[preset00] | |
fRating=3.000000 | |
fGammaAdj=2.000000 | |
fDecay=0.980000 | |
fVideoEchoZoom=2.000000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=2 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=6.140000 | |
fWaveScale=1.694000 | |
fWaveSmoothing=0.900000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.772000 | |
fZoomExponent=0.090000 | |
fShader=0.000000 | |
zoom=0.971000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=0.513000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.650000 | |
wave_g=0.650000 | |
wave_b=0.650000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.000000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.500000 | |
ib_size=0.010000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.020000 | |
nMotionVectorsX=12.000000 | |
nMotionVectorsY=9.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.900000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=wave_x = wave_x + 0.500*( 0.60*sin(2.121*time) + 0.40*sin(1.621*time) ); | |
per_frame_2=wave_y = wave_y + 0.500*( 0.60*sin(1.742*time) + 0.40*sin(2.322*time) ); | |
per_frame_3=wave_r = wave_r + 0.350*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) ); | |
per_frame_4=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) ); | |
per_frame_5=wave_b = wave_b + 0.350*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) ); | |
per_frame_6=rot = rot + 0.035*( 0.60*sin(0.381*time) + 0.40*sin(0.539*time) ); | |
per_frame_7=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.194*time) ); | |
per_frame_8=cy = cy + 0.037*( 0.60*sin(0.274*time) + 0.40*sin(0.394*time) ); | |
per_frame_9=ib_r = ib_r + 0.2*sin(time*0.5413); | |
per_frame_10=ib_g = ib_g + 0.2*sin(time*0.6459); | |
per_frame_11=ib_b = ib_b + 0.2*sin(time*0.4354); | |
per_frame_12=blah = 3.0/(ib_r+ib_g+ib_b); | |
per_frame_13=ib_r = ib_r*blah; ib_g = ib_g*blah; ib_b = ib_b*blah; |