRESET_FACTORY_BINARY_DIR ${PRESET_FACTORY_BINARY_DIR} ${NativePresetFactory_BINARY_DIR})
SET(PRESET_FACTORY_LINK_TARGETS ${PRESET_FACTORY_LINK_TARGETS} NativePresetFactory)
endif(NOT DISABLE_NATIVE_PRESETS)
if (NOT DISABLE_MILKDROP_PRESETS)
add_subdirectory(MilkdropPresetFactory)
SET(PRESET_FACTORY_SOURCES ${PRESET_FACTORY_SOURCES} ${MilkdropPresetFactory_SOURCE_DIR})
SET(PRESET_FACTORY_BINARY_DIR ${PRESET_FACTORY_BINARY_DIR} ${MilkdropPrmaesetFactory_BINARY_DIR})
SET(PRESET_FACTORY_LINK_TARGETS ${PRESET_FACTORY_LINK_TARGETS} MilkdropPresetFactory)
endif(NOT DISABLE_MILKDROP_PRESETS)
if (USE_DEVIL)
SET (projectM_SOURCES ${projectM_SOURCES})
ADD_DEFINITIONS(-DUSE_DEVIL)
SET (IMAGE_LINK_TARGETS IL ILU ILUT)
else (USE_DEVIL)
SET (projectM_SOURCES ${projectM_SOURCES})
SET (IMAGE_LINK_TARGETS )
endif (USE_DEVIL)
if (USE_CG)
ADD_DEFINITIONS(-DUSE_CG)
SET (CG_LINK_TARGETS Cg CgGL)
else (USE_CG)
SET (CG_LINK_TARGETS)
endif(USE_CG)
include(CheckCXXCompilerFlag)
if(USE_GLES1)
ADD_DEFINITIONS(-DUSE_GLES1)
endif(USE_GLES1)
if(USE_FBO)
ADD_DEFINITIONS(-DUSE_FBO)
endif(USE_FBO)
if(USE_FTGL)
ADD_DEFINITIONS(-DUSE_FTGL)
find_package( Freetype REQUIRED)
include_directories( ${FREETYPE_INCLUDE_DIRS} )
endif(USE_FTGL)
if (BUILD_PROJECTM_STATIC)
ADD_LIBRARY(projectM STATIC ${projectM_SOURCES})
else(BUILD_PROJECTM_STATIC)
ADD_LIBRARY(projectM SHARED ${projectM_SOURCES})
endif(BUILD_PROJECTM_STATIC)
set_property(TARGET projectM PROPERTY LINK_INTERFACE_LIBRARIES "")
set_property(TARGET projectM PROPERTY IMPORTED_LINK_DEPENDENT_LIBRARIES "")
SET_TARGET_PROPERTIES(projectM PROPERTIES VERSION ${PROJECTM_VERSION} SOVERSION ${PROJECTM_ABI_LEVEL})
if (USE_THREADS)
ADD_DEFINITIONS(-DUSE_THREADS)
endif(USE_THREADS)
if (APPLE)
ADD_DEFINITIONS(-DMACOS -DSTBI_NO_DDS)
set(RESOURCE_PREFIX "Resources")
else (APPLE)
if (WIN32)
set (RESOURCE_PREFIX "Resources")
ADD_DEFINITIONS(-DWIN32 -DSTBI_NO_DDS)
else(WIN32)
set (RESOURCE_PREFIX "share/projectM")
ADD_DEFINITIONS(-DLINUX -DSTBI_NO_DDS)
endif(WIN32)
endif(APPLE)
add_subdirectory(Renderer)
FIND_PACKAGE(OpenGL)
INCLUDE(FindPkgConfig.cmake)
pkg_search_module (FTGL ftgl)
#set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH};/opt/local/include;/Developer/SDKs/MACOSX10.5.sdk/usr/X11/include)
#set(CMAKE_LIBRARY_PATH /opt/local/lib;/Developer/SDKs/MACOSX10.5.sdk;/Developer/SDKs/MacOSX10.5.sdk/usr/X11/lib/)
IF(USE_FTGL)
if (FTGL_FOUND)
MESSAGE(STATUS "[projectM] FTGL font support was detected and enabled.")
