| /* |
| * libjingle |
| * Copyright 2004--2006, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_BASE_FILEUTILS_H_ |
| #define TALK_BASE_FILEUTILS_H_ |
| |
| #include <string> |
| |
| #ifdef WIN32 |
| #include "talk/base/win32.h" |
| #else |
| #include <sys/types.h> |
| #include <dirent.h> |
| #include <sys/stat.h> |
| #include <unistd.h> |
| #endif |
| |
| #include "talk/base/basictypes.h" |
| #include "talk/base/common.h" |
| #include "talk/base/scoped_ptr.h" |
| |
| namespace talk_base { |
| |
| class FileStream; |
| class Pathname; |
| |
| ////////////////////////// |
| // Directory Iterator // |
| ////////////////////////// |
| |
| // A DirectoryIterator is created with a given directory. It originally points |
| // to the first file in the directory, and can be advanecd with Next(). This |
| // allows you to get information about each file. |
| |
| class DirectoryIterator { |
| friend class Filesystem; |
| public: |
| // Constructor |
| DirectoryIterator(); |
| // Destructor |
| virtual ~DirectoryIterator(); |
| |
| // Starts traversing a directory |
| // dir is the directory to traverse |
| // returns true if the directory exists and is valid |
| // The iterator will point to the first entry in the directory |
| virtual bool Iterate(const Pathname &path); |
| |
| // Advances to the next file |
| // returns true if there were more files in the directory. |
| virtual bool Next(); |
| |
| // returns true if the file currently pointed to is a directory |
| virtual bool IsDirectory() const; |
| |
| // returns the name of the file currently pointed to |
| virtual std::string Name() const; |
| |
| // returns the size of the file currently pointed to |
| virtual size_t FileSize() const; |
| |
| // returns the last modified time of the file currently pointed to |
| virtual time_t FileModifyTime() const; |
| |
| // checks whether current file is a special directory file "." or ".." |
| bool IsDots() const { |
| std::string filename(Name()); |
| return (filename.compare(".") == 0) || (filename.compare("..") == 0); |
| } |
| |
| private: |
| std::string directory_; |
| #ifdef WIN32 |
| WIN32_FIND_DATA data_; |
| HANDLE handle_; |
| #else |
| DIR *dir_; |
| struct dirent *dirent_; |
| struct stat stat_; |
| #endif |
| }; |
| |
| enum FileTimeType { FTT_CREATED, FTT_MODIFIED, FTT_ACCESSED }; |
| |
| class FilesystemInterface { |
| public: |
| virtual ~FilesystemInterface() {} |
| |
| // Returns a DirectoryIterator for a given pathname. |
| // TODO: Do fancy abstracted stuff |
| virtual DirectoryIterator *IterateDirectory() { |
| return new DirectoryIterator(); |
| } |
| |
| // Opens a file. Returns an open StreamInterface if function succeeds. |
| // Otherwise, returns NULL. |
| // TODO: Add an error param to indicate failure reason, similar to |
| // FileStream::Open |
| virtual FileStream *OpenFile(const Pathname &filename, |
| const std::string &mode) = 0; |
| |
| // Atomically creates an empty file accessible only to the current user if one |
| // does not already exist at the given path, otherwise fails. This is the only |
| // secure way to create a file in a shared temp directory (e.g., C:\Temp on |
| // Windows or /tmp on Linux). |
| // Note that if it is essential that a file be successfully created then the |
| // app must generate random names and retry on failure, or else it will be |
| // vulnerable to a trivial DoS. |
| virtual bool CreatePrivateFile(const Pathname &filename) = 0; |
| |
| // This will attempt to delete the path located at filename. |
| // It ASSERTS and returns false if the path points to a folder or a |
| // non-existent file. |
| virtual bool DeleteFile(const Pathname &filename) = 0; |
| |
| // This will attempt to delete the empty folder located at 'folder' |
| // It ASSERTS and returns false if the path points to a file or a non-existent |
| // folder. It fails normally if the folder is not empty or can otherwise |
| // not be deleted. |
