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/*
* libjingle
* Copyright 2004--2010, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_BASE_WORKER_H_
#define TALK_BASE_WORKER_H_
#include "talk/base/constructormagic.h"
#include "talk/base/messagehandler.h"
namespace talk_base {
class Thread;
// A worker is an object that performs some specific long-lived task in an
// event-driven manner.
// The only method that should be considered thread-safe is HaveWork(), which
// allows you to signal the availability of work from any thread. All other
// methods are thread-hostile. Specifically:
// StartWork()/StopWork() should not be called concurrently with themselves or
// each other, and it is an error to call them while the worker is running on
// a different thread.
// The destructor may not be called if the worker is currently running
// (regardless of the thread), but you can call StopWork() in a subclass's
// destructor.
class Worker : private MessageHandler {
public:
Worker();
// Destroys this Worker, but it must have already been stopped via StopWork().
virtual ~Worker();
// Attaches the worker to the current thread and begins processing work if not
// already doing so.
bool StartWork();
// Stops processing work if currently doing so and detaches from the current
// thread.
bool StopWork();
protected:
// Signal that work is available to be done. May only be called within the
// lifetime of a OnStart()/OnStop() pair.
void HaveWork();
// These must be implemented by a subclass.
// Called on the worker thread to start working.
virtual void OnStart() = 0;
// Called on the worker thread when work has been signalled via HaveWork().
virtual void OnHaveWork() = 0;
// Called on the worker thread to stop working. Upon return, any pending
// OnHaveWork() calls are cancelled.
virtual void OnStop() = 0;
private:
// Inherited from MessageHandler.
virtual void OnMessage(Message *msg);
// The thread that is currently doing the work.
Thread *worker_thread_;
DISALLOW_COPY_AND_ASSIGN(Worker);
};
} // namespace talk_base
#endif // TALK_BASE_WORKER_H_