/* | |
** The OpenGL Extension Wrangler Library | |
** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org> | |
** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org> | |
** Copyright (C) 2002, Lev Povalahev | |
** All rights reserved. | |
** | |
** Redistribution and use in source and binary forms, with or without | |
** modification, are permitted provided that the following conditions are met: | |
** | |
** * Redistributions of source code must retain the above copyright notice, | |
** this list of conditions and the following disclaimer. | |
** * Redistributions in binary form must reproduce the above copyright notice, | |
** this list of conditions and the following disclaimer in the documentation | |
** and/or other materials provided with the distribution. | |
** * The name of the author may be used to endorse or promote products | |
** derived from this software without specific prior written permission. | |
** | |
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | |
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | |
** THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#ifndef __wglew_h__ | |
#define __wglew_h__ | |
#define __WGLEW_H__ | |
#ifdef __wglext_h_ | |
#error wglext.h included before wglew.h | |
#endif | |
#define __wglext_h_ | |
#if !defined(APIENTRY) && !defined(__CYGWIN__) | |
# ifndef WIN32_LEAN_AND_MEAN | |
# define WIN32_LEAN_AND_MEAN 1 | |
# endif | |
#include <windows.h> | |
#endif | |
/* | |
* GLEW_STATIC needs to be set when using the static version. | |
* GLEW_BUILD is set when building the DLL version. | |
*/ | |
#ifdef GLEW_STATIC | |
# define GLEWAPI extern | |
#else | |
# ifdef GLEW_BUILD | |
# define GLEWAPI extern __declspec(dllexport) | |
# else | |
# define GLEWAPI extern __declspec(dllimport) | |
# endif | |
#endif | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
/* -------------------------- WGL_3DFX_multisample ------------------------- */ | |
#ifndef WGL_3DFX_multisample | |
#define WGL_3DFX_multisample 1 | |
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 | |
#define WGL_SAMPLES_3DFX 0x2061 | |
#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) | |
#endif /* WGL_3DFX_multisample */ | |
/* ------------------------- WGL_3DL_stereo_control ------------------------ */ | |
#ifndef WGL_3DL_stereo_control | |
#define WGL_3DL_stereo_control 1 | |
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 | |
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 | |
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 | |
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 | |
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); | |
#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) | |
#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) | |
#endif /* WGL_3DL_stereo_control */ | |
/* ------------------------- WGL_ARB_buffer_region ------------------------- */ | |
#ifndef WGL_ARB_buffer_region | |
#define WGL_ARB_buffer_region 1 | |
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 | |
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 | |
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 | |
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 | |
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); | |
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); | |
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); | |
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); | |
#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) | |
#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) | |
#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) | |
#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) | |
#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) | |
#endif /* WGL_ARB_buffer_region */ | |
/* ----------------------- WGL_ARB_extensions_string ----------------------- */ | |
#ifndef WGL_ARB_extensions_string | |
#define WGL_ARB_extensions_string 1 | |
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); | |
#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) | |
#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) | |
#endif /* WGL_ARB_extensions_string */ | |
/* ----------------------- WGL_ARB_make_current_read ----------------------- */ | |
#ifndef WGL_ARB_make_current_read | |
#define WGL_ARB_make_current_read 1 | |
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); | |
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) | |
#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) | |
#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) | |
#endif /* WGL_ARB_make_current_read */ | |
/* -------------------------- WGL_ARB_multisample -------------------------- */ | |
#ifndef WGL_ARB_multisample | |
#define WGL_ARB_multisample 1 | |
#define WGL_SAMPLE_BUFFERS_ARB 0x2041 | |
#define WGL_SAMPLES_ARB 0x2042 | |
#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) | |
#endif /* WGL_ARB_multisample */ | |
/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ | |
#ifndef WGL_ARB_pbuffer | |
#define WGL_ARB_pbuffer 1 | |
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D | |
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E | |
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F | |
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 | |
#define WGL_PBUFFER_LARGEST_ARB 0x2033 | |
#define WGL_PBUFFER_WIDTH_ARB 0x2034 | |
#define WGL_PBUFFER_HEIGHT_ARB 0x2035 | |
#define WGL_PBUFFER_LOST_ARB 0x2036 | |
DECLARE_HANDLE(HPBUFFERARB); | |
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); | |
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); | |
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); | |
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); | |
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); | |
#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) | |
#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) | |
