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/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_BASE_STREAM_H__
#define TALK_BASE_STREAM_H__
#include "talk/base/basictypes.h"
#include "talk/base/logging.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/sigslot.h"
namespace talk_base {
///////////////////////////////////////////////////////////////////////////////
// StreamInterface is a generic asynchronous stream interface, supporting read,
// write, and close operations, and asynchronous signalling of state changes.
// The interface is designed with file, memory, and socket implementations in
// mind.
///////////////////////////////////////////////////////////////////////////////
// The following enumerations are declared outside of the StreamInterface
// class for brevity in use.
// The SS_OPENING state indicates that the stream will signal open or closed
// in the future.
enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
// Stream read/write methods return this value to indicate various success
// and failure conditions described below.
enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
// StreamEvents are used to asynchronously signal state transitionss. The flags
// may be combined.
// SE_OPEN: The stream has transitioned to the SS_OPEN state
// SE_CLOSE: The stream has transitioned to the SS_CLOSED state
// SE_READ: Data is available, so Read is likely to not return SR_BLOCK
// SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
class StreamInterface {
public:
virtual ~StreamInterface() { }
virtual StreamState GetState() const = 0;
// Read attempts to fill buffer of size buffer_len. Write attempts to send
// data_len bytes stored in data. The variables read and write are set only
// on SR_SUCCESS (see below). Likewise, error is only set on SR_ERROR.
// Read and Write return a value indicating:
// SR_ERROR: an error occurred, which is returned in a non-null error
// argument. Interpretation of the error requires knowledge of the
// stream's concrete type, which limits its usefulness.
// SR_SUCCESS: some number of bytes were successfully written, which is
// returned in a non-null read/write argument.
// SR_BLOCK: the stream is in non-blocking mode, and the operation would
// block, or the stream is in SS_OPENING state.
// SR_EOS: the end-of-stream has been reached, or the stream is in the
// SS_CLOSED state.
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error) = 0;
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error) = 0;
// Attempt to transition to the SS_CLOSED state. SE_CLOSE will not be
// signalled as a result of this call.
virtual void Close() = 0;
// Return the number of bytes that will be returned by Read, if known.
virtual bool GetSize(size_t* size) const = 0;
// Communicates the amount of data which will be written to the stream. The
// stream may choose to preallocate memory to accomodate this data. The
// stream may return false to indicate that there is not enough room (ie,
// Write will return SR_EOS/SR_ERROR at some point). Note that calling this
// function should not affect the existing state of data in the stream.
virtual bool ReserveSize(size_t size) = 0;
// Returns true if stream could be repositioned to the beginning.
virtual bool Rewind() = 0;
// WriteAll is a helper function which repeatedly calls Write until all the
// data is written, or something other than SR_SUCCESS is returned. Note that
// unlike Write, the argument 'written' is always set, and may be non-zero
// on results other than SR_SUCCESS. The remaining arguments have the
// same semantics as Write.
StreamResult WriteAll(const void* data, size_t data_len,
size_t* written, int* error);
// Similar to ReadAll. Calls Read until buffer_len bytes have been read, or
// until a non-SR_SUCCESS result is returned. 'read' is always set.
StreamResult ReadAll(void* buffer, size_t buffer_len,
size_t* read, int* error);
// ReadLine is a helper function which repeatedly calls Read until it hits
// the end-of-line character, or something other than SR_SUCCESS.
// TODO: this is too inefficient to keep here. Break this out into a buffered
// readline object or adapter
StreamResult ReadLine(std::string *line);
// Streams may signal one or more StreamEvents to indicate state changes.
// The first argument identifies the stream on which the state change occured.
// The second argument is a bit-wise combination of StreamEvents.
// If SE_CLOSE is signalled, then the third argument is the associated error
// code. Otherwise, the value is undefined.
// Note: Not all streams will support asynchronous event signalling. However,
// SS_OPENING and SR_BLOCK returned from stream member functions imply that
// certain events will be raised in the future.
sigslot::signal3<StreamInterface*, int, int> SignalEvent;
protected:
StreamInterface() { }
private:
DISALLOW_EVIL_CONSTRUCTORS(StreamInterface);
};
///////////////////////////////////////////////////////////////////////////////
// StreamAdapterInterface is a convenient base-class for adapting a stream.
// By default, all operations are pass-through. Override the methods that you
// require adaptation. Note that the adapter will delete the adapted stream.
///////////////////////////////////////////////////////////////////////////////
class StreamAdapterInterface : public StreamInterface,
public sigslot::has_slots<> {
public:
explicit StreamAdapterInterface(StreamInterface* stream) {
Attach(stream);
}
virtual StreamState GetState() const {
return stream_->GetState();
}
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error) {
return stream_->Read(buffer, buffer_len, read, error);
}
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error) {
return stream_->Write(data, data_len, written, error);
}
virtual void Close() {
stream_->Close();
}
virtual bool GetSize(size_t* size) const {
return stream_->GetSize(size);
}
virtual bool ReserveSize(size_t size) {
return stream_->ReserveSize(size);
}
virtual bool Rewind() {
return stream_->Rewind();
}
void Attach(StreamInterface* stream) {
if (NULL != stream_.get())
stream_->SignalEvent.disconnect(this);
stream_.reset(stream);
if (NULL != stream_.get())
stream_->SignalEvent.connect(this, &StreamAdapterInterface::OnEvent);
}
StreamInterface* Detach() {
if (NULL == stream_.get())
return NULL;
stream_->SignalEvent.disconnect(this);
return stream_.release();
}
protected:
// Note that the adapter presents itself as the origin of the stream events,
// since users of the adapter may not recognize the adapted object.
virtual void OnEvent(StreamInterface* stream, int events, int err) {
SignalEvent(this, events, err);
}
private:
scoped_ptr<StreamInterface> stream_;
DISALLOW_EVIL_CONSTRUCTORS(StreamAdapterInterface);
};
///////////////////////////////////////////////////////////////////////////////
// StreamTap is a non-modifying, pass-through adapter, which copies all data
// in either direction to the tap. Note that errors or blocking on writing to
// the tap will prevent further tap writes from occurring.