| virtual bool DeleteEmptyFolder(const Pathname &folder) = 0; |
| |
| // This will call IterateDirectory, to get a directory iterator, and then |
| // call DeleteFolderAndContents and DeleteFile on every path contained in this |
| // folder. If the folder is empty, this returns true. |
| virtual bool DeleteFolderContents(const Pathname &folder); |
| |
| // This deletes the contents of a folder, recursively, and then deletes |
| // the folder itself. |
| virtual bool DeleteFolderAndContents(const Pathname &folder) { |
| return DeleteFolderContents(folder) && DeleteEmptyFolder(folder); |
| } |
| |
| // This will delete whatever is located at path, be it a file or a folder. |
| // If it is a folder, it will delete it recursively by calling |
| // DeleteFolderAndContents |
| bool DeleteFileOrFolder(const Pathname &path) { |
| if (IsFolder(path)) |
| return DeleteFolderAndContents(path); |
| else |
| return DeleteFile(path); |
| } |
| |
| // Creates a directory. This will call itself recursively to create /foo/bar |
| // even if /foo does not exist. Returns true if the function succeeds. |
| virtual bool CreateFolder(const Pathname &pathname) = 0; |
| |
| // This moves a file from old_path to new_path, where "old_path" is a |
| // plain file. This ASSERTs and returns false if old_path points to a |
| // directory, and returns true if the function succeeds. |
| // If the new path is on a different volume than the old path, this function |
| // will attempt to copy and, if that succeeds, delete the old path. |
| virtual bool MoveFolder(const Pathname &old_path, |
| const Pathname &new_path) = 0; |
| |
| // This moves a directory from old_path to new_path, where "old_path" is a |
| // directory. This ASSERTs and returns false if old_path points to a plain |
| // file, and returns true if the function succeeds. |
| // If the new path is on a different volume, this function will attempt to |
| // copy and if that succeeds, delete the old path. |
| virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path) = 0; |
| |
| // This attempts to move whatever is located at old_path to new_path, |
| // be it a file or folder. |
| bool MoveFileOrFolder(const Pathname &old_path, const Pathname &new_path) { |
| if (IsFile(old_path)) { |
| return MoveFile(old_path, new_path); |
| } else { |
| return MoveFolder(old_path, new_path); |
| } |
| } |
| |
| // This copies a file from old_path to new_path. This method ASSERTs and |
| // returns false if old_path is a folder, and returns true if the copy |
| // succeeds. |
| virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path) = 0; |
| |
| // This copies a folder from old_path to new_path. |
| bool CopyFolder(const Pathname &old_path, const Pathname &new_path); |
| |
| bool CopyFileOrFolder(const Pathname &old_path, const Pathname &new_path) { |
| if (IsFile(old_path)) |
| return CopyFile(old_path, new_path); |
| else |
| return CopyFolder(old_path, new_path); |
| } |
| |
| // Returns true if pathname refers to a directory |
| virtual bool IsFolder(const Pathname& pathname) = 0; |
| |
| // Returns true if pathname refers to a file |
| virtual bool IsFile(const Pathname& pathname) = 0; |
| |
| // Returns true if pathname refers to no filesystem object, every parent |
| // directory either exists, or is also absent. |
| virtual bool IsAbsent(const Pathname& pathname) = 0; |
| |
| // Returns true if pathname represents a temporary location on the system. |
| virtual bool IsTemporaryPath(const Pathname& pathname) = 0; |
| |
| // A folder appropriate for storing temporary files (Contents are |
| // automatically deleted when the program exits) |
| virtual bool GetTemporaryFolder(Pathname &path, bool create, |
| const std::string *append) = 0; |
| |
| virtual std::string TempFilename(const Pathname &dir, |
| const std::string &prefix) = 0; |
| |
| // Determines the size of the file indicated by path. |
| virtual bool GetFileSize(const Pathname& path, size_t* size) = 0; |
| |
