| /* |
| ** The OpenGL Extension Wrangler Library |
| ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |
| ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |
| ** Copyright (C) 2002, Lev Povalahev |
| ** All rights reserved. |
| ** |
| ** Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are met: |
| ** |
| ** * Redistributions of source code must retain the above copyright notice, |
| ** this list of conditions and the following disclaimer. |
| ** * Redistributions in binary form must reproduce the above copyright notice, |
| ** this list of conditions and the following disclaimer in the documentation |
| ** and/or other materials provided with the distribution. |
| ** * The name of the author may be used to endorse or promote products |
| ** derived from this software without specific prior written permission. |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| ** THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "glew.h" |
| #if defined(_WIN32) |
| # include "wglew.h" |
| #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) |
| # include "glxew.h" |
| #endif |
| |
| /* |
| * Define glewGetContext and related helper macros. |
| */ |
| #ifdef GLEW_MX |
| # define glewGetContext() ctx |
| # ifdef _WIN32 |
| # define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx |
| # define GLEW_CONTEXT_ARG_VAR_INIT ctx |
| # define wglewGetContext() ctx |
| # define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx |
| # define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx |
| # else /* _WIN32 */ |
| # define GLEW_CONTEXT_ARG_DEF_INIT void |
| # define GLEW_CONTEXT_ARG_VAR_INIT |
| # define glxewGetContext() ctx |
| # define GLXEW_CONTEXT_ARG_DEF_INIT void |
| # define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx |
| # endif /* _WIN32 */ |
| # define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx |
| #else /* GLEW_MX */ |
| # define GLEW_CONTEXT_ARG_DEF_INIT void |
| # define GLEW_CONTEXT_ARG_VAR_INIT |
| # define GLEW_CONTEXT_ARG_DEF_LIST void |
| # define WGLEW_CONTEXT_ARG_DEF_INIT void |
| # define WGLEW_CONTEXT_ARG_DEF_LIST void |
| # define GLXEW_CONTEXT_ARG_DEF_INIT void |
| # define GLXEW_CONTEXT_ARG_DEF_LIST void |
| #endif /* GLEW_MX */ |
| |
| #if defined(__APPLE__) |
| #include <mach-o/dyld.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| void* NSGLGetProcAddress (const GLubyte *name) |
| { |
| static const struct mach_header* image = NULL; |
| NSSymbol symbol; |
| char* symbolName; |
| if (NULL == image) |
| { |
| image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); |
| } |
| /* prepend a '_' for the Unix C symbol mangling convention */ |
| symbolName = malloc(strlen((const char*)name) + 2); |
| strcpy(symbolName+1, (const char*)name); |
| symbolName[0] = '_'; |
| symbol = NULL; |
| /* if (NSIsSymbolNameDefined(symbolName)) |
| symbol = NSLookupAndBindSymbol(symbolName); */ |
| symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; |
| free(symbolName); |
| return symbol ? NSAddressOfSymbol(symbol) : NULL; |
| } |
| #endif /* __APPLE__ */ |
| |
| #if defined(__sgi) || defined (__sun) |
| #include <dlfcn.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| void* dlGetProcAddress (const GLubyte* name) |
| { |
| static void* h = NULL; |
| static void* gpa; |
| |
| if (h == NULL) |
| { |
| if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; |
| gpa = dlsym(h, "glXGetProcAddress"); |
| } |
| |
| if (gpa != NULL) |
| return ((void*(*)(const GLubyte*))gpa)(name); |
| else |
| return dlsym(h, (const char*)name); |
| } |
| #endif /* __sgi || __sun */ |
| |
| /* |
| * Define glewGetProcAddress. |
| */ |
| #if defined(_WIN32) |
| # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) |
| #else |
| # if defined(__APPLE__) |
| # define glewGetProcAddress(name) NSGLGetProcAddress(name) |
| # else |
| # if defined(__sgi) || defined(__sun) |
| # define glewGetProcAddress(name) dlGetProcAddress(name) |
| # else /* __linux */ |
| # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) |
| # endif |
| # endif |
| #endif |
| |
| /* |
| * Define GLboolean const cast. |
| */ |
| #define CONST_CAST(x) (*(GLboolean*)&x) |
| |
| /* |
| * GLEW, just like OpenGL or GLU, does not rely on the standard C library. |
| * These functions implement the functionality required in this file. |
| */ |
| static GLuint _glewStrLen (const GLubyte* s) |
| { |
| GLuint i=0; |
| if (s == NULL) return 0; |
| while (s[i] != '\0') i++; |
| return i; |
| } |
| |
| static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) |
| { |
| GLuint i=0; |
| if (s == NULL) return 0; |
| while (s[i] != '\0' && s[i] != c) i++; |
| return s[i] == c ? i : 0; |
| } |
| |
| static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) |
| { |
| GLuint i=0; |
| if(a == NULL || b == NULL) |
| return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; |
| while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; |
| return i == n ? GL_TRUE : GL_FALSE; |
| } |
| |
| static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) |
| { |
| while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) |
| { |
| (*a)++; |
| (*na)--; |
| } |
| if(*na >= nb) |
| { |
| GLuint i=0; |
| while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; |
| if(i == nb) |
| { |
| *a = *a + nb; |
| *na = *na - nb; |
| return GL_TRUE; |
| } |
| } |
| return GL_FALSE; |
| } |
| |
| static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) |
| { |
| if(*na >= nb) |
| { |
| GLuint i=0; |
| while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; |
| if(i == nb) |
| { |
| *a = *a + nb; |
| *na = *na - nb; |
| return GL_TRUE; |
| } |
| } |
| return GL_FALSE; |
| } |
| |
| static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) |
| { |
| if(*na >= nb) |
| { |
| GLuint i=0; |
| while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; |
| if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) |
| { |
| *a = *a + nb; |
| *na = *na - nb; |
| return GL_TRUE; |
| } |
| } |
| return GL_FALSE; |
| } |
| |
| #if !defined(_WIN32) || !defined(GLEW_MX) |
| |
| PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; |
| PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; |
| PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; |
| PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; |
| |
| PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; |
| PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; |
| PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; |
| PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; |
| PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; |
| PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; |
| PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; |
| PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; |
| PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; |
| PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; |
| PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; |
| PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; |
| PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; |
| PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; |
| PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; |
| PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; |
| PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; |
| PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; |
| PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; |
| PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; |
| PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; |
| PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; |
| PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; |
| PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; |
| PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; |
| PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; |
| PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; |
| PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; |
| PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; |
| PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; |
| PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; |
| PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; |
| PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; |
| PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; |
| PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; |
| PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; |
| PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; |
| PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; |
| PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; |
| PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; |
| PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; |
| PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; |
| PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; |
| |
| PFNGLBLENDCOLORPROC __glewBlendColor = NULL; |
| PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; |
| PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; |
| PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; |
| PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; |
| PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; |
| PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; |
| PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; |
| PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; |
| PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; |
| PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; |
| PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; |
| PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; |
| PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; |
| PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; |
| PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; |
| PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; |
| PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; |
| PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; |
| PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; |
| PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; |
| PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; |
| PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; |
| PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; |
| PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; |
| PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; |
| PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; |
| PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; |
| PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; |
| PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; |
| PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; |
| PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; |
| PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; |
| PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; |
| PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; |
| PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; |
| PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; |
| PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; |
| PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; |
| PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; |
| PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; |
| PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; |
| PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; |
| PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; |
| PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; |
| PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; |
| PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; |
| |
| PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; |
| PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; |
| PFNGLBUFFERDATAPROC __glewBufferData = NULL; |
| PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; |
| PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; |
| PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; |
| PFNGLENDQUERYPROC __glewEndQuery = NULL; |
| PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; |
| PFNGLGENQUERIESPROC __glewGenQueries = NULL; |
| PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; |
| PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; |
| PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; |
| PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; |
| PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; |
| PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; |
| PFNGLISBUFFERPROC __glewIsBuffer = NULL; |
| PFNGLISQUERYPROC __glewIsQuery = NULL; |
| PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; |
| PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; |
| |
| PFNGLATTACHSHADERPROC __glewAttachShader = NULL; |
| PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; |
| PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; |
| PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; |
| PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; |
| PFNGLCREATESHADERPROC __glewCreateShader = NULL; |
| PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; |
| PFNGLDELETESHADERPROC __glewDeleteShader = NULL; |
| PFNGLDETACHSHADERPROC __glewDetachShader = NULL; |
| PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; |
| PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; |
| PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; |
| PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; |
| PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; |
| PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; |
| PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; |
| PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; |
| PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; |
| PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; |
| PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; |
| PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; |
| PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; |
| PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; |
| PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; |
| PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; |
| PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; |
| PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; |
| PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; |
| PFNGLISPROGRAMPROC __glewIsProgram = NULL; |
| PFNGLISSHADERPROC __glewIsShader = NULL; |
| PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; |
| PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; |
| PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; |
| PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; |
| PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; |
| PFNGLUNIFORM1FPROC __glewUniform1f = NULL; |
| PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; |
| PFNGLUNIFORM1IPROC __glewUniform1i = NULL; |
| PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; |
| PFNGLUNIFORM2FPROC __glewUniform2f = NULL; |
| PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; |
| PFNGLUNIFORM2IPROC __glewUniform2i = NULL; |
| PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; |
| PFNGLUNIFORM3FPROC __glewUniform3f = NULL; |
| PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; |
| PFNGLUNIFORM3IPROC __glewUniform3i = NULL; |
| PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; |
| PFNGLUNIFORM4FPROC __glewUniform4f = NULL; |
| PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; |
| PFNGLUNIFORM4IPROC __glewUniform4i = NULL; |
| PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; |
| PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; |
| PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; |
| PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; |
| PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; |
| PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; |
| PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; |
| PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; |
| PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; |
| PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; |
| PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; |
| PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; |
| PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; |
| PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; |
| PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; |
| PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; |
| PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; |
| PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; |
| PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; |
| PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; |
| PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; |
| PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; |
| PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; |
| PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; |
| PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; |
| PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; |
| PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; |
| PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; |
| PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; |
| PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; |
| PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; |
| PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; |
| PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; |
| PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; |
| PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; |
| PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; |
| PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; |
| PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; |
| PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; |
| PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; |
| PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; |
| PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; |
| PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; |
| |
| PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; |
| PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; |
| PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; |
| PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; |
| PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; |
| PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; |
| |
| PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; |
| |
| PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; |
| PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; |
| PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; |
| PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; |
| PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; |
| |
| PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; |
| PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; |
| PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; |
| PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; |
| PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; |
| PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; |
| PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; |
| PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; |
| |
| PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; |
| PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; |
| |
| PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; |
| PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; |
| |
| PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; |
| PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; |
| PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; |
| PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; |
| |
| PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; |
| PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; |
| PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; |
| |
| PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; |
| |
| PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; |
| |
| PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; |
| PFNGLCOLORTABLEPROC __glewColorTable = NULL; |
| PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; |
| PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; |
| PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; |
| PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; |
| PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; |
| PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; |
| PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; |
| PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; |
| PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; |
| PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; |
| PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; |
| PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; |
| PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; |
| PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; |
| PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; |
| PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; |
| PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; |
| PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; |
| PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; |
| PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; |
| PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; |
| PFNGLGETMINMAXPROC __glewGetMinmax = NULL; |
| PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; |
| PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; |
| PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; |
| PFNGLHISTOGRAMPROC __glewHistogram = NULL; |
| PFNGLMINMAXPROC __glewMinmax = NULL; |
| PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; |
| PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; |
| PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; |
| |
| PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; |
| PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; |
| PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; |
| PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; |
| PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; |
| |
| PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; |
| |
| PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; |
| PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; |
| PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; |
| PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; |
| PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; |
| PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; |
| PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; |
| PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; |
| PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; |
| PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; |
| PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; |
| PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; |
| PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; |
| PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; |
| PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; |
| PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; |
| PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; |
| PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; |
| PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; |
| PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; |
| PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; |
| PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; |
| PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; |
| PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; |
| PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; |
| PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; |
| PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; |
| PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; |
| PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; |
| PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; |
| PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; |
| PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; |
| PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; |
| PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; |
| |
| PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; |
| PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; |
| PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; |
| PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; |
| PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; |
| PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; |
| PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; |
| PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; |
| |
| PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; |
| PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; |
| |
| PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; |
| PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; |
| PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; |
| PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; |
| PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; |
| PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; |
| PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; |
| PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; |
| PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; |
| PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; |
| PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; |
| PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; |
| PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; |
| PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; |
| PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; |
| PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; |
| PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; |
| PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; |
| PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; |
| PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; |
| PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; |
| PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; |
| PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; |
| PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; |
| PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; |
| PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; |
| PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; |
| PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; |
| PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; |
| PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; |
| PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; |
| PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; |
| PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; |
| PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; |
| PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; |
| PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; |
| PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; |
| PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; |
| PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; |
| |
| PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; |
| PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; |
| PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; |
| PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; |
| PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; |
| |
| PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; |
| PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; |
| PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; |
| PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; |
| |
| PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; |
| PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; |
| PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; |
| PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; |
| PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; |
| PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; |
| PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; |
| PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; |
| PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; |
| PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; |
| |
| PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; |
| PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; |
| PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; |
| PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; |
| PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; |
| PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; |
| PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; |
| PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; |
| PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; |
| PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; |
| PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; |
| |
| PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; |
| PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; |
| PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; |
| PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; |
| PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; |
| PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; |
| PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; |
| PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; |
| PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; |
| PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; |
| PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; |
| PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; |
| PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; |
| PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; |
| PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; |
| PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; |
| PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; |
| PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; |
| PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; |
| PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; |
| PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; |
| PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; |
| PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; |
| PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; |
| PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; |
| PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; |
| PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; |
| PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; |
| PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; |
| PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; |
| PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; |
| PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; |
| PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; |
| PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; |
| PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; |
| PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; |
| PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; |
| PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; |
| PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; |
| PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; |
| PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; |
| PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; |
| PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; |
| PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; |
| PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; |
| PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; |
| PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; |
| PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; |
| PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; |
| PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; |
| PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; |
| PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; |
| PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; |
| PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; |
| PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; |
| PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; |
| PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; |
| PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; |
| PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; |
| PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; |
| PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; |
| PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; |
| |
| PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; |
| PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; |
| PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; |
| |
| PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; |
| PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; |
| PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; |
| PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; |
| PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; |
| PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; |
| PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; |
| PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; |
| PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; |
| PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; |
| PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; |
| PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; |
| PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; |
| PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; |
| PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; |
| PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; |
| |
| PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; |
| |
| PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; |
| PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; |
| PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; |
| |
| PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; |
| PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; |
| PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; |
| PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; |
| |
| PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; |
| PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; |
| PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; |
| PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; |
| PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; |
| PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; |
| PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; |
| PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; |
| PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; |
| PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; |
| PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; |
| PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; |
| PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; |
| PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; |
| |
| PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; |
| PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; |
| |
| PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL; |
| PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL; |
| |
| PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; |
| PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; |
| |
| PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; |
| PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; |
| PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; |
| PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; |
| PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; |
| PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; |
| PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; |
| PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; |
| PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; |
| PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; |
| PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; |
| PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; |
| |
| PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; |
| PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; |
| PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; |
| |
| PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; |
| PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; |
| PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; |
| PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; |
| PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; |
| PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; |
| PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; |
| PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; |
| PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; |
| PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; |
| PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; |
| PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; |
| PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; |
| PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; |
| PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; |
| PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; |
| PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; |
| PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; |
| PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; |
| PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; |
| PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; |
| PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; |
| PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; |
| PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; |
| PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; |
| PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; |
| PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; |
| PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; |
| PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; |
| PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; |
| PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; |
| PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; |
| PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; |
| PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; |
| PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; |
| PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; |
| PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; |
| |
| PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; |
| PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; |
| PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; |
| |
| PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; |
| |
| PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; |
| |
| PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; |
| |
| PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; |
| |
| PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; |
| PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; |
| |
| PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; |
| PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; |
| |
| PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; |
| PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; |
| PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; |
| PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; |
| PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; |
| PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; |
| PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; |
| PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; |
| PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; |
| PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; |
| PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; |
| PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; |
| PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; |
| |
| PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; |
| PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; |
| |
| PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; |
| PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; |
| PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; |
| PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; |
| PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; |
| |
| PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; |
| PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; |
| |
| PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; |
| |
| PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; |
| PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; |
| PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; |
| PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; |
| PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; |
| PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; |
| |
| PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; |
| PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; |
| |
| PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; |
| |
| PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; |
| PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; |
| PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; |
| PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; |
| PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; |
| |
| PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; |
| PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; |
| PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; |
| PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; |
| PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; |
| PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; |
| PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; |
| PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; |
| PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; |
| PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; |
| PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; |
| PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; |
| PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; |
| PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; |
| PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; |
| PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; |
| PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; |
| PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; |
| |
| PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; |
| |
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; |
| |
| PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; |
| PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; |
| PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; |
| PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; |
| PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; |
| PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; |
| PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; |
| PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; |
| PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; |
| PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; |
| PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; |
| PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; |
| PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; |
| PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; |
| PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; |
| PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; |
| PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; |
| |
| PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; |
| PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; |
| PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; |
| PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; |
| |
| PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; |
| PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; |
| |
| PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; |
| PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; |
| PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; |
| PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; |
| PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; |
| PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; |
| PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; |
| PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; |
| PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; |
| PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; |
| PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; |
| PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; |
| PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; |
| PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; |
| PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; |
| PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; |
| PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; |
| PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; |
| PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; |
| PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; |
| PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; |
| PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; |
| PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; |
| PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; |
| PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; |
| PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; |
| PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; |
| PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; |
| PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; |
| PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; |
| PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; |
| PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; |
| PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; |
| PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; |
| |
| PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; |
| PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; |
| PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; |
| PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; |
| PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; |
| PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; |
| PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; |
| PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; |
| PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; |
| PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; |
| |
| PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; |
| |
| PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; |
| |
| PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; |
| PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; |
| PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; |
| |
| PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; |
| PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; |
| |
| PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; |
| PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; |
| |
| PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; |
| PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; |
| PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; |
| PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; |
| |
| PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; |
| PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; |
| PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; |
| PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; |
| PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; |
| PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; |
| |
| PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; |
| PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; |
| |
| PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; |
| |
| PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; |
| PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; |
| |
| PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; |
| PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; |
| PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; |
| PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; |
| PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; |
| PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; |
| PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; |
| PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; |
| PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; |
| PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; |
| PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; |
| PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; |
| PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; |
| PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; |
| PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; |
| PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; |
| PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; |
| |
| PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; |
| |
| PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; |
| PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; |
| PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; |
| |
| PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; |
| |
| PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; |
| |
| PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; |
| PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; |
| PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; |
| PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; |
| PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; |
| PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; |
| |
| PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; |
| PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; |
| PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; |
| PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; |
| PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; |
| PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; |
| |
| PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; |
| |
| PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; |
| PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; |
| |
| PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; |
| PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; |
| PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; |
| PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; |
| PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL; |
| PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; |
| PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; |
| PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; |
| PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; |
| |
| PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; |
| PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; |
| PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; |
| PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; |
| PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; |
| PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; |
| PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; |
| PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; |
| PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; |
| PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; |
| PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; |
| PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; |
| PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; |
| PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; |
| PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; |
| PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; |
| PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; |
| PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; |
| PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; |
| PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; |
| PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; |
| PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; |
| PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; |
| PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; |
| PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; |
| PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; |
| PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; |
| PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; |
| PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; |
| PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; |
| PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; |
| PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; |
| PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; |
| PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; |
| PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; |
| PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; |
| PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; |
| PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; |
| PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; |
| PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; |
| PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; |
| PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; |
| |
| PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; |
| PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; |
| PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; |
| |
| PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; |
| |
| PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; |
| |
| PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; |
| PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; |
| PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; |
| PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; |
| PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; |
| PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; |
| |
| PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; |
| PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; |
| |
| PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; |
| PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; |
| PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; |
| PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; |
| PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; |
| PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; |
| PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; |
| PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; |
| |
| PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; |
| PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; |
| PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; |
| PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; |
| |
| PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; |
| PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; |
| |
| PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL; |
| PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL; |
| PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL; |
| PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL; |
| PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL; |
| |
| PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; |
| |
| PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; |
| PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; |
| PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; |
| PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; |
| PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; |
| PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; |
| PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; |
| PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; |
| PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; |
| PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; |
| PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; |
| PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; |
| PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; |
| PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; |
| PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; |
| PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; |
| PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; |
| PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; |
| PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; |
| PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; |
| PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; |
| PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; |
| PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; |
| PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; |
| |
| PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; |
| PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; |
| PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; |
| |
| PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; |
| PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; |
| PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; |
| PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; |
| PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; |
| PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; |
| PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; |
| PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; |
| PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; |
| |
| PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; |
| PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; |
| PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; |
| PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; |
| PFNGLISFENCENVPROC __glewIsFenceNV = NULL; |
| PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; |
| PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; |
| |
| PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; |
| PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; |
| PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; |
| PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; |
| PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; |
| PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; |
| |
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; |
| |
| PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; |
| |
| PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; |
| PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; |
| PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; |
| PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; |
| PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; |
| PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; |
| PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; |
| |
| PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; |
| PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; |
| PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; |
| PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; |
| PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; |
| PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; |
| PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; |
| PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; |
| PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; |
| PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; |
| PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; |
| PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; |
| PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; |
| PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; |
| PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; |
| PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; |
| PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; |
| PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; |
| PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; |
| PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; |
| PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; |
| PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; |
| PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; |
| PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; |
| PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; |
| PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; |
| PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; |
| PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; |
| PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; |
| PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; |
| PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; |
| PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; |
| PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; |
| PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; |
| PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; |
| PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; |
| PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; |
| PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; |
| PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; |
| PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; |
| PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; |
| PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; |
| PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; |
| PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; |
| PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; |
| PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; |
| |
| PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; |
| PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; |
| PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; |
| PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; |
| PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; |
| PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; |
| PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; |
| |
| PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; |
| PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; |
| PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; |
| |
| PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; |
| PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; |
| |
| PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; |
| PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; |
| |
| PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; |
| PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; |
| |
| PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; |
| PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; |
| PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; |
| PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; |
| PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; |
| PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; |
| PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; |
| PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; |
| PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; |
| PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; |
| PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; |
| PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; |
| PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; |
| |
| PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; |
| PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; |
| |
| PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; |
| PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; |
| PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; |
| PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; |
| PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; |
| PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; |
| PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; |
| PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; |
| PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; |
| PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; |
| PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; |
| |
| PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; |
| PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; |
| |
| PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; |
| PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; |
| PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; |
| PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; |
| PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; |
| PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; |
| PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; |
| PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; |
| PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; |
| PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; |
| PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; |
| PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; |
| PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; |
| PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; |
| PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; |
| PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; |
| PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; |
| PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; |
| PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; |
| PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; |
| PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; |
| PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; |
| PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; |
| PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; |
| PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; |
| PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; |
| PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; |
| PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; |
| PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; |
| PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; |
| PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; |
| PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; |
| PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; |
| PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; |
| PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; |
| PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; |
| PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; |
| PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; |
| PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; |
| PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; |
| PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; |
| PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; |
| PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; |
| PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; |
| PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; |
| PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; |
| PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; |
| PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; |
| PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; |
| PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; |
| PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; |
| PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; |
| PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; |
| PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; |
| PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; |
| PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; |
| PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; |
| PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; |
| PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; |
| PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; |
| PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; |
| PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; |
| PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; |
| PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; |
| |
| PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; |
| PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; |
| PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; |
| PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; |
| PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; |
| PFNGLORTHOFOESPROC __glewOrthofOES = NULL; |
| |
| PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; |
| PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; |
| |
| PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; |
| PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; |
| |
| PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; |
| PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; |
| |
| PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; |
| PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; |
| |
| PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; |
| PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; |
| |
| PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; |
| PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; |
| |
| PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; |
| PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; |
| PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; |
| PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; |
| PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; |
| PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; |
| |
| PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; |
| |
| PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; |
| |
| PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; |
| PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; |
| PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; |
| PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; |
| PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; |
| PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; |
| PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; |
| PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; |
| PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; |
| PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; |
| PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; |
| PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; |
| PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; |
| PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; |
| PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; |
| PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; |
| PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; |
| |
| PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; |
| |
| PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; |
| |
| PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; |
| |
| PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; |
| PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; |
| PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; |
| PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; |
| |
| PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; |
| |
| PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; |
| PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; |
| PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; |
| PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; |
| PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; |
| PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; |
| PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; |
| |
| PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; |
| |
| PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; |
| PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; |
| PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; |
| PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; |
| PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; |
| PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; |
| PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; |
| PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; |
| |
| PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; |
| |
| PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; |
| PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; |
| PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; |
| PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; |
| PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; |
| PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; |
| PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; |
| |
| PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; |
| PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; |
| PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; |
| PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; |
| PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; |
| PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; |
| PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; |
| PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; |
| PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; |
| PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; |
| PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; |
| PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; |
| PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; |
| PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; |
| PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; |
| PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; |
| PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; |
| PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; |
| PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; |
| PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; |
| PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; |
| |
| PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; |
| |
| #endif /* !WIN32 || !GLEW_MX */ |
| |
| #if !defined(GLEW_MX) |
| |
| GLboolean __GLEW_VERSION_1_1 = GL_FALSE; |
| GLboolean __GLEW_VERSION_1_2 = GL_FALSE; |
| GLboolean __GLEW_VERSION_1_3 = GL_FALSE; |
| GLboolean __GLEW_VERSION_1_4 = GL_FALSE; |
| GLboolean __GLEW_VERSION_1_5 = GL_FALSE; |
| GLboolean __GLEW_VERSION_2_0 = GL_FALSE; |
| GLboolean __GLEW_VERSION_2_1 = GL_FALSE; |
| GLboolean __GLEW_3DFX_multisample = GL_FALSE; |
| GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; |
| GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; |
| GLboolean __GLEW_APPLE_client_storage = GL_FALSE; |
| GLboolean __GLEW_APPLE_element_array = GL_FALSE; |
| GLboolean __GLEW_APPLE_fence = GL_FALSE; |
| GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; |
| GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; |
| GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; |
| GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; |
| GLboolean __GLEW_APPLE_texture_range = GL_FALSE; |
| GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; |
| GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; |
| GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; |
| GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; |
| GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; |
| GLboolean __GLEW_ARB_depth_texture = GL_FALSE; |
| GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; |
| GLboolean __GLEW_ARB_fragment_program = GL_FALSE; |
| GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; |
| GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; |
| GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; |
| GLboolean __GLEW_ARB_imaging = GL_FALSE; |
| GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; |
| GLboolean __GLEW_ARB_multisample = GL_FALSE; |
| GLboolean __GLEW_ARB_multitexture = GL_FALSE; |
| GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; |
| GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; |
| GLboolean __GLEW_ARB_point_parameters = GL_FALSE; |
| GLboolean __GLEW_ARB_point_sprite = GL_FALSE; |
| GLboolean __GLEW_ARB_shader_objects = GL_FALSE; |
| GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; |
| GLboolean __GLEW_ARB_shadow = GL_FALSE; |
| GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_compression = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_float = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; |
| GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; |
| GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; |
| GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; |
| GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; |
| GLboolean __GLEW_ARB_vertex_program = GL_FALSE; |
| GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; |
| GLboolean __GLEW_ARB_window_pos = GL_FALSE; |
| GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; |
| GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; |
| GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; |
| GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; |
| GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; |
| GLboolean __GLEW_ATI_element_array = GL_FALSE; |
| GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; |
| GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; |
| GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; |
| GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; |
| GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; |
| GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; |
| GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; |
| GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; |
| GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; |
| GLboolean __GLEW_ATI_texture_float = GL_FALSE; |
| GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; |
| GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; |
| GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; |
| GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; |
| GLboolean __GLEW_EXT_422_pixels = GL_FALSE; |
| GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; |
| GLboolean __GLEW_EXT_abgr = GL_FALSE; |
| GLboolean __GLEW_EXT_bgra = GL_FALSE; |
| GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_color = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; |
| GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; |
| GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; |
| GLboolean __GLEW_EXT_cmyka = GL_FALSE; |
| GLboolean __GLEW_EXT_color_subtable = GL_FALSE; |
| GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; |
| GLboolean __GLEW_EXT_convolution = GL_FALSE; |
| GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; |
| GLboolean __GLEW_EXT_copy_texture = GL_FALSE; |
| GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; |
| GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; |
| GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; |
| GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; |
| GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; |
| GLboolean __GLEW_EXT_fog_coord = GL_FALSE; |
| GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; |
| GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; |
| GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; |
| GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; |
| GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; |
| GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; |
| GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; |
| GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; |
| GLboolean __GLEW_EXT_histogram = GL_FALSE; |
| GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; |
| GLboolean __GLEW_EXT_index_func = GL_FALSE; |
| GLboolean __GLEW_EXT_index_material = GL_FALSE; |
| GLboolean __GLEW_EXT_index_texture = GL_FALSE; |
| GLboolean __GLEW_EXT_light_texture = GL_FALSE; |
| GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; |
| GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; |
| GLboolean __GLEW_EXT_multisample = GL_FALSE; |
| GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; |
| GLboolean __GLEW_EXT_packed_float = GL_FALSE; |
| GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; |
| GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; |
| GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; |
| GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; |
| GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; |
| GLboolean __GLEW_EXT_point_parameters = GL_FALSE; |
| GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; |
| GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; |
| GLboolean __GLEW_EXT_scene_marker = GL_FALSE; |
| GLboolean __GLEW_EXT_secondary_color = GL_FALSE; |
| GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; |
| GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; |
| GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; |
| GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; |
| GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; |
| GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; |
| GLboolean __GLEW_EXT_subtexture = GL_FALSE; |
| GLboolean __GLEW_EXT_texture = GL_FALSE; |
| GLboolean __GLEW_EXT_texture3D = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_array = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_env = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_integer = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_object = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; |
| GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; |
| GLboolean __GLEW_EXT_timer_query = GL_FALSE; |
| GLboolean __GLEW_EXT_vertex_array = GL_FALSE; |
| GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; |
| GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; |
| GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; |
| GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; |
| GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; |
| GLboolean __GLEW_HP_image_transform = GL_FALSE; |
| GLboolean __GLEW_HP_occlusion_test = GL_FALSE; |
| GLboolean __GLEW_HP_texture_lighting = GL_FALSE; |
| GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; |
| GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; |
| GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; |
| GLboolean __GLEW_IBM_static_data = GL_FALSE; |
| GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; |
| GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; |
| GLboolean __GLEW_INGR_color_clamp = GL_FALSE; |
| GLboolean __GLEW_INGR_interlace_read = GL_FALSE; |
| GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; |
| GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; |
| GLboolean __GLEW_KTX_buffer_region = GL_FALSE; |
| GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; |
| GLboolean __GLEW_MESA_pack_invert = GL_FALSE; |
| GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; |
| GLboolean __GLEW_MESA_window_pos = GL_FALSE; |
| GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; |
| GLboolean __GLEW_NV_blend_square = GL_FALSE; |
| GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; |
| GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; |
| GLboolean __GLEW_NV_depth_clamp = GL_FALSE; |
| GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; |
| GLboolean __GLEW_NV_evaluators = GL_FALSE; |
| GLboolean __GLEW_NV_fence = GL_FALSE; |
| GLboolean __GLEW_NV_float_buffer = GL_FALSE; |
| GLboolean __GLEW_NV_fog_distance = GL_FALSE; |
| GLboolean __GLEW_NV_fragment_program = GL_FALSE; |
| GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; |
| GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; |
| GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; |
| GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; |
| GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; |
| GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; |
| GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; |
| GLboolean __GLEW_NV_half_float = GL_FALSE; |
| GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; |
| GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; |
| GLboolean __GLEW_NV_occlusion_query = GL_FALSE; |
| GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; |
| GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; |
| GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; |
| GLboolean __GLEW_NV_point_sprite = GL_FALSE; |
| GLboolean __GLEW_NV_primitive_restart = GL_FALSE; |
| GLboolean __GLEW_NV_register_combiners = GL_FALSE; |
| GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; |
| GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; |
| GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; |
| GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; |
| GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; |
| GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; |
| GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; |
| GLboolean __GLEW_NV_texture_shader = GL_FALSE; |
| GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; |
| GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; |
| GLboolean __GLEW_NV_transform_feedback = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; |
| GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; |
| GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; |
| GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; |
| GLboolean __GLEW_OES_read_format = GL_FALSE; |
| GLboolean __GLEW_OES_single_precision = GL_FALSE; |
| GLboolean __GLEW_OML_interlace = GL_FALSE; |
| GLboolean __GLEW_OML_resample = GL_FALSE; |
| GLboolean __GLEW_OML_subsample = GL_FALSE; |
| GLboolean __GLEW_PGI_misc_hints = GL_FALSE; |
| GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; |
| GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; |
| GLboolean __GLEW_S3_s3tc = GL_FALSE; |
| GLboolean __GLEW_SGIS_color_range = GL_FALSE; |
| GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; |
| GLboolean __GLEW_SGIS_fog_function = GL_FALSE; |
| GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; |
| GLboolean __GLEW_SGIS_multisample = GL_FALSE; |
| GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; |
| GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture4D = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; |
| GLboolean __GLEW_SGIS_texture_select = GL_FALSE; |
| GLboolean __GLEW_SGIX_async = GL_FALSE; |
| GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; |
| GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; |
| GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; |
| GLboolean __GLEW_SGIX_clipmap = GL_FALSE; |
| GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; |
| GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; |
| GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; |
| GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; |
| GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; |
| GLboolean __GLEW_SGIX_framezoom = GL_FALSE; |
| GLboolean __GLEW_SGIX_interlace = GL_FALSE; |
| GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; |
| GLboolean __GLEW_SGIX_list_priority = GL_FALSE; |
| GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; |
| GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; |
| GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; |
| GLboolean __GLEW_SGIX_resample = GL_FALSE; |
| GLboolean __GLEW_SGIX_shadow = GL_FALSE; |
| GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; |
| GLboolean __GLEW_SGIX_sprite = GL_FALSE; |
| GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_range = GL_FALSE; |
| GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; |
| GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; |
| GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; |
| GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; |
| GLboolean __GLEW_SGI_color_matrix = GL_FALSE; |
| GLboolean __GLEW_SGI_color_table = GL_FALSE; |
| GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; |
| GLboolean __GLEW_SUNX_constant_data = GL_FALSE; |
| GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; |
| GLboolean __GLEW_SUN_global_alpha = GL_FALSE; |
| GLboolean __GLEW_SUN_mesh_array = GL_FALSE; |
| GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; |
| GLboolean __GLEW_SUN_slice_accum = GL_FALSE; |
| GLboolean __GLEW_SUN_triangle_list = GL_FALSE; |
| GLboolean __GLEW_SUN_vertex = GL_FALSE; |
| GLboolean __GLEW_WIN_phong_shading = GL_FALSE; |
| GLboolean __GLEW_WIN_specular_fog = GL_FALSE; |
| GLboolean __GLEW_WIN_swap_hint = GL_FALSE; |
| |
| #endif /* !GLEW_MX */ |
| |
| #ifdef GL_VERSION_1_2 |
| |
| static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; |
| r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; |
| r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; |
| r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_1_2 */ |
| |
| #ifdef GL_VERSION_1_3 |
| |
| static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; |
| r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; |
| r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; |
| r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; |
| r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; |
| r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; |
| r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; |
| r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; |
| r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; |
| r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; |
| r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; |
| r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; |
| r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; |
| r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; |
| r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; |
| r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; |
| r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; |
| r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; |
| r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; |
| r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; |
| r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; |
| r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; |
| r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; |
| r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; |
| r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; |
| r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; |
| r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; |
| r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; |
| r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; |
| r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; |
| r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; |
| r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; |
| r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; |
| r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; |
| r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; |
| r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; |
| r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; |
| r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; |
| r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; |
| r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; |
| r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; |
| r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; |
| r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; |
| r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; |
| r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; |
| r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_1_3 */ |
| |
| #ifdef GL_VERSION_1_4 |
| |
| static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; |
| r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; |
| r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; |
| r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; |
| r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; |
| r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; |
| r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; |
| r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; |
| r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; |
| r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; |
| r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; |
| r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; |
| r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; |
| r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; |
| r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; |
| r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; |
| r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; |
| r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; |
| r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; |
| r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; |
| r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; |
| r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; |
| r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; |
| r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; |
| r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; |
| r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; |
| r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; |
| r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; |
| r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; |
| r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; |
| r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; |
| r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; |
| r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; |
| r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; |
| r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; |
| r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; |
| r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; |
| r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; |
| r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; |
| r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; |
| r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; |
| r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; |
| r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; |
| r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; |
| r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; |
| r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; |
| r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_1_4 */ |
| |
| #ifdef GL_VERSION_1_5 |
| |
| static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; |
| r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; |
| r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; |
| r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; |
| r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; |
| r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; |
| r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; |
| r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; |
| r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; |
| r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; |
| r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; |
| r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; |
| r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; |
| r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; |
| r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; |
| r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; |
| r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; |
| r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; |
| r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_1_5 */ |
| |
| #ifdef GL_VERSION_2_0 |
| |
| static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; |
| r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; |
| r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; |
| r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; |
| r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; |
| r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; |
| r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; |
| r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; |
| r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; |
| r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; |
| r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; |
| r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; |
| r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; |
| r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; |
| r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; |
| r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; |
| r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; |
| r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; |
| r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; |
| r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; |
| r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; |
| r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; |
| r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; |
| r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; |
| r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; |
| r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; |
| r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; |
| r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; |
| r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; |
| r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; |
| r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; |
| r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; |
| r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; |
| r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; |
| r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; |
| r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; |
| r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; |
| r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; |
| r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; |
| r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; |
| r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; |
| r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; |
| r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; |
| r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; |
