blob: 6a91d43e3f321e39d9aa3ac314c595fe4484fd1e [file] [log] [blame]
/*
* libjingle
* Copyright 2007, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import <assert.h>
#import "talk/base/maccocoasocketserver.h"
#import "talk/base/logging.h"
#import "talk/base/macasyncsocket.h"
static const double kTimerIntervalSecs = 0.1;
@implementation MacCocoaSocketServerHelper
- (id)initWithSocketServer:(talk_base::MacCocoaSocketServer*)ss {
self = [super init];
if (self) {
socketServer = ss;
}
return self;
}
- (void)timerFired:(NSTimer*)timer {
socketServer->Pump();
}
- (void)wakeUp {
socketServer->Pump();
}
@end
namespace talk_base {
MacCocoaSocketServer::MacCocoaSocketServer(MessageQueue* message_queue) :
message_queue_(message_queue) {
helper_ = [[MacCocoaSocketServerHelper alloc] initWithSocketServer:this];
NSTimer* timer =
[NSTimer scheduledTimerWithTimeInterval:kTimerIntervalSecs
target:helper_
selector:@selector(timerFired:)
userInfo:nil
repeats:YES];
timer_ = [timer retain];
}
MacCocoaSocketServer::~MacCocoaSocketServer() {
[timer_ invalidate];
[timer_ release];
[helper_ release];
}
AsyncSocket* MacCocoaSocketServer::CreateAsyncSocket(int type) {
assert(type == SOCK_STREAM);
return new MacAsyncSocket();
}
bool MacCocoaSocketServer::Wait(int cms, bool process_io) {
// Ideally we would have some way to run the UI loop for |cms| milliSeconds,
// or until WakeUp() is called (whichever is earlier).
// But there is no good solution for that - stopping/restarting the
// NSApp run loop or calling nextEventMatchingTask both have significant
// overhead, resulting in high CPU utilization when there are a lot of
// libjingle messages (hence WakeUp and Wait calls) floating around.
// Simply calling "usleep" will block the UI, which is OK when |process_io|
// is false.
if (cms != 0) {
assert(cms > 0 && !process_io);
if (cms < 0 || process_io) {
return false;
}
usleep(cms * 1000);
}
return true;
}
void MacCocoaSocketServer::WakeUp() {
[helper_ performSelectorOnMainThread:@selector(wakeUp)
withObject:nil
waitUntilDone:NO];
}
void MacCocoaSocketServer::Pump() {
// Process messages.
Message msg;
// We don't want to process an unbounded number of messages - while we do that
// the UI remains blocked. So we only process as many messages as are in the
// queue when we start.
//
// max(1,..) ensures we run Get() at least once, this is needed to check
// for "sent" messages that otherwise are not included into size() result.
for (size_t max_messages_to_process = _max<size_t>(1, message_queue_->size());
max_messages_to_process > 0 && message_queue_->Get(&msg, 0);
--max_messages_to_process) {
message_queue_->Dispatch(&msg);
}
}
} // namespace talk_base