#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) | |
#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) | |
#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) | |
#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) | |
#endif /* WGL_ARB_pbuffer */ | |
/* -------------------------- WGL_ARB_pixel_format ------------------------- */ | |
#ifndef WGL_ARB_pixel_format | |
#define WGL_ARB_pixel_format 1 | |
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 | |
#define WGL_DRAW_TO_WINDOW_ARB 0x2001 | |
#define WGL_DRAW_TO_BITMAP_ARB 0x2002 | |
#define WGL_ACCELERATION_ARB 0x2003 | |
#define WGL_NEED_PALETTE_ARB 0x2004 | |
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 | |
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 | |
#define WGL_SWAP_METHOD_ARB 0x2007 | |
#define WGL_NUMBER_OVERLAYS_ARB 0x2008 | |
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 | |
#define WGL_TRANSPARENT_ARB 0x200A | |
#define WGL_SHARE_DEPTH_ARB 0x200C | |
#define WGL_SHARE_STENCIL_ARB 0x200D | |
#define WGL_SHARE_ACCUM_ARB 0x200E | |
#define WGL_SUPPORT_GDI_ARB 0x200F | |
#define WGL_SUPPORT_OPENGL_ARB 0x2010 | |
#define WGL_DOUBLE_BUFFER_ARB 0x2011 | |
#define WGL_STEREO_ARB 0x2012 | |
#define WGL_PIXEL_TYPE_ARB 0x2013 | |
#define WGL_COLOR_BITS_ARB 0x2014 | |
#define WGL_RED_BITS_ARB 0x2015 | |
#define WGL_RED_SHIFT_ARB 0x2016 | |
#define WGL_GREEN_BITS_ARB 0x2017 | |
#define WGL_GREEN_SHIFT_ARB 0x2018 | |
#define WGL_BLUE_BITS_ARB 0x2019 | |
#define WGL_BLUE_SHIFT_ARB 0x201A | |
#define WGL_ALPHA_BITS_ARB 0x201B | |
#define WGL_ALPHA_SHIFT_ARB 0x201C | |
#define WGL_ACCUM_BITS_ARB 0x201D | |
#define WGL_ACCUM_RED_BITS_ARB 0x201E | |
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F | |
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 | |
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 | |
#define WGL_DEPTH_BITS_ARB 0x2022 | |
#define WGL_STENCIL_BITS_ARB 0x2023 | |
#define WGL_AUX_BUFFERS_ARB 0x2024 | |
#define WGL_NO_ACCELERATION_ARB 0x2025 | |
#define WGL_GENERIC_ACCELERATION_ARB 0x2026 | |
#define WGL_FULL_ACCELERATION_ARB 0x2027 | |
#define WGL_SWAP_EXCHANGE_ARB 0x2028 | |
#define WGL_SWAP_COPY_ARB 0x2029 | |
#define WGL_SWAP_UNDEFINED_ARB 0x202A | |
#define WGL_TYPE_RGBA_ARB 0x202B | |
#define WGL_TYPE_COLORINDEX_ARB 0x202C | |
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 | |
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 | |
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 | |
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A | |
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B | |
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); | |
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); | |
#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) | |
#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) | |
#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) | |
#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) | |
#endif /* WGL_ARB_pixel_format */ | |
/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ | |
#ifndef WGL_ARB_pixel_format_float | |
#define WGL_ARB_pixel_format_float 1 | |
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 | |
#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) | |
#endif /* WGL_ARB_pixel_format_float */ | |
/* ------------------------- WGL_ARB_render_texture ------------------------ */ | |
#ifndef WGL_ARB_render_texture | |
#define WGL_ARB_render_texture 1 | |
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 | |
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 | |
#define WGL_TEXTURE_FORMAT_ARB 0x2072 | |
#define WGL_TEXTURE_TARGET_ARB 0x2073 | |
#define WGL_MIPMAP_TEXTURE_ARB 0x2074 | |
#define WGL_TEXTURE_RGB_ARB 0x2075 | |
#define WGL_TEXTURE_RGBA_ARB 0x2076 | |
#define WGL_NO_TEXTURE_ARB 0x2077 | |
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 | |
#define WGL_TEXTURE_1D_ARB 0x2079 | |
#define WGL_TEXTURE_2D_ARB 0x207A | |
#define WGL_MIPMAP_LEVEL_ARB 0x207B | |
#define WGL_CUBE_MAP_FACE_ARB 0x207C | |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D | |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E | |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F | |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 | |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 | |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 | |
#define WGL_FRONT_LEFT_ARB 0x2083 | |
#define WGL_FRONT_RIGHT_ARB 0x2084 | |
#define WGL_BACK_LEFT_ARB 0x2085 | |
#define WGL_BACK_RIGHT_ARB 0x2086 | |
#define WGL_AUX0_ARB 0x2087 | |
#define WGL_AUX1_ARB 0x2088 | |
#define WGL_AUX2_ARB 0x2089 | |
#define WGL_AUX3_ARB 0x208A | |
#define WGL_AUX4_ARB 0x208B | |
#define WGL_AUX5_ARB 0x208C | |
#define WGL_AUX6_ARB 0x208D | |
#define WGL_AUX7_ARB 0x208E | |
#define WGL_AUX8_ARB 0x208F | |
#define WGL_AUX9_ARB 0x2090 | |
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); | |
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); | |
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); | |
#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) | |
#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) | |
#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) | |
#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) | |
#endif /* WGL_ARB_render_texture */ | |
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ | |
#ifndef WGL_ATI_pixel_format_float | |
#define WGL_ATI_pixel_format_float 1 | |
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 | |
#define GL_RGBA_FLOAT_MODE_ATI 0x8820 | |
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 | |
#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) | |
#endif /* WGL_ATI_pixel_format_float */ | |
/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ | |
#ifndef WGL_ATI_render_texture_rectangle | |
#define WGL_ATI_render_texture_rectangle 1 | |
#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 | |
#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) | |
