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// libjingle
// Copyright 2010 Google Inc.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef TALK_SESSION_PHONE_VIDEOADAPTER_H_
#define TALK_SESSION_PHONE_VIDEOADAPTER_H_
#include "talk/base/criticalsection.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/sigslot.h"
#include "talk/session/phone/videocommon.h"
namespace cricket {
class VideoFrame;
// VideoAdapter adapts an input video frame to an output frame based on the
// specified input and output formats. The adaptation includes dropping frames
// to reduce frame rate and scaling frames. VideoAdapter is thread safe.
class VideoAdapter {
public:
VideoAdapter();
virtual ~VideoAdapter();
void SetInputFormat(const VideoFormat& format);
void SetOutputFormat(const VideoFormat& format);
// Constrain output resolution to this many pixels overall
void SetOutputNumPixels(int num_pixels);
int GetOutputNumPixels() const;
const VideoFormat& input_format();
const VideoFormat& output_format();
// If the parameter black is true, the adapted frames will be black.
void SetBlackOutput(bool black);
// Adapt the input frame from the input format to the output format. Return
// true and set the output frame to NULL if the input frame is dropped. Return
// true and set the out frame to output_frame_ if the input frame is adapted
// successfully. Return false otherwise.
// output_frame_ is owned by the VideoAdapter that has the best knowledge on
// the output frame.
bool AdaptFrame(const VideoFrame* in_frame, const VideoFrame** out_frame);
protected:
float FindClosestScale(int width, int height, int target_num_pixels);
private:
bool StretchToOutputFrame(const VideoFrame* in_frame);
VideoFormat input_format_;
VideoFormat output_format_;
int output_num_pixels_;
bool black_output_; // Flag to tell if we need to black output_frame_.
bool is_black_; // Flag to tell if output_frame_ is currently black.
int64 drop_frame_count_;
talk_base::scoped_ptr<VideoFrame> output_frame_;
// The critical section to protect the above variables.
talk_base::CriticalSection critical_section_;
DISALLOW_COPY_AND_ASSIGN(VideoAdapter);
};
// CoordinatedVideoAdapter adapts the video input to the encoder by coordinating
// the format request from the server, the resolution request from the encoder,
// and the CPU load.
class CoordinatedVideoAdapter
: public VideoAdapter, public sigslot::has_slots<> {
public:
enum AdaptRequest { UPGRADE, KEEP, DOWNGRADE };
CoordinatedVideoAdapter();
virtual ~CoordinatedVideoAdapter() {}
// Enable or disable video adaptation due to the change of the CPU load.
void set_cpu_adaptation(bool enable) { cpu_adaptation_ = enable; }
bool cpu_adaptation() const { return cpu_adaptation_; }
// Enable or disable video adaptation due to the change of the GD
void set_gd_adaptation(bool enable) { gd_adaptation_ = enable; }
bool gd_adaptation() const { return gd_adaptation_; }
// Enable or disable video adaptation due to the change of the View
void set_view_adaptation(bool enable) { view_adaptation_ = enable; }
bool view_adaptation() const { return view_adaptation_; }
// When the video is decreased, set the waiting time for CPU adaptation to
// decrease video again.
void set_cpu_downgrade_wait_time(uint32 ms) { cpu_downgrade_wait_time_ = ms; }
// Handle the format request from the server via Jingle update message.
void OnOutputFormatRequest(const VideoFormat& format);
// Handle the resolution request from the encoder due to bandwidth changes.
void OnEncoderResolutionRequest(int width, int height, AdaptRequest request);
// Handle the CPU load provided by a CPU monitor.
void OnCpuLoadUpdated(int current_cpus, int max_cpus,
float process_load, float system_load);
private:
// Adapt to the minimum of the formats the server requests, the CPU wants, and
// the encoder wants. Returns true if resolution changed.
bool AdaptToMinimumFormat();
bool IsMinimumFormat(int pixels);
void StepPixelCount(CoordinatedVideoAdapter::AdaptRequest request,
int* num_pixels);
CoordinatedVideoAdapter::AdaptRequest FindCpuRequest(
int current_cpus, int max_cpus,
float process_load, float system_load);
bool cpu_adaptation_; // True if cpu adaptation is enabled.
bool gd_adaptation_; // True if gd adaptation is enabled.
bool view_adaptation_; // True if view adaptation is enabled.
int cpu_downgrade_count_;
int cpu_downgrade_wait_time_;
// Video formats that the server view requests, the CPU wants, and the encoder
// wants respectively. The adapted output format is the minimum of these.
int view_desired_num_pixels_;
int64 view_desired_interval_;
int encoder_desired_num_pixels_;
int cpu_desired_num_pixels_;
// The critical section to protect handling requests.
talk_base::CriticalSection request_critical_section_;
DISALLOW_COPY_AND_ASSIGN(CoordinatedVideoAdapter);
};
} // namespace cricket
#endif // TALK_SESSION_PHONE_VIDEOADAPTER_H_