| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #if defined(_MSC_VER) && _MSC_VER < 1300 |
| #pragma warning(disable:4786) |
| #endif |
| |
| #include "talk/p2p/base/tcpport.h" |
| |
| #include "talk/base/common.h" |
| #include "talk/base/logging.h" |
| #include "talk/p2p/base/common.h" |
| |
| namespace cricket { |
| |
| TCPPort::TCPPort(talk_base::Thread* thread, talk_base::SocketFactory* factory, |
| talk_base::Network* network, |
| const talk_base::SocketAddress& address, |
| bool allow_listen) |
| : Port(thread, LOCAL_PORT_TYPE, factory, network), address_(address), |
| incoming_only_(address_.port() != 0), allow_listen_(allow_listen), |
| socket_(NULL), error_(0) { |
| } |
| |
| bool TCPPort::Init() { |
| // We don't use CreatePacketSocket here since we're creating a listen socket. |
| // However we will treat failure to create or bind a TCP socket as fatal. |
| // This should never happen. |
| socket_ = factory_->CreateAsyncSocket(SOCK_STREAM); |
| if (!socket_) { |
| LOG_J(LS_ERROR, this) << "TCP socket creation failed."; |
| return false; |
| } |
| if (socket_->Bind(address_) < 0) { |
| LOG_J(LS_ERROR, this) << "TCP bind failed with error " |
| << socket_->GetError(); |
| return false; |
| } |
| socket_->SignalReadEvent.connect(this, &TCPPort::OnAcceptEvent); |
| return true; |
| } |
| |
| TCPPort::~TCPPort() { |
| delete socket_; |
| } |
| |
| Connection* TCPPort::CreateConnection(const Candidate& address, |
| CandidateOrigin origin) { |
| // We only support TCP protocols |
| if ((address.protocol() != "tcp") && (address.protocol() != "ssltcp")) |
| return NULL; |
| |
| // We can't accept TCP connections incoming on other ports |
| if (origin == ORIGIN_OTHER_PORT) |
| return NULL; |
| |
| // Check if we are allowed to make outgoing TCP connections |
| if (incoming_only_ && (origin == ORIGIN_MESSAGE)) |
| return NULL; |
| |
| // We don't know how to act as an ssl server yet |
| if ((address.protocol() == "ssltcp") && (origin == ORIGIN_THIS_PORT)) |
| return NULL; |
| |
| TCPConnection* conn = NULL; |
| if (talk_base::AsyncTCPSocket * socket |
| = GetIncoming(address.address(), true)) { |
| socket->SignalReadPacket.disconnect(this); |
| conn = new TCPConnection(this, address, socket); |
| } else { |
| conn = new TCPConnection(this, address); |
| } |
| AddConnection(conn); |
| return conn; |
| } |
| |
| void TCPPort::PrepareAddress() { |
| if (!allow_listen_) { |
| LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions."; |
| } else if (socket_->Listen(5) < 0) { |
| LOG_J(LS_WARNING, this) << "TCP listen failed with error " |
| << socket_->GetError(); |
| } |
| // Note: We still add the address, since otherwise the remote side won't |
| // recognize our incoming TCP connections. |
| AddAddress(socket_->GetLocalAddress(), "tcp", true); |
| } |
| |
| int TCPPort::SendTo(const void* data, size_t size, |
| const talk_base::SocketAddress& addr, bool payload) { |
| talk_base::AsyncTCPSocket * socket = NULL; |
| if (TCPConnection * conn = static_cast<TCPConnection*>(GetConnection(addr))) { |
| socket = conn->socket(); |
| } else { |
| socket = GetIncoming(addr); |
| } |
| if (!socket) { |
| LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, " |
| << addr.ToString(); |
| return -1; // TODO: Set error_ |
| } |
| |
| int sent = socket->Send(data, size); |
| if (sent < 0) { |
| error_ = socket->GetError(); |
| LOG_J(LS_ERROR, this) << "TCP send of " << size |
| << " bytes failed with error " << error_; |
| } |
| return sent; |
| } |
| |
| int TCPPort::SetOption(talk_base::Socket::Option opt, int value) { |
| return socket_->SetOption(opt, value); |
| } |
| |
| int TCPPort::GetError() { |
| return error_; |
| } |
| |
| void TCPPort::OnAcceptEvent(talk_base::AsyncSocket* socket) { |