| r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; |
| r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; |
| r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; |
| r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; |
| r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; |
| r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; |
| r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; |
| r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; |
| r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; |
| r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; |
| r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; |
| r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; |
| r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; |
| r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; |
| r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; |
| r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; |
| r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; |
| r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; |
| r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; |
| r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; |
| r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; |
| r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; |
| r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; |
| r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; |
| r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; |
| r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; |
| r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; |
| r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; |
| r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; |
| r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; |
| r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; |
| r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; |
| r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; |
| r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; |
| r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; |
| r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; |
| r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; |
| r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; |
| r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; |
| r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; |
| r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; |
| r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; |
| r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; |
| r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; |
| r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; |
| r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; |
| r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; |
| r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; |
| r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_2_0 */ |
| |
| #ifdef GL_VERSION_2_1 |
| |
| static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; |
| r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; |
| r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; |
| r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; |
| r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; |
| r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_VERSION_2_1 */ |
| |
| #ifdef GL_3DFX_multisample |
| |
| #endif /* GL_3DFX_multisample */ |
| |
| #ifdef GL_3DFX_tbuffer |
| |
| static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_3DFX_tbuffer */ |
| |
| #ifdef GL_3DFX_texture_compression_FXT1 |
| |
| #endif /* GL_3DFX_texture_compression_FXT1 */ |
| |
| #ifdef GL_APPLE_client_storage |
| |
| #endif /* GL_APPLE_client_storage */ |
| |
| #ifdef GL_APPLE_element_array |
| |
| static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; |
| r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; |
| r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; |
| r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; |
| r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_element_array */ |
| |
| #ifdef GL_APPLE_fence |
| |
| static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; |
| r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; |
| r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; |
| r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; |
| r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; |
| r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; |
| r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; |
| r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_fence */ |
| |
| #ifdef GL_APPLE_float_pixels |
| |
| #endif /* GL_APPLE_float_pixels */ |
| |
| #ifdef GL_APPLE_flush_buffer_range |
| |
| static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; |
| r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_flush_buffer_range */ |
| |
| #ifdef GL_APPLE_pixel_buffer |
| |
| #endif /* GL_APPLE_pixel_buffer */ |
| |
| #ifdef GL_APPLE_specular_vector |
| |
| #endif /* GL_APPLE_specular_vector */ |
| |
| #ifdef GL_APPLE_texture_range |
| |
| static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; |
| r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_texture_range */ |
| |
| #ifdef GL_APPLE_transform_hint |
| |
| #endif /* GL_APPLE_transform_hint */ |
| |
| #ifdef GL_APPLE_vertex_array_object |
| |
| static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; |
| r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; |
| r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; |
| r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_vertex_array_object */ |
| |
| #ifdef GL_APPLE_vertex_array_range |
| |
| static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; |
| r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; |
| r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_APPLE_vertex_array_range */ |
| |
| #ifdef GL_APPLE_ycbcr_422 |
| |
| #endif /* GL_APPLE_ycbcr_422 */ |
| |
| #ifdef GL_ARB_color_buffer_float |
| |
| static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_color_buffer_float */ |
| |
| #ifdef GL_ARB_depth_texture |
| |
| #endif /* GL_ARB_depth_texture */ |
| |
| #ifdef GL_ARB_draw_buffers |
| |
| static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_draw_buffers */ |
| |
| #ifdef GL_ARB_fragment_program |
| |
| #endif /* GL_ARB_fragment_program */ |
| |
| #ifdef GL_ARB_fragment_program_shadow |
| |
| #endif /* GL_ARB_fragment_program_shadow */ |
| |
| #ifdef GL_ARB_fragment_shader |
| |
| #endif /* GL_ARB_fragment_shader */ |
| |
| #ifdef GL_ARB_half_float_pixel |
| |
| #endif /* GL_ARB_half_float_pixel */ |
| |
| #ifdef GL_ARB_imaging |
| |
| static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; |
| r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; |
| r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; |
| r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; |
| r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; |
| r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; |
| r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; |
| r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; |
| r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; |
| r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; |
| r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; |
| r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; |
| r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; |
| r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; |
| r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; |
| r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; |
| r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; |
| r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; |
| r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; |
| r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; |
| r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; |
| r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; |
| r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; |
| r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; |
| r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; |
| r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; |
| r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; |
| r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; |
| r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; |
| r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; |
| r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; |
| r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; |
| r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_imaging */ |
| |
| #ifdef GL_ARB_matrix_palette |
| |
| static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; |
| r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; |
| r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; |
| r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; |
| r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_matrix_palette */ |
| |
| #ifdef GL_ARB_multisample |
| |
| static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_multisample */ |
| |
| #ifdef GL_ARB_multitexture |
| |
| static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; |
| r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; |
| r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; |
| r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; |
| r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; |
| r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; |
| r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; |
| r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; |
| r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; |
| r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; |
| r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; |
| r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; |
| r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; |
| r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; |
| r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; |
| r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; |
| r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; |
| r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; |
| r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; |
| r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; |
| r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; |
| r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; |
| r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; |
| r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; |
| r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; |
| r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; |
| r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; |
| r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; |
| r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; |
| r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; |
| r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; |
| r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; |
| r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; |
| r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_multitexture */ |
| |
| #ifdef GL_ARB_occlusion_query |
| |
| static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; |
| r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; |
| r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; |
| r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; |
| r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; |
| r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; |
| r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; |
| r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_occlusion_query */ |
| |
| #ifdef GL_ARB_pixel_buffer_object |
| |
| #endif /* GL_ARB_pixel_buffer_object */ |
| |
| #ifdef GL_ARB_point_parameters |
| |
| static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; |
| r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; |
| |
| return r; |
| } |
| |
| #endif /* GL_ARB_point_parameters */ |
| |
| #ifdef GL_ARB_point_sprite |
| |
| #endif /* GL_ARB_point_sprite */ |
| |
| #ifdef GL_ARB_shader_objects |
| |
| static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) |
| { |
| GLboolean r = GL_FALSE; |
| |
| r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; |
| r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; |
| r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; |
| r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; |
| r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; |
| r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; |
| r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; |
| r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; |
| r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; |
| r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; |
| r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; |
| r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; |
| r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; |
| r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; |
| r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; |
| r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; |
| r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; |
| r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; |
| r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; |
| r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; |
| r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; |
| r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; |
| r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; |
| r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; |
| r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; |
| r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; |
| r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; |
| r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; |
| r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; |
| r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) |