[preset00] | |
fRating=3.000000 | |
fGammaAdj=2.000000 | |
fDecay=0.980000 | |
fVideoEchoZoom=2.000000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=2 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bMotionVectorsOn=0 | |
bRedBlueStereo=0 | |
nMotionVectorsX=12 | |
nMotionVectorsY=9 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=3.300000 | |
fWaveScale=1.170000 | |
fWaveSmoothing=0.500000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=2.853000 | |
fZoomExponent=2.100000 | |
fShader=0.000000 | |
zoom=1.025000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=0.309000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.800000 | |
wave_g=0.500000 | |
wave_b=0.300000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.010000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.000000 | |
ib_size=0.010000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); | |
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); | |
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); | |
per_frame_4=zoom = zoom + 0.01*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); | |
per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); | |
per_frame_6=decay = decay - 0.01*equal(frame%6,0); | |
per_frame_7=dx = dx + dx_residual; | |
per_frame_8=dy = dy + dy_residual; | |
per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2.5 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.98+1.4); | |
per_frame_10=dx_residual = equal(bass_thresh,2.5)*0.006*sin(time*7) + (1-equal(bass_thresh,2.5))*dx_residual; | |
per_frame_11=dy_residual = equal(bass_thresh,2.5)*0.0045*sin(time*9) + (1-equal(bass_thresh,2.5))*dy_residual; | |
per_pixel_1=rot=rot+0.04*sin(time*-2.7+rad*13)*(1.3-rad); |