| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef BRUNO_BASE_SOCKETSERVER_H_ |
| #define BRUNO_BASE_SOCKETSERVER_H_ |
| |
| #include "socketfactory.h" |
| |
| namespace bruno_base { |
| |
| class MessageQueue; |
| |
| // Provides the ability to wait for activity on a set of sockets. The Thread |
| // class provides a nice wrapper on a socket server. |
| // |
| // The server is also a socket factory. The sockets it creates will be |
| // notified of asynchronous I/O from this server's Wait method. |
| class SocketServer : public SocketFactory { |
| public: |
| // When the socket server is installed into a Thread, this function is |
| // called to allow the socket server to use the thread's message queue for |
| // any messaging that it might need to perform. |
| virtual void SetMessageQueue(MessageQueue* queue) { (void)queue; } |
| |
| // Sleeps until: |
| // 1) cms milliseconds have elapsed (unless cms == kForever) |
| // 2) WakeUp() is called |
| // While sleeping, I/O is performed if process_io is true. |
| virtual bool Wait(int cms, bool process_io) = 0; |
| |
| // Causes the current wait (if one is in progress) to wake up. |
| virtual void WakeUp() = 0; |
| }; |
| |
| } // namespace bruno_base |
| |
| #endif // BRUNO_BASE_SOCKETSERVER_H_ |