GL_VERSION_1_4 | |
GL_GENERATE_MIPMAP 0x8191 | |
GL_GENERATE_MIPMAP_HINT 0x8192 | |
GL_DEPTH_COMPONENT16 0x81A5 | |
GL_DEPTH_COMPONENT24 0x81A6 | |
GL_DEPTH_COMPONENT32 0x81A7 | |
GL_TEXTURE_DEPTH_SIZE 0x884A | |
GL_DEPTH_TEXTURE_MODE 0x884B | |
GL_TEXTURE_COMPARE_MODE 0x884C | |
GL_TEXTURE_COMPARE_FUNC 0x884D | |
GL_COMPARE_R_TO_TEXTURE 0x884E | |
GL_FOG_COORDINATE_SOURCE 0x8450 | |
GL_FOG_COORDINATE 0x8451 | |
GL_FRAGMENT_DEPTH 0x8452 | |
GL_CURRENT_FOG_COORDINATE 0x8453 | |
GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 | |
GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 | |
GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 | |
GL_FOG_COORDINATE_ARRAY 0x8457 | |
GL_POINT_SIZE_MIN 0x8126 | |
GL_POINT_SIZE_MAX 0x8127 | |
GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | |
GL_POINT_DISTANCE_ATTENUATION 0x8129 | |
GL_COLOR_SUM 0x8458 | |
GL_CURRENT_SECONDARY_COLOR 0x8459 | |
GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A | |
GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B | |
GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C | |
GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D | |
GL_SECONDARY_COLOR_ARRAY 0x845E | |
GL_BLEND_DST_RGB 0x80C8 | |
GL_BLEND_SRC_RGB 0x80C9 | |
GL_BLEND_DST_ALPHA 0x80CA | |
GL_BLEND_SRC_ALPHA 0x80CB | |
GL_INCR_WRAP 0x8507 | |
GL_DECR_WRAP 0x8508 | |
GL_TEXTURE_FILTER_CONTROL 0x8500 | |
GL_TEXTURE_LOD_BIAS 0x8501 | |
GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
GL_MIRRORED_REPEAT 0x8370 | |
void glBlendEquation (GLenum mode) | |
void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |
void glFogCoordf (GLfloat coord) | |
void glFogCoordfv (const GLfloat *coord) | |
void glFogCoordd (GLdouble coord) | |
void glFogCoorddv (const GLdouble *coord) | |
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer) | |
void glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) | |
void glMultiDrawElements (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) | |
void glPointParameterf (GLenum pname, GLfloat param) | |
void glPointParameterfv (GLenum pname, GLfloat *params) | |
void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue) | |
void glSecondaryColor3bv (const GLbyte *v) | |
void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue) | |
void glSecondaryColor3dv (const GLdouble *v) | |
void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue) | |
void glSecondaryColor3fv (const GLfloat *v) | |
void glSecondaryColor3i (GLint red, GLint green, GLint blue) | |
void glSecondaryColor3iv (const GLint *v) | |
void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue) | |
void glSecondaryColor3sv (const GLshort *v) | |
void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue) | |
void glSecondaryColor3ubv (const GLubyte *v) | |
void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue) | |
void glSecondaryColor3uiv (const GLuint *v) | |
void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue) | |
void glSecondaryColor3usv (const GLushort *v) | |
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) | |
void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) | |
void glWindowPos2d (GLdouble x, GLdouble y) | |
void glWindowPos2f (GLfloat x, GLfloat y) | |
void glWindowPos2i (GLint x, GLint y) | |
void glWindowPos2s (GLshort x, GLshort y) | |
void glWindowPos2dv (const GLdouble *p) | |
void glWindowPos2fv (const GLfloat *p) | |
void glWindowPos2iv (const GLint *p) | |
void glWindowPos2sv (const GLshort *p) | |
void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z) | |
void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z) | |
void glWindowPos3i (GLint x, GLint y, GLint z) | |
void glWindowPos3s (GLshort x, GLshort y, GLshort z) | |
void glWindowPos3dv (const GLdouble *p) | |
void glWindowPos3fv (const GLfloat *p) | |
void glWindowPos3iv (const GLint *p) | |
void glWindowPos3sv (const GLshort *p) |