#endif /* WGL_ATI_render_texture_rectangle */ | |
/* -------------------------- WGL_EXT_depth_float -------------------------- */ | |
#ifndef WGL_EXT_depth_float | |
#define WGL_EXT_depth_float 1 | |
#define WGL_DEPTH_FLOAT_EXT 0x2040 | |
#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) | |
#endif /* WGL_EXT_depth_float */ | |
/* ---------------------- WGL_EXT_display_color_table ---------------------- */ | |
#ifndef WGL_EXT_display_color_table | |
#define WGL_EXT_display_color_table 1 | |
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); | |
#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) | |
#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) | |
#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) | |
#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) | |
#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) | |
#endif /* WGL_EXT_display_color_table */ | |
/* ----------------------- WGL_EXT_extensions_string ----------------------- */ | |
#ifndef WGL_EXT_extensions_string | |
#define WGL_EXT_extensions_string 1 | |
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); | |
#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) | |
#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) | |
#endif /* WGL_EXT_extensions_string */ | |
/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ | |
#ifndef WGL_EXT_framebuffer_sRGB | |
#define WGL_EXT_framebuffer_sRGB 1 | |
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 | |
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) | |
#endif /* WGL_EXT_framebuffer_sRGB */ | |
/* ----------------------- WGL_EXT_make_current_read ----------------------- */ | |
#ifndef WGL_EXT_make_current_read | |
#define WGL_EXT_make_current_read 1 | |
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); | |
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) | |
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) | |
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) | |
#endif /* WGL_EXT_make_current_read */ | |
/* -------------------------- WGL_EXT_multisample -------------------------- */ | |
#ifndef WGL_EXT_multisample | |
#define WGL_EXT_multisample 1 | |
#define WGL_SAMPLE_BUFFERS_EXT 0x2041 | |
#define WGL_SAMPLES_EXT 0x2042 | |
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) | |
#endif /* WGL_EXT_multisample */ | |
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ | |
#ifndef WGL_EXT_pbuffer | |
#define WGL_EXT_pbuffer 1 | |
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D | |
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E | |
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F | |
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 | |
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 | |
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 | |
#define WGL_PBUFFER_LARGEST_EXT 0x2033 | |
#define WGL_PBUFFER_WIDTH_EXT 0x2034 | |
#define WGL_PBUFFER_HEIGHT_EXT 0x2035 | |
DECLARE_HANDLE(HPBUFFEREXT); | |
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); | |
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); | |
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); | |
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); | |
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); | |
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) | |
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) | |
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) | |
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) | |
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) | |
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) | |
#endif /* WGL_EXT_pbuffer */ | |
/* -------------------------- WGL_EXT_pixel_format ------------------------- */ | |
#ifndef WGL_EXT_pixel_format | |
#define WGL_EXT_pixel_format 1 | |
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 | |
#define WGL_DRAW_TO_WINDOW_EXT 0x2001 | |
#define WGL_DRAW_TO_BITMAP_EXT 0x2002 | |
#define WGL_ACCELERATION_EXT 0x2003 | |
#define WGL_NEED_PALETTE_EXT 0x2004 | |
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 | |
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 | |
#define WGL_SWAP_METHOD_EXT 0x2007 | |
#define WGL_NUMBER_OVERLAYS_EXT 0x2008 | |
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 | |
#define WGL_TRANSPARENT_EXT 0x200A | |
#define WGL_TRANSPARENT_VALUE_EXT 0x200B | |
#define WGL_SHARE_DEPTH_EXT 0x200C | |
#define WGL_SHARE_STENCIL_EXT 0x200D | |
#define WGL_SHARE_ACCUM_EXT 0x200E | |
#define WGL_SUPPORT_GDI_EXT 0x200F | |
#define WGL_SUPPORT_OPENGL_EXT 0x2010 | |
#define WGL_DOUBLE_BUFFER_EXT 0x2011 | |
#define WGL_STEREO_EXT 0x2012 | |
#define WGL_PIXEL_TYPE_EXT 0x2013 | |
#define WGL_COLOR_BITS_EXT 0x2014 | |
#define WGL_RED_BITS_EXT 0x2015 | |
#define WGL_RED_SHIFT_EXT 0x2016 | |
#define WGL_GREEN_BITS_EXT 0x2017 | |
#define WGL_GREEN_SHIFT_EXT 0x2018 | |
#define WGL_BLUE_BITS_EXT 0x2019 | |
#define WGL_BLUE_SHIFT_EXT 0x201A | |
#define WGL_ALPHA_BITS_EXT 0x201B | |
#define WGL_ALPHA_SHIFT_EXT 0x201C | |
#define WGL_ACCUM_BITS_EXT 0x201D | |
#define WGL_ACCUM_RED_BITS_EXT 0x201E | |
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F | |
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 | |
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 | |
#define WGL_DEPTH_BITS_EXT 0x2022 | |
#define WGL_STENCIL_BITS_EXT 0x2023 | |
#define WGL_AUX_BUFFERS_EXT 0x2024 | |
#define WGL_NO_ACCELERATION_EXT 0x2025 | |
#define WGL_GENERIC_ACCELERATION_EXT 0x2026 | |
#define WGL_FULL_ACCELERATION_EXT 0x2027 | |
#define WGL_SWAP_EXCHANGE_EXT 0x2028 | |
#define WGL_SWAP_COPY_EXT 0x2029 | |
#define WGL_SWAP_UNDEFINED_EXT 0x202A | |
#define WGL_TYPE_RGBA_EXT 0x202B | |
#define WGL_TYPE_COLORINDEX_EXT 0x202C | |
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); | |
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); | |
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) | |