| // Determines a timestamp associated with the file indicated by path. |
| virtual bool GetFileTime(const Pathname& path, FileTimeType which, |
| time_t* time) = 0; |
| |
| // Returns the path to the running application. |
| // Note: This is not guaranteed to work on all platforms. Be aware of the |
| // limitations before using it, and robustly handle failure. |
| virtual bool GetAppPathname(Pathname* path) = 0; |
| |
| // Get a folder that is unique to the current application, which is suitable |
| // for sharing data between executions of the app. If the per_user arg is |
| // true, the folder is also specific to the current user. |
| virtual bool GetAppDataFolder(Pathname* path, bool per_user) = 0; |
| |
| // Get a temporary folder that is unique to the current user and application. |
| // TODO: Re-evaluate the goals of this function. We probably just need any |
| // directory that won't collide with another existing directory, and which |
| // will be cleaned up when the program exits. |
| virtual bool GetAppTempFolder(Pathname* path) = 0; |
| |
| // Delete the contents of the folder returned by GetAppTempFolder |
| bool CleanAppTempFolder(); |
| |
| virtual bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes) = 0; |
| |
| // Returns the absolute path of the current directory. |
| virtual Pathname GetCurrentDirectory() = 0; |
| |
| // Note: These might go into some shared config section later, but they're |
| // used by some methods in this interface, so we're leaving them here for now. |
| void SetOrganizationName(const std::string& organization) { |
| organization_name_ = organization; |
| } |
| void GetOrganizationName(std::string* organization) { |
| ASSERT(NULL != organization); |
| *organization = organization_name_; |
| } |
| void SetApplicationName(const std::string& application) { |
| application_name_ = application; |
| } |
| void GetApplicationName(std::string* application) { |
| ASSERT(NULL != application); |
| *application = application_name_; |
| } |
| |
| protected: |
| std::string organization_name_; |
| std::string application_name_; |
| }; |
| |
| class Filesystem { |
| public: |
| static FilesystemInterface *default_filesystem() { |
| ASSERT(default_filesystem_ != NULL); |
| return default_filesystem_; |
| } |
| |
| static void set_default_filesystem(FilesystemInterface *filesystem) { |
| default_filesystem_ = filesystem; |
| } |
| |
| static FilesystemInterface *swap_default_filesystem( |
| FilesystemInterface *filesystem) { |
| FilesystemInterface *cur = default_filesystem_; |
| default_filesystem_ = filesystem; |
| return cur; |
| } |
| |
| static DirectoryIterator *IterateDirectory() { |
| return EnsureDefaultFilesystem()->IterateDirectory(); |
| } |
| |
| static bool CreateFolder(const Pathname &pathname) { |
| return EnsureDefaultFilesystem()->CreateFolder(pathname); |
| } |
| |
| static FileStream *OpenFile(const Pathname &filename, |
| const std::string &mode) { |
| return EnsureDefaultFilesystem()->OpenFile(filename, mode); |
| } |
| |
| static bool CreatePrivateFile(const Pathname &filename) { |
| return EnsureDefaultFilesystem()->CreatePrivateFile(filename); |
| } |
| |
| static bool DeleteFile(const Pathname &filename) { |
| return EnsureDefaultFilesystem()->DeleteFile(filename); |
| } |
| |
| static bool DeleteEmptyFolder(const Pathname &folder) { |
| return EnsureDefaultFilesystem()->DeleteEmptyFolder(folder); |
| } |
| |
| static bool DeleteFolderContents(const Pathname &folder) { |
| return EnsureDefaultFilesystem()->DeleteFolderContents(folder); |
| } |
| |
| static bool DeleteFolderAndContents(const Pathname &folder) { |
| return EnsureDefaultFilesystem()->DeleteFolderAndContents(folder); |
| } |
| |
| static bool MoveFolder(const Pathname &old_path, const Pathname &new_path) { |
| return EnsureDefaultFilesystem()->MoveFolder(old_path, new_path); |
| } |
| |
| static bool MoveFile(const Pathname &old_path, const Pathname &new_path) { |
