| /* |
| * |
| * BlueZ - Bluetooth protocol stack for Linux |
| * |
| * Copyright (C) 2011-2012 David Herrmann <dh.herrmann@googlemail.com> |
| * |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include <config.h> |
| #endif |
| |
| #include <stdbool.h> |
| |
| #include <glib.h> |
| |
| #include "bluetooth/bluetooth.h" |
| #include "bluetooth/sdp.h" |
| |
| #include "src/plugin.h" |
| #include "src/adapter.h" |
| #include "src/device.h" |
| #include "src/log.h" |
| #include "src/storage.h" |
| |
| /* |
| * Nintendo Wii Remote devices require the bdaddr of the host as pin input for |
| * authentication. This plugin registers a pin-callback and forces this pin |
| * to be used for authentication. |
| * |
| * There are two ways to place the wiimote into discoverable mode. |
| * - Pressing the red-sync button on the back of the wiimote. This module |
| * supports pairing via this method. Auto-reconnect should be possible after |
| * the device was paired once. |
| * - Pressing the 1+2 buttons on the front of the wiimote. This module does |
| * not support this method since this method never enables auto-reconnect. |
| * Hence, pairing is not needed. Use it without pairing if you want. |
| * After connecting the wiimote you should immediately connect to the input |
| * service of the wiimote. If you don't, the wiimote will close the connection. |
| * The wiimote waits about 5 seconds until it turns off again. |
| * Auto-reconnect is only enabled when pairing with the wiimote via the red |
| * sync-button and then connecting to the input service. If you do not connect |
| * to the input service, then auto-reconnect is not enabled. |
| * If enabled, the wiimote connects to the host automatically when any button |
| * is pressed. |
| */ |
| |
| static uint16_t wii_ids[][2] = { |
| { 0x057e, 0x0306 }, /* 1st gen */ |
| { 0x054c, 0x0306 }, /* LEGO wiimote */ |
| { 0x057e, 0x0330 }, /* 2nd gen */ |
| }; |
| |
| static const char *wii_names[] = { |
| "Nintendo RVL-CNT-01", /* 1st gen */ |
| "Nintendo RVL-CNT-01-TR", /* 2nd gen */ |
| "Nintendo RVL-CNT-01-UC", /* Wii U Pro Controller */ |
| "Nintendo RVL-WBC-01", /* Balance Board */ |
| }; |
| |
| static ssize_t wii_pincb(struct btd_adapter *adapter, struct btd_device *device, |
| char *pinbuf, bool *display, |
| unsigned int attempt) |
| { |
| uint16_t vendor, product; |
| char addr[18], name[25]; |
| unsigned int i; |
| |
| /* Only try the pin code once per device. If it's not correct then it's |
| * an unknown device. */ |
| if (attempt > 1) |
| return 0; |
| |
| ba2str(device_get_address(device), addr); |
| |
| vendor = btd_device_get_vendor(device); |
| product = btd_device_get_product(device); |
| |
| device_get_name(device, name, sizeof(name)); |
| |
| for (i = 0; i < G_N_ELEMENTS(wii_ids); ++i) { |
| if (vendor == wii_ids[i][0] && product == wii_ids[i][1]) |
| goto found; |
| } |
| |
| for (i = 0; i < G_N_ELEMENTS(wii_names); ++i) { |
| if (g_str_equal(name, wii_names[i])) |
| goto found; |
| } |
| |
| return 0; |
| |
| found: |
| DBG("Forcing fixed pin on detected wiimote %s", addr); |
| memcpy(pinbuf, btd_adapter_get_address(adapter), 6); |
| return 6; |
| } |
| |
| static int wii_probe(struct btd_adapter *adapter) |
| { |
| btd_adapter_register_pin_cb(adapter, wii_pincb); |
| |
| return 0; |
| } |
| |
| static void wii_remove(struct btd_adapter *adapter) |
| { |
| btd_adapter_unregister_pin_cb(adapter, wii_pincb); |
| } |
| |
| static struct btd_adapter_driver wii_driver = { |
| .name = "wiimote", |
| .probe = wii_probe, |
| .remove = wii_remove, |
| }; |
| |
| static int wii_init(void) |
| { |
| return btd_register_adapter_driver(&wii_driver); |
| } |
| |
| static void wii_exit(void) |
| { |
| btd_unregister_adapter_driver(&wii_driver); |
| } |
| |
| BLUETOOTH_PLUGIN_DEFINE(wiimote, VERSION, |
| BLUETOOTH_PLUGIN_PRIORITY_LOW, wii_init, wii_exit) |