| /* |
| * S3 Texture Compression (S3TC) decoding functions |
| * Copyright (c) 2007 by Ivo van Poorten |
| * |
| * see also: http://wiki.multimedia.cx/index.php?title=S3TC |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include "libavutil/intreadwrite.h" |
| #include "avcodec.h" |
| #include "s3tc.h" |
| |
| static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d, |
| unsigned int qstride, unsigned int flag, |
| uint64_t alpha) { |
| unsigned int x, y, c0, c1, a = (!flag * 255) << 24; |
| unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3; |
| uint32_t colors[4], pixels; |
| |
| c0 = AV_RL16(s); |
| c1 = AV_RL16(s+2); |
| |
| rb0 = (c0<<3 | c0<<8) & 0xf800f8; |
| rb1 = (c1<<3 | c1<<8) & 0xf800f8; |
| rb0 += (rb0>>5) & 0x070007; |
| rb1 += (rb1>>5) & 0x070007; |
| g0 = (c0 <<5) & 0x00fc00; |
| g1 = (c1 <<5) & 0x00fc00; |
| g0 += (g0 >>6) & 0x000300; |
| g1 += (g1 >>6) & 0x000300; |
| |
| colors[0] = rb0 + g0 + a; |
| colors[1] = rb1 + g1 + a; |
| |
| if (c0 > c1 || flag) { |
| rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff; |
| rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff; |
| g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00; |
| g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00; |
| colors[3] = rb3 + g3 + a; |
| } else { |
| rb2 = ((rb0+rb1) >> 1) & 0xff00ff; |
| g2 = ((g0 +g1 ) >> 1) & 0x00ff00; |
| colors[3] = 0; |
| } |
| |
| colors[2] = rb2 + g2 + a; |
| |
| pixels = AV_RL32(s+4); |
| for (y=0; y<4; y++) { |
| for (x=0; x<4; x++) { |
| a = (alpha & 0x0f) << 28; |
| a += a >> 4; |
| d[x] = a + colors[pixels&3]; |
| pixels >>= 2; |
| alpha >>= 4; |
| } |
| d += qstride; |
| } |
| } |
| |
| void ff_decode_dxt1(const uint8_t *s, uint8_t *dst, |
| const unsigned int w, const unsigned int h, |
| const unsigned int stride) { |
| unsigned int bx, by, qstride = stride/4; |
| uint32_t *d = (uint32_t *) dst; |
| |
| for (by=0; by < h/4; by++, d += stride-w) |
| for (bx=0; bx < w/4; bx++, s+=8, d+=4) |
| dxt1_decode_pixels(s, d, qstride, 0, 0LL); |
| } |
| |
| void ff_decode_dxt3(const uint8_t *s, uint8_t *dst, |
| const unsigned int w, const unsigned int h, |
| const unsigned int stride) { |
| unsigned int bx, by, qstride = stride/4; |
| uint32_t *d = (uint32_t *) dst; |
| |
| for (by=0; by < h/4; by++, d += stride-w) |
| for (bx=0; bx < w/4; bx++, s+=16, d+=4) |
| dxt1_decode_pixels(s+8, d, qstride, 1, AV_RL64(s)); |
| } |