| # |
| # Video configuration |
| # |
| |
| menu "Console display driver support" |
| |
| config VGA_CONSOLE |
| bool "VGA text console" if EXPERT || !X86 |
| depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER) |
| default y |
| help |
| Saying Y here will allow you to use Linux in text mode through a |
| display that complies with the generic VGA standard. Virtually |
| everyone wants that. |
| |
| The program SVGATextMode can be used to utilize SVGA video cards to |
| their full potential in text mode. Download it from |
| <ftp://ibiblio.org/pub/Linux/utils/console/>. |
| |
| Say Y. |
| |
| config VGACON_SOFT_SCROLLBACK |
| bool "Enable Scrollback Buffer in System RAM" |
| depends on VGA_CONSOLE |
| default n |
| help |
| The scrollback buffer of the standard VGA console is located in |
| the VGA RAM. The size of this RAM is fixed and is quite small. |
| If you require a larger scrollback buffer, this can be placed in |
| System RAM which is dynamically allocated during initialization. |
| Placing the scrollback buffer in System RAM will slightly slow |
| down the console. |
| |
| If you want this feature, say 'Y' here and enter the amount of |
| RAM to allocate for this buffer. If unsure, say 'N'. |
| |
| config VGACON_SOFT_SCROLLBACK_SIZE |
| int "Scrollback Buffer Size (in KB)" |
| depends on VGACON_SOFT_SCROLLBACK |
| range 1 1024 |
| default "64" |
| help |
| Enter the amount of System RAM to allocate for the scrollback |
| buffer. Each 64KB will give you approximately 16 80x25 |
| screenfuls of scrollback buffer |
| |
| config MDA_CONSOLE |
| depends on !M68K && !PARISC && ISA |
| tristate "MDA text console (dual-headed) (EXPERIMENTAL)" |
| ---help--- |
| Say Y here if you have an old MDA or monochrome Hercules graphics |
| adapter in your system acting as a second head ( = video card). You |
| will then be able to use two monitors with your Linux system. Do not |
| say Y here if your MDA card is the primary card in your system; the |
| normal VGA driver will handle it. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called mdacon. |
| |
| If unsure, say N. |
| |
| config SGI_NEWPORT_CONSOLE |
| tristate "SGI Newport Console support" |
| depends on SGI_IP22 |
| help |
| Say Y here if you want the console on the Newport aka XL graphics |
| card of your Indy. Most people say Y here. |
| |
| config DUMMY_CONSOLE |
| bool |
| depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y |
| default y |
| |
| config DUMMY_CONSOLE_COLUMNS |
| int "Initial number of console screen columns" |
| depends on PARISC && DUMMY_CONSOLE |
| default "160" |
| help |
| The default value is 160, which should fit a 1280x1024 monitor. |
| Select 80 if you use a 640x480 resolution by default. |
| |
| config DUMMY_CONSOLE_ROWS |
| int "Initial number of console screen rows" |
| depends on PARISC && DUMMY_CONSOLE |
| default "64" |
| help |
| The default value is 64, which should fit a 1280x1024 monitor. |
| Select 25 if you use a 640x480 resolution by default. |
| |
| config FRAMEBUFFER_CONSOLE |
| tristate "Framebuffer Console support" |
| depends on FB |
| select CRC32 |
| help |
| Low-level framebuffer-based console driver. |
| |
| config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY |
| bool "Map the console to the primary display device" |
| depends on FRAMEBUFFER_CONSOLE |
| default n |
| ---help--- |
| If this option is selected, the framebuffer console will |
| automatically select the primary display device (if the architecture |
| supports this feature). Otherwise, the framebuffer console will |
| always select the first framebuffer driver that is loaded. The latter |
| is the default behavior. |
| |
| You can always override the automatic selection of the primary device |
| by using the fbcon=map: boot option. |
| |
| If unsure, select n. |
| |
| config FRAMEBUFFER_CONSOLE_ROTATION |
| bool "Framebuffer Console Rotation" |
| depends on FRAMEBUFFER_CONSOLE |
| help |
| Enable display rotation for the framebuffer console. This is done |
