[preset00] | |
fRating=3.000000 | |
fGammaAdj=1.000000 | |
fDecay=1.000000 | |
fVideoEchoZoom=1.000000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=7 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=1 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=100.000000 | |
fWaveScale=0.438649 | |
fWaveSmoothing=0.500000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.500000 | |
fModWaveAlphaEnd=1.000000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.000000 | |
fZoomExponent=0.999996 | |
fShader=1.000000 | |
zoom=1.000000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000010 | |
dy=0.000010 | |
warp=0.010000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=1.000000 | |
wave_g=1.000000 | |
wave_b=1.000000 | |
wave_x=0.500000 | |
wave_y=0.976000 | |
ob_size=0.005000 | |
ob_r=0.400000 | |
ob_g=0.300000 | |
ob_b=0.000000 | |
ob_a=1.000000 | |
ib_size=0.010000 | |
ib_r=1.000000 | |
ib_g=0.600000 | |
ib_b=0.000000 | |
ib_a=1.000000 | |
nMotionVectorsX=24.959999 | |
nMotionVectorsY=19.199999 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.850000 | |
mv_r=0.499900 | |
mv_g=0.499900 | |
mv_b=0.499900 | |
mv_a=0.000000 | |
per_frame_1=warp = 0; | |
per_frame_2=wave_r = 0.5 + 0.5*sin(time*0.894); | |
per_frame_3=wave_g = 0.5 + 0.5*sin(time*1.14); | |
per_frame_4=wave_b = 0.5 + 0.5*sin(3-bass_att); | |
per_frame_5=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*(0.9+.1*sin(time*2.8))+1.3); | |
per_frame_6=dx_r = equal(thresh,2)*0.004*sin(5*time)+(1-equal(thresh,2))*dx_r; | |
per_frame_7=dy_r = equal(thresh,2)*0.004*sin(6*time)+(1-equal(thresh,2))*dy_r; | |
per_frame_8=q1 = thresh; | |
per_frame_9=dx = 1.1* dx_r; | |
per_frame_10=dy = 1.1* dy_r; | |
per_frame_11=dx = dx + if (above(bass,1.35), 31*dx_r, 0); | |
per_frame_12=dy = if(above(bass,1.3), 0, dy); | |
per_frame_13=decay=.995+.004*sin(time*.369)+.001*sin(time*1.54); | |
per_pixel_1=zoom = zoom -0.01*q1*rad; | |
per_pixel_2=zoomexp = 1+0.2*(rad-0.2*q1); | |
per_pixel_3=sx=sx-cos(y*(6.28+3.14*sin(time)))*(.009+.003*sin(time*2.18))*sin(time*.3); | |
per_pixel_4=rot=sin(x*3.14)*.001*sin(time*.67); |