MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=3.000000 | |
fGammaAdj=2.0 | |
fDecay=0.990 | |
fVideoEchoZoom=2.0 | |
fVideoEchoAlpha=0.0 | |
nVideoEchoOrientation=0 | |
nWaveMode=7 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.001 | |
fWaveScale=1.111 | |
fWaveSmoothing=0.171 | |
fWaveParam=-0.160 | |
fModWaveAlphaStart=1.050 | |
fModWaveAlphaEnd=1.4 | |
fWarpAnimSpeed=1.0 | |
fWarpScale=1.0 | |
fZoomExponent=1.0 | |
fShader=0.0 | |
zoom=1.0 | |
rot=0.0 | |
cx=0.5 | |
cy=0.5 | |
dx=0.0 | |
dy=0.0 | |
warp=0.17920 | |
sx=1.0 | |
sy=1.0 | |
wave_r=0.860 | |
wave_g=0.610 | |
wave_b=0.290 | |
wave_x=0.5 | |
wave_y=0.5 | |
ob_size=0.010 | |
ob_r=0.0 | |
ob_g=0.0 | |
ob_b=0.0 | |
ob_a=0.0 | |
ib_size=0.010 | |
ib_r=0.250 | |
ib_g=0.250 | |
ib_b=0.250 | |
ib_a=0.0 | |
nMotionVectorsX=12.0 | |
nMotionVectorsY=9.0 | |
mv_dx=0.0 | |
mv_dy=0.0 | |
mv_l=0.9 | |
mv_r=1.0 | |
mv_g=1.0 | |
mv_b=1.0 | |
mv_a=0.0 | |
b1n=0.4 | |
b2n=0.0 | |
b3n=0.0 | |
b1x=1.0 | |
b2x=1.0 | |
b3x=1.0 | |
b1ed=0.250 | |
wavecode_0_enabled=1 | |
wavecode_0_samples=198 | |
wavecode_0_sep=15 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.0 | |
wavecode_0_smoothing=0.0 | |
wavecode_0_r=1.0 | |
wavecode_0_g=1.0 | |
wavecode_0_b=1.0 | |
wavecode_0_a=1.0 | |
wave_0_per_frame1=q1 = 0.5; | |
wave_0_per_frame2=q2 = 0.5; | |
wave_0_per_frame3=q3 = 0; | |
wave_0_per_frame4= | |
wave_0_per_frame5=a = q7; | |
wave_0_per_point1=temp1 = 1 - temp1; | |
wave_0_per_point2=newx = value1*0.1; | |
wave_0_per_point3=newy = value2*0.1; | |
wave_0_per_point4=s1 = above(temp1,0.5); | |
wave_0_per_point5=s2 = 1-s1; | |
wave_0_per_point6=s1 = s1 + (1-s1)*below(q3,0.5); | |
wave_0_per_point7=s2 = s2 + (1-s2)*below(q3,0.5); | |
wave_0_per_point8= | |
wave_0_per_point9=s1 = s1*0.97 + 0.03*0.5; | |
wave_0_per_point10=s2 = s2*0.97 + 0.03*0.5; | |
wave_0_per_point11= | |
wave_0_per_point12=x = q1 + newx; | |
wave_0_per_point13=y = q2 + newy; | |
wave_0_per_point14= | |
wave_0_per_point15= | |
wave_0_per_point16= | |
wave_0_per_point17= | |
wave_0_per_point18=q1 = x; | |
wave_0_per_point19=q2 = y; | |
wave_0_per_point20=q3 = q3 + 1; | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.0 | |
wavecode_1_smoothing=0.5 | |
wavecode_1_r=1.0 | |
wavecode_1_g=1.0 | |
wavecode_1_b=1.0 | |
wavecode_1_a=1.0 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.0 | |
wavecode_2_smoothing=0.5 | |
wavecode_2_r=1.0 | |
wavecode_2_g=1.0 | |
wavecode_2_b=1.0 | |
wavecode_2_a=1.0 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.0 | |
wavecode_3_smoothing=0.5 | |
wavecode_3_r=1.0 | |
wavecode_3_g=1.0 | |
wavecode_3_b=1.0 | |
wavecode_3_a=1.0 | |
shapecode_0_enabled=1 | |
shapecode_0_sides=16 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=0 | |
shapecode_0_num_inst=36 | |
shapecode_0_x=0.5 | |
shapecode_0_y=0.5 | |
shapecode_0_rad=0.1 | |
shapecode_0_ang=0.0 | |
shapecode_0_tex_ang=0.0 | |
shapecode_0_tex_zoom=1.0 | |
shapecode_0_r=1.0 | |
shapecode_0_g=1.0 | |
shapecode_0_b=1.0 | |
shapecode_0_a=0.3 | |
shapecode_0_r2=0.5 | |
shapecode_0_g2=0.7 | |
