GL_ARB_vertex_shader | |
http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_shader.txt | |
GL_VERTEX_SHADER_ARB 0x8B31 | |
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A | |
GL_MAX_VARYING_FLOATS_ARB 0x8B4B | |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C | |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D | |
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 | |
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A | |
void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB* name) | |
void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name) | |
GLint glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB* name) |