| return EnsureDefaultFilesystem()->MoveFile(old_path, new_path); |
| } |
| |
| static bool CopyFolder(const Pathname &old_path, const Pathname &new_path) { |
| return EnsureDefaultFilesystem()->CopyFolder(old_path, new_path); |
| } |
| |
| static bool CopyFile(const Pathname &old_path, const Pathname &new_path) { |
| return EnsureDefaultFilesystem()->CopyFile(old_path, new_path); |
| } |
| |
| static bool IsFolder(const Pathname& pathname) { |
| return EnsureDefaultFilesystem()->IsFolder(pathname); |
| } |
| |
| static bool IsFile(const Pathname &pathname) { |
| return EnsureDefaultFilesystem()->IsFile(pathname); |
| } |
| |
| static bool IsAbsent(const Pathname &pathname) { |
| return EnsureDefaultFilesystem()->IsAbsent(pathname); |
| } |
| |
| static bool IsTemporaryPath(const Pathname& pathname) { |
| return EnsureDefaultFilesystem()->IsTemporaryPath(pathname); |
| } |
| |
| static bool GetTemporaryFolder(Pathname &path, bool create, |
| const std::string *append) { |
| return EnsureDefaultFilesystem()->GetTemporaryFolder(path, create, append); |
| } |
| |
| static std::string TempFilename(const Pathname &dir, |
| const std::string &prefix) { |
| return EnsureDefaultFilesystem()->TempFilename(dir, prefix); |
| } |
| |
| static bool GetFileSize(const Pathname& path, size_t* size) { |
| return EnsureDefaultFilesystem()->GetFileSize(path, size); |
| } |
| |
| static bool GetFileTime(const Pathname& path, FileTimeType which, |
| time_t* time) { |
| return EnsureDefaultFilesystem()->GetFileTime(path, which, time); |
| } |
| |
| static bool GetAppPathname(Pathname* path) { |
| return EnsureDefaultFilesystem()->GetAppPathname(path); |
| } |
| |
| static bool GetAppDataFolder(Pathname* path, bool per_user) { |
| return EnsureDefaultFilesystem()->GetAppDataFolder(path, per_user); |
| } |
| |
| static bool GetAppTempFolder(Pathname* path) { |
| return EnsureDefaultFilesystem()->GetAppTempFolder(path); |
| } |
| |
| static bool CleanAppTempFolder() { |
| return EnsureDefaultFilesystem()->CleanAppTempFolder(); |
| } |
| |
| static bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes) { |
| return EnsureDefaultFilesystem()->GetDiskFreeSpace(path, freebytes); |
| } |
| |
| // Definition has to be in the .cc file due to returning forward-declared |
| // Pathname by value. |
| static Pathname GetCurrentDirectory(); |
| |
| static void SetOrganizationName(const std::string& organization) { |
| EnsureDefaultFilesystem()->SetOrganizationName(organization); |
| } |
| |
| static void GetOrganizationName(std::string* organization) { |
| EnsureDefaultFilesystem()->GetOrganizationName(organization); |
| } |
| |
| static void SetApplicationName(const std::string& application) { |
| EnsureDefaultFilesystem()->SetApplicationName(application); |
| } |
| |
| static void GetApplicationName(std::string* application) { |
| EnsureDefaultFilesystem()->GetApplicationName(application); |
| } |
| |
| private: |
| static FilesystemInterface* default_filesystem_; |
| |
| static FilesystemInterface *EnsureDefaultFilesystem(); |
| DISALLOW_IMPLICIT_CONSTRUCTORS(Filesystem); |
| }; |
| |
| class FilesystemScope{ |
| public: |
| explicit FilesystemScope(FilesystemInterface *new_fs) { |
| old_fs_ = Filesystem::swap_default_filesystem(new_fs); |
| } |
| ~FilesystemScope() { |
| Filesystem::set_default_filesystem(old_fs_); |
| } |
| private: |
| FilesystemInterface* old_fs_; |
| DISALLOW_IMPLICIT_CONSTRUCTORS(FilesystemScope); |
| }; |
| |
| // Generates a unique filename based on the input path. If no path component |
| // is specified, it uses the temporary directory. If a filename is provided, |
| // up to 100 variations of form basename-N.extension are tried. When |
| // create_empty is true, an empty file of this name is created (which |
| // decreases the chance of a temporary filename collision with another |
| // process). |
| bool CreateUniqueFile(Pathname& path, bool create_empty); |
| |
| } // namespace talk_base |
| |
| #endif // TALK_BASE_FILEUTILS_H_ |