| # Microsoft Developer Studio Project File - Name="libagent" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Static Library" 0x0104 |
| |
| CFG=libagent - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "libagent.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "libagent.mak" CFG="libagent - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "libagent - Win32 Release" (based on "Win32 (x86) Static Library") |
| !MESSAGE "libagent - Win32 Debug" (based on "Win32 (x86) Static Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "libagent - Win32 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "../lib" |
| # PROP Intermediate_Dir "Release" |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I ".." /I "..\..\snmplib" /I "..\.." /I "..\..\agent" /I "..\..\agent\mibgroup" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
| # ADD BASE RSC /l 0x409 |
| # ADD RSC /l 0x409 |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LIB32=link.exe -lib |
| # ADD BASE LIB32 /nologo |
| # ADD LIB32 /nologo /out:"../lib/ucdagent.lib" |
| |
| !ELSEIF "$(CFG)" == "libagent - Win32 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug" |
| # PROP BASE Intermediate_Dir "Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "../lib" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c |
| # ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "." /I ".." /I "..\.." /I "..\..\snmplib" /I "..\..\agent" /I "..\..\agent\mibgroup" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD BASE RSC /l 0x409 |
| # ADD RSC /l 0xffffffff |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LIB32=link.exe -lib |
| # ADD BASE LIB32 /nologo |
| # ADD LIB32 /nologo /out:"../lib/ucdagent_d.lib" |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "libagent - Win32 Release" |
| # Name "libagent - Win32 Debug" |
| # Begin Source File |
| |
| SOURCE=..\..\agent\agent_index.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=..\..\agent\agent_read_config.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=..\..\agent\agent_registry.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=..\..\agent\agent_trap.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=..\..\agent\snmp_agent.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=..\..\agent\snmp_vars.c |
| # End Source File |
| # End Target |
| # End Project |