blob: 541aca828915c207037539cd8c359b0bb8c143db [file] [log] [blame]
/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <time.h>
#include <iomanip>
#include <cstdio>
#include <cstring>
#include <vector>
#include "talk/base/logging.h"
#include "talk/base/flags.h"
#include "talk/base/pathutils.h"
#include "talk/base/stream.h"
#include "talk/base/ssladapter.h"
#include "talk/base/win32socketserver.h"
#include "talk/p2p/base/constants.h"
#include "talk/xmpp/xmppclientsettings.h"
#include "talk/examples/login/xmppthread.h"
#include "talk/examples/login/xmppauth.h"
#include "talk/examples/login/xmpppump.h"
#include "talk/examples/call/callclient.h"
#include "talk/examples/call/console.h"
#include "talk/session/phone/filemediaengine.h"
class DebugLog : public sigslot::has_slots<> {
public:
DebugLog() :
debug_input_buf_(NULL), debug_input_len_(0), debug_input_alloc_(0),
debug_output_buf_(NULL), debug_output_len_(0), debug_output_alloc_(0),
censor_password_(false)
{}
char * debug_input_buf_;
int debug_input_len_;
int debug_input_alloc_;
char * debug_output_buf_;
int debug_output_len_;
int debug_output_alloc_;
bool censor_password_;
void Input(const char * data, int len) {
if (debug_input_len_ + len > debug_input_alloc_) {
char * old_buf = debug_input_buf_;
debug_input_alloc_ = 4096;
while (debug_input_alloc_ < debug_input_len_ + len) {
debug_input_alloc_ *= 2;
}
debug_input_buf_ = new char[debug_input_alloc_];
memcpy(debug_input_buf_, old_buf, debug_input_len_);
delete[] old_buf;
}
memcpy(debug_input_buf_ + debug_input_len_, data, len);
debug_input_len_ += len;
DebugPrint(debug_input_buf_, &debug_input_len_, false);
}
void Output(const char * data, int len) {
if (debug_output_len_ + len > debug_output_alloc_) {
char * old_buf = debug_output_buf_;
debug_output_alloc_ = 4096;
while (debug_output_alloc_ < debug_output_len_ + len) {
debug_output_alloc_ *= 2;
}
debug_output_buf_ = new char[debug_output_alloc_];
memcpy(debug_output_buf_, old_buf, debug_output_len_);
delete[] old_buf;
}
memcpy(debug_output_buf_ + debug_output_len_, data, len);
debug_output_len_ += len;
DebugPrint(debug_output_buf_, &debug_output_len_, true);
}
static bool IsAuthTag(const char * str, size_t len) {
if (str[0] == '<' && str[1] == 'a' &&
str[2] == 'u' &&
str[3] == 't' &&
str[4] == 'h' &&
str[5] <= ' ') {
std::string tag(str, len);
if (tag.find("mechanism") != std::string::npos)
return true;
}
return false;
}
void DebugPrint(char * buf, int * plen, bool output) {
int len = *plen;
if (len > 0) {
time_t tim = time(NULL);
struct tm * now = localtime(&tim);
char *time_string = asctime(now);
if (time_string) {
size_t time_len = strlen(time_string);
if (time_len > 0) {
time_string[time_len-1] = 0; // trim off terminating \n
}
}
LOG(INFO) << (output ? "SEND >>>>>>>>>>>>>>>>" : "RECV <<<<<<<<<<<<<<<<")
<< " : " << time_string;
bool indent;
int start = 0, nest = 3;
for (int i = 0; i < len; i += 1) {
if (buf[i] == '>') {
if ((i > 0) && (buf[i-1] == '/')) {
indent = false;
} else if ((start + 1 < len) && (buf[start + 1] == '/')) {
indent = false;
nest -= 2;
} else {
indent = true;
}
// Output a tag
LOG(INFO) << std::setw(nest) << " "
<< std::string(buf + start, i + 1 - start);
if (indent)
nest += 2;
// Note if it's a PLAIN auth tag
if (IsAuthTag(buf + start, i + 1 - start)) {
censor_password_ = true;
}
// incr
start = i + 1;
}
if (buf[i] == '<' && start < i) {
if (censor_password_) {
LOG(INFO) << std::setw(nest) << " " << "## TEXT REMOVED ##";
censor_password_ = false;
} else {
LOG(INFO) << std::setw(nest) << " "
<< std::string(buf + start, i - start);
}
start = i;
}
}
len = len - start;
memcpy(buf, buf + start, len);
*plen = len;
}
}
};
static DebugLog debug_log_;
static const int DEFAULT_PORT = 5222;
cricket::MediaEngine* CreateFileMediaEngine(const char* voice_in,
const char* voice_out,
const char* video_in,
const char* video_out) {
cricket::FileMediaEngine* file_media_engine = new cricket::FileMediaEngine;
// Set the RTP dump file names.
if (voice_in) {
file_media_engine->set_voice_input_filename(voice_in);
}
if (voice_out) {
file_media_engine->set_voice_output_filename(voice_out);
}
if (video_in) {
file_media_engine->set_video_input_filename(video_in);
}
if (video_out) {
file_media_engine->set_video_output_filename(video_out);
}
// Set voice and video codecs. TODO: The codecs actually depend on
// the the input voice and video streams.
std::vector<cricket::AudioCodec> voice_codecs;
voice_codecs.push_back(
cricket::AudioCodec(9, "G722", 16000, 0, 1, 0));
file_media_engine->set_voice_codecs(voice_codecs);
std::vector<cricket::VideoCodec> video_codecs;
video_codecs.push_back(
cricket::VideoCodec(97, "H264", 320, 240, 30, 0));
file_media_engine->set_video_codecs(video_codecs);
return file_media_engine;
}
int main(int argc, char **argv) {
// This app has three threads. The main thread will run the XMPP client,
// which will print to the screen in its own thread. A second thread
// will get input from the console, parse it, and pass the appropriate
// message back to the XMPP client's thread. A third thread is used
// by MediaSessionClient as its worker thread.
