| /* |
| * libjingle |
| * Copyright 2004--2010, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_SOUND_SOUNDSYSTEMINTERFACE_H_ |
| #define TALK_SOUND_SOUNDSYSTEMINTERFACE_H_ |
| |
| #include <vector> |
| |
| #include "talk/base/constructormagic.h" |
| |
| namespace cricket { |
| |
| class SoundDeviceLocator; |
| class SoundInputStreamInterface; |
| class SoundOutputStreamInterface; |
| |
| // Interface for a platform's sound system. |
| // Implementations must guarantee thread-safety for at least the following use |
| // cases: |
| // 1) Concurrent enumeration and opening of devices from different threads. |
| // 2) Concurrent use of different Sound(Input|Output)StreamInterface |
| // instances from different threads (but concurrent use of the _same_ one from |
| // different threads need not be supported). |
| class SoundSystemInterface { |
| public: |
| typedef std::vector<SoundDeviceLocator *> SoundDeviceLocatorList; |
| |
| enum SampleFormat { |
| // Only one supported sample format at this time. |
| // The values here may be used in lookup tables, so they shouldn't change. |
| FORMAT_S16LE = 0, |
| }; |
| |
| enum Flags { |
| // Enable reporting the current stream latency in |
| // Sound(Input|Output)StreamInterface. See those classes for more details. |
| FLAG_REPORT_LATENCY = (1 << 0), |
| }; |
| |
| struct OpenParams { |
| // Format for the sound stream. |
| SampleFormat format; |
| // Sampling frequency in hertz. |
| unsigned int freq; |
| // Number of channels in the PCM stream. |
| unsigned int channels; |
| // Misc flags. Should be taken from the Flags enum above. |
| int flags; |
| // Desired latency, measured as number of bytes of sample data |
| int latency; |
| }; |
| |
| // Special values for the "latency" field of OpenParams. |
| // Use this one to say you don't care what the latency is. The sound system |
| // will optimize for other things instead. |
| static const int kNoLatencyRequirements = -1; |
| // Use this one to say that you want the sound system to pick an appropriate |
| // small latency value. The sound system may pick the minimum allowed one, or |
| // a slightly higher one in the event that the true minimum requires an |
| // undesirable trade-off. |
| static const int kLowLatency = 0; |
| |
| // Max value for the volume parameters for Sound(Input|Output)StreamInterface. |
| static const int kMaxVolume = 255; |
| // Min value for the volume parameters for Sound(Input|Output)StreamInterface. |
| static const int kMinVolume = 0; |
| |
| // Helper for clearing a locator list and deleting the entries. |
| static void ClearSoundDeviceLocatorList(SoundDeviceLocatorList *devices); |
| |
| virtual ~SoundSystemInterface() {} |
| |
| virtual bool Init() = 0; |
| virtual void Terminate() = 0; |
| |
| // Enumerates the available devices. (Any pre-existing locators in the lists |
| // are deleted.) |
| virtual bool EnumeratePlaybackDevices(SoundDeviceLocatorList *devices) = 0; |
| virtual bool EnumerateCaptureDevices(SoundDeviceLocatorList *devices) = 0; |
| |
| // Gets a special locator for the default device. |
| virtual bool GetDefaultPlaybackDevice(SoundDeviceLocator **device) = 0; |
| virtual bool GetDefaultCaptureDevice(SoundDeviceLocator **device) = 0; |
| |
| // Opens the given device, or returns NULL on error. |
| virtual SoundOutputStreamInterface *OpenPlaybackDevice( |
| const SoundDeviceLocator *device, |
| const OpenParams ¶ms) = 0; |
| virtual SoundInputStreamInterface *OpenCaptureDevice( |
| const SoundDeviceLocator *device, |
| const OpenParams ¶ms) = 0; |
| |
| // A human-readable name for this sound system. |
| virtual const char *GetName() const = 0; |
| |
| protected: |
| SoundSystemInterface() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(SoundSystemInterface); |
| }; |
| |
| } // namespace cricket |
| |
| #endif // TALK_SOUND_SOUNDSYSTEMINTERFACE_H_ |