| ASSERT(socket == socket_); |
| |
| Incoming incoming; |
| talk_base::AsyncSocket* newsocket = socket->Accept(&incoming.addr); |
| if (!newsocket) { |
| // TODO: Do something better like forwarding the error to the user. |
| LOG_J(LS_ERROR, this) << "TCP accept failed with error " |
| << socket_->GetError(); |
| return; |
| } |
| incoming.socket = new talk_base::AsyncTCPSocket(newsocket); |
| incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket); |
| |
| LOG_J(LS_VERBOSE, this) << "Accepted connection from " |
| << incoming.addr.ToString(); |
| incoming_.push_back(incoming); |
| |
| // Prime a read event in case data is waiting |
| newsocket->SignalReadEvent(newsocket); |
| } |
| |
| talk_base::AsyncTCPSocket* TCPPort::GetIncoming( |
| const talk_base::SocketAddress& addr, bool remove) { |
| talk_base::AsyncTCPSocket* socket = NULL; |
| for (std::list<Incoming>::iterator it = incoming_.begin(); |
| it != incoming_.end(); ++it) { |
| if (it->addr == addr) { |
| socket = it->socket; |
| if (remove) |
| incoming_.erase(it); |
| break; |
| } |
| } |
| return socket; |
| } |
| |
| void TCPPort::OnReadPacket(const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr, |
| talk_base::AsyncPacketSocket* socket) { |
| Port::OnReadPacket(data, size, remote_addr); |
| } |
| |
| TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate, |
| talk_base::AsyncTCPSocket* socket) |
| : Connection(port, 0, candidate), socket_(socket), error_(0) { |
| bool outgoing = (socket_ == NULL); |
| if (outgoing) { |
| // TODO: Handle failures here (unlikely since TCP) |
| socket_ = static_cast<talk_base::AsyncTCPSocket*>(port->CreatePacketSocket( |
| (candidate.protocol() == "ssltcp") ? PROTO_SSLTCP : PROTO_TCP)); |
| } else { |
| // Incoming connections should match the network address |
| ASSERT(socket_->GetLocalAddress().EqualIPs(port->address_)); |
| } |
| socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket); |
| socket_->SignalClose.connect(this, &TCPConnection::OnClose); |
| if (outgoing) { |
| set_connected(false); |
| talk_base::SocketAddress local_address(port->address_.ip(), 0); |
| socket_->SignalConnect.connect(this, &TCPConnection::OnConnect); |
| socket_->Bind(local_address); |
| socket_->Connect(candidate.address()); |
| LOG_J(LS_VERBOSE, this) << "Connecting from " << local_address.ToString() |
| << " to " << candidate.address().ToString(); |
| } |
| } |
| |
| TCPConnection::~TCPConnection() { |
| delete socket_; |
| } |
| |
| int TCPConnection::Send(const void* data, size_t size) { |
| if (write_state() != STATE_WRITABLE) { |
| // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error? |
| error_ = EWOULDBLOCK; |
| return SOCKET_ERROR; |
| } |
| int sent = socket_->Send(data, size); |
| if (sent < 0) { |
| error_ = socket_->GetError(); |
| } else { |
| send_rate_tracker_.Update(sent); |
| } |
| return sent; |
| } |
| |
| int TCPConnection::GetError() { |
| return error_; |
| } |
| |
| void TCPConnection::OnConnect(talk_base::AsyncTCPSocket* socket) { |
| ASSERT(socket == socket_); |
| LOG_J(LS_VERBOSE, this) << "Connection established to " |
| << socket->GetRemoteAddress().ToString(); |
| set_connected(true); |
| } |
| |
| void TCPConnection::OnClose(talk_base::AsyncTCPSocket* socket, int error) { |
| ASSERT(socket == socket_); |
| LOG_J(LS_VERBOSE, this) << "Connection closed with error " << error; |
| set_connected(false); |
| set_write_state(STATE_WRITE_TIMEOUT); |
| } |
| |
| void TCPConnection::OnReadPacket(const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr, |
| talk_base::AsyncPacketSocket* socket) { |
| ASSERT(socket == socket_); |
| Connection::OnReadPacket(data, size); |
| } |
| |
| } // namespace cricket |