///////////////////////////////////////////////////////////////////////////////
class StreamTap : public StreamAdapterInterface {
public:
explicit StreamTap(StreamInterface* stream, StreamInterface* tap);
void AttachTap(StreamInterface* tap);
StreamInterface* DetachTap();
StreamResult GetTapResult(int* error);
// StreamAdapterInterface Interface
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
private:
scoped_ptr<StreamInterface> tap_;
StreamResult tap_result_;
int tap_error_;
DISALLOW_EVIL_CONSTRUCTORS(StreamTap);
};
///////////////////////////////////////////////////////////////////////////////
// NullStream gives errors on read, and silently discards all written data.
///////////////////////////////////////////////////////////////////////////////
class NullStream : public StreamInterface {
public:
NullStream();
virtual ~NullStream();
// StreamInterface Interface
virtual StreamState GetState() const;
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
virtual void Close();
virtual bool GetSize(size_t* size) const;
virtual bool ReserveSize(size_t size);
virtual bool Rewind();
};
///////////////////////////////////////////////////////////////////////////////
// FileStream is a simple implementation of a StreamInterface, which does not
// support asynchronous notification.
///////////////////////////////////////////////////////////////////////////////
class FileStream : public StreamInterface {
public:
FileStream();
virtual ~FileStream();
// The semantics of filename and mode are the same as stdio's fopen
virtual bool Open(const std::string& filename, const char* mode);
virtual bool OpenShare(const std::string& filename, const char* mode,
int shflag);
// By default, reads and writes are buffered for efficiency. Disabling
// buffering causes writes to block until the bytes on disk are updated.
virtual bool DisableBuffering();
virtual StreamState GetState() const;
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
virtual void Close();
virtual bool GetSize(size_t* size) const;
virtual bool ReserveSize(size_t size);
virtual bool Rewind() { return SetPosition(0); }
bool SetPosition(size_t position);
bool GetPosition(size_t* position) const;
int Flush();
static bool GetSize(const std::string& filename, size_t* size);
private:
FILE* file_;
DISALLOW_EVIL_CONSTRUCTORS(FileStream);
};
///////////////////////////////////////////////////////////////////////////////
// MemoryStream is a simple implementation of a StreamInterface over in-memory
// data. It does not support asynchronous notification.
///////////////////////////////////////////////////////////////////////////////
class MemoryStream : public StreamInterface {
public:
MemoryStream();
// Pre-populate stream with the provided data.
MemoryStream(const char* data);
MemoryStream(const char* data, size_t length);
virtual ~MemoryStream();
virtual StreamState GetState() const;
virtual StreamResult Read(void *buffer, size_t bytes, size_t *bytes_read, int *error);
virtual StreamResult Write(const void *buffer, size_t bytes, size_t *bytes_written, int *error);
virtual void Close();
virtual bool GetSize(size_t* size) const;
virtual bool ReserveSize(size_t size);
virtual bool Rewind() { return SetPosition(0); }
char* GetBuffer() { return buffer_; }
const char* GetBuffer() const { return buffer_; }
bool SetPosition(size_t position);
bool GetPosition(size_t* position) const;
private:
void SetContents(const char* data, size_t length);
size_t allocated_length_;
char* buffer_;
size_t data_length_;
size_t seek_position_;
private:
DISALLOW_EVIL_CONSTRUCTORS(MemoryStream);
};
///////////////////////////////////////////////////////////////////////////////
class LoggingAdapter : public StreamAdapterInterface {
public:
LoggingAdapter(StreamInterface* stream, LoggingSeverity level,
const std::string& label, bool hex_mode = false);
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
virtual void Close();
protected:
virtual void OnEvent(StreamInterface* stream, int events, int err);
private:
LoggingSeverity level_;
std::string label_;
bool hex_mode_;
LogMultilineState lms_;
DISALLOW_EVIL_CONSTRUCTORS(LoggingAdapter);
};
///////////////////////////////////////////////////////////////////////////////
// StringStream - Reads/Writes to an external std::string
///////////////////////////////////////////////////////////////////////////////
class StringStream : public StreamInterface {
public:
StringStream(std::string& str);
StringStream(const std::string& str);
virtual StreamState GetState() const;
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
virtual void Close();
virtual bool GetSize(size_t* size) const;
virtual bool ReserveSize(size_t size);
virtual bool Rewind();
private:
std::string& str_;
size_t read_pos_;
bool read_only_;
};
///////////////////////////////////////////////////////////////////////////////
// Flow attempts to move bytes from source to sink via buffer of size
// buffer_len. The function returns SR_SUCCESS when source reaches
// end-of-stream (returns SR_EOS), and all the data has been written successful
// to sink. Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink
// returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns
// with the unexpected StreamResult value.
StreamResult Flow(StreamInterface* source,
char* buffer, size_t buffer_len,
StreamInterface* sink);
///////////////////////////////////////////////////////////////////////////////
} // namespace talk_base
#endif // TALK_BASE_STREAM_H__