[preset00] | |
fRating=3.000000 | |
fGammaAdj=1.900000 | |
fDecay=1.000000 | |
fVideoEchoZoom=1.061000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=1 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.450375 | |
fWaveScale=0.729000 | |
fWaveSmoothing=0.500000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=3.138000 | |
fZoomExponent=2.700000 | |
fShader=0.000000 | |
zoom=1.031000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=-0.005000 | |
warp=0.112000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.100000 | |
wave_g=1.000000 | |
wave_b=0.100000 | |
wave_x=0.500000 | |
wave_y=0.470000 | |
ob_size=0.010000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.000000 | |
ib_size=0.010000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
nMotionVectorsX=12.000000 | |
nMotionVectorsY=9.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.900000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=wave_r = wave_r + 0.250*( 0.60*sin(2.137*time) + 0.40*sin(1.770*time) ); | |
per_frame_2=wave_g = wave_g + 0.300*( 0.60*sin(1.944*time) + 0.40*sin(1.541*time) ); | |
per_frame_3=wave_b = wave_b + 0.250*( 0.60*sin(1.251*time) + 0.40*sin(1.655*time) ); | |
per_frame_4=zoom = zoom + 0.007*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); | |
per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); | |
per_frame_6=cx = cx + 0.370*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_7=cy = cy + 0.370*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_8=dx = dx + 0.008*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); | |
per_frame_9=dy = dy + 0.008*( 0.60*sin(0.284*time) + 0.40*sin(0.247*time) ); | |
per_frame_10=warp = warp + 0.100*( 0.60*sin(0.324*time) + 0.40*sin(0.347*time) ); | |
per_frame_11=decay = decay - 0.03*equal(frame%2,0); |