shapecode_0_b2=0.9 | |
shapecode_0_a2=0.0 | |
shapecode_0_border_r=1.0 | |
shapecode_0_border_g=1.0 | |
shapecode_0_border_b=1.0 | |
shapecode_0_border_a=0.0 | |
shape_0_per_frame1=ang2 = instance/num_inst*6.28 + time; | |
shape_0_per_frame2=rad2 = 0.1; | |
shape_0_per_frame3=x = 0.5 + rad2*cos(ang2)*q11; | |
shape_0_per_frame4=y = 0.5 + rad2*sin(ang2)*q12; | |
shape_0_per_frame5=a = a * q9; | |
shape_0_per_frame6=a2 = a2 * q9; | |
shape_0_per_frame7= | |
shape_0_per_frame8=rad = 0.08; | |
shape_0_per_frame9= | |
shape_0_per_frame10=r = q15; | |
shape_0_per_frame11=g = q14; | |
shape_0_per_frame12=b = q13; | |
shapecode_1_enabled=0 | |
shapecode_1_sides=32 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=0 | |
shapecode_1_num_inst=1 | |
shapecode_1_x=0.5 | |
shapecode_1_y=0.5 | |
shapecode_1_rad=0.1 | |
shapecode_1_ang=0.0 | |
shapecode_1_tex_ang=0.0 | |
shapecode_1_tex_zoom=1.0 | |
shapecode_1_r=1.0 | |
shapecode_1_g=1.0 | |
shapecode_1_b=1.0 | |
shapecode_1_a=1.0 | |
shapecode_1_r2=0.5 | |
shapecode_1_g2=0.5 | |
shapecode_1_b2=0.9 | |
shapecode_1_a2=0.0 | |
shapecode_1_border_r=1.0 | |
shapecode_1_border_g=1.0 | |
shapecode_1_border_b=1.0 | |
shapecode_1_border_a=0.0 | |
shape_1_per_frame1=ang = 1.7; | |
shape_1_per_frame2=r = 0.1; | |
shape_1_per_frame3=x = 0.5 + r*cos(ang); | |
shape_1_per_frame4=y = 0.5 + r*sin(ang); | |
shape_1_per_frame5=a = a * q9; | |
shapecode_2_enabled=0 | |
shapecode_2_sides=32 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=0 | |
shapecode_2_num_inst=1 | |
shapecode_2_x=0.5 | |
shapecode_2_y=0.5 | |
shapecode_2_rad=0.1 | |
shapecode_2_ang=0.0 | |
shapecode_2_tex_ang=0.0 | |
shapecode_2_tex_zoom=1.0 | |
shapecode_2_r=1.0 | |
shapecode_2_g=1.0 | |
shapecode_2_b=1.0 | |
shapecode_2_a=1.0 | |
shapecode_2_r2=0.5 | |
shapecode_2_g2=0.5 | |
shapecode_2_b2=0.9 | |
shapecode_2_a2=0.0 | |
shapecode_2_border_r=1.0 | |
shapecode_2_border_g=1.0 | |
shapecode_2_border_b=1.0 | |
shapecode_2_border_a=0.0 | |
shape_2_per_frame1=ang = 4.84; | |
shape_2_per_frame2=r = 0.1; | |
shape_2_per_frame3=x = 0.5 + r*cos(ang); | |
shape_2_per_frame4=y = 0.5 + r*sin(ang); | |
shape_2_per_frame5=a = a * q9; | |
shapecode_3_enabled=0 | |
shapecode_3_sides=32 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_num_inst=1 | |
shapecode_3_x=0.5 | |
shapecode_3_y=0.5 | |
shapecode_3_rad=0.1 | |
shapecode_3_ang=0.0 | |
shapecode_3_tex_ang=0.0 | |
shapecode_3_tex_zoom=1.0 | |
shapecode_3_r=1.0 | |
shapecode_3_g=1.0 | |
shapecode_3_b=1.0 | |
shapecode_3_a=1.0 | |
shapecode_3_r2=0.5 | |
shapecode_3_g2=0.5 | |
shapecode_3_b2=0.9 | |
shapecode_3_a2=0.0 | |
shapecode_3_border_r=1.0 | |
shapecode_3_border_g=1.0 | |
shapecode_3_border_b=1.0 | |
shapecode_3_border_a=0.0 | |
shape_3_per_frame1=ang = 3.14; | |
shape_3_per_frame2=r = 0.1; | |
shape_3_per_frame3=x = 0.5 + r*cos(ang); | |
shape_3_per_frame4=y = 0.5 + r*sin(ang); | |
shape_3_per_frame5=a = a * q9; | |
per_frame_init_1=// determines the cell sizes: (see per-vertex eqs) | |
per_frame_init_2=q3 = 0.5 + 0.6 * rand(100)*0.01; | |
