| /* |
| * libjingle |
| * Copyright 2004--2007, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_SESSION_PHONE_MEDIAENGINE_H_ |
| #define TALK_SESSION_PHONE_MEDIAENGINE_H_ |
| |
| #ifdef OSX |
| #include <CoreAudio/CoreAudio.h> |
| #endif |
| |
| #include <string> |
| #include <vector> |
| |
| #include "talk/base/sigslotrepeater.h" |
| #include "talk/session/phone/codec.h" |
| #include "talk/session/phone/devicemanager.h" |
| #include "talk/session/phone/mediachannel.h" |
| #include "talk/session/phone/mediacommon.h" |
| #include "talk/session/phone/videoprocessor.h" |
| #include "talk/session/phone/videocommon.h" |
| #include "talk/session/phone/voiceprocessor.h" |
| |
| namespace cricket { |
| |
| class VideoCapturer; |
| |
| // MediaEngineInterface is an abstraction of a media engine which can be |
| // subclassed to support different media componentry backends. |
| // It supports voice and video operations in the same class to facilitate |
| // proper synchronization between both media types. |
| class MediaEngineInterface { |
| public: |
| // Bitmask flags for options that may be supported by the media engine |
| // implementation |
| enum AudioOptions { |
| ECHO_CANCELLATION = 1 << 0, |
| AUTO_GAIN_CONTROL = 1 << 1, |
| NOISE_SUPPRESSION = 1 << 2, |
| DEFAULT_AUDIO_OPTIONS = ECHO_CANCELLATION | AUTO_GAIN_CONTROL |
| }; |
| enum VideoOptions { |
| }; |
| |
| virtual ~MediaEngineInterface() {} |
| |
| // Initialization |
| // Starts the engine. |
| virtual bool Init() = 0; |
| // Shuts down the engine. |
| virtual void Terminate() = 0; |
| // Returns what the engine is capable of, as a set of Capabilities, above. |
| virtual int GetCapabilities() = 0; |
| |
| // MediaChannel creation |
| // Creates a voice media channel. Returns NULL on failure. |
| virtual VoiceMediaChannel *CreateChannel() = 0; |
| // Creates a video media channel, paired with the specified voice channel. |
| // Returns NULL on failure. |
| virtual VideoMediaChannel *CreateVideoChannel( |
| VoiceMediaChannel* voice_media_channel) = 0; |
| |
| // Creates a soundclip object for playing sounds on. Returns NULL on failure. |
| virtual SoundclipMedia *CreateSoundclip() = 0; |
| |
| // Configuration |
| // Sets global audio options. "options" are from AudioOptions, above. |
| virtual bool SetAudioOptions(int options) = 0; |
| // Sets global video options. "options" are from VideoOptions, above. |
| virtual bool SetVideoOptions(int options) = 0; |
| // Sets the default (maximum) codec/resolution and encoder option to capture |
| // and encode video. |
| virtual bool SetDefaultVideoEncoderConfig(const VideoEncoderConfig& config) |
| = 0; |
| |
| // Device selection |
| // TODO: Add method for selecting the soundclip device. |
| virtual bool SetSoundDevices(const Device* in_device, |
| const Device* out_device) = 0; |
| virtual bool SetVideoCaptureDevice(const Device* cam_device) = 0; |
| // Sets the externally provided video capturer. The ssrc is the ssrc of the |
| // (video) stream for which the video capturer should be set. |
| virtual bool SetVideoCapturer(VideoCapturer* capturer, uint32 ssrc) = 0; |
| |
| // Device configuration |
| // Gets the current speaker volume, as a value between 0 and 255. |
| virtual bool GetOutputVolume(int* level) = 0; |
| // Sets the current speaker volume, as a value between 0 and 255. |
| virtual bool SetOutputVolume(int level) = 0; |
| |
| // Local monitoring |
| // Gets the current microphone level, as a value between 0 and 10. |
| virtual int GetInputLevel() = 0; |
| // Starts or stops the local microphone. Useful if local mic info is needed |
| // prior to a call being connected; the mic will be started automatically |
| // when a VoiceMediaChannel starts sending. |
