[preset00] | |
fRating=3.500000 | |
fGammaAdj=1.000000 | |
fDecay=0.950000 | |
fVideoEchoZoom=0.999995 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=3 | |
nWaveMode=0 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=100.000000 | |
fWaveScale=0.010000 | |
fWaveSmoothing=0.500000 | |
fWaveParam=-0.400000 | |
fModWaveAlphaStart=0.500000 | |
fModWaveAlphaEnd=1.000000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=0.010000 | |
fZoomExponent=1.000000 | |
fShader=0.650000 | |
zoom=1.000000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000010 | |
dy=0.000010 | |
warp=0.010000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.500000 | |
wave_g=0.500000 | |
wave_b=0.500000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.000000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.100000 | |
ib_size=0.000000 | |
ib_r=1.000000 | |
ib_g=1.000000 | |
ib_b=0.000000 | |
ib_a=0.050000 | |
nMotionVectorsX=64.000000 | |
nMotionVectorsY=1.488000 | |
mv_dx=0.000000 | |
mv_dy=-0.090000 | |
mv_l=0.500000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time); | |
per_frame_2=wave_g = wave_g + 0.25*sin(2.7*time) + 0.25*sin(2.11*time); | |
per_frame_3=wave_b = wave_b + 0.25*sin(3.84*time) + 0.25*sin(2.3*time); | |
per_frame_4=warp = 0; | |
per_frame_5=ib_r = wave_r; | |
per_frame_6=ib_g = wave_g; | |
per_frame_7=ib_b = wave_b; | |
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3); | |
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r; | |
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r; | |
per_pixel_4= | |
per_pixel_5=zoom = zoom + 0.3*rad; | |
per_pixel_6=rot = rot + 0.02*below(rad,0.3)*sin(3*bass); | |
per_pixel_7=rot = rot + 0.05*above(rad,0.3)*below(rad,0.6)*sin(3.5*treb); | |
per_pixel_8=rot = rot + 0.025*above(rad,0.6)*sin(4*mid); | |
per_pixel_9=sx = sx + 0.02*above(rad,0.24)*bass; | |
per_pixel_10=sy = sy + 0.02*above(rad,0.24)*bass; | |
per_pixel_11=warp = warp + above(thresh,1.5)* x*sin(x*time)*(below(rad,0.15)*above(sin(5*time),0.8)*above(rad,0.1)*(10*bass)*sin(1-rad)); |