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/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_XMLLITE_QNAME_H_
#define TALK_XMLLITE_QNAME_H_
#include <string>
namespace buzz {
class QName;
// StaticQName is used to represend constant quailified names. They
// can be initialized statically and don't need intializers code, e.g.
// const StaticQName QN_FOO = { "foo_namespace", "foo" };
//
// Beside this use case, QName should be used everywhere
// else. StaticQName instances are implicitly converted to QName
// objects.
struct StaticQName {
const char* const ns;
const char* const local;
bool operator==(const QName& other) const;
bool operator!=(const QName& other) const;
};
class QName {
public:
QName();
QName(const QName& qname);
QName(const StaticQName& const_value);
QName(const std::string& ns, const std::string& local);
explicit QName(const std::string& merged_or_local);
~QName();
const std::string& Namespace() const { return namespace_; }
const std::string& LocalPart() const { return local_part_; }
std::string Merged() const;
bool IsEmpty() const;
int Compare(const StaticQName& other) const;
int Compare(const QName& other) const;
bool operator==(const StaticQName& other) const {
return Compare(other) == 0;
}
bool operator==(const QName& other) const {
return Compare(other) == 0;
}
bool operator!=(const StaticQName& other) const {
return Compare(other) != 0;
}
bool operator!=(const QName& other) const {
return Compare(other) != 0;
}
bool operator<(const QName& other) const {
return Compare(other) < 0;
}
private:
std::string namespace_;
std::string local_part_;
};
inline bool StaticQName::operator==(const QName& other) const {
return other.Compare(*this) == 0;
}
inline bool StaticQName::operator!=(const QName& other) const {
return other.Compare(*this) != 0;
}
} // namespace buzz
#endif // TALK_XMLLITE_QNAME_H_