| virtual bool SetLocalMonitor(bool enable) = 0; |
| // Installs a callback for raw frames from the local camera. |
| virtual bool SetLocalRenderer(VideoRenderer* renderer) = 0; |
| // Starts/stops local camera. |
| virtual CaptureResult SetVideoCapture(bool capture) = 0; |
| |
| virtual const std::vector<AudioCodec>& audio_codecs() = 0; |
| virtual const std::vector<VideoCodec>& video_codecs() = 0; |
| |
| // Logging control |
| virtual void SetVoiceLogging(int min_sev, const char* filter) = 0; |
| virtual void SetVideoLogging(int min_sev, const char* filter) = 0; |
| |
| // media processors for effects |
| virtual bool RegisterVideoProcessor(VideoProcessor* video_processor) = 0; |
| virtual bool UnregisterVideoProcessor(VideoProcessor* video_processor) = 0; |
| virtual bool RegisterVoiceProcessor(uint32 ssrc, |
| VoiceProcessor* video_processor, |
| MediaProcessorDirection direction) = 0; |
| virtual bool UnregisterVoiceProcessor(uint32 ssrc, |
| VoiceProcessor* video_processor, |
| MediaProcessorDirection direction) = 0; |
| |
| sigslot::repeater2<VideoCapturer*, CaptureResult> |
| SignalVideoCaptureResult; |
| }; |
| |
| |
| class MediaEngineFactory { |
| public: |
| static MediaEngineInterface* Create(); |
| }; |
| |
| |
| // CompositeMediaEngine constructs a MediaEngine from separate |
| // voice and video engine classes. |
| template<class VOICE, class VIDEO> |
| class CompositeMediaEngine : public MediaEngineInterface { |
| public: |
| CompositeMediaEngine() {} |
| virtual ~CompositeMediaEngine() {} |
| virtual bool Init() { |
| if (!voice_.Init()) |
| return false; |
| if (!video_.Init()) { |
| voice_.Terminate(); |
| return false; |
| } |
| SignalVideoCaptureResult.repeat(video_.SignalCaptureResult); |
| return true; |
| } |
| virtual void Terminate() { |
| video_.Terminate(); |
| voice_.Terminate(); |
| } |
| |
| virtual int GetCapabilities() { |
| return (voice_.GetCapabilities() | video_.GetCapabilities()); |
| } |
| virtual VoiceMediaChannel *CreateChannel() { |
| return voice_.CreateChannel(); |
| } |
| virtual VideoMediaChannel *CreateVideoChannel(VoiceMediaChannel* channel) { |
| return video_.CreateChannel(channel); |
| } |
| virtual SoundclipMedia *CreateSoundclip() { |
| return voice_.CreateSoundclip(); |
| } |
| |
| virtual bool SetAudioOptions(int o) { |
| return voice_.SetOptions(o); |
| } |
| virtual bool SetVideoOptions(int o) { |
| return video_.SetOptions(o); |
| } |
| virtual bool SetDefaultVideoEncoderConfig(const VideoEncoderConfig& config) { |
| return video_.SetDefaultEncoderConfig(config); |
| } |
| |
| virtual bool SetSoundDevices(const Device* in_device, |
| const Device* out_device) { |
| return voice_.SetDevices(in_device, out_device); |
| } |
| virtual bool SetVideoCaptureDevice(const Device* cam_device) { |
| return video_.SetCaptureDevice(cam_device); |
| } |
| virtual bool SetVideoCapturer(VideoCapturer* capturer, uint32 ssrc) { |
| return video_.SetVideoCapturer(capturer, ssrc); |
| } |
| |
| virtual bool GetOutputVolume(int* level) { |
| return voice_.GetOutputVolume(level); |
| } |
| virtual bool SetOutputVolume(int level) { |
| return voice_.SetOutputVolume(level); |
| } |
| |
| virtual int GetInputLevel() { |
| return voice_.GetInputLevel(); |
| } |
| virtual bool SetLocalMonitor(bool enable) { |
| return voice_.SetLocalMonitor(enable); |
| } |
| virtual bool SetLocalRenderer(VideoRenderer* renderer) { |
| return video_.SetLocalRenderer(renderer); |
| } |
| virtual CaptureResult SetVideoCapture(bool capture) { |
| return video_.SetCapture(capture); |
| } |
| |
| virtual const std::vector<AudioCodec>& audio_codecs() { |
| return voice_.codecs(); |
| } |
| virtual const std::vector<VideoCodec>& video_codecs() { |