| in software and may be significantly slower than a normally oriented |
| display. Note that the rotation is done at the console level only |
| such that other users of the framebuffer will remain normally |
| oriented. |
| |
| config STI_CONSOLE |
| bool "STI text console" |
| depends on PARISC |
| default y |
| help |
| The STI console is the builtin display/keyboard on HP-PARISC |
| machines. Say Y here to build support for it into your kernel. |
| The alternative is to use your primary serial port as a console. |
| |
| config FONTS |
| bool "Select compiled-in fonts" |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE |
| help |
| Say Y here if you would like to use fonts other than the default |
| your frame buffer console usually use. |
| |
| Note that the answer to this question won't directly affect the |
| kernel: saying N will just cause the configurator to skip all |
| the questions about foreign fonts. |
| |
| If unsure, say N (the default choices are safe). |
| |
| config FONT_8x8 |
| bool "VGA 8x8 font" if FONTS |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE |
| default y if !SPARC && !FONTS |
| help |
| This is the "high resolution" font for the VGA frame buffer (the one |
| provided by the text console 80x50 (and higher) modes). |
| |
| Note that this is a poor quality font. The VGA 8x16 font is quite a |
| lot more readable. |
| |
| Given the resolution provided by the frame buffer device, answer N |
| here is safe. |
| |
| config FONT_8x16 |
| bool "VGA 8x16 font" if FONTS |
| depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON |
| default y if !SPARC && !FONTS |
| help |
| This is the "high resolution" font for the VGA frame buffer (the one |
| provided by the VGA text console 80x25 mode. |
| |
| If unsure, say Y. |
| |
| config FONT_6x11 |
| bool "Mac console 6x11 font (not supported by all drivers)" if FONTS |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE |
| default y if !SPARC && !FONTS && MAC |
| help |
| Small console font with Macintosh-style high-half glyphs. Some Mac |
| framebuffer drivers don't support this one at all. |
| |
| config FONT_7x14 |
| bool "console 7x14 font (not supported by all drivers)" if FONTS |
| depends on FRAMEBUFFER_CONSOLE |
| help |
| Console font with characters just a bit smaller than the default. |
| If the standard 8x16 font is a little too big for you, say Y. |
| Otherwise, say N. |
| |
| config FONT_PEARL_8x8 |
| bool "Pearl (old m68k) console 8x8 font" if FONTS |
| depends on FRAMEBUFFER_CONSOLE |
| default y if !SPARC && !FONTS && AMIGA |
| help |
| Small console font with PC-style control-character and high-half |
| glyphs. |
| |
| config FONT_ACORN_8x8 |
| bool "Acorn console 8x8 font" if FONTS |
| depends on FRAMEBUFFER_CONSOLE |
| default y if !SPARC && !FONTS && ARM && ARCH_ACORN |
| help |
| Small console font with PC-style control characters and high-half |
| glyphs. |
| |
| config FONT_MINI_4x6 |
| bool "Mini 4x6 font" |
| depends on !SPARC && FONTS |
| |
| config FONT_SUN8x16 |
| bool "Sparc console 8x16 font" |
| depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) |
| help |
| This is the high resolution console font for Sun machines. Say Y. |
| |
| config FONT_SUN12x22 |
| bool "Sparc console 12x22 font (not supported by all drivers)" |
| depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) |
| help |
| This is the high resolution console font for Sun machines with very |
| big letters (like the letters used in the SPARC PROM). If the |
| standard font is unreadable for you, say Y, otherwise say N. |
| |
| config FONT_10x18 |
| bool "console 10x18 font (not supported by all drivers)" if FONTS |
| depends on FRAMEBUFFER_CONSOLE |
| help |
| This is a high resolution console font for machines with very |
| big letters. It fits between the sun 12x22 and the normal 8x16 font. |
| If other fonts are too big or too small for you, say Y, otherwise say N. |
| |
| endmenu |
| |