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/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/p2p/base/udpport.h"
#include "talk/base/asyncpacketsocket.h"
#include "talk/base/logging.h"
#include "talk/p2p/base/common.h"
namespace cricket {
const char LOCAL_PORT_TYPE[] = "local";
UDPPort::UDPPort(talk_base::Thread* thread,
talk_base::PacketSocketFactory* factory,
talk_base::Network* network,
const talk_base::IPAddress& ip, int min_port, int max_port)
: Port(thread, LOCAL_PORT_TYPE, factory, network, ip, min_port, max_port),
socket_(NULL),
error_(0) {
}
bool UDPPort::Init() {
socket_ = factory_->CreateUdpSocket(
talk_base::SocketAddress(ip_, 0), min_port_, max_port_);
if (!socket_) {
LOG_J(LS_WARNING, this) << "UDP socket creation failed";
return false;
}
socket_->SignalAddressReady.connect(this, &UDPPort::OnAddressReady);
socket_->SignalReadPacket.connect(this, &UDPPort::OnReadPacket);
return true;
}
UDPPort::~UDPPort() {
delete socket_;
}
void UDPPort::PrepareAddress() {
if (socket_->GetState() == talk_base::AsyncPacketSocket::STATE_BOUND)
AddAddress(socket_->GetLocalAddress(), "udp", true);
}
Connection* UDPPort::CreateConnection(const Candidate& address,
CandidateOrigin origin) {
if (address.protocol() != "udp")
return NULL;
Connection* conn = new ProxyConnection(this, 0, address);
AddConnection(conn);
return conn;
}
int UDPPort::SendTo(const void* data, size_t size,
const talk_base::SocketAddress& addr, bool payload) {
int sent = socket_->SendTo(data, size, addr);
if (sent < 0) {
error_ = socket_->GetError();
LOG_J(LS_ERROR, this) << "UDP send of " << size
<< " bytes failed with error " << error_;
}
return sent;
}
int UDPPort::SetOption(talk_base::Socket::Option opt, int value) {
return socket_->SetOption(opt, value);
}
int UDPPort::GetError() {
return error_;
}
void UDPPort::OnAddressReady(talk_base::AsyncPacketSocket* socket,
const talk_base::SocketAddress& address) {
AddAddress(address, "udp", true);
}
void UDPPort::OnReadPacket(
talk_base::AsyncPacketSocket* socket, const char* data, size_t size,
const talk_base::SocketAddress& remote_addr) {
ASSERT(socket == socket_);
if (Connection* conn = GetConnection(remote_addr)) {
conn->OnReadPacket(data, size);
} else {
Port::OnReadPacket(data, size, remote_addr);
}
}
} // namespace cricket