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) | |
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) | |
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) | |
#endif /* WGL_EXT_pixel_format */ | |
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ | |
#ifndef WGL_EXT_pixel_format_packed_float | |
#define WGL_EXT_pixel_format_packed_float 1 | |
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 | |
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) | |
#endif /* WGL_EXT_pixel_format_packed_float */ | |
/* -------------------------- WGL_EXT_swap_control ------------------------- */ | |
#ifndef WGL_EXT_swap_control | |
#define WGL_EXT_swap_control 1 | |
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); | |
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); | |
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) | |
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) | |
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) | |
#endif /* WGL_EXT_swap_control */ | |
/* --------------------- WGL_I3D_digital_video_control --------------------- */ | |
#ifndef WGL_I3D_digital_video_control | |
#define WGL_I3D_digital_video_control 1 | |
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 | |
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 | |
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 | |
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 | |
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); | |
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); | |
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) | |
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) | |
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) | |
#endif /* WGL_I3D_digital_video_control */ | |
/* ----------------------------- WGL_I3D_gamma ----------------------------- */ | |
#ifndef WGL_I3D_gamma | |
#define WGL_I3D_gamma 1 | |
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E | |
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F | |
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); | |
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); | |
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); | |
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); | |
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) | |
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) | |
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) | |
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) | |
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) | |
#endif /* WGL_I3D_gamma */ | |
/* ---------------------------- WGL_I3D_genlock ---------------------------- */ | |
#ifndef WGL_I3D_genlock | |
#define WGL_I3D_genlock 1 | |
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 | |
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 | |
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 | |
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 | |
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 | |
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 | |
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A | |
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B | |
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C | |
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); | |
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); | |
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); | |
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); | |
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); | |
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); | |
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); | |
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); | |
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); | |
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); | |
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); | |
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); | |
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) | |
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) | |
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) | |
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) | |
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) | |
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) | |
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) | |
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) | |
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) | |
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) | |
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) | |
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) | |
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) | |
#endif /* WGL_I3D_genlock */ | |
/* -------------------------- WGL_I3D_image_buffer ------------------------- */ | |
#ifndef WGL_I3D_image_buffer | |
#define WGL_I3D_image_buffer 1 | |
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 | |
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 | |
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); | |
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); | |
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); | |
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); | |
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) | |
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) | |
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) | |
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) | |
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) | |
#endif /* WGL_I3D_image_buffer */ | |
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ | |
#ifndef WGL_I3D_swap_frame_lock | |
#define WGL_I3D_swap_frame_lock 1 | |
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); | |
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); | |
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); | |
