| FTGL 2.1 |
| 5 December 2004 |
| |
| DESCRIPTION: |
| |
| FTGL is a free open source library to enable developers to use arbitrary |
| fonts in their OpenGL (www.opengl.org) applications. |
| Unlike other OpenGL font libraries FTGL uses standard font file formats |
| so doesn't need a preprocessing step to convert the high quality font data |
| into a lesser quality, proprietary format. |
| FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' |
| the fonts. It then takes that output and stores it in a format most efficient |
| for OpenGL rendering. |
| |
| Rendering modes supported are |
| - Bit maps |
| - Antialiased Pix maps |
| - Texture maps |
| - Outlines |
| - Polygon meshes |
| - Extruded polygon meshes |
| |
| FTGL is designed to be used in commercial quality software. It has been |
| written with performance, robustness and simplicity in mind. |
| |
| USAGE: |
| |
| FTGLPixmapFont font( "Fonts:Arial"); |
| |
| font.FaceSize( 72); |
| |
| font.render( "Hello World!"); |
| |
| This library was inspired by gltt, Copyright (C) 1998-1999 Stephane Rehel |
| (http://gltt.sourceforge.net) |
| Bezier curve code contributed by Jed Soane. |
| Demo, Linux port, extrusion code and gltt maintainance by Gerard Lanois. |
| Linux port by Matthias Kretz. |
| Windows port by Andrew Ellerton & Max Rheiner. |
| Bug fixes by Robert Osfield, Marcelo E. Magallon, Markku Rontu, Mark A. Fox, |
| Patrick Rogers, Kai Huettemann. |
| Containers and optimisations by Sebastien Barre. |
| Autoconf Marcelo E. Magallon. |
| Pixmap font modifications by Robert Bell. |
| |
| Please contact me if you have any suggestions, feature requests, or problems. |
| |
| Henry Maddocks |
| ftgl@opengl.geek.nz |
| http://homepages.paradise.net.nz/henryj/ |
| |