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/*
* libjingle
* Copyright 2011, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file includes proxy classes for tracks. The purpose is
// to make sure tracks are only accessed from the signaling thread.
#ifndef TALK_APP_WEBRTC_MEDIASTREAMTRACKPROXY_H_
#define TALK_APP_WEBRTC_MEDIASTREAMTRACKPROXY_H_
#include <string>
#include <vector>
#include "talk/app/webrtc/audiotrackimpl.h"
#include "talk/app/webrtc/mediastream.h"
#include "talk/app/webrtc/videotrackimpl.h"
#include "talk/base/thread.h"
namespace cricket {
class VideoCapturer;
} // namespace cricket
namespace webrtc {
template <class T>
class MediaStreamTrackProxy : public T,
talk_base::MessageHandler {
public:
void Init(MediaStreamTrackInterface* track);
// Implement MediaStreamTrack.
virtual std::string kind() const;
virtual std::string label() const;
virtual bool enabled() const;
virtual MediaStreamTrackInterface::TrackState state() const;
virtual bool set_enabled(bool enable);
virtual bool set_state(MediaStreamTrackInterface::TrackState new_state);
// Implement Notifier
virtual void RegisterObserver(ObserverInterface* observer);
virtual void UnregisterObserver(ObserverInterface* observer);
protected:
explicit MediaStreamTrackProxy(talk_base::Thread* signaling_thread);
void Send(uint32 id, talk_base::MessageData* data) const;
// Returns true if the message is handled.
bool HandleMessage(talk_base::Message* msg);
mutable talk_base::Thread* signaling_thread_;
MediaStreamTrackInterface* track_;
};
// AudioTrackProxy is a proxy for the AudioTrackInterface. The purpose is
// to make sure AudioTrack is only accessed from the signaling thread.
// It can be used as a proxy for both local and remote audio tracks.
class AudioTrackProxy : public MediaStreamTrackProxy<LocalAudioTrackInterface> {
public:
static talk_base::scoped_refptr<AudioTrackInterface> CreateRemote(
const std::string& label,
talk_base::Thread* signaling_thread);
static talk_base::scoped_refptr<LocalAudioTrackInterface> CreateLocal(
const std::string& label,
AudioDeviceModule* audio_device,
talk_base::Thread* signaling_thread);
static talk_base::scoped_refptr<LocalAudioTrackInterface> CreateLocal(
LocalAudioTrackInterface* implementation,
talk_base::Thread* signaling_thread);
virtual AudioDeviceModule* GetAudioDevice();
protected:
AudioTrackProxy(const std::string& label,
talk_base::Thread* signaling_thread);
AudioTrackProxy(const std::string& label,
AudioDeviceModule* audio_device,
talk_base::Thread* signaling_thread);
AudioTrackProxy(LocalAudioTrackInterface* implementation,
talk_base::Thread* signaling_thread);
// Implement MessageHandler
virtual void OnMessage(talk_base::Message* msg);
talk_base::scoped_refptr<LocalAudioTrackInterface> audio_track_;
};
// VideoTrackProxy is a proxy for the VideoTrackInterface and
// LocalVideoTrackInterface. The purpose is
// to make sure VideoTrack is only accessed from the signaling thread.
// It can be used as a proxy for both local and remote video tracks.
class VideoTrackProxy : public MediaStreamTrackProxy<LocalVideoTrackInterface> {
public:
static talk_base::scoped_refptr<VideoTrackInterface> CreateRemote(
const std::string& label,
talk_base::Thread* signaling_thread);
static talk_base::scoped_refptr<LocalVideoTrackInterface> CreateLocal(
const std::string& label,
cricket::VideoCapturer* video_device,
talk_base::Thread* signaling_thread);
static talk_base::scoped_refptr<LocalVideoTrackInterface> CreateLocal(
LocalVideoTrackInterface* implementation,
talk_base::Thread* signaling_thread);
virtual cricket::VideoCapturer* GetVideoCapture();
virtual void SetRenderer(VideoRendererWrapperInterface* renderer);
VideoRendererWrapperInterface* GetRenderer();
protected:
VideoTrackProxy(const std::string& label,
talk_base::Thread* signaling_thread);
VideoTrackProxy(const std::string& label,
cricket::VideoCapturer* video_device,
talk_base::Thread* signaling_thread);
VideoTrackProxy(LocalVideoTrackInterface* implementation,
talk_base::Thread* signaling_thread);
// Implement MessageHandler
virtual void OnMessage(talk_base::Message* msg);
talk_base::scoped_refptr<LocalVideoTrackInterface> video_track_;
};
} // namespace webrtc
#endif // TALK_APP_WEBRTC_MEDIASTREAMTRACKPROXY_H_