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); | |
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) | |
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) | |
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) | |
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) | |
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) | |
#endif /* WGL_I3D_swap_frame_lock */ | |
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ | |
#ifndef WGL_I3D_swap_frame_usage | |
#define WGL_I3D_swap_frame_usage 1 | |
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); | |
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); | |
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); | |
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); | |
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) | |
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) | |
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) | |
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) | |
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) | |
#endif /* WGL_I3D_swap_frame_usage */ | |
/* -------------------------- WGL_NV_float_buffer -------------------------- */ | |
#ifndef WGL_NV_float_buffer | |
#define WGL_NV_float_buffer 1 | |
#define WGL_FLOAT_COMPONENTS_NV 0x20B0 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 | |
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 | |
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 | |
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 | |
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 | |
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) | |
#endif /* WGL_NV_float_buffer */ | |
/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ | |
#ifndef WGL_NV_gpu_affinity | |
#define WGL_NV_gpu_affinity 1 | |
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 | |
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 | |
DECLARE_HANDLE(HGPUNV); | |
typedef struct _GPU_DEVICE { | |
DWORD cb; | |
CHAR DeviceName[32]; | |
CHAR DeviceString[128]; | |
DWORD Flags; | |
RECT rcVirtualScreen; | |
} GPU_DEVICE, *PGPU_DEVICE; | |
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); | |
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); | |
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); | |
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); | |
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); | |
#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) | |
#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) | |
#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) | |
#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) | |
#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) | |
#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) | |
#endif /* WGL_NV_gpu_affinity */ | |
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ | |
#ifndef WGL_NV_render_depth_texture | |
#define WGL_NV_render_depth_texture 1 | |
#define WGL_NO_TEXTURE_ARB 0x2077 | |
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 | |
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 | |
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 | |
#define WGL_DEPTH_COMPONENT_NV 0x20A7 | |
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) | |
#endif /* WGL_NV_render_depth_texture */ | |
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ | |
#ifndef WGL_NV_render_texture_rectangle | |
#define WGL_NV_render_texture_rectangle 1 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 | |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 | |
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 | |
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) | |
#endif /* WGL_NV_render_texture_rectangle */ | |
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ | |
#ifndef WGL_NV_vertex_array_range | |
#define WGL_NV_vertex_array_range 1 | |
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); | |
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); | |
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) | |
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) | |
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) | |
#endif /* WGL_NV_vertex_array_range */ | |
/* -------------------------- WGL_OML_sync_control ------------------------- */ | |
#ifndef WGL_OML_sync_control | |
#define WGL_OML_sync_control 1 | |
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); | |
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); | |
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); | |
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); | |
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); | |
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); | |
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) | |
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) | |
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) | |
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) | |
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) | |
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) | |
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) | |
#endif /* WGL_OML_sync_control */ | |
/* ------------------------------------------------------------------------- */ | |
#ifdef GLEW_MX | |
#define WGLEW_EXPORT | |
#else | |
#define WGLEW_EXPORT GLEWAPI | |
#endif /* GLEW_MX */ | |
#ifdef GLEW_MX | |
struct WGLEWContextStruct | |
{ | |
#endif /* GLEW_MX */ | |
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; | |
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; | |
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; | |
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; | |
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; | |
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; | |
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; | |
