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/*
* libjingle
* Copyright 2004--2006, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _TALK_BASE_WIN32FILESYSTEM_H__
#define _TALK_BASE_WIN32FILESYSTEM_H__
#include "fileutils.h"
namespace talk_base {
class Win32Filesystem : public Filesystem{
public:
virtual bool CreateFolderI(const Pathname &pathname);
// Opens a file. Returns an open StreamInterface if function succeeds. Otherwise,
// returns NULL.
virtual FileStream *OpenFileI(const Pathname &filename,
const std::string &mode);
// This will attempt to delete the path located at filename. If filename is a file,
// it will be unlinked. If the path is a directory, it will recursively unlink and remove
// all the files and directory within it
virtual bool DeleteFileI(const Pathname &filename);
// Creates a directory. This will call itself recursively to create /foo/bar even if
// /foo does not exist.
// Returns TRUE if function succeeds
// This moves a file from old_path to new_path, where "file" can be a plain file
// or directory, which will be moved recursively.
// Returns true if function succeeds.
virtual bool MoveFileI(const Pathname &old_path, const Pathname &new_path);
// This copies a file from old_path to _new_path where "file" can be a plain file
// or directory, which will be copied recursively.
// Returns true if function succeeds
virtual bool CopyFileI(const Pathname &old_path, const Pathname &new_path);
// Returns true if a pathname is a directory
virtual bool IsFolderI(const Pathname& pathname);
// Returns true if a file exists at path
virtual bool FileExistsI(const Pathname &path);
// Returns true if pathname represents a temporary location on the system.
virtual bool IsTemporaryPathI(const Pathname& pathname);
// All of the following functions set pathname and return true if successful.
// Returned paths always include a trailing backslash.
// If create is true, the path will be recursively created.
// If append is non-NULL, it will be appended (and possibly created).
virtual std::string TempFilenameI(const Pathname &dir, const std::string &prefix);
virtual bool GetFileSizeI(const Pathname &pathname, size_t *size);
// A folder appropriate for storing temporary files (Contents are
// automatically deleted when the program exists)
virtual bool GetTemporaryFolderI(Pathname &path, bool create,
const std::string *append);
};
}
#endif // _WIN32FILESYSTEM_H__