[preset00] | |
fRating=5.000000 | |
fGammaAdj=1.980001 | |
fDecay=0.950000 | |
fVideoEchoZoom=1.001826 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=0 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=0 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=1 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.997965 | |
fWaveScale=0.047310 | |
fWaveSmoothing=0.000000 | |
fWaveParam=-0.500000 | |
fModWaveAlphaStart=0.710000 | |
fModWaveAlphaEnd=1.300000 | |
fWarpAnimSpeed=25.887356 | |
fWarpScale=0.033186 | |
fZoomExponent=0.620260 | |
fShader=0.500000 | |
zoom=1.001839 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=1.615175 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=1.000000 | |
wave_g=1.000000 | |
wave_b=1.000000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.095000 | |
ob_r=1.000000 | |
ob_g=1.000000 | |
ob_b=1.000000 | |
ob_a=1.000000 | |
ib_size=0.000000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
nMotionVectorsX=30.719990 | |
nMotionVectorsY=30.239979 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.050000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=zoom=1;ob_size=1;ob_a=0; | |
per_frame_2=decay = if(below(period,.2),1-.05*sqr((.2-period)/.2),decay); | |
per_frame_3=wave_a = if( above(period,.95)*below(period,1.01), sqr(((1-period)/0.05)),1.0); | |
per_frame_4=decay = if(above(period,.95)*below(period,1.2),1,decay); | |
per_frame_5=decay = if(above(period,1.21),1-.02*(1-sqr((1.4-period)/.2)),decay); | |
per_frame_6=startFrame = if(equal(startFrame,0),frame,StartFrame); | |
per_frame_7=period = (frame-StartFrame)/200; | |
per_frame_8=startFrame = if(above(period,1.4),0,startFrame); | |
per_frame_9=col = if( equal(startFrame,0),(1+rand(6)),col); | |
per_frame_10=glow = if(equal(startFrame,0)*below(rand(100),30),rand(2),glow); | |
per_frame_11=R = if(equal(startFrame,0),.6+rand(40)/100,R); | |
per_frame_12=G = if(equal(startFrame,0),.6+rand(40)/100,G); | |
per_frame_13=B = if(equal(startFrame,0),.6+rand(40)/100,B); | |
per_frame_14=gzx=if(equal(period,1.0),px,gzx); | |
per_frame_15=gzy=if(equal(period,1.0),py,gzy); | |
per_frame_16=dt=if(equal(period,0),1/FPS,dt); | |
per_frame_17=px=if(equal(period,0.0),.5,px); | |
per_frame_18=py=if(equal(period,0.0),0.0,py); | |
per_frame_19= | |
per_frame_20=vx=if(equal(period,0.0),-.05+.1*(rand(100)/100),vx); | |
per_frame_21=vy=if(equal(period,0.0),850+150*(rand(100)/100),vy); | |
per_frame_22= | |
per_frame_23=dx=.0005*sin(1.23+.12*time+cos(1.543+.091*time)); | |
per_frame_24=vx=below(period,.95)*(vx-(-35*dx+.2*vx)*dt); | |
per_frame_25=vy = below(period,.95)*(vy-(1*vy+5.5*9.88)*dt); | |
per_frame_26=px=px + vx*dt; | |
per_frame_27=py=py-vy*dt; | |
per_frame_28=wave_mystery = if( below(period,.95)+above(period,1.01),-.5, -.5 +(1-sqr(((1-period)/.05)))/2 ); | |
per_frame_29= | |
per_frame_30=px=if(above(period,1.0)*equal(frame%2,1),gzx-.15+.3*rand(100)/100,px); | |
per_frame_31=py=if(above(period,1.0)*equal(frame%2,1), (gzy-150+300*rand(100)/100),py); | |
per_frame_32=wave_x = px;wave_y = -.001*py-above(period,1.0)*rand(20)/1000; | |
per_frame_33= | |
per_frame_34=ob_a=if(glow*below(abs(period-.97),.01),.3,0); | |
per_frame_35=decay=if(glow*below(period,.95)*above(period,.94),0,decay); | |
per_frame_36=q1=period; | |
per_frame_37=// 1-kokkino,2-prasino,3-mple,4-kitrino,5-portokali,6-mov, | |
per_frame_38=wave_r=equal(col,1)+equal(col,4)+equal(col,5)+equal(col,6); | |
per_frame_39=wave_g=equal(col,2)+equal(col,4)+equal(col,5)*.5; | |
per_frame_40=wave_b = equal(col,3)+equal(col,4)*.2+equal(col,6); | |
per_frame_41=wave_r=if(below(period,.95)+above(period,1.0),1.0,wave_r); | |
per_frame_42=wave_g=if(below(period,.95)+above(period,1.0),1.0,wave_g); | |
per_frame_43=wave_b=if(below(period,.95)+above(period,1.0),1.0,wave_b); | |
per_frame_44= | |
per_frame_45=wave_a=if( above(period,1.01),rand(15)/100,wave_a); | |
per_frame_46=wave_a=if( above(period,1.01)*below(frame%3,2),0,wave_a); | |
per_frame_47=q2=gzx; | |
per_frame_48=q3=gzy; | |
per_frame_49=q8=glow; | |
per_frame_50= | |
per_frame_51= | |
per_frame_52=monitor = dx; | |
per_pixel_1=//x=x-.5; | |
per_pixel_2=//y=-(y-.5); | |
per_pixel_3=warp = above(q1,.94)*(1.5-q8)*sqrt(((1.4-q1)/.45)); |