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GLEW: The OpenGL Extension Wrangler Library | |
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<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/project/showfiles.php?group_id=67586&package_id=67942&release_id=504079">1.4.0</a></i></td></tr> | |
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<tr><td align="center"><i>Last Update: 04-27-07</i></td></tr> | |
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<h1 align="center">The OpenGL Extension Wrangler Library</h1> | |
<h2>Credits</h2> | |
<p> | |
GLEW was developed by <a href="http://www.cs.utah.edu/~ikits/">Milan | |
Ikits</a> and <a | |
href="http://wwwvis.informatik.uni-stuttgart.de/~magallon/">Marcelo | |
Magallon</a>. They also perform occasional maintainance to make sure | |
that GLEW stays in mint condition. Aaron Lefohn, Joe Kniss, and Chris | |
Wyman were the first users and also assisted with the design and | |
debugging process. The acronym GLEW originates from Aaron Lefohn. | |
Pasi Kärkkäinen identified and fixed several problems with | |
GLX and SDL. Nate Robins created the <tt>wglinfo</tt> utility, to | |
which modifications were made by Michael Wimmer. | |
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<h2>Copyright</h2> | |
<p> | |
GLEW is originally derived from the <a | |
href="http://www.levp.de/3d/">EXTGL</a> project by Lev Povalahev. The | |
source code is licensed under the modified BSD license, the <a | |
href="sgi.txt">SGI Free Software License B</a>, and the <a | |
href="glx.txt">GLX Public License</a>. The automatic code | |
generation scripts are released under the <a href="gpl.txt">GPL</a>. | |
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