per_frame_init_3=q4 = rand(100)*0.01; | |
per_frame_init_4=q5 = rand(100)*0.01; | |
per_frame_1=wave_r = wave_r + 0.200*( 0.60*sin(1.517*time) + 0.40*sin(1.580*time) ); | |
per_frame_2=wave_g = wave_g + 0.200*( 0.60*sin(1.088*time) + 0.40*sin(1.076*time) ); | |
per_frame_3=wave_b = wave_b + 0.200*( 0.60*sin(1.037*time) + 0.40*sin(0.922*time) ); | |
per_frame_4=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); | |
per_frame_5=zoom = zoom + 0.037*( 0.38*sin(0.157*time+1) + 0.62*sin(0.1184*time+5) ); | |
per_frame_6=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_7=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_8=q1=cos(1.41*time); | |
per_frame_9=q2=time + 0.3*sin(time*1.47); | |
per_frame_10= | |
per_frame_11=// this is a great way to respond to beats: | |
per_frame_12=// once you get one, let it decay at a constant rate!! | |
per_frame_13=rg = max(rg*0.77, 0.02 + 0.5*min(2,max(0,mid_att-1)*1.3)); | |
per_frame_14=q9 = rg * above(rg,rg2*2); | |
per_frame_15=rg2 = max(rg, rg2*0.8); | |
per_frame_16= | |
per_frame_17=//zoom = zoom + q9*0.1; | |
per_frame_18=monitor = q9; | |
per_frame_19= | |
per_frame_20=// for custom shape 1: | |
per_frame_21=q11 = aspectx; | |
per_frame_22=q12 = aspecty; | |
per_frame_23=q13 = wave_r; | |
per_frame_24=q14 = wave_g; | |
per_frame_25=q15 = wave_b; | |
per_frame_26= | |
per_frame_27=// custom beat detection code: (fps-independent; quiet songs don't freak out) | |
per_frame_28=min_att = 2.5; // lower # = quieter songs can declare beats | |
per_frame_29=decay_to = 0.8; // lower # = more hasty to declare a beat | |
per_frame_30=decay_rate = pow(0.9980, fps); // lower # = more hasty to declare a beat | |
per_frame_31=beat = bass/max(min_att,bass_att); | |
per_frame_32=beat = max(beat, mid /max(min_att,mid_att )); | |
per_frame_33=beat = max(beat, treb/max(min_att,treb_att)); | |
per_frame_34=beat = max( beat, (prev_beat-decay_to)*decay_rate + decay_to ); | |
per_frame_35=beat_level = (beat - prev_beat - 0.07)*24; | |
per_frame_36=is_beat = above(beat_level, 0.5); | |
per_frame_37= // effects: | |
per_frame_38= warp = (beat - prev_beat)*22; | |
per_frame_39= q7 = (beat - prev_beat - 0.08)*32; | |
per_frame_40=prev_beat = beat; | |
per_pixel_1=// this creates squares of a certain size, in pixels, | |
per_pixel_2=// no matter what the size of the screen, or its aspect ratio: | |
per_pixel_3=dx = cos(x*pixelsx*aspectx*q3*0.1 + q4*6.28)*0.02; | |
per_pixel_4=dy = cos(y*pixelsy*aspecty*q3*0.1 + q5*6.28)*0.02; | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` | |
warp_4=` // sample previous frame | |
warp_5=` ret = tex2D( sampler_main, uv ).xyz; | |
warp_6=` | |
warp_7=` // darken (decay) over time | |
warp_8=` //ret = (ret - 0.0015)*0.988; | |
warp_9=` ret *= 0.8 + 0.17*saturate(rad*5); | |
warp_10=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` ret = tex2D(sampler_main, uv).xyz; | |
comp_4=` //ret += (GetBlur1(uv) - blur1_min)*2.5; | |
comp_5=` //ret = pow(ret, float3(0.9,0.5,1.3)) - 0.06; | |
comp_6=` ret *= 1.80; //gamma | |
comp_7=` | |
comp_8=`} |