GL_VERSION_1_2 | |
GL_UNSIGNED_BYTE_3_3_2 0x8032 | |
GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
GL_UNSIGNED_INT_8_8_8_8 0x8035 | |
GL_UNSIGNED_INT_10_10_10_2 0x8036 | |
GL_RESCALE_NORMAL 0x803A | |
GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | |
GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | |
GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | |
GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | |
GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | |
GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
GL_BGR 0x80E0 | |
GL_BGRA 0x80E1 | |
GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
GL_MAX_ELEMENTS_INDICES 0x80E9 | |
GL_CLAMP_TO_EDGE 0x812F | |
GL_TEXTURE_MIN_LOD 0x813A | |
GL_TEXTURE_MAX_LOD 0x813B | |
GL_TEXTURE_BASE_LEVEL 0x813C | |
GL_TEXTURE_MAX_LEVEL 0x813D | |
GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 | |
GL_SINGLE_COLOR 0x81F9 | |
GL_SEPARATE_SPECULAR_COLOR 0x81FA | |
GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | |
GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | |
GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | |
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | |
GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
GL_PACK_SKIP_IMAGES 0x806B | |
GL_PACK_IMAGE_HEIGHT 0x806C | |
GL_UNPACK_SKIP_IMAGES 0x806D | |
GL_UNPACK_IMAGE_HEIGHT 0x806E | |
GL_TEXTURE_3D 0x806F | |
GL_PROXY_TEXTURE_3D 0x8070 | |
GL_TEXTURE_DEPTH 0x8071 | |
GL_TEXTURE_WRAP_R 0x8072 | |
GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
GL_TEXTURE_BINDING_3D 0x806A | |
void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) | |
void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | |
void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) | |
void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |