blob: 806c258fa80d529475c70357fcc1675d7f59e0ee [file] [log] [blame]
/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if defined(_MSC_VER) && _MSC_VER < 1300
#pragma warning(disable:4786)
#endif
#include "talk/p2p/base/tcpport.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/p2p/base/common.h"
namespace cricket {
TCPPort::TCPPort(talk_base::Thread* thread, talk_base::SocketFactory* factory,
talk_base::Network* network,
const talk_base::SocketAddress& address,
bool allow_listen)
: Port(thread, LOCAL_PORT_TYPE, factory, network), address_(address),
incoming_only_(address_.port() != 0), allow_listen_(allow_listen),
socket_(NULL), error_(0) {
}
bool TCPPort::Init() {
// We don't use CreatePacketSocket here since we're creating a listen socket.
// However we will treat failure to create or bind a TCP socket as fatal.
// This should never happen.
socket_ = factory_->CreateAsyncSocket(SOCK_STREAM);
if (!socket_) {
LOG_J(LS_ERROR, this) << "TCP socket creation failed.";
return false;
}
if (socket_->Bind(address_) < 0) {
LOG_J(LS_ERROR, this) << "TCP bind failed with error "
<< socket_->GetError();
return false;
}
socket_->SignalReadEvent.connect(this, &TCPPort::OnAcceptEvent);
return true;
}
TCPPort::~TCPPort() {
delete socket_;
}
Connection* TCPPort::CreateConnection(const Candidate& address,
CandidateOrigin origin) {
// We only support TCP protocols
if ((address.protocol() != "tcp") && (address.protocol() != "ssltcp"))
return NULL;
// We can't accept TCP connections incoming on other ports
if (origin == ORIGIN_OTHER_PORT)
return NULL;
// Check if we are allowed to make outgoing TCP connections
if (incoming_only_ && (origin == ORIGIN_MESSAGE))
return NULL;
// We don't know how to act as an ssl server yet
if ((address.protocol() == "ssltcp") && (origin == ORIGIN_THIS_PORT))
return NULL;
TCPConnection* conn = NULL;
if (talk_base::AsyncTCPSocket * socket
= GetIncoming(address.address(), true)) {
socket->SignalReadPacket.disconnect(this);
conn = new TCPConnection(this, address, socket);
} else {
conn = new TCPConnection(this, address);
}
AddConnection(conn);
return conn;
}
void TCPPort::PrepareAddress() {
if (!allow_listen_) {
LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions.";
} else if (socket_->Listen(5) < 0) {
LOG_J(LS_WARNING, this) << "TCP listen failed with error "
<< socket_->GetError();
}
// Note: We still add the address, since otherwise the remote side won't
// recognize our incoming TCP connections.
AddAddress(socket_->GetLocalAddress(), "tcp", true);
}
int TCPPort::SendTo(const void* data, size_t size,
const talk_base::SocketAddress& addr, bool payload) {
talk_base::AsyncTCPSocket * socket = NULL;
if (TCPConnection * conn = static_cast<TCPConnection*>(GetConnection(addr))) {
socket = conn->socket();
} else {
socket = GetIncoming(addr);
}
if (!socket) {
LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, "
<< addr.ToString();
return -1; // TODO: Set error_
}
int sent = socket->Send(data, size);
if (sent < 0) {
error_ = socket->GetError();
LOG_J(LS_ERROR, this) << "TCP send of " << size
<< " bytes failed with error " << error_;
}
return sent;
}
int TCPPort::SetOption(talk_base::Socket::Option opt, int value) {
return socket_->SetOption(opt, value);
}
int TCPPort::GetError() {
return error_;
}
void TCPPort::OnAcceptEvent(talk_base::AsyncSocket* socket) {
ASSERT(socket == socket_);
Incoming incoming;
talk_base::AsyncSocket* newsocket = socket->Accept(&incoming.addr);
if (!newsocket) {
// TODO: Do something better like forwarding the error to the user.
LOG_J(LS_ERROR, this) << "TCP accept failed with error "
<< socket_->GetError();
return;
}
incoming.socket = new talk_base::AsyncTCPSocket(newsocket);
incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);
LOG_J(LS_VERBOSE, this) << "Accepted connection from "
<< incoming.addr.ToString();
incoming_.push_back(incoming);
// Prime a read event in case data is waiting
newsocket->SignalReadEvent(newsocket);
}
talk_base::AsyncTCPSocket* TCPPort::GetIncoming(
const talk_base::SocketAddress& addr, bool remove) {
talk_base::AsyncTCPSocket* socket = NULL;
for (std::list<Incoming>::iterator it = incoming_.begin();
it != incoming_.end(); ++it) {
if (it->addr == addr) {
socket = it->socket;
if (remove)
incoming_.erase(it);
break;
}
}
return socket;
}
void TCPPort::OnReadPacket(const char* data, size_t size,
const talk_base::SocketAddress& remote_addr,
talk_base::AsyncPacketSocket* socket) {
Port::OnReadPacket(data, size, remote_addr);
}
TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate,
talk_base::AsyncTCPSocket* socket)
: Connection(port, 0, candidate), socket_(socket), error_(0) {
bool outgoing = (socket_ == NULL);
if (outgoing) {
// TODO: Handle failures here (unlikely since TCP)
socket_ = static_cast<talk_base::AsyncTCPSocket*>(port->CreatePacketSocket(
(candidate.protocol() == "ssltcp") ? PROTO_SSLTCP : PROTO_TCP));
} else {
// Incoming connections should match the network address
ASSERT(socket_->GetLocalAddress().EqualIPs(port->address_));
}
socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);
socket_->SignalClose.connect(this, &TCPConnection::OnClose);
if (outgoing) {
set_connected(false);
talk_base::SocketAddress local_address(port->address_.ip(), 0);
socket_->SignalConnect.connect(this, &TCPConnection::OnConnect);
socket_->Bind(local_address);
socket_->Connect(candidate.address());
LOG_J(LS_VERBOSE, this) << "Connecting from " << local_address.ToString()
<< " to " << candidate.address().ToString();
}
}
TCPConnection::~TCPConnection() {
delete socket_;
}
int TCPConnection::Send(const void* data, size_t size) {
if (write_state() != STATE_WRITABLE) {
// TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error?
error_ = EWOULDBLOCK;
return SOCKET_ERROR;
}
int sent = socket_->Send(data, size);
if (sent < 0) {
error_ = socket_->GetError();
} else {
send_rate_tracker_.Update(sent);
}
return sent;
}
int TCPConnection::GetError() {
return error_;
}
void TCPConnection::OnConnect(talk_base::AsyncTCPSocket* socket) {
ASSERT(socket == socket_);
LOG_J(LS_VERBOSE, this) << "Connection established to "
<< socket->GetRemoteAddress().ToString();
set_connected(true);
}
void TCPConnection::OnClose(talk_base::AsyncTCPSocket* socket, int error) {
ASSERT(socket == socket_);
LOG_J(LS_VERBOSE, this) << "Connection closed with error " << error;
set_connected(false);
set_write_state(STATE_WRITE_TIMEOUT);
}
void TCPConnection::OnReadPacket(const char* data, size_t size,
const talk_base::SocketAddress& remote_addr,
talk_base::AsyncPacketSocket* socket) {
ASSERT(socket == socket_);
Connection::OnReadPacket(data, size);
}
} // namespace cricket