else (FTGL_FOUND)
MESSAGE(STATUS
"[projectM] Warning! FTGL has been enabled but not detected. Your compilation will probably break. Turn off FTGL support by setting USE_FTGL to false, or visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
endif (FTGL_FOUND)
ADD_DEFINITIONS(-DUSE_FTGL)
set (FTGL_INCUDE_DIRS ${FTGL_INCLUDE_DIRS} ${CMAKE_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
set (FTGL_LINK_DIRS ${FTGL_LIBRARY_DIRS} )
set (FTGL_LINK_TARGETS ftgl freetype)
ELSE (USE_FTGL)
IF (FTGL_FOUND)
MESSAGE(STATUS "[projectM] Warning: FTGL font support was detected but NOT enabled. You can enable it by setting USE_FTGL=true")
ELSE (FTGL_FOUND)
MESSAGE(STATUS "[projectM] Warning: FTGL font support was not detected. Visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
ENDIF(FTGL_FOUND)
# todo: change this because its obscure and probably not being used
set (FTGL_INCLUDE_DIRS "/opt/local/include")
set (FTGL_LINK_DIRS )
set (FTGL_LINK_TARGETS )
ENDIF(USE_FTGL)
CHECK_CXX_COMPILER_FLAG("-fopenmp" SUPPORTS_OPENMP)
IF(USE_OPENMP AND SUPPORTS_OPENMP)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp ")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp ")
ENDIF(USE_OPENMP AND SUPPORTS_OPENMP)
INCLUDE_DIRECTORIES(${projectM_SOURCE_DIR}
${FTGL_INCLUDE_DIRS}
${Renderer_SOURCE_DIR}
${PRESET_FACTORY_SOURCES}
)
LINK_DIRECTORIES(${FTGL_LIBRARY_DIRS}
${Renderer_BINARY_DIR}
${PRESET_FACTORY_BINARY_DIR}
)
if(MSVC)
SET (MATH_LIBRARIES )
else(MSVC)
SET (MATH_LIBRARIES m)
endif(MSVC)
if(BUILD_PROJECTM_STATIC)
TARGET_LINK_LIBRARIES(projectM Renderer
${IMAGE_LINK_TARGETS}
${CG_LINK_TARGETS}
${PRESET_FACTORY_LINK_TARGETS}
${FTGL_LINK_TARGETS}
${MATH_LIBRARIES}
dl
${OPENGL_LIBRARIES}
)
else(BUILD_PROJECTM_STATIC)
TARGET_LINK_LIBRARIES(projectM Renderer
${IMAGE_LINK_TARGETS}
${CG_LINK_TARGETS}
${PRESET_FACTORY_LINK_TARGETS}
${FTGL_LINK_TARGETS}
${MATH_LIBRARIES}
dl
${OPENGL_LIBRARIES}
)
endif(BUILD_PROJECTM_STATIC)
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/libprojectM.pc.in" "${CMAKE_CURRENT_BINARY_DIR}/libprojectM.pc" @ONLY)
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/config.inp.in" "${CMAKE_CURRENT_BINARY_DIR}/config.inp" @ONLY)
FILE(GLOB presets "presets/*.milk" "presets/*.prjm" "presets/*.tga")
INSTALL(FILES ${presets} DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM/presets)
INSTALL(FILES ${Renderer_SOURCE_DIR}/projectM.cg ${Renderer_SOURCE_DIR}/blur.cg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM/shaders)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libprojectM.pc DESTINATION ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/config.inp DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM)
INSTALL(FILES projectM.hpp event.h dlldefs.h fatal.h PCM.hpp Common.hpp DESTINATION include/libprojectM)
INSTALL(TARGETS projectM DESTINATION lib${LIB_SUFFIX})