// define options
DEFINE_bool(a, false, "Turn on auto accept.");
DEFINE_bool(d, false, "Turn on debugging.");
DEFINE_string(
protocol, "hybrid",
"Initial signaling protocol to use: jingle, gingle, or hybrid.");
DEFINE_bool(testserver, false, "Use test server");
DEFINE_bool(plainserver, false, "Turn off tls and allow plain password.");
DEFINE_int(portallocator, 0, "Filter out unwanted connection types.");
DEFINE_string(filterhost, NULL, "Filter out the host from all candidates.");
DEFINE_string(pmuc, "groupchat.google.com", "The persistant muc domain.");
DEFINE_string(s, "talk.google.com", "The connection server to use.");
DEFINE_string(voiceinput, NULL, "RTP dump file for voice input.");
DEFINE_string(voiceoutput, NULL, "RTP dump file for voice output.");
DEFINE_string(videoinput, NULL, "RTP dump file for video input.");
DEFINE_string(videooutput, NULL, "RTP dump file for video output.");
DEFINE_bool(help, false, "Prints this message");
// parse options
FlagList::SetFlagsFromCommandLine(&argc, argv, true);
if (FLAG_help) {
FlagList::Print(NULL, false);
return 0;
}
bool auto_accept = FLAG_a;
bool debug = FLAG_d;
std::string protocol = FLAG_protocol;
bool test_server = FLAG_testserver;
bool plain_server = FLAG_plainserver;
int32 portallocator_flags = FLAG_portallocator;
std::string pmuc_domain = FLAG_pmuc;
std::string server = FLAG_s;
cricket::SignalingProtocol initial_protocol = cricket::PROTOCOL_HYBRID;
if (protocol == "jingle") {
initial_protocol = cricket::PROTOCOL_JINGLE;
} else if (protocol == "gingle") {
initial_protocol = cricket::PROTOCOL_GINGLE;
} else if (protocol == "hybrid") {
initial_protocol = cricket::PROTOCOL_HYBRID;
} else {
printf("Invalid protocol. Must be jingle, gingle, or hybrid.");
return 1;
}
// parse username and password, if present
buzz::Jid jid;
std::string username;
talk_base::InsecureCryptStringImpl pass;
if (argc > 1) {
username = argv[1];
if (argc > 2) {
pass.password() = argv[2];
}
}
if (debug)
talk_base::LogMessage::LogToDebug(talk_base::LS_VERBOSE);
if (username.empty()) {
std::cout << "JID: ";
std::cin >> username;
}
if (username.find('@') == std::string::npos) {
username.append("@localhost");
}
jid = buzz::Jid(username);
if (!jid.IsValid() || jid.node() == "") {
printf("Invalid JID. JIDs should be in the form user@domain\n");
return 1;
}
if (pass.password().empty() && !test_server) {
Console::SetEcho(false);
std::cout << "Password: ";
std::cin >> pass.password();
Console::SetEcho(true);
std::cout << std::endl;
}
buzz::XmppClientSettings xcs;
xcs.set_user(jid.node());
xcs.set_resource("call");
xcs.set_host(jid.domain());
xcs.set_use_tls(!test_server);
if (plain_server) {
xcs.set_use_tls(false);
xcs.set_allow_plain(true);
}
if (test_server) {
pass.password() = jid.node();
xcs.set_allow_plain(true);
}
xcs.set_pass(talk_base::CryptString(pass));
std::string host;
int port;
int colon = server.find(':');
if (colon == -1) {
host = server;
port = DEFAULT_PORT;
} else {
host = server.substr(0, colon);
port = atoi(server.substr(colon + 1).c_str());
}
xcs.set_server(talk_base::SocketAddress(host, port));
printf("Logging in to %s as %s\n", server.c_str(), jid.Str().c_str());
talk_base::InitializeSSL();
#if WIN32
// Need to pump messages on our main thread on Windows.
talk_base::Win32Thread w32_thread;
talk_base::ThreadManager::SetCurrent(&w32_thread);
#endif
talk_base::Thread* main_thread = talk_base::Thread::Current();
XmppPump pump;
CallClient *client = new CallClient(pump.client());
if (FLAG_voiceinput || FLAG_voiceoutput ||
FLAG_videoinput || FLAG_videooutput) {
// If any dump file is specified, we use FileMediaEngine.
cricket::MediaEngine* engine = CreateFileMediaEngine(FLAG_voiceinput,
FLAG_voiceoutput,
FLAG_videoinput,
FLAG_videooutput);
// The engine will be released by the client later.
client->SetMediaEngine(engine);
}
Console *console = new Console(main_thread, client);
client->SetConsole(console);
client->SetAutoAccept(auto_accept);
client->SetPmucDomain(pmuc_domain);
client->SetPortAllocatorFlags(portallocator_flags);
client->SetAllowLocalIps(true);
client->SetInitialProtocol(initial_protocol);
console->Start();
if (debug) {
pump.client()->SignalLogInput.connect(&debug_log_, &DebugLog::Input);
pump.client()->SignalLogOutput.connect(&debug_log_, &DebugLog::Output);
}
pump.DoLogin(xcs, new XmppSocket(true), NULL);
main_thread->Run();
pump.DoDisconnect();
console->Stop();
delete console;
delete client;
return 0;
}