GL_NV_texture_shader3 | |
http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader3.txt | |
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 | |
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 | |
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 | |
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 | |
GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 | |
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 | |
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 | |
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 | |
GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 | |
GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 | |
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A | |
GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B | |
GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C | |
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D | |
GL_HILO8_NV 0x885E | |
GL_SIGNED_HILO8_NV 0x885F | |
GL_FORCE_BLUE_TO_ONE_NV 0x8860 |