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; | |
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; | |
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; | |
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; | |
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; | |
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; | |
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; | |
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; | |
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; | |
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; | |
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; | |
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; | |
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; | |
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; | |
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; | |
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; | |
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; | |
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; | |
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; | |
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; | |
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; | |
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; | |
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; | |
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; | |
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; | |
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; | |
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; | |
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; | |
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; | |
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; | |
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; | |
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; | |
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; | |
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; | |
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; | |
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; | |
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; | |
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; | |
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; | |
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; | |
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; | |
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; | |
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; | |
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; | |
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; | |
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; | |
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; | |
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; | |
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; | |
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; | |
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; | |
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; | |
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; | |
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; | |
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; | |
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; | |
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; | |
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; | |
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; | |
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; | |
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; | |
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; | |
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; | |
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; | |
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; | |
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; | |
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; | |
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; | |
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; | |
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; | |
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; | |
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; | |
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; | |
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; | |
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; | |
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; | |
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; | |
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; | |
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; | |
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; | |
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; | |
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; | |
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; | |
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; | |
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; | |
#ifdef GLEW_MX | |
}; /* WGLEWContextStruct */ | |
#endif /* GLEW_MX */ | |
/* ------------------------------------------------------------------------- */ | |
#ifdef GLEW_MX | |
typedef struct WGLEWContextStruct WGLEWContext; | |
GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); | |
GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name); | |
#define wglewInit() wglewContextInit(wglewGetContext()) | |
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) | |
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) | |
#define WGLEW_GET_FUN(x) wglewGetContext()->x | |
#else /* GLEW_MX */ | |
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) | |
#define WGLEW_GET_FUN(x) x | |
GLEWAPI GLboolean wglewIsSupported (const char* name); | |
#endif /* GLEW_MX */ | |
GLEWAPI GLboolean wglewGetExtension (const char* name); | |
#ifdef __cplusplus | |
} | |
#endif | |
#undef GLEWAPI | |
#endif /* __wglew_h__ */ |