| return video_.codecs(); |
| } |
| |
| virtual void SetVoiceLogging(int min_sev, const char* filter) { |
| return voice_.SetLogging(min_sev, filter); |
| } |
| virtual void SetVideoLogging(int min_sev, const char* filter) { |
| return video_.SetLogging(min_sev, filter); |
| } |
| |
| virtual bool RegisterVideoProcessor(VideoProcessor* processor) { |
| return video_.RegisterProcessor(processor); |
| } |
| virtual bool UnregisterVideoProcessor(VideoProcessor* processor) { |
| return video_.UnregisterProcessor(processor); |
| } |
| virtual bool RegisterVoiceProcessor(uint32 ssrc, |
| VoiceProcessor* processor, |
| MediaProcessorDirection direction) { |
| return voice_.RegisterProcessor(ssrc, processor, direction); |
| } |
| virtual bool UnregisterVoiceProcessor(uint32 ssrc, |
| VoiceProcessor* processor, |
| MediaProcessorDirection direction) { |
| return voice_.UnregisterProcessor(ssrc, processor, direction); |
| } |
| |
| protected: |
| VOICE voice_; |
| VIDEO video_; |
| }; |
| |
| // NullVoiceEngine can be used with CompositeMediaEngine in the case where only |
| // a video engine is desired. |
| class NullVoiceEngine { |
| public: |
| bool Init() { return true; } |
| void Terminate() {} |
| int GetCapabilities() { return 0; } |
| // If you need this to return an actual channel, use FakeMediaEngine instead. |
| VoiceMediaChannel* CreateChannel() { |
| return NULL; |
| } |
| SoundclipMedia* CreateSoundclip() { |
| return NULL; |
| } |
| bool SetOptions(int opts) { return true; } |
| bool SetDevices(const Device* in_device, const Device* out_device) { |
| return true; |
| } |
| bool GetOutputVolume(int* level) { |
| *level = 0; |
| return true; |
| } |
| bool SetOutputVolume(int level) { return true; } |
| int GetInputLevel() { return 0; } |
| bool SetLocalMonitor(bool enable) { return true; } |
| const std::vector<AudioCodec>& codecs() { return codecs_; } |
| void SetLogging(int min_sev, const char* filter) {} |
| bool RegisterProcessor(uint32 ssrc, |
| VoiceProcessor* voice_processor, |
| MediaProcessorDirection direction) { return true; } |
| bool UnregisterProcessor(uint32 ssrc, |
| VoiceProcessor* voice_processor, |
| MediaProcessorDirection direction) { return true; } |
| |
| private: |
| std::vector<AudioCodec> codecs_; |
| }; |
| |
| // NullVideoEngine can be used with CompositeMediaEngine in the case where only |
| // a voice engine is desired. |
| class NullVideoEngine { |
| public: |
| bool Init() { return true; } |
| void Terminate() {} |
| int GetCapabilities() { return 0; } |
| // If you need this to return an actual channel, use FakeMediaEngine instead. |
| VideoMediaChannel* CreateChannel( |
| VoiceMediaChannel* voice_media_channel) { |
| return NULL; |
| } |
| bool SetOptions(int opts) { return true; } |
| bool SetDefaultEncoderConfig(const VideoEncoderConfig& config) { |
| return true; |
| } |
| bool SetCaptureDevice(const Device* cam_device) { return true; } |
| bool SetLocalRenderer(VideoRenderer* renderer) { return true; } |
| CaptureResult SetCapture(bool capture) { return CR_SUCCESS; } |
| const std::vector<VideoCodec>& codecs() { return codecs_; } |
| void SetLogging(int min_sev, const char* filter) {} |
| bool RegisterProcessor(VideoProcessor* video_processor) { return true; } |
| bool UnregisterProcessor(VideoProcessor* video_processor) { return true; } |
| bool SetVideoCapturer(VideoCapturer* capturer, uint32 ssrc) { return true; } |
| |
| sigslot::signal2<VideoCapturer*, CaptureResult> SignalCaptureResult; |
| private: |
| std::vector<VideoCodec> codecs_; |
| }; |
| |
| typedef CompositeMediaEngine<NullVoiceEngine, NullVideoEngine> NullMediaEngine; |
| |
| } // namespace cricket |
| |
| #endif // TALK_SESSION_PHONE_